Log file open, 04/28/20 20:46:27 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +6:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:6740). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0xE1EA750] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-293185 LogInit: Engine Version: 4.22.3-293185+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-293185+++DeadByDaylight+Live LogInit: Net CL: 293185 LogInit: OS: Windows 7 (Service Pack 1), CPU: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 660 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: -skip_intro LogInit: Base Directory: D:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.28-15.46.33:347][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.28-15.46.33:347][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.28-15.46.33:347][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.28-15.46.33:347][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.28-15.46.33:347][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.04.28-15.46.33:425][ 0]LogHAL: Display: Platform has ~ 8 GB [8518193152 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.28-15.46.33:425][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.28-15.46.33:425][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.28-15.46.33:425][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.04.28-15.46.33:425][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/TIME/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-15.46.33:425][ 0]LogInit: Computer: ДОМ-ПК [2020.04.28-15.46.33:425][ 0]LogInit: User: TIME [2020.04.28-15.46.33:425][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.04.28-15.46.33:425][ 0]LogInit: High frequency timer resolution =2.922363 MHz [2020.04.28-15.46.33:425][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.04.28-15.46.33:425][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.04.28-15.46.33:425][ 0]LogMemory: Process Physical Memory: 161.36 MB used, 290.57 MB peak [2020.04.28-15.46.33:425][ 0]LogMemory: Process Virtual Memory: 144.95 MB used, 299.60 MB peak [2020.04.28-15.46.33:425][ 0]LogMemory: Physical Memory: 2710.45 MB used, 5413.14 MB free, 8123.58 MB total [2020.04.28-15.46.33:425][ 0]LogMemory: Virtual Memory: 571.83 MB used, 8388036.00 MB free, 8388608.00 MB total [2020.04.28-15.46.35:959][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-15.46.35:959][ 0]LogInit: Using OS detected language (en-GB). [2020.04.28-15.46.35:959][ 0]LogInit: Using OS detected locale (en-GB). [2020.04.28-15.46.35:973][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.04.28-15.46.36:923][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.04.28-15.46.36:924][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.04.28-15.46.36:955][ 0]LogD3D11RHI: D3D11 adapters: [2020.04.28-15.46.40:004][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 660' (Feature Level 11_0) [2020.04.28-15.46.40:004][ 0]LogD3D11RHI: 1970/0/3805 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.04.28-15.46.40:004][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.04.28-15.46.40:015][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.04.28-15.46.40:015][ 0]LogD3D11RHI: GPU DeviceId: 0x11c0 (for the marketing name, search the web for "GPU Device Id") [2020.04.28-15.46.40:015][ 0]LogWindows: EnumDisplayDevices: [2020.04.28-15.46.40:016][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 660' (P:1 D:1) [2020.04.28-15.46.40:016][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.46.40:016][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.46.40:016][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.46.40:017][ 0]LogWindows: 4. 'RDPDD Chained DD' (P:0 D:0) [2020.04.28-15.46.40:017][ 0]LogWindows: 5. 'RDP Encoder Mirror Driver' (P:0 D:0) [2020.04.28-15.46.40:017][ 0]LogWindows: 6. 'RDP Reflector Display Driver' (P:0 D:0) [2020.04.28-15.46.40:017][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2020.04.28-15.46.40:017][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 660 [2020.04.28-15.46.40:017][ 0]LogD3D11RHI: Driver Version: 436.30 (internal:26.21.14.3630, unified:436.30) [2020.04.28-15.46.40:017][ 0]LogD3D11RHI: Driver Date: 9-5-2019 [2020.04.28-15.46.40:017][ 0]LogRHI: Texture pool is 1379 MB (70% of 1970 MB) [2020.04.28-15.46.41:393][ 0]LogD3D11RHI: Async texture creation enabled [2020.04.28-15.46.41:398][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-15.46.41:399][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-15.46.41:399][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-15.46.41:409][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.28-15.46.41:428][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.28-15.46.41:429][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.28-15.46.41:430][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.28-15.46.41:431][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.28-15.46.41:432][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.28-15.46.41:433][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.28-15.46.41:434][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.28-15.46.41:434][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.28-15.46.41:454][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.41:511][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.04.28-15.46.41:535][ 0]LogSlate: Using FreeType 2.6.0 [2020.04.28-15.46.41:565][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.04.28-15.46.41:645][ 0]LogMoviePlayer: Initializing movie player [2020.04.28-15.46.41:750][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36564 unique shaders. [2020.04.28-15.46.41:750][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.04.28-15.46.41:751][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.28-15.46.41:751][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.28-15.46.41:751][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.04.28-15.46.41:751][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.28-15.46.41:752][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.28-15.46.41:752][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.28-15.46.41:752][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.28-15.46.41:752][ 0]LogInit: Using OS detected language (en-GB). [2020.04.28-15.46.41:752][ 0]LogInit: Using OS detected locale (en-GB). [2020.04.28-15.46.41:752][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2020.04.28-15.46.41:806][ 0]LogTextLocalizationManager: Compacting localization data took 1.15ms [2020.04.28-15.46.42:337][ 0]LogAssetRegistry: FAssetRegistry took 0.5305 seconds to start up [2020.04.28-15.46.42:500][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.46.42:500][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000095 seconds [2020.04.28-15.46.42:500][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.42:523][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.04.28-15.46.42:527][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:538][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.28-15.46.42:556][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.04.28-15.46.42:556][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:556][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:560][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:561][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:563][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1965163167) [2020.04.28-15.46.42:563][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:563][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.04.28-15.46.42:611][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:664][ 0]LogStreaming: Flushing async loaders took 53ms. [2020.04.28-15.46.42:664][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:692][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-15.46.42:692][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.42:692][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:700][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-15.46.42:700][ 0]LogStreaming: Flushing async loaders took 137ms. [2020.04.28-15.46.42:710][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:710][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:713][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:713][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.42:713][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:714][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.42:722][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:733][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-15.46.42:733][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:734][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:734][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:751][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-15.46.42:751][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:752][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:752][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:753][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.42:753][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:781][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-15.46.42:786][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:788][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.42:788][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:788][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.42:789][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.42:789][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.45:044][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.45:046][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.45:172][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-15.46.45:172][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.45:186][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-15.46.45:186][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-15.46.45:197][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.28-15.46.45:197][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.151 s [2020.04.28-15.46.45:202][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-15.46.45:202][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-15.46.45:203][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.45:204][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.45:219][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.45:220][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.45:230][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.45:294][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.46:011][ 0]LogStreaming: Flushing async loaders took 808ms. [2020.04.28-15.46.46:018][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:175][ 0]LogStreaming: Flushing async loaders took 157ms. [2020.04.28-15.46.46:175][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:224][ 0]LogTexture: Because: !GameThreadShaderMap [2020.04.28-15.46.46:224][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.04.28-15.46.46:224][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.04.28-15.46.46:224][ 0]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-15.46.46:227][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-15.46.46:228][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:248][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-15.46.46:249][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:281][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.46:469][ 0]LogStreaming: Flushing async loaders took 220ms. [2020.04.28-15.46.46:469][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.28-15.46.46:469][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:527][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.28-15.46.46:527][ 0]LogStreaming: Flushing async loaders took 57ms. [2020.04.28-15.46.46:527][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-15.46.46:589][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:763][ 0]LogStreaming: Flushing async loaders took 175ms. [2020.04.28-15.46.46:764][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders took 44ms. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.46:809][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:810][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.46:810][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:810][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.46:810][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.46:810][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.47:746][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.04.28-15.46.47:746][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.47:746][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-15.46.47:746][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-15.46.47:943][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.04.28-15.46.47:946][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.04.28-15.46.47:986][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.47:986][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.04.28-15.46.47:986][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.04.28-15.46.47:986][ 0]LogDMM: DMM Module start [2020.04.28-15.46.47:986][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.04.28-15.46.47:994][ 0]LogUObjectArray: 60628 objects as part of root set at end of initial load. [2020.04.28-15.46.47:994][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.04.28-15.46.47:994][ 0]LogUObjectAllocator: 10235312 out of 0 bytes used by permanent object pool. [2020.04.28-15.46.47:994][ 0]LogUObjectArray: CloseDisregardForGC: 60628/60628 objects in disregard for GC pool [2020.04.28-15.46.48:062][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.04.28-15.46.48:062][ 0]LogEngine: Initializing Engine... [2020.04.28-15.46.48:074][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:255][ 0]LogStreaming: Flushing async loaders took 181ms. [2020.04.28-15.46.48:255][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:335][ 0]LogStreaming: Flushing async loaders took 80ms. [2020.04.28-15.46.48:336][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:379][ 0]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-15.46.48:379][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:411][ 0]LogStreaming: Flushing async loaders took 33ms. [2020.04.28-15.46.48:411][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:419][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-15.46.48:419][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:435][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-15.46.48:435][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:455][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-15.46.48:455][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:457][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.48:457][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:457][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.48:457][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:458][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.48:458][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:459][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.48:459][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:471][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-15.46.48:471][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:491][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-15.46.48:491][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:493][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.48:493][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:494][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.48:495][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:533][ 0]LogStreaming: Flushing async loaders took 38ms. [2020.04.28-15.46.48:533][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:534][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.48:534][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.48:564][ 0]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-15.46.48:564][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:246][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.46.49:246][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.46.49:246][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.46.49:309][ 0]LogStreaming: Flushing async loaders took 745ms. [2020.04.28-15.46.49:309][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:311][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:312][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:321][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-15.46.49:326][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.04.28-15.46.49:402][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.04.28-15.46.49:601][ 0]LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.04.28-15.46.49:621][ 0]LogInit: FAudioDevice initialized. [2020.04.28-15.46.49:633][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.04.28-15.46.49:633][ 0]LogInit: Texture streaming: Enabled [2020.04.28-15.46.49:633][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:655][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-15.46.49:655][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:656][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:656][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:657][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:657][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:663][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-15.46.49:663][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:664][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:665][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:665][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:666][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:666][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:666][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:666][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:667][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:667][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:667][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:668][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:668][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:668][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:669][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:670][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:671][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:671][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:671][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:671][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:672][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:672][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:673][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.49:674][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:695][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-15.46.49:938][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-15.46.49:938][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-15.46.49:939][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-15.46.49:939][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.49:939][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.46.49:940][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.49:940][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:940][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:940][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:940][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:940][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:940][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:940][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:940][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.04.28-15.46.49:940][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.04.28-15.46.49:940][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.04.28-15.46.49:940][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.04.28-15.46.49:952][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:1524). [2020.04.28-15.46.49:952][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:952][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:952][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:952][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:952][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:952][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.49:952][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:952][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.49:952][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.04.28-15.46.49:964][ 0]LogOnline: Verbose: OSS: Created thread (ID:5912). [2020.04.28-15.46.50:397][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.50:397][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.50:397][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.50:397][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-15.46.50:397][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:397][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.28-15.46.50:397][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-15.46.50:857][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:857][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:857][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:857][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:857][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:858][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:859][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:859][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:859][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:859][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:861][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:861][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:864][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:865][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:865][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:865][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:865][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:865][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:866][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:866][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:868][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:868][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:869][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:869][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:869][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:869][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:869][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:870][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:871][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:872][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:872][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:872][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:872][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:873][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:873][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:874][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:874][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:874][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:874][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:874][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:875][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:875][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:876][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:876][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:877][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:877][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:877][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:878][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:878][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:879][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:879][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:889][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-15.46.50:889][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:890][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:890][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:891][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:891][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:893][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:893][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:894][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:894][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:895][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:895][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:896][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:896][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:898][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:898][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:899][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:899][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:900][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:901][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:902][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:902][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:904][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:904][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:905][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:905][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:908][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:908][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:908][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:908][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:910][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:910][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:910][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:910][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:911][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:911][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:912][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:912][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:913][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:913][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:914][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:914][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:916][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:916][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:916][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:916][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:917][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:918][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:918][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:918][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:919][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:919][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:920][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:921][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:922][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:922][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:923][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:923][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:926][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:926][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:928][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:928][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:929][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:929][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:929][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:929][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:934][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-15.46.50:934][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:938][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.50:938][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:944][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-15.46.50:944][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:949][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-15.46.50:949][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:952][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:952][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:955][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:955][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:957][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:957][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:960][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:961][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:961][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.50:961][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:968][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-15.46.50:968][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:969][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:973][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.50:973][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:974][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:974][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:974][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:974][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:977][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:977][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:980][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:980][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:982][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:982][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:983][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:983][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:986][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:986][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:987][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.50:987][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:989][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:989][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:992][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.50:992][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:995][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.50:995][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.50:999][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.50:999][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:002][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.51:002][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:002][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:005][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.51:005][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:008][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.51:008][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:009][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:009][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:013][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.51:013][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:017][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.51:017][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:020][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.51:020][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:022][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.51:022][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:022][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:022][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:023][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:024][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:025][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:026][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:026][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:026][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:026][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:027][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:027][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:027][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:028][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:028][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:028][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:030][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.51:030][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:031][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:031][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:036][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-15.46.51:037][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:038][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:038][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:039][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:039][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:040][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:041][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:042][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:043][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:044][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:045][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:046][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:047][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:047][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:047][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:047][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:048][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:048][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:049][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:049][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:050][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:050][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:051][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:051][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:052][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:052][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:052][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:053][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:054][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:055][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:057][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:057][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:058][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:059][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:060][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:062][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:062][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:062][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:063][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:063][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:064][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:064][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:065][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:065][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:065][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:065][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:065][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:067][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:068][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:069][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:069][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:074][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-15.46.51:075][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:075][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:075][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:076][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:077][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:079][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:080][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:081][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:082][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:084][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:084][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:084][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:085][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:086][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:086][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:088][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.51:089][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:089][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:090][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:090][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:091][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:091][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:092][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:092][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:092][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:093][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:093][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:093][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:094][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:094][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:095][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:095][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:095][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:096][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:096][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:097][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:097][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:097][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:097][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:098][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:098][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:099][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:099][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:100][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:100][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:101][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:101][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:101][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:102][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:103][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.46.51:104][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:104][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:105][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:105][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:105][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:106][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:107][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:108][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:109][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:110][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:110][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:110][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:110][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:111][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:111][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:114][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-15.46.51:114][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:114][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:115][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:115][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:115][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:116][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:116][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:117][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:117][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:117][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:118][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:118][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:119][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:120][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:120][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:120][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:120][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:121][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:121][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:121][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:121][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:122][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:123][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:124][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:128][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:129][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:129][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:129][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:130][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:130][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:131][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:131][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:131][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:131][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:132][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:132][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:132][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:133][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:133][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:134][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:134][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:135][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:135][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.04.28-15.46.51:147][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:155][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-15.46.51:155][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:156][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:156][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:156][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:156][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:157][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:157][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:157][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:157][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:157][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:158][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:158][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:213][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000065 seconds [2020.04.28-15.46.51:213][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.28-15.46.51:213][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.28-15.46.51:235][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:247][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-15.46.51:248][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:252][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-15.46.51:252][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:253][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:253][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:253][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:253][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:254][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:254][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:254][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:254][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:255][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:256][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:256][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:256][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:256][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:257][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:258][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:258][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:258][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:258][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:259][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:260][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:260][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:261][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:261][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:261][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:261][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:262][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:262][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:262][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:262][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:263][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:263][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:264][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:264][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:264][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:264][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:265][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:265][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:265][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:265][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:266][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:266][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:266][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:266][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:267][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:267][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:267][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:267][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:268][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:268][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:269][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:269][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:270][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:270][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:270][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:270][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:271][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:271][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:271][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.46.51:271][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:272][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:272][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.46.51:272][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.46.51:272][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_436_293185 [2020.04.28-15.46.51:273][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-15.46.51:308][ 0]LogSlate: Slate font cache was flushed [2020.04.28-15.47.07:172][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.47.57:873][ 0]LogScaleformUI: Initializing Scaleform [2020.04.28-15.47.57:874][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.28-15.47.57:874][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.28-15.47.57:874][ 0]LogInit: Display: Game Engine Initialized. [2020.04.28-15.47.57:874][ 0]LogInit: Display: RandInit(618209158) SRandInit(618209159). [2020.04.28-15.47.57:882][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.04.28-15.47.57:882][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.28-15.47.57:882][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.04.28-15.47.57:882][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.28-15.47.57:882][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.28-15.47.57:883][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-15.47.57:883][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-15.47.57:889][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.28-15.47.57:889][ 0]LogInit: Display: Starting Game. [2020.04.28-15.47.57:889][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.04.28-15.47.57:889][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.04.28-15.47.57:954][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms [2020.04.28-15.47.57:958][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:253][ 0]LogStreaming: Flushing async loaders took 295ms. [2020.04.28-15.47.58:254][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.04.28-15.47.58:254][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.04.28-15.47.58:254][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.04.28-15.47.58:254][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:272][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-15.47.58:311][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.04.28-15.47.58:311][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:616][ 0]LogStreaming: Flushing async loaders took 305ms. [2020.04.28-15.47.58:639][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.04.28-20.47.58 [2020.04.28-15.47.58:683][ 0]LogWorld: Bringing up level for play took: 0.044289 [2020.04.28-15.47.58:703][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-15.47.58:703][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.28-15.47.58:705][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.28-15.47.58:705][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-15.47.58:705][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-15.47.58:705][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-15.47.58:705][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000021 seconds [2020.04.28-15.47.58:705][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000012 seconds [2020.04.28-15.47.58:705][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.04.28-15.47.58:706][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-15.47.58:706][ 0]LogLoad: Took 0.816947 seconds to LoadMap(/Game/Maps/StartScreen) [2020.04.28-15.47.58:706][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:726][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:1). [2020.04.28-15.47.58:726][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-15.47.58:726][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.04.28-15.47.58:726][ 0]LogLoad: (Engine Initialization) Total time: 93.73 seconds [2020.04.28-15.47.58:743][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:753][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-15.47.58:753][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:773][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-15.47.58:773][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.04.28-15.47.58:773][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.58:800][ 0]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-15.47.58:800][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.04.28-15.47.58:837][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.28-15.47.58:837][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.04.28-15.47.58:838][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.04.28-15.47.58:841][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.04.28-15.47.58:841][ 0]LogStreaming: Flushing async loaders. [2020.04.28-15.47.59:327][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.47.59:394][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.47.59:423][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-15.47.59:423][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.47.59:423][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-15.47.59:423][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-15.47.59:459][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-15.47.59:459][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.47.59:459][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-15.47.59:459][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-15.47.59:491][ 0]LogStreaming: Flushing async loaders took 650ms. [2020.04.28-15.47.59:514][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.04.28-15.47.59:515][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.04.28-15.47.59:515][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-15.47.59:515][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.04.28-15.47.59:516][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-15.47.59:516][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-15.47.59:516][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-15.47.59:528][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.47.59:529][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.47.59:545][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.04.28-15.47.59:545][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.04.28-15.47.59:545][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.04.28-15.47.59:545][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.28-15.47.59:549][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.47.59:549][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.28-15.47.59:549][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.28-15.47.59:550][ 2]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.47.59:571][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.04.28-15.47.59:571][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.47.59:571][ 2]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-15.47.59:670][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.28-15.47.59:670][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.28-15.47.59:671][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.28-15.47.59:674][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.47.59:674][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.47.59:674][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-15.47.59:674][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-15.48.01:560][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.48.04:098][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.48.04:207][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-15.48.04:207][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:208][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-15.48.04:208][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-15.48.04:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-15.48.04:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-15.48.04:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-15.48.04:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:237][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-15.48.04:237][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-15.48.04:238][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:241][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.48.04:241][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.04.28-15.48.04:244][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.28-15.48.04:245][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.28-15.48.04:245][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.04.28-15.48.04:245][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.28-15.48.04:246][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-15.48.04:246][ 3]LogAsyncLoad: Start loading library async: Menu [2020.04.28-15.48.04:248][ 3]LogAsyncLoad: 215 assets in Menu [2020.04.28-15.48.04:248][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.04.28-15.48.04:248][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-15.48.04:248][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.04.28-15.48.04:249][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.28-15.48.04:249][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.04.28-15.48.04:249][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.04.28-15.48.04:249][ 3]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.48.04:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.04.28-15.48.04:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.48.04:266][ 3]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-15.48.04:334][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.04.28-15.48.04:334][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.04.28-15.48.04:335][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:338][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:339][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:340][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-15.48.04:356][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.28-15.48.04:356][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.04.28-15.48.04:358][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.28-15.48.04:358][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.28-15.48.04:358][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.28-15.48.04:358][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.28-15.48.04:358][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.04.28-15.48.04:358][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.04.28-15.48.04:358][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.04.28-15.48.04:358][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.04.28-15.48.04:358][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.04.28-15.48.04:369][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.04:517][ 7]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 37.84 ms [2020.04.28-15.48.04:604][ 8]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 22.11 ms [2020.04.28-15.48.04:834][ 15]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 16.62 ms [2020.04.28-15.48.04:901][ 16]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 37.17 ms [2020.04.28-15.48.04:962][ 19]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 14.18 ms [2020.04.28-15.48.05:139][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.48.06:337][ 61]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.06:477][ 65]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.06:631][ 69]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.06:871][ 77]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.07:604][ 99]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.08:037][112]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.08:371][122]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.09:075][143]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.09:571][158]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.10:016][171]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.10:704][192]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.11:412][213]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.14:937][319]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.16:958][379]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.17:368][389]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.48.17:369][389]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.48.20:758][492]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.01 ms [2020.04.28-15.48.26:410][662]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.48.29:296][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.48.29:303][748]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.48.32:377][840]LogAsyncLoad: Done loading library async: Menu in 28.1 sec [2020.04.28-15.48.32:377][840]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.28-15.48.32:377][840]LogAsyncLoad: Start loading library async: Global [2020.04.28-15.48.32:377][840]LogAsyncLoad: 0 assets in Global [2020.04.28-15.48.32:377][840]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.28-15.48.42:976][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.48.42:988][165]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.48.58:823][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.48.58:823][666]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.49.10:057][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.49.10:071][ 98]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.50.00:740][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-15.50.00:755][988]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.50.00:988][994]LogTaskGraph: Warning: Task graph took 29.46ms for RT to recieve broadcast. [2020.04.28-15.50.00:988][994]LogTaskGraph: Warning: Task graph took 29.63ms for RT to recieve broadcast and do processing. [2020.04.28-15.50.00:988][994]LogTaskGraph: Warning: Task graph took 29.66ms to wait for named thread broadcast. [2020.04.28-15.50.00:988][994]LogTaskGraph: Warning: Task graph took 29.75ms to broadcast. [2020.04.28-15.51.02:107][ 60]LogTaskGraph: Warning: Task graph took 29.87ms for RT to recieve broadcast. [2020.04.28-15.51.02:107][ 60]LogTaskGraph: Warning: Task graph took 30.01ms for RT to recieve broadcast and do processing. [2020.04.28-15.51.02:107][ 60]LogTaskGraph: Warning: Task graph took 30.04ms to wait for named thread broadcast. [2020.04.28-15.51.02:107][ 60]LogTaskGraph: Warning: Task graph took 30.13ms to broadcast. [2020.04.28-15.52.03:225][214]LogTaskGraph: Warning: Task graph took 29.23ms for RT to recieve broadcast. [2020.04.28-15.52.03:225][214]LogTaskGraph: Warning: Task graph took 29.37ms for RT to recieve broadcast and do processing. [2020.04.28-15.52.03:225][214]LogTaskGraph: Warning: Task graph took 29.40ms to wait for named thread broadcast. [2020.04.28-15.52.03:225][214]LogTaskGraph: Warning: Task graph took 29.49ms to broadcast. [2020.04.28-15.52.07:148][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.52.07:176][365]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.52.35:289][399]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.52.35:309][399]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-15.52.43:645][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-15.52.43:646][657]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.04.28-15.52.43:646][657]GameFlow: Cached NetUniqueId: I'm Learning, OK? 76561198112736869 (6586160901001001) [2020.04.28-15.52.43:646][657]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-04-28T15:52:43.646Z [2020.04.28-15.52.43:646][657]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-28T15:52:43.646Z [2020.04.28-15.52.43:646][657]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.28-15.52.43:647][657]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.28-15.52.43:647][657]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.43:647][657]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:647][657]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-15.52.43:677][658]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.43:677][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.28-15.52.43:678][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.28-15.52.43:711][659]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.43:711][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.28-15.52.43:711][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.28-15.52.43:712][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.28-15.52.43:712][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.28-15.52.43:712][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.28-15.52.43:782][660]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.43:782][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.28-15.52.43:783][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.28-15.52.43:783][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-15.52.43:783][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.28-15.52.43:869][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.28-15.52.43:870][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-15.52.43:870][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-15.52.43:870][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.28-15.52.43:873][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.28-15.52.43:917][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-15.52.43:918][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-15.52.43:918][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.28-15.52.43:919][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.28-15.52.43:926][661]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.43:927][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.28-15.52.43:927][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.28-15.52.43:927][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-15.52.43:927][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-15.52.44:073][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.28-15.52.44:127][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-15.52.44:127][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-15.52.44:127][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.28-15.52.44:132][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.28-15.52.44:141][662]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.04.28-15.52.44:142][662]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:142][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.04.28-15.52.44:142][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.04.28-15.52.44:426][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.04.28-15.52.44:426][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.04.28-15.52.44:509][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.04.28-15.52.44:554][663]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-28T15:52:43.646Z, endTime: 2020-04-28T15:52:44.554Z, progress complete in 0.908000 seconds [2020.04.28-15.52.44:554][663]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-28T15:52:44.554Z [2020.04.28-15.52.44:554][663]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-15.52.44:554][663]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.44:554][663]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-15.52.44:554][663]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.44:554][663]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.28-15.52.44:555][663]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-15.52.44:555][663]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.44:555][663]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.28-15.52.44:555][663]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.04.28-15.52.44:556][663]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:586][664]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:586][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.28-15.52.44:586][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.28-15.52.44:780][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.28-15.52.44:780][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.28-15.52.44:780][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.28-15.52.44:823][665]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-15.52.44:823][665]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.28-15.52.44:823][665]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.28-15.52.44:824][665]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:855][666]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:855][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.04.28-15.52.44:855][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.04.28-15.52.44:920][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.04.28-15.52.44:920][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.04.28-15.52.44:920][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.04.28-15.52.44:923][667]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:953][668]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.44:983][669]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.45:027][670]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.45:027][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.28-15.52.45:028][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.28-15.52.45:186][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.28-15.52.45:186][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.28-15.52.45:186][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.28-15.52.45:188][671]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.28-15.52.45:188][671]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_295705live' [2020.04.28-15.52.45:188][671]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam I'm Learning, OK? [2020.04.28-15.52.45:188][671]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.28-15.52.45:189][671]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.52.45:189][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.28-15.52.45:191][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.28-15.52.45:302][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.28-15.52.46:255][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.28-15.52.46:256][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.28-15.52.46:256][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.28-15.52.46:256][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.28-15.52.46:256][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.28-15.52.46:256][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.28-15.52.46:257][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.28-15.52.46:257][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.28-15.52.46:257][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.28-15.52.46:257][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.28-15.52.46:257][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.28-15.52.46:258][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.28-15.52.46:258][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.28-15.52.46:271][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.28-15.52.46:324][672]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.28-15.52.46:325][672]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.28-15.52.46:325][672]LogMirrors: Mirrors Auth: Reconnecting user id 1b622158-09b3-4f0b-84be-aa10e06c8599 [2020.04.28-15.52.46:325][672]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.04.28-15.52.46:325][672]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.28-15.52.46:325][672]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-15.52.46:325][672]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.04.28-15.52.46:325][672]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.28-15.52.46:325][672]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.04.28-15.52.46:325][672]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-15.52.46:325][672]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 1b622158-09b3-4f0b-84be-aa10e06c8599. [2020.04.28-15.52.46:325][672]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-28T15:52:44.554Z, endTime: 2020-04-28T15:52:46.325Z, progress complete in 1.771000 seconds [2020.04.28-15.52.46:325][672]LogDBDGeneral: Date-time synced online: 2020.04.28-15.52.47 (service used - Mirrors) [2020.04.28-15.52.46:326][672]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-28T15:52:46.325Z [2020.04.28-15.52.46:326][672]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.28-15.52.46:326][672]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.28-15.52.46:326][672]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.28-15.52.46:327][672]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.28-15.52.46:327][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.04.28-15.52.46:328][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.04.28-15.52.46:473][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.04.28-15.52.46:473][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.04.28-15.52.46:478][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:480][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:481][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:482][673]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-15.52.46:515][674]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.52.46:515][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.04.28-15.52.46:516][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.04.28-15.52.46:712][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.04.28-15.52.46:774][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.04.28-15.52.46:775][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-15.52.46:775][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.04.28-15.52.46:783][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:784][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-15.52.46:785][675]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.28-15.52.46:786][675]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-28T15:52:46.325Z, endTime: 2020-04-28T15:52:46.786Z, progress complete in 0.461000 seconds [2020.04.28-15.52.46:786][675]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-2, sa-east-1, us-east-1, us-west-2 [2020.04.28-15.52.46:786][675]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-28T15:52:46.786Z [2020.04.28-15.52.46:786][675]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-28T15:52:46.786Z, endTime: 2020-04-28T15:52:46.786Z, progress complete in 0.000000 seconds [2020.04.28-15.52.46:786][675]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-28T15:52:46.786Z [2020.04.28-15.52.46:788][675]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.28-15.52.46:789][675]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.52.46:821][676]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.52.46:911][677]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.52.47:026][678]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.28-15.52.47:026][678]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/1b622158-09b3-4f0b-84be-aa10e06c8599:41ddc26a52da19570b7842219ef27b027a3151bb7d86362885924724d8689c4f02a71d1cde13729779a21608272677b3 [2020.04.28-15.52.47:026][678]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/1b622158-09b3-4f0b-84be-aa10e06c8599:41ddc26a52da19570b7842219ef27b027a3151bb7d86362885924724d8689c4f02a71d1cde13729779a21608272677b3 [2020.04.28-15.52.47:027][678]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.28-15.52.47:029][678]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.52.47:076][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.28-15.52.47:076][679]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-28T15:52:46.786Z, endTime: 2020-04-28T15:52:47.076Z, progress complete in 0.290000 seconds [2020.04.28-15.52.47:076][679]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-28T15:52:46.786Z [2020.04.28-15.52.47:076][679]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.28-15.52.47:077][679]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-15.52.47:077][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.04.28-15.52.47:078][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.04.28-15.52.47:290][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.04.28-15.52.47:291][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.04.28-15.52.47:292][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.04.28-15.52.47:294][680]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.217309 seconds [2020.04.28-15.52.47:295][680]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-15.52.47:295][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.04.28-15.52.47:296][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.04.28-15.52.47:357][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.04.28-15.52.47:357][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.04.28-15.52.47:357][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.04.28-15.52.47:363][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 20 [2020.04.28-15.52.47:363][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.28-15.52.47:363][681]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.28-15.52.47:364][681]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-15.52.47:364][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.04.28-15.52.47:364][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.04.28-15.52.47:525][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.04.28-15.52.47:525][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.04.28-15.52.47:528][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.04.28-15.52.47:531][682]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-15.52.47:531][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.04.28-15.52.47:532][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.04.28-15.52.47:704][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.04.28-15.52.47:704][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.04.28-15.52.47:706][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.04.28-15.52.47:708][683]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.28-15.52.47:708][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.28-15.52.47:708][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.28-15.52.47:708][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/1b622158-09b3-4f0b-84be-aa10e06c8599/friends?platform=steam] [2020.04.28-15.52.47:709][683]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-15.52.47:710][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.04.28-15.52.47:710][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.04.28-15.52.48:323][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.04.28-15.52.48:323][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.04.28-15.52.48:327][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-15.52.48:330][684]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/1b622158-09b3-4f0b-84be-aa10e06c8599/friends?platform=steam] [2020.04.28-15.52.48:331][684]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.28-15.52.48:331][684]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.52.48:333][684]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.48:333][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-15.52.48:334][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.28-15.52.48:520][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-15.52.48:520][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.28-15.52.48:521][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.28-15.52.48:524][685]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.48:524][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-15.52.48:525][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.28-15.52.48:712][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-15.52.48:712][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.28-15.52.48:713][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.28-15.52.48:714][686]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PEIN, friend Id: 299afc1e-a987-4ede-9af9-3579def9134a [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Object of Depression, friend Id: 8a3391e8-18e1-439d-b93a-e302e837226d [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Hex Girls, friend Id: 431f8b9c-66ad-4a04-8c96-f8708c7e6fe9 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: mishgun, friend Id: 0ef3fe70-c9af-11e6-bfff-cd3cebd9943a [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kiosk, friend Id: 0e64b740-9896-4197-b830-dc1bc19d43fd [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: [🐾Legoshi Kun🐾], friend Id: 6c84382c-7ffb-4f5f-a382-bd7d3edc50a4 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Garak, friend Id: 1df1ca97-df9a-4253-bb05-5b62e3120023 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Zig, friend Id: aa53a188-64fe-41c4-adbf-563f053f7586 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: WASD, friend Id: e708f2ba-d9e7-406d-a979-de0f35554810 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Freddy=DC, friend Id: e7231d2e-6ae3-40f8-9069-ab67923ab12d [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Jojo, friend Id: d711822f-525c-428f-9b53-2b95f0545923 [2020.04.28-15.52.48:715][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lucy Steel, friend Id: 7d521b5a-6e4b-42c8-a66a-7922fff51fae [2020.04.28-15.52.48:715][686]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-28T15:52:46.786Z, endTime: 2020-04-28T15:52:48.715Z, progress complete in 1.929000 seconds [2020.04.28-15.52.48:715][686]LogOnline: Warning: Sync friends success - 0 [2020.04.28-15.52.48:715][686]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-28T15:52:48.715Z [2020.04.28-15.52.48:811][686]LogDBDEasyAntiCheat: Client Auth is created [2020.04.28-15.52.48:811][686]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.28-15.52.48:812][686]LogLatencyCalculator: Latency of id eu-west-2: 124 [2020.04.28-15.52.48:812][686]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/1b622158-09b3-4f0b-84be-aa10e06c8599:41ddc26a52da19570b7842219ef27b027a3151bb7d86362885924724d8689c4f02a71d1cde13729779a21608272677b3 [2020.04.28-15.52.48:813][686]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.48:813][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.28-15.52.48:814][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.28-15.52.49:009][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.49:010][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.28-15.52.49:010][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.28-15.52.49:013][687]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.49:013][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.04.28-15.52.49:014][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.04.28-15.52.49:217][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.49:217][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.04.28-15.52.49:217][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.04.28-15.52.49:291][688]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.28-15.52.49:292][688]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.28-15.52.49:292][688]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.28-15.52.49:292][688]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.04.28-15.52.49:292][688]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.28-15.52.49:293][688]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.49:293][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.28-15.52.49:294][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.28-15.52.49:497][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.49:498][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.28-15.52.49:499][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.28-15.52.49:501][689]LogLatencyCalculator: Latency of id ap-south-1: 263 [2020.04.28-15.52.49:501][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.28-15.52.49:502][689]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.28-15.52.49:503][689]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.49:503][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.28-15.52.49:504][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.28-15.52.49:704][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.49:704][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.28-15.52.49:704][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.28-15.52.49:707][690]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.49:707][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.28-15.52.49:708][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.28-15.52.49:919][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.49:919][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.28-15.52.49:920][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.28-15.52.49:923][691]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.49:923][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.28-15.52.49:924][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.28-15.52.50:137][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.50:137][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.28-15.52.50:137][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.28-15.52.50:139][692]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.28-15.52.50:140][692]LogDBDEasyAntiCheat: client created [2020.04.28-15.52.50:140][692]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.04.28-15.52.50:140][692]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-28T15:52:48.715Z, endTime: 2020-04-28T15:52:50.140Z, progress complete in 1.425000 seconds [2020.04.28-15.52.50:140][692]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-28T15:52:50.140Z [2020.04.28-15.52.50:141][692]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.52.50:142][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-15.52.50:142][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.28-15.52.50:359][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.28-15.52.50:359][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.28-15.52.50:360][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.28-15.52.50:362][693]LogLatencyCalculator: Latency of id eu-central-1: 120 [2020.04.28-15.52.50:609][697]LogLatencyCalculator: Latency of id ap-southeast-2: 436 [2020.04.28-15.52.50:743][700]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-28T15:52:50.140Z, endTime: 2020-04-28T15:52:50.743Z, progress complete in 0.603000 seconds [2020.04.28-15.52.50:744][700]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-28T15:52:50.743Z [2020.04.28-15.52.50:744][700]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.04.28-15.52.51:146][711]LogLatencyCalculator: Latency of id ap-southeast-1: 468 [2020.04.28-15.52.51:303][712]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.04.28-15.52.51:303][712]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.04.28-15.52.51:303][712]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-15.52.51:954][730]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-15.52.51:955][730]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.04.28-15.52.51:955][730]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.04.28-15.52.51:955][730]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.04.28-15.52.51:955][730]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.04.28-15.52.52:066][733]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.04.28-15.52.52:066][733]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-28T15:52:50.743Z, endTime: 2020-04-28T15:52:52.066Z, progress complete in 1.323000 seconds [2020.04.28-15.52.52:066][733]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-28T15:52:52.066Z [2020.04.28-15.52.52:066][733]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-28T15:52:52.066Z, endTime: 2020-04-28T15:52:52.066Z, progress complete in 0.000000 seconds [2020.04.28-15.52.52:066][733]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-28T15:52:52.066Z [2020.04.28-15.52.52:067][733]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-15.52.52:318][740]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-15.52.52:318][740]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-15.52.52:319][740]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-28T15:52:52.066Z, endTime: 2020-04-28T15:52:52.319Z, progress complete in 0.253000 seconds [2020.04.28-15.52.52:319][740]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-28T15:52:52.319Z [2020.04.28-15.52.52:319][740]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-28T15:52:52.319Z, endTime: 2020-04-28T15:52:52.319Z, progress complete in 0.000000 seconds [2020.04.28-15.52.52:319][740]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T15:52:52.319Z [2020.04.28-15.52.52:425][743]LogLatencyCalculator: Latency of id us-east-1: 220 [2020.04.28-15.52.52:460][744]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.04.28-15.52.52:461][744]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T15:52:52.319Z, endTime: 2020-04-28T15:52:52.461Z, progress complete in 0.142000 seconds [2020.04.28-15.52.52:496][745]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.04.28-15.52.52:496][745]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T15:52:52.319Z, endTime: 2020-04-28T15:52:52.496Z, progress complete in 0.177000 seconds [2020.04.28-15.52.52:496][745]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-28T15:52:52.496Z [2020.04.28-15.52.52:496][745]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.28-15.52.52:496][745]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.28-15.52.52:525][745]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-15.52.52:525][745]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.28-15.52.52:566][747]LogLatencyCalculator: Latency of id ap-northeast-2: 372 [2020.04.28-15.52.53:046][761]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.28-15.52.53:069][761]GameFlow: Save validation data initialized. UID: 6586160901001001 [2020.04.28-15.52.53:070][761]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-15.52.53:070][761]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-15.52.53:070][761]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-15.52.53:071][761]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-15.52.53:071][761]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-15.52.53:071][761]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-15.52.53:071][761]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.28-15.52.53:071][761]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.28-15.52.53:071][761]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-15.52.53:072][761]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-28T15:52:52.496Z, endTime: 2020-04-28T15:52:53.072Z, progress complete in 0.576000 seconds [2020.04.28-15.52.53:077][761]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-28T15:52:53.077Z [2020.04.28-15.52.53:077][761]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.28-15.52.53:312][769]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.28-15.52.53:312][769]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-28T15:52:53.077Z, endTime: 2020-04-28T15:52:53.312Z, progress complete in 0.235000 seconds [2020.04.28-15.52.53:312][769]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-28T15:52:53.312Z [2020.04.28-15.52.53:312][769]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.28-15.52.53:539][776]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.28-15.52.53:539][776]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-28T15:52:53.312Z, endTime: 2020-04-28T15:52:53.539Z, progress complete in 0.227000 seconds [2020.04.28-15.52.53:539][776]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-28T15:52:53.539Z [2020.04.28-15.52.53:539][776]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.28-15.52.53:635][779]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-15.52.53:635][779]LogLatencyCalculator: Latency of id ap-northeast-1: 380 [2020.04.28-15.52.53:860][786]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.28-15.52.53:860][786]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.04.28-15.52.53:860][786]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-28T15:52:53.539Z, endTime: 2020-04-28T15:52:53.860Z, progress complete in 0.321000 seconds [2020.04.28-15.52.53:860][786]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-28T15:52:53.860Z [2020.04.28-15.52.53:860][786]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.28-15.52.53:893][787]LogLatencyCalculator: Latency of id sa-east-1: 311 [2020.04.28-15.52.54:126][794]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.28-15.52.54:727][812]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-28T15:52:53.860Z, endTime: 2020-04-28T15:52:54.727Z, progress complete in 0.867000 seconds [2020.04.28-15.52.54:727][812]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-28T15:52:54.727Z [2020.04.28-15.52.54:826][815]LogLatencyCalculator: Latency of id us-west-2: 292 [2020.04.28-15.52.54:893][817]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.04.28-15.52.54:893][817]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-28T15:52:54.727Z, endTime: 2020-04-28T15:52:54.893Z, progress complete in 0.166000 seconds [2020.04.28-15.52.54:893][817]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-28T15:52:54.893Z [2020.04.28-15.52.54:893][817]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.04.28-15.52.54:894][817]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.28-15.52.55:159][825]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.28-15.52.55:159][825]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.04.28-15.52.55:159][825]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-28T15:52:54.893Z, endTime: 2020-04-28T15:52:55.159Z, progress complete in 0.266000 seconds [2020.04.28-15.52.55:159][825]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-28T15:52:55.159Z [2020.04.28-15.52.55:293][829]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-28T15:52:55.159Z, endTime: 2020-04-28T15:52:55.293Z, progress complete in 0.134000 seconds [2020.04.28-15.52.55:293][829]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-28T15:52:55.293Z [2020.04.28-15.52.55:427][833]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-28T15:52:55.293Z, endTime: 2020-04-28T15:52:55.427Z, progress complete in 0.134000 seconds [2020.04.28-15.52.55:427][833]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-28T15:52:55.427Z [2020.04.28-15.52.55:429][833]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-28T15:52:55.427Z, endTime: 2020-04-28T15:52:55.429Z, progress complete in 0.002000 seconds [2020.04.28-15.52.55:429][833]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-28T15:52:55.429Z [2020.04.28-15.52.55:506][833]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-28T15:52:55.429Z, endTime: 2020-04-28T15:52:55.506Z, progress complete in 0.077000 seconds [2020.04.28-15.52.55:506][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.28-15.52.55:506][833]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-04-28T15:52:43.646Z, endTime: 2020-04-28T15:52:55.506Z, progress complete in 11.860000 seconds [2020.04.28-15.52.55:511][833]GameFlow: [GameInit] New Init Complete State: Success [2020.04.28-15.52.55:511][833]LogWindows: EnumDisplayDevices: [2020.04.28-15.52.55:511][833]LogWindows: 0. 'NVIDIA GeForce GTX 660' (P:1 D:1) [2020.04.28-15.52.55:511][833]LogWindows: 1. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.52.55:512][833]LogWindows: 2. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.52.55:512][833]LogWindows: 3. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.04.28-15.52.55:512][833]LogWindows: 4. 'RDPDD Chained DD' (P:0 D:0) [2020.04.28-15.52.55:512][833]LogWindows: 5. 'RDP Encoder Mirror Driver' (P:0 D:0) [2020.04.28-15.52.55:513][833]LogWindows: 6. 'RDP Reflector Display Driver' (P:0 D:0) [2020.04.28-15.52.55:513][833]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2020.04.28-15.52.55:515][833]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/I%27m%20Learning%2C%20OK%3F] [2020.04.28-15.52.55:826][844]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.28-15.52.55:826][844]LogShopSystem: ClaimAllMessageRewards: Claiming rewards of message 1588086000000 [2020.04.28-15.52.55:826][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.28-15.52.56:092][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.28-15.52.56:093][852]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.28-15.52.56:226][856]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/I%27m%20Learning%2C%20OK%3F] [2020.04.28-15.52.56:226][856]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.04.28-15.52.56:226][856]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.04.28-15.52.56:226][856]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.04.28-15.52.56:226][856]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.04.28-15.52.56:227][856]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.28-15.52.56:359][860]LogMirrors: RESPONSE: code 200, request [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.28-15.52.56:559][866]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.28-15.52.56:749][873]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x947B0A00] Result: '1' k_EResultOK (success) [2020.04.28-15.52.56:749][873]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: I'm Learning, OK? [0x947B0A00]' succeeded in 0.521814 seconds [2020.04.28-15.52.56:776][873]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.28-15.52.56:777][873]LogRanks: URankManager::Async_GetPlayerPips [2020.04.28-15.52.56:777][873]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-15.52.56:784][873]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-15.52.57:076][882]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-15.52.57:076][882]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=58 Killer=85 [2020.04.28-15.52.57:076][882]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=58 [2020.04.28-15.52.57:076][882]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.04.28-15.52.57:076][882]GameFlow: Reading Profile Stat DBD_KillerSkulls: 85 [2020.04.28-15.52.57:076][882]GameFlow: Reading Profile Stat DBD_CamperSkulls: 58 [2020.04.28-15.52.57:076][882]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-15.52.57:076][882]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-15.52.57:076][882]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-15.52.57:123][882]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-15.52.57:123][882]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-15.52.57:123][882]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11660&schemaVersion=0] [2020.04.28-15.52.57:123][882]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.04.28-15.52.57:123][882]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-15.52.57:304][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x947E38E0] Result: '1' k_EResultOK (success) [2020.04.28-15.52.57:304][889]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x947E38E0]' succeeded in 0.520250 seconds [2020.04.28-15.52.57:476][894]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-15.52.57:476][894]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.04.28-15.52.57:477][894]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.04.28-15.52.57:477][894]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.04.28-15.52.57:477][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-15.52.57:477][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.28-15.52.57:477][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-15.52.57:477][894]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.04.28-15.52.57:477][894]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.04.28-15.52.57:480][894]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.04.28-15.52.57:576][897]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-15.52.57:709][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-15.52.57:709][901]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11660&schemaVersion=0] [2020.04.28-15.52.57:710][901]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-15.52.57:750][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x68F49C70] Result: '1' k_EResultOK (success) [2020.04.28-15.52.57:750][903]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x68F49C70]' succeeded in 0.672862 seconds [2020.04.28-15.52.57:798][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x68F49C70] Result: '1' k_EResultOK (success) [2020.04.28-15.52.57:818][905]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.692753 seconds [2020.04.28-15.52.57:976][909]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.28-15.52.58:042][911]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-15.52.58:043][911]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-15.52.58:243][917]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-15.52.58:276][918]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-15.52.58:277][918]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-15.52.58:277][918]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-15.52.58:509][925]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-15.52.58:509][925]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-15.52.58:529][925]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.04.28-15.52.58:542][926]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.04.28-15.52.58:543][926]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-15.52.58:577][926]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-15.52.58:590][926]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms [2020.04.28-15.52.58:592][926]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.52.58:604][926]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-15.52.58:604][926]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-15.52.58:604][926]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-15.52.58:605][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-15.52.58:605][926]LogStreaming: Flushing async loaders. [2020.04.28-15.52.58:681][926]LogStreaming: Flushing async loaders took 76ms. [2020.04.28-15.52.58:681][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-15.52.58:681][926]LogStreaming: Flushing async loaders. [2020.04.28-15.52.58:699][926]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-15.52.58:699][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-15.52.58:699][926]LogStreaming: Flushing async loaders. [2020.04.28-15.52.58:700][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.52.58:700][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-15.52.58:700][926]LogStreaming: Flushing async loaders. [2020.04.28-15.52.59:922][926]LogStreaming: Flushing async loaders took 1223ms. [2020.04.28-15.52.59:925][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-15.52.59:925][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.00:735][926]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.53.00:764][926]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.53.00:871][926]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-15.53.01:071][926]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-15.53.01:210][926]LogStreaming: Flushing async loaders took 1285ms. [2020.04.28-15.53.01:212][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-15.53.01:212][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:212][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-15.53.01:212][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-15.53.01:212][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:233][926]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-15.53.01:234][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-15.53.01:234][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:274][926]LogStreaming: Flushing async loaders took 40ms. [2020.04.28-15.53.01:274][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-15.53.01:274][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:713][926]LogStreaming: Flushing async loaders took 439ms. [2020.04.28-15.53.01:714][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-15.53.01:714][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:751][926]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-15.53.01:751][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-15.53.01:751][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:752][926]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.53.01:752][926]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-15.53.01:752][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.01:753][926]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-15.53.01:753][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:174][926]LogStreaming: Flushing async loaders took 420ms. [2020.04.28-15.53.02:196][926]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.28-20.53.02 [2020.04.28-15.53.02:196][926]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-15.53.02:196][926]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-15.53.02:196][926]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-15.53.02:196][926]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-15.53.02:196][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-15.53.02:196][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-15.53.02:196][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-15.53.02:196][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-15.53.02:196][926]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-15.53.02:210][926]LogWorld: Bringing up level for play took: 0.031931 [2020.04.28-15.53.02:210][926]GameFlow: [Login Attempted] Options: "?Name=I'm Learning, OK?" Response: "" [2020.04.28-15.53.02:210][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-15.53.02:211][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-15.53.02:211][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-15.53.02:211][926]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-15.53.02:211][926]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-15.53.02:212][926]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-15.53.02:212][926]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-15.53.02:212][926]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-15.53.02:258][926]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-15.53.02:258][926]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-15.53.02:258][926]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-15.53.02:259][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-15.53.02:259][926]LogCustomization: ------ [2020.04.28-15.53.02:259][926]LogCustomization: ------ [2020.04.28-15.53.02:259][926]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-15.53.02:259][926]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-15.53.02:259][926]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-15.53.02:271][926]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:298][926]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-15.53.02:325][926]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-15.53.02:338][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000051 seconds [2020.04.28-15.53.02:338][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000043 seconds [2020.04.28-15.53.02:338][926]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-15.53.02:339][926]LogLoad: Took 3.761489 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-15.53.02:339][926]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-15.53.02:339][926]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-15.53.02:339][926]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-15.53.02:342][927]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-15.53.02:342][927]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-15.53.02:343][927]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.04.28-15.53.02:343][927]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:343][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.04.28-15.53.02:344][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:344][927]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:344][927]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:344][927]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:344][927]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-15.53.02:344][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:344][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.04.28-15.53.02:361][927]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:361][927]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:361][927]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:361][927]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.04.28-15.53.02:361][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-15.53.02:361][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.04.28-15.53.02:361][927]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:361][927]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:361][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.04.28-15.53.02:362][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:362][927]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:362][927]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:362][927]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-15.53.02:409][927]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-15.53.02:409][927]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-15.53.02:409][927]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:409][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-15.53.02:413][927]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.02:413][927]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.28-15.53.02:414][927]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-15.53.02:445][927]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.28-15.53.02:446][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000094 seconds [2020.04.28-15.53.02:492][927]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.02:492][927]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.53.02:614][927]LogStreaming: Flushing async loaders took 122ms. [2020.04.28-15.53.02:614][927]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.02:614][927]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.02:614][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:694][927]LogStreaming: Flushing async loaders took 80ms. [2020.04.28-15.53.02:695][927]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.02:695][927]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.02:695][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:767][927]LogStreaming: Flushing async loaders took 72ms. [2020.04.28-15.53.02:767][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:797][927]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-15.53.02:797][927]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.02:798][927]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.04.28-15.53.02:799][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.04.28-15.53.02:810][927]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.04.28-15.53.02:811][927]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.28-15.53.02:811][927]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso01 [2020.04.28-15.53.02:811][927]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01 [2020.04.28-15.53.02:811][927]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.04.28-15.53.02:811][927]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.04.28-15.53.02:812][927]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.04.28-15.53.02:812][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.04.28-15.53.02:813][927]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-15.53.02:813][927]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-15.53.02:813][927]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.04.28-15.53.02:813][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:835][927]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-15.53.02:835][927]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.04.28-15.53.02:835][927]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-15.53.02:835][927]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-15.53.02:836][927]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.04.28-15.53.02:837][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.04.28-15.53.02:837][927]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04 [2020.04.28-15.53.02:837][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.02:838][927]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.53.02:878][927]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.53.02:927][927]LogStreaming: Flushing async loaders took 90ms. [2020.04.28-15.53.02:928][927]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.04.28-15.53.02:928][927]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.04.28-15.53.02:928][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:183][927]LogStreaming: Flushing async loaders took 255ms. [2020.04.28-15.53.03:183][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:269][927]LogStreaming: Flushing async loaders took 86ms. [2020.04.28-15.53.03:270][927]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.04.28-15.53.03:270][927]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs011 [2020.04.28-15.53.03:270][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:351][927]LogStreaming: Flushing async loaders took 81ms. [2020.04.28-15.53.03:356][927]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.04.28-15.53.03:356][927]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher17_C_0.CharacterMesh0' [2020.04.28-15.53.03:356][927]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.28-15.53.03:357][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000078 seconds [2020.04.28-15.53.03:357][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:404][927]LogStreaming: Flushing async loaders took 47ms. [2020.04.28-15.53.03:404][927]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.04.28-15.53.03:405][927]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-15.53.03:405][927]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.04.28-15.53.03:405][927]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-15.53.03:405][927]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01_P01 [2020.04.28-15.53.03:405][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:510][927]LogStreaming: Flushing async loaders took 105ms. [2020.04.28-15.53.03:510][927]LogStreaming: Flushing async loaders. [2020.04.28-15.53.03:547][927]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-15.53.03:548][927]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-15.53.03:548][927]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-15.53.03:548][927]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-15.53.03:548][927]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-15.53.03:548][927]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-15.53.03:548][927]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-15.53.03:548][927]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-15.53.03:548][927]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-15.53.03:548][927]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-15.53.03:548][927]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-15.53.03:548][927]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-15.53.03:548][927]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-15.53.03:550][927]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-15.53.03:628][927]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-15.53.03:628][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-15.53.03:628][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-15.53.03:629][927]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.03:629][927]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:629][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-15.53.03:664][927]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:664][927]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:664][927]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-15.53.03:665][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-15.53.03:665][927]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:665][927]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:666][927]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.03:692][928]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-15.53.03:692][928]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-15.53.03:693][928]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-15.53.03:828][930]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-15.53.03:928][931]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-15.53.03:960][932]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.28-15.53.09:595][159]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.28-15.53.09:596][159]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 3 [2020.04.28-15.53.09:596][159]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.28-15.53.09:596][159]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.09:596][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.28-15.53.09:597][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-15.53.09:597][159]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.09:597][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-15.53.09:597][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-15.53.09:597][159]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:597][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.28-15.53.09:601][159]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:602][159]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:602][159]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:604][159]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-15.53.09:604][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.28-15.53.09:850][169]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:850][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.28-15.53.09:850][169]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:850][169]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:850][169]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:850][169]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:851][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.28-15.53.09:852][169]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:852][169]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:852][169]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.09:864][169]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-15.53.09:864][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.28-15.53.11:859][249]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.53.12:800][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.53.17:763][475]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-15.53.17:784][476]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.17:785][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.28-15.53.17:785][476]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.17:785][476]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.17:785][476]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-15.53.17:785][476]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.17:785][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.28-15.53.17:786][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-15.53.17:786][476]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.17:786][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-15.53.17:786][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-15.53.25:667][803]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.28-15.53.25:667][803]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.28-15.53.25:667][803]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.28-15.53.25:667][803]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.28-15.53.25:667][803]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.28-15.53.25:668][803]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-15.53.26:094][821]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-15.53.26:094][821]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-15.53.26:095][821]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.28-15.53.26:095][821]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.28-15.53.26:095][821]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.28-15.53.26:095][821]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-15.53.26:377][832]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-15.53.26:377][832]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.28-15.53.26:801][850]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240969696756 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.420798 seconds [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: OwningPlayerName: I'm Learning, OK? [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: OwningPlayerId: I'm Learning, OK? [0x961E6010] [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198112736869:7777 Type: Lobby session SessionId: Lobby[0x18...B5F4] [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-15.53.26:828][850]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1671543376 : OnlineService [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1211779529 : OnlineService [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2085624273 : OnlineService [2020.04.28-15.53.26:829][850]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1511475198 : OnlineService [2020.04.28-15.53.26:829][850]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.28-15.53.26:829][850]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-15.53.27:094][862]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 9c5e45b0-483a-49c9-83af-e62fa5e8b802 [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 9c5e45b0-483a-49c9-83af-e62fa5e8b802 [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 1b622158-09b3-4f0b-84be-aa10e06c8599 [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 1b622158-09b3-4f0b-84be-aa10e06c8599 [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.28-15.53.27:094][862]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.28-15.53.27:094][862]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: I'm Learning, OK, ID( 82129 ) setting playerRole : VE_Camper [2020.04.28-15.53.27:102][862]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-15.53.27:102][862]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-15.53.27:102][862]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.28-15.53.27:102][862]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-15.53.27:103][862]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-15.53.27:103][862]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:103][862]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:103][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:104][862]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:104][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.28-15.53.27:127][864]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-15.53.27:301][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.53.27:594][884]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-15.53.27:594][884]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-15.53.27:644][886]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-15.53.27:649][886]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:649][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-15.53.27:663][886]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:663][886]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:663][886]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:663][886]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-15.53.27:663][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:663][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-15.53.27:732][886]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:732][886]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:732][886]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-15.53.27:732][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-15.53.27:732][886]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:747][886]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:747][886]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.27:749][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-15.53.27:749][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-15.53.27:753][886]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.27:753][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.04.28-15.53.27:754][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.04.28-15.53.27:754][886]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.27:754][886]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:754][886]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:804][886]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-15.53.27:804][886]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-15.53.27:804][886]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-15.53.27:805][886]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:805][886]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.27:805][886]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-15.53.27:811][886]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.53.27:903][886]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-15.53.27:903][886]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.53.27:904][886]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.04.28-15.53.27:904][886]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-15.53.27:904][886]LogStreaming: Flushing async loaders took 93ms. [2020.04.28-15.53.28:160][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-15.53.28:163][887]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-15.53.28:163][887]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-15.53.28:163][887]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-15.53.28:163][887]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-15.53.28:163][887]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-15.53.28:163][887]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-15.53.28:163][887]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: OwningPlayerName: I'm Learning, OK? [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: OwningPlayerId: I'm Learning, OK? [0x84A78440] [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198112736869:7777 Type: Lobby session SessionId: Lobby[0x18...B5F4] [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1671543376 : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1211779529 : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2085624273 : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1511475198 : OnlineService [2020.04.28-15.53.28:163][887]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198112736869:7777|109775240969696756 : OnlineService [2020.04.28-15.53.28:164][887]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-15.53.28:164][887]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-15.53.28:164][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-15.53.28:164][887]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-15.53.28:164][887]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-15.53.28:168][887]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.28:175][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.04.28-15.53.28:175][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.04.28-15.53.28:177][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.04.28-15.53.28:195][888]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-15.53.28:195][888]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-15.53.28:195][888]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-15.53.28:197][888]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.28-15.53.28:198][888]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.53.28:198][888]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-15.53.28:198][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.28:199][888]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-15.53.28:199][888]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-15.53.28:199][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.28:199][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-15.53.28:199][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.28:199][888]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.28:199][888]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-15.53.28:199][888]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-15.53.28:201][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-15.53.28:201][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-15.53.28:427][892]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-15.53.28:427][892]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-15.53.28:427][892]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-15.53.28:427][892]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-15.53.28:460][893]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-15.53.28:461][893]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.53.28:461][893]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-15.53.28:461][893]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.28:966][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-15.53.28:966][912]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.53.29:044][912]LogStreaming: Flushing async loaders took 77ms. [2020.04.28-15.53.29:044][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-15.53.29:044][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-15.53.29:068][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-15.53.29:068][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-15.53.29:069][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-15.53.29:070][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-15.53.29:071][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-15.53.29:071][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-15.53.29:073][912]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-15.53.29:073][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-15.53.29:076][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.29:078][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.29:078][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.29:079][912]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-15.53.29:079][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.29:087][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-15.53.29:087][913]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-15.53.29:087][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-15.53.29:089][913]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-15.53.29:090][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.28-15.53.29:092][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.28-15.53.29:092][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.04.28-15.53.29:092][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-15.53.29:092][913]LogCustomization: ------ [2020.04.28-15.53.29:092][913]LogCustomization: --> DK_Head010 [2020.04.28-15.53.29:092][913]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.29:092][913]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.29:092][913]LogCustomization: ------ [2020.04.28-15.53.29:092][913]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.29:092][913]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.29:092][913]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.29:092][913]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.29:092][913]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.29:093][913]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.29:093][913]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.53.29:130][913]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-15.53.29:130][913]LogStreaming: Flushing async loaders. [2020.04.28-15.53.29:132][913]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.53.29:132][913]LogStreaming: Flushing async loaders. [2020.04.28-15.53.29:134][913]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-15.53.29:134][913]LogStreaming: Flushing async loaders. [2020.04.28-15.53.29:135][913]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.04.28-15.53.29:224][913]LogStreaming: Flushing async loaders took 90ms. [2020.04.28-15.53.29:225][913]LogStreaming: Flushing async loaders. [2020.04.28-15.53.29:241][913]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-15.53.29:241][913]LogStreaming: Flushing async loaders. [2020.04.28-15.53.29:269][913]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-15.53.29:279][914]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.04.28-15.53.29:302][915]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:302][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:303][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-15.53.29:335][915]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:335][915]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:335][915]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:355][915]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-15.53.29:355][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-15.53.29:359][915]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:359][915]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:373][915]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:373][915]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-15.53.29:373][915]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-15.53.30:287][933]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-15.53.30:302][934]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-15.53.30:302][934]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.04.28-15.53.31:601][962]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258893794 [2020.04.28-15.53.31:610][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258893794, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.53.31:610][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [🐾Legoshi Kun🐾], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.53.32:799][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-15.53.32:799][ 10]LogCustomization: ------ [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:799][ 10]LogCustomization: ------ [2020.04.28-15.53.32:799][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-15.53.32:799][ 10]LogCustomization: ------ [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:799][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:799][ 10]LogCustomization: ------ [2020.04.28-15.53.32:799][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.32:799][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.32:800][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.32:800][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.32:800][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-15.53.32:800][ 10]LogCustomization: ------ [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:800][ 10]LogCustomization: ------ [2020.04.28-15.53.32:800][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-15.53.32:800][ 10]LogCustomization: ------ [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:800][ 10]LogCustomization: ------ [2020.04.28-15.53.32:800][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.32:800][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.32:800][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.32:800][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.32:800][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.32:802][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-15.53.32:802][ 10]LogCustomization: ------ [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:802][ 10]LogCustomization: ------ [2020.04.28-15.53.32:802][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-15.53.32:802][ 10]LogCustomization: ------ [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:802][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:802][ 10]LogCustomization: ------ [2020.04.28-15.53.32:802][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.32:802][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.32:802][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.32:802][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.32:802][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.32:802][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.32:803][ 10]LogStreaming: Display: Flushing async loaders. [2020.04.28-15.53.32:830][ 10]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-15.53.32:831][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-15.53.32:831][ 10]LogCustomization: ------ [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:831][ 10]LogCustomization: ------ [2020.04.28-15.53.32:831][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-15.53.32:831][ 10]LogCustomization: ------ [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Head010 [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Torso001_01 [2020.04.28-15.53.32:831][ 10]LogCustomization: --> DK_Legs002_03 [2020.04.28-15.53.32:831][ 10]LogCustomization: ------ [2020.04.28-15.53.32:831][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-15.53.32:831][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-15.53.32:831][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-15.53.32:831][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-15.53.32:831][ 10]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-15.53.32:831][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-15.53.32:922][ 11]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.53.32:922][ 11]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-15.53.32:922][ 11]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.32:923][ 11]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-15.53.32:923][ 11]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-15.53.33:243][ 24]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-15.53.33:243][ 24]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-15.53.33:293][ 26]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-15.53.33:294][ 26]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-15.53.33:294][ 26]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-15.53.33:294][ 26]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-15.53.42:205][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.53.42:228][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.53.42:228][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.53.45:042][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.53.45:044][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-15.53.45:044][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.55.24:228][601]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.55.24:247][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.55.28:728][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.55.28:747][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.55.30:687][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.55.30:714][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.56.09:690][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.56.09:698][463]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.56.12:631][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.56.12:632][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...DD33] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.56.26:451][150]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.56.26:465][150]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.56.26:465][150]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.56.28:311][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-15.56.28:315][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-15.56.28:315][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.57.16:656][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.16:683][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.17:174][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.17:200][220]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.17:374][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.17:400][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.49:076][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.49:084][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.52:016][661]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.52:017][661]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F783] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.56:245][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-15.57.56:268][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.57.56:268][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.28-15.57.57:557][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.57.57:569][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.58.07:118][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.58.07:135][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.28-15.58.09:057][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-15.58.09:085][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-15.58.09:085][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.58.09:884][411]LogTaskGraph: Warning: Task graph took 24.06ms for RT to recieve broadcast. [2020.04.28-15.58.09:884][411]LogTaskGraph: Warning: Task graph took 24.26ms for RT to recieve broadcast and do processing. [2020.04.28-15.58.09:884][411]LogTaskGraph: Warning: Task graph took 24.29ms to wait for named thread broadcast. [2020.04.28-15.58.09:884][411]LogTaskGraph: Warning: Task graph took 24.38ms to broadcast. [2020.04.28-15.58.37:541][535]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-15.58.37:552][535]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.58.37:552][535]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.58.42:841][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258893794 [2020.04.28-15.58.42:868][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258893794, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-15.58.42:868][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [🐾Legoshi Kun🐾], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-15.58.43:761][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-15.59.03:762][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-15.59.03:762][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-15.59.03:769][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-15.59.03:769][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.28-15.59.03:769][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-15.59.03:769][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.28-15.59.10:986][900]LogTaskGraph: Warning: Task graph took 23.60ms for RT to recieve broadcast. [2020.04.28-15.59.10:986][900]LogTaskGraph: Warning: Task graph took 23.79ms for RT to recieve broadcast and do processing. [2020.04.28-15.59.10:986][900]LogTaskGraph: Warning: Task graph took 23.82ms to wait for named thread broadcast. [2020.04.28-15.59.10:986][900]LogTaskGraph: Warning: Task graph took 23.91ms to broadcast. [2020.04.28-15.59.15:263][ 76]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.59.15:269][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.59.28:386][613]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.04.28-15.59.28:387][613]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 7d521b5a-6e4b-42c8-a66a-7922fff51fae, playerName: Lucy Steel. [2020.04.28-15.59.52:325][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-15.59.52:337][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-15.59.54:003][655]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-15.59.54:003][655]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.00.03:646][ 49]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-16.00.03:655][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...16BD] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.00.12:087][393]LogTaskGraph: Warning: Task graph took 23.70ms for RT to recieve broadcast. [2020.04.28-16.00.12:087][393]LogTaskGraph: Warning: Task graph took 23.91ms for RT to recieve broadcast and do processing. [2020.04.28-16.00.12:087][393]LogTaskGraph: Warning: Task graph took 23.94ms to wait for named thread broadcast. [2020.04.28-16.00.12:087][393]LogTaskGraph: Warning: Task graph took 24.04ms to broadcast. [2020.04.28-16.00.37:108][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-16.00.37:122][415]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.00.37:348][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-16.00.37:372][425]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...DB16] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.01.37:391][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.01.37:406][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...2D22] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.01.37:406][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.01.38:306][926]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.01.38:306][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.03.01:513][343]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.03.01:513][343]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.03.02:325][376]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.03.02:325][376]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.03.15:426][905]LogTaskGraph: Warning: Task graph took 24.81ms for RT to recieve broadcast. [2020.04.28-16.03.15:426][905]LogTaskGraph: Warning: Task graph took 25.01ms for RT to recieve broadcast and do processing. [2020.04.28-16.03.15:426][905]LogTaskGraph: Warning: Task graph took 25.04ms to wait for named thread broadcast. [2020.04.28-16.03.15:426][905]LogTaskGraph: Warning: Task graph took 25.13ms to broadcast. [2020.04.28-16.03.36:375][765]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.03.36:376][765]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.03.36:461][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.03.36:476][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.03.36:476][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.03.39:941][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.03.39:942][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4A00] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.03.39:942][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.03.40:542][936]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.03.40:542][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.04.12:243][230]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-16.04.12:243][230]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.04.12:243][230]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.04.17:523][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.04.17:527][446]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.04.17:527][446]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.04.17:527][446]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.04.17:527][446]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.04.36:347][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258893794 [2020.04.28-16.04.36:360][212]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258893794, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.04.36:360][212]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [🐾Legoshi Kun🐾], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.04.38:166][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.04.38:178][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5779] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.04.38:178][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.04.39:094][322]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.04.39:095][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.04.44:586][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.04.44:595][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.04.44:595][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.04.50:060][769]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.04.50:061][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.04.50:206][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.04.50:211][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.04.50:211][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.04.57:606][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.28-16.04.59:807][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-16.05.02:363][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.05.04:707][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.04:729][366]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D8C] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.04:729][366]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.05:744][409]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.05:744][409]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.05.10:409][604]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.05.10:428][605]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.05.10:428][605]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.04.28-16.05.11:435][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.11:435][642]LogCustomization: ------ [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Head02 [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.11:435][642]LogCustomization: ------ [2020.04.28-16.05.11:435][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.11:435][642]LogCustomization: ------ [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Head02 [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.11:435][642]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.11:436][642]LogCustomization: ------ [2020.04.28-16.05.11:436][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.28-16.05.11:436][642]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.05.11:529][642]LogStreaming: Flushing async loaders took 94ms. [2020.04.28-16.05.11:530][642]LogStreaming: Flushing async loaders. [2020.04.28-16.05.11:540][642]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.05.11:540][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.05.11:540][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.11:540][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.11:540][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.11:540][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.11:541][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.11:541][642]LogCustomization: ------ [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Head02 [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.11:541][642]LogCustomization: ------ [2020.04.28-16.05.11:541][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.11:541][642]LogCustomization: ------ [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Head02 [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.11:541][642]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.11:541][642]LogCustomization: ------ [2020.04.28-16.05.11:541][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.28-16.05.11:541][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.05.11:541][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.11:542][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.11:542][642]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.11:542][642]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.11:637][643]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.11:637][643]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.11:637][643]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.11:638][643]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.05.11:638][643]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.11:944][655]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.11:944][655]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.05.11:994][657]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.05.11:994][657]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.11:994][657]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.11:995][657]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.12:114][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.12:114][662]LogCustomization: ------ [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Head010 [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.12:114][662]LogCustomization: ------ [2020.04.28-16.05.12:114][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.12:114][662]LogCustomization: ------ [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Head010 [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.12:114][662]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.12:114][662]LogCustomization: ------ [2020.04.28-16.05.12:114][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.12:114][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.12:114][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.12:114][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.12:114][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.12:114][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.12:115][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.12:115][662]LogCustomization: ------ [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Head010 [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.12:115][662]LogCustomization: ------ [2020.04.28-16.05.12:115][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.12:115][662]LogCustomization: ------ [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Head010 [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.12:115][662]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.12:115][662]LogCustomization: ------ [2020.04.28-16.05.12:115][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.12:115][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.12:115][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.12:115][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.12:115][662]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.12:115][662]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.12:208][663]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.12:208][663]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.12:208][663]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.12:208][663]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.05.12:209][663]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.12:511][675]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.12:511][675]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.05.12:561][677]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.05.12:561][677]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.12:562][677]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.12:562][677]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.12:874][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.05.14:668][766]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-16.05.14:679][766]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.05.14:679][766]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.05.15:049][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.15:049][781]LogCustomization: ------ [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Head02 [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:049][781]LogCustomization: ------ [2020.04.28-16.05.15:049][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.15:049][781]LogCustomization: ------ [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Head02 [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:049][781]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:049][781]LogCustomization: ------ [2020.04.28-16.05.15:049][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.28-16.05.15:049][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.05.15:049][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.15:050][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.15:050][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.15:050][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.15:050][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.15:050][781]LogCustomization: ------ [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Head02 [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:050][781]LogCustomization: ------ [2020.04.28-16.05.15:050][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.15:050][781]LogCustomization: ------ [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Head02 [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:050][781]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:050][781]LogCustomization: ------ [2020.04.28-16.05.15:050][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.28-16.05.15:050][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.05.15:050][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.15:050][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.15:050][781]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.15:051][781]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.15:144][782]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.15:144][782]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.15:144][782]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.15:145][782]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.05.15:145][782]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.15:411][793]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.15:411][793]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.05.15:428][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.05.15:428][794]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.15:429][794]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.15:429][794]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.15:565][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.15:565][799]LogCustomization: ------ [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Head010 [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:565][799]LogCustomization: ------ [2020.04.28-16.05.15:565][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.15:565][799]LogCustomization: ------ [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Head010 [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:565][799]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:565][799]LogCustomization: ------ [2020.04.28-16.05.15:565][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.15:565][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.15:565][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.15:565][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.15:565][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.15:565][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.15:566][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.05.15:566][799]LogCustomization: ------ [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Head010 [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:566][799]LogCustomization: ------ [2020.04.28-16.05.15:566][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.15:566][799]LogCustomization: ------ [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Head010 [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.15:566][799]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.15:566][799]LogCustomization: ------ [2020.04.28-16.05.15:566][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.15:566][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.15:566][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.15:566][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.15:566][799]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.15:566][799]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.15:659][800]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.15:659][800]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.15:660][800]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.15:660][800]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.05.15:660][800]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.15:928][811]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.15:928][811]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.05.15:978][813]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.05.15:978][813]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.15:978][813]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.15:979][813]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.16:430][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.05.28:429][341]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.05.28:449][342]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:449][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.05.28:450][342]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:451][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.05.28:492][342]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:492][342]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:492][342]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:505][342]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.05.28:505][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.05.28:510][342]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:510][342]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:624][342]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:624][342]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.28:624][342]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.05.28:626][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.05.28:626][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.04.28-16.05.29:168][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.05.33:579][535]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.33:579][535]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.33:640][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.33:647][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.33:647][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.36:820][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.36:846][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6525] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.36:846][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.37:795][711]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.37:796][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.05.39:562][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.39:563][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.39:680][789]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.39:680][789]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.39:680][789]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.44:722][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.44:746][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6708] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.44:746][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.45:662][ 39]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.45:662][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.05.46:429][ 71]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.46:429][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.46:479][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.46:479][ 73]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.46:479][ 73]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.48:335][140]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.05.48:335][140]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.05.48:363][141]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:364][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.05.48:376][141]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:376][141]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:376][141]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:376][141]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:479][141]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:530][141]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.05.48:531][141]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.05.48:532][141]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11661&schemaVersion=0] [2020.04.28-16.05.48:532][141]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:532][141]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:532][141]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:532][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.05.48:588][141]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:588][141]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:588][141]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:600][141]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.05.48:600][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.05.48:605][141]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:605][141]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:606][141]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:606][141]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.48:606][141]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.05.49:047][159]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.04.28-16.05.49:047][159]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.28-16.05.49:047][159]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.28-16.05.49:052][159]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-16.05.49:052][159]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.05.49:263][168]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11661&schemaVersion=0] [2020.04.28-16.05.49:263][168]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.05.49:316][168]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.05.49:316][168]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.05.49:316][168]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.05.49:879][192]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/9c5e45b0-483a-49c9-83af-e62fa5e8b802] [2020.04.28-16.05.49:880][192]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.04.28-16.05.49:895][193]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...B5F4]' succeeded in 0.014283 seconds [2020.04.28-16.05.49:897][193]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.28-16.05.49:904][194]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.017675 seconds [2020.04.28-16.05.49:930][194]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.28-16.05.49:946][194]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.28-16.05.49:946][194]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.28-16.05.49:947][194]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.04.28-16.05.49:947][194]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.28-16.05.49:947][194]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.04.28-16.05.49:947][194]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.28-16.05.49:947][194]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.28-16.05.49:947][194]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.28-16.05.49:948][194]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.49:949][194]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.49:949][194]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [9c5e45b0-483a-49c9-83af-e62fa5e8b802] doesn't match with the current party id []. [2020.04.28-16.05.49:949][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.05.49:949][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.05.49:949][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.28-16.05.49:949][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.49:949][194]LogCustomization: ------ [2020.04.28-16.05.49:949][194]LogCustomization: --> DK_Head010 [2020.04.28-16.05.49:949][194]LogCustomization: --> DK_Torso001_01 [2020.04.28-16.05.49:949][194]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.05.49:949][194]LogCustomization: ------ [2020.04.28-16.05.49:949][194]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.49:949][194]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.49:949][194]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.49:949][194]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.49:949][194]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.49:949][194]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.49:951][194]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:951][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.05.49:951][194]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:951][194]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:952][194]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:952][194]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:953][194]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:957][194]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.49:959][194]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:959][194]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:960][194]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:960][194]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.49:960][194]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.05.49:960][194]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:960][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.49:972][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.49:972][194]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.49:972][194]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.05.49:972][194]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:973][194]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:973][194]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:973][194]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:973][194]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:973][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-16.05.49:976][194]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.49:976][194]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.28-16.05.49:976][194]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.05.49:976][194]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.05.49:976][194]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.04.28-16.05.49:976][194]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-16.05.49:976][194]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.05.49:976][194]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.05.49:976][194]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.05.49:976][194]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.05.49:976][194]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.05.49:976][194]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.05.49:976][194]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.05.49:977][194]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.05.49:977][194]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-16.05.49:978][194]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.05.50:060][194]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.05.50:060][194]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.05.50:060][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-16.05.50:060][194]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.50:089][195]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.05.50:089][195]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.05.50:089][195]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [-1] [2020.04.28-16.05.50:163][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.05.50:179][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.05.50:179][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.05.50:279][203]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.05.50:279][203]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.05.50:279][203]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.05.50:462][211]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-16.05.50:491][212]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:491][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.05.50:507][212]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:507][212]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:507][212]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.05.50:508][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.05.50:508][212]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:508][212]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:509][212]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.50:547][215]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.50:547][215]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6857] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.50:547][215]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.50:646][219]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.05.50:666][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.04.28-16.05.50:667][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.28-16.05.50:667][219]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head010 [2020.04.28-16.05.50:667][219]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.05.50:668][219]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.05.50:668][219]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.05.50:668][219]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.05.50:668][219]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.05.50:668][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.04.28-16.05.50:669][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.04.28-16.05.50:669][219]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.04.28-16.05.50:669][219]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.05.50:669][219]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso006 [2020.04.28-16.05.50:669][219]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.05.50:672][219]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.05.50:672][219]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.04.28-16.05.50:672][219]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.05.50:672][219]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.05.50:672][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.04.28-16.05.50:702][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.04.28-16.05.50:702][219]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.05.50:703][219]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.05.50:703][219]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.28-16.05.50:703][219]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.28-16.05.50:703][219]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.28-16.05.50:705][219]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.28-16.05.50:706][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.04.28-16.05.50:707][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.04.28-16.05.50:707][219]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Head01 [2020.04.28-16.05.50:707][219]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.28-16.05.50:707][219]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Torso01 [2020.04.28-16.05.50:708][219]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01 [2020.04.28-16.05.50:708][219]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Legs01 [2020.04.28-16.05.50:708][219]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.04.28-16.05.50:708][219]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher17_C_1.CharacterMesh0' [2020.04.28-16.05.50:708][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.04.28-16.05.50:709][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000017 seconds [2020.04.28-16.05.50:709][219]LogStreaming: Flushing async loaders. [2020.04.28-16.05.50:716][219]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.05.50:717][219]GameFlow: (BP_Menu_Slasher17_C_1) - UpdateCustomization with item QK_Head01 [2020.04.28-16.05.50:717][219]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.05.50:717][219]GameFlow: (BP_Menu_Slasher17_C_1) - UpdateCustomization with item QK_Body01 [2020.04.28-16.05.50:717][219]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.05.50:717][219]GameFlow: (BP_Menu_Slasher17_C_1) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.05.50:717][219]LogStreaming: Flushing async loaders. [2020.04.28-16.05.50:726][219]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.05.50:726][219]LogStreaming: Flushing async loaders. [2020.04.28-16.05.50:728][219]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.05.50:729][219]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.05.50:729][219]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.05.50:729][219]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.05.50:729][219]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.05.50:729][219]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.05.50:734][219]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.05.51:281][241]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.28-16.05.51:281][241]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.28-16.05.51:281][241]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.28-16.05.51:281][241]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.28-16.05.51:281][241]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.28-16.05.51:281][241]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.05.51:531][250]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.51:532][250]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.05.51:547][251]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.05.51:547][251]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.05.51:547][251]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.28-16.05.51:547][251]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.28-16.05.51:547][251]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.28-16.05.51:547][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-16.05.51:796][259]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-16.05.51:796][259]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.28-16.05.52:233][273]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240969742535 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.435789 seconds [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: OwningPlayerName: I'm Learning, OK? [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: OwningPlayerId: I'm Learning, OK? [0x79912BC0] [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 5 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198112736869:7777 Type: Lobby session SessionId: Lobby[0x18...68C7] [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1849743798 : OnlineService [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-850703036 : OnlineService [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2085318945 : OnlineService [2020.04.28-16.05.52:247][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-179055553 : OnlineService [2020.04.28-16.05.52:247][273]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.28-16.05.52:247][273]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.05.52:496][283]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 6e40d9b6-cd4b-4d44-83b4-8edff553d43f [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 6e40d9b6-cd4b-4d44-83b4-8edff553d43f [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 1b622158-09b3-4f0b-84be-aa10e06c8599 [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 1b622158-09b3-4f0b-84be-aa10e06c8599 [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.04.28-16.05.52:496][283]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.28-16.05.52:496][283]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: I'm Learning, OK, ID( 82129 ) setting playerRole : VE_Slasher [2020.04.28-16.05.52:501][283]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.05.52:504][283]GameFlow: Warning: SetGameType GameType: 1 Host: [2020.04.28-16.05.52:504][283]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.05.52:504][283]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.28-16.05.52:504][283]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.05.52:525][283]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.05.52:525][283]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.52:526][283]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.52:526][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.28-16.05.52:563][285]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.05.52:612][287]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.52:613][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.52:713][291]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.52:713][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.52:713][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.52:853][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-16.05.53:029][304]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.05.53:030][304]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.05.53:063][305]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.05.53:065][305]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:065][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.05.53:079][305]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:079][305]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:079][305]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:079][305]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.05.53:079][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:079][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.05.53:119][305]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:119][305]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:119][305]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.05.53:119][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.05.53:120][305]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:133][305]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:133][305]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:134][305]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:135][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.05.53:135][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.05.53:139][305]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.53:139][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.05.53:140][305]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.53:140][305]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.53:140][305]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:140][305]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:141][305]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:141][305]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.05.53:141][305]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.05.53:141][305]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.05.53:141][305]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.05.53:141][305]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.05.53:141][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.05.53:662][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.05.53:678][328]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.05.53:678][328]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.05.53:678][328]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.05.53:678][328]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.05.53:678][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.05.53:678][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.05.53:678][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: OwningPlayerName: I'm Learning, OK? [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: OwningPlayerId: I'm Learning, OK? [0x96CB7960] [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 5 [2020.04.28-16.05.53:678][328]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198112736869:7777 Type: Lobby session SessionId: Lobby[0x18...68C7] [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1849743798 : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-850703036 : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2085318945 : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-179055553 : OnlineService [2020.04.28-16.05.53:679][328]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198112736869:7777|109775240969742535 : OnlineService [2020.04.28-16.05.53:679][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.05.53:679][328]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.05.53:679][328]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.05.53:679][328]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.05.53:679][328]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.05.53:683][328]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.53:684][328]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: I'm Learning, OK, ID( 82129 ) is match private 1? [2020.04.28-16.05.53:687][328]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.53:700][329]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.05.53:700][329]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.05.53:700][329]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.05.53:701][329]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.28-16.05.53:702][329]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.53:703][329]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.53:704][329]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.53:704][329]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.05.53:704][329]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.53:963][341]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/1b622158-09b3-4f0b-84be-aa10e06c8599/state] [2020.04.28-16.05.53:963][341]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.05.53:980][342]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.05.53:980][342]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [1b622158-09b3-4f0b-84be-aa10e06c8599] [2020.04.28-16.05.53:980][342]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.53:980][342]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:146][350]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.05.54:147][350]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.05.54:484][365]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.05.54:484][365]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.05.54:484][365]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.05.54:486][365]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.05.54:486][365]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.05.54:488][365]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.05.54:488][365]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.05.54:489][365]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.05.54:489][365]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.05.54:491][365]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-16.05.54:491][365]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.05.54:495][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:495][365]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: I'm Learning, OK, ID( 82129 ) is match private 1? [2020.04.28-16.05.54:499][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:502][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:503][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:504][365]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.05.54:504][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.05.54:506][366]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.05.54:506][366]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.05.54:506][366]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.05.54:507][366]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435472. [2020.04.28-16.05.54:508][366]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher17_C_2.CharacterMesh0' [2020.04.28-16.05.54:508][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000047 seconds [2020.04.28-16.05.54:509][366]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.04.28-16.05.54:509][366]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.05.54:509][366]LogCustomization: ------ [2020.04.28-16.05.54:509][366]LogCustomization: --> QK_Head01 [2020.04.28-16.05.54:509][366]LogCustomization: --> QK_Body01 [2020.04.28-16.05.54:509][366]LogCustomization: --> QK_W01_P01 [2020.04.28-16.05.54:509][366]LogCustomization: ------ [2020.04.28-16.05.54:509][366]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_Head01 [2020.04.28-16.05.54:509][366]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.05.54:509][366]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_Body01 [2020.04.28-16.05.54:509][366]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.05.54:509][366]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.05.54:509][366]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.05.56:242][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.05.57:612][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.05.57:613][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...69C7] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.05.57:613][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.05.58:479][556]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.58:479][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.05.59:929][627]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.05.59:929][627]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.00:013][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.00:033][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.00:033][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.04:752][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.04:780][860]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6BA6] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.04:780][860]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.05:546][897]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.05:546][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.06.05:553][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.06.05:581][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.06.05:581][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.06.06:413][938]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.06:413][938]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.06:434][940]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.06:448][940]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.06:448][940]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.16:234][424]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.06.16:246][424]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.06.16:246][424]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.06.24:996][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.24:997][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7104] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.24:997][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.25:901][895]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.25:902][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.06.27:560][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.27:581][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.27:581][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.06.27:697][973]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.27:697][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.33:784][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.33:814][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...72F7] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.33:814][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.35:346][337]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.35:347][337]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.06.35:745][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.06.35:747][356]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.06.35:747][356]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.06.35:747][356]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.06.35:747][356]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.06.35:945][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.06.35:947][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.06.35:947][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.07.04:087][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.07.04:098][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.07.04:098][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.07.06:399][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.07.17:515][357]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.07.17:532][357]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.07.17:532][357]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.07.42:421][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.07.42:431][504]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.07.42:432][504]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.08.20:983][229]LogTaskGraph: Warning: Task graph took 22.09ms for RT to recieve broadcast. [2020.04.28-16.08.20:983][229]LogTaskGraph: Warning: Task graph took 22.32ms for RT to recieve broadcast and do processing. [2020.04.28-16.08.20:983][229]LogTaskGraph: Warning: Task graph took 22.35ms to wait for named thread broadcast. [2020.04.28-16.08.20:983][229]LogTaskGraph: Warning: Task graph took 22.44ms to broadcast. [2020.04.28-16.10.00:104][774]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258893794 [2020.04.28-16.10.00:119][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258893794, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.10.00:119][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [🐾Legoshi Kun🐾], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.10.16:096][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258893794 [2020.04.28-16.10.16:102][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258893794, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.10.16:102][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [🐾Legoshi Kun🐾], Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.10.43:738][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.10.43:753][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.10.43:753][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.11.14:319][202]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.11.14:320][202]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.11.14:320][202]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.11.28:504][825]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.11.28:504][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.11.28:504][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.11.43:587][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.11.43:605][509]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.11.43:605][509]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.12.37:657][ 41]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.12.37:672][ 41]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.12.37:672][ 41]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.13.01:523][104]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.13.01:523][104]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.13.02:306][140]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.13.02:306][140]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.13.26:557][264]LogTaskGraph: Warning: Task graph took 25.11ms for RT to recieve broadcast. [2020.04.28-16.13.26:557][264]LogTaskGraph: Warning: Task graph took 25.34ms for RT to recieve broadcast and do processing. [2020.04.28-16.13.26:557][264]LogTaskGraph: Warning: Task graph took 25.37ms to wait for named thread broadcast. [2020.04.28-16.13.26:557][264]LogTaskGraph: Warning: Task graph took 25.46ms to broadcast. [2020.04.28-16.14.43:080][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.16.29:877][678]LogTaskGraph: Warning: Task graph took 25.55ms for RT to recieve broadcast. [2020.04.28-16.16.29:877][678]LogTaskGraph: Warning: Task graph took 25.77ms for RT to recieve broadcast and do processing. [2020.04.28-16.16.29:877][678]LogTaskGraph: Warning: Task graph took 25.80ms to wait for named thread broadcast. [2020.04.28-16.16.29:877][678]LogTaskGraph: Warning: Task graph took 25.89ms to broadcast. [2020.04.28-16.17.11:701][654]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.04.28-16.17.11:701][654]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.28-16.17.11:701][654]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.28-16.17.11:701][654]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.17.11:701][654]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.17.12:479][692]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/6e40d9b6-cd4b-4d44-83b4-8edff553d43f] [2020.04.28-16.17.12:479][692]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.04.28-16.17.12:482][693]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...68C7]' succeeded in 0.000184 seconds [2020.04.28-16.17.12:501][694]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.016495 seconds [2020.04.28-16.17.12:512][694]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.28-16.17.12:512][694]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.28-16.17.12:512][694]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.28-16.17.12:512][694]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.04.28-16.17.12:512][694]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.28-16.17.12:512][694]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.04.28-16.17.12:513][694]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.28-16.17.12:513][694]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.28-16.17.12:513][694]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.28-16.17.12:516][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.17.12:516][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.17.12:517][694]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.17.12:517][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.17.12:517][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [268435472] [2020.04.28-16.17.12:517][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.17.12:517][694]LogCustomization: ------ [2020.04.28-16.17.12:517][694]LogCustomization: --> QK_Head01 [2020.04.28-16.17.12:517][694]LogCustomization: --> QK_Body01 [2020.04.28-16.17.12:517][694]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.12:517][694]LogCustomization: ------ [2020.04.28-16.17.12:517][694]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_Head01 [2020.04.28-16.17.12:517][694]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.17.12:517][694]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_Body01 [2020.04.28-16.17.12:518][694]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.17.12:518][694]GameFlow: (BP_Menu_Slasher17_C_2) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.17.12:518][694]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.17.12:519][694]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:519][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.17.12:519][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:519][694]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:519][694]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:519][694]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:521][694]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:523][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.17.12:525][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.12:525][694]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.17.12:525][694]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:525][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.17.12:535][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:535][694]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.12:536][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.17.12:536][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.12:537][694]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.17.12:537][694]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:537][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:537][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-16.17.12:539][694]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:539][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.28-16.17.12:539][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.17.12:539][694]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.17.12:539][694]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435472 [2020.04.28-16.17.12:539][694]GameFlow: Save validation data initialized. UID: 6586160901001001 [2020.04.28-16.17.12:622][694]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.17.12:622][694]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-16.17.12:622][694]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-16.17.12:622][694]GameFlow: Warning: SaveFullProfile rejected: Data backup not restored. [2020.04.28-16.17.12:622][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.12:622][694]LogCustomization: ------ [2020.04.28-16.17.12:622][694]LogCustomization: --> QK_Head01 [2020.04.28-16.17.12:622][694]LogCustomization: --> QK_Body01 [2020.04.28-16.17.12:622][694]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.12:622][694]LogCustomization: ------ [2020.04.28-16.17.12:626][694]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.17.12:626][694]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-16.17.12:627][694]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-16.17.12:627][694]GameFlow: Warning: SaveFullProfile rejected: Data backup not restored. [2020.04.28-16.17.12:627][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.12:627][694]LogCustomization: ------ [2020.04.28-16.17.12:627][694]LogCustomization: --> QK_Head01 [2020.04.28-16.17.12:627][694]LogCustomization: --> QK_Body01 [2020.04.28-16.17.12:627][694]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.12:627][694]LogCustomization: ------ [2020.04.28-16.17.12:627][694]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.04.28-16.17.12:627][694]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=58 [2020.04.28-16.17.12:627][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-16.17.12:627][694]GameFlow: Authority_SetSelectedCharacterId: 268435472 Player: I'm Learning, OK [2020.04.28-16.17.12:629][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.12:629][694]LogCustomization: ------ [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_Head01 [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_Body01 [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.12:629][694]LogCustomization: ------ [2020.04.28-16.17.12:629][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.12:629][694]LogCustomization: ------ [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_Head01 [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_Body01 [2020.04.28-16.17.12:629][694]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.12:629][694]LogCustomization: ------ [2020.04.28-16.17.12:677][694]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.17.12:677][694]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.17.12:677][694]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.17.12:677][694]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-16.17.12:677][694]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.17.12:677][694]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.17.12:677][694]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.17.12:677][694]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.17.12:677][694]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.17.12:677][694]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.17.12:677][694]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.17.12:677][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.17.12:677][694]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-16.17.12:679][694]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.17.12:754][694]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.17.12:755][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.17.12:755][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-16.17.12:755][694]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.12:755][695]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.28-16.17.12:756][695]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [6e40d9b6-cd4b-4d44-83b4-8edff553d43f] doesn't match with the current party id []. [2020.04.28-16.17.12:756][695]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.17.12:756][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.17.12:756][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [-1] [2020.04.28-16.17.12:862][697]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.17.12:862][697]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.17.13:057][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198112736869 [2020.04.28-16.17.13:063][700]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:063][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.17.13:079][700]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:079][700]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:079][700]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.17.13:079][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.17.13:079][700]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:080][700]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.13:295][709]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-16.17.13:343][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.04.28-16.17.13:344][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.04.28-16.17.13:344][710]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head010 [2020.04.28-16.17.13:344][710]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.17.13:442][710]LogStreaming: Flushing async loaders took 98ms. [2020.04.28-16.17.13:442][710]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.17.13:442][710]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.17.13:442][710]LogStreaming: Flushing async loaders. [2020.04.28-16.17.13:535][710]LogStreaming: Flushing async loaders took 93ms. [2020.04.28-16.17.13:535][710]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.17.13:535][710]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.17.13:536][710]LogStreaming: Flushing async loaders. [2020.04.28-16.17.13:596][710]LogStreaming: Flushing async loaders took 61ms. [2020.04.28-16.17.13:596][710]LogStreaming: Flushing async loaders. [2020.04.28-16.17.13:625][710]LogStreaming: Flushing async loaders took 29ms. [2020.04.28-16.17.13:626][710]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.17.13:626][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.04.28-16.17.13:712][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.04.28-16.17.13:713][710]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.04.28-16.17.13:713][710]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.04.28-16.17.13:713][710]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01 [2020.04.28-16.17.13:713][710]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01 [2020.04.28-16.17.13:713][710]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.04.28-16.17.13:713][710]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.04.28-16.17.13:727][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.04.28-16.17.13:728][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.04.28-16.17.13:728][710]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Head01 [2020.04.28-16.17.13:729][710]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.28-16.17.13:729][710]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Torso01 [2020.04.28-16.17.13:729][710]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01 [2020.04.28-16.17.13:729][710]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Legs01 [2020.04.28-16.17.13:729][710]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.04.28-16.17.13:729][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.04.28-16.17.13:735][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.04.28-16.17.13:735][710]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.28-16.17.13:736][710]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.28-16.17.13:736][710]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.28-16.17.13:736][710]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.28-16.17.13:736][710]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.28-16.17.13:736][710]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.28-16.17.13:736][710]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher17_C_3.CharacterMesh0' [2020.04.28-16.17.13:736][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.04.28-16.17.13:737][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000065 seconds [2020.04.28-16.17.13:737][710]GameFlow: (BP_Menu_Slasher17_C_3) - UpdateCustomization with item QK_Head01 [2020.04.28-16.17.13:737][710]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.17.13:737][710]GameFlow: (BP_Menu_Slasher17_C_3) - UpdateCustomization with item QK_Body01 [2020.04.28-16.17.13:737][710]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.17.13:737][710]GameFlow: (BP_Menu_Slasher17_C_3) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.17.13:738][710]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.17.13:738][710]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.17.13:738][710]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.17.13:738][710]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.17.13:738][710]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.17.13:738][710]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.04.28-16.17.13:741][711]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.17.13:742][711]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.17.15:664][774]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_UI(31) [2020.04.28-16.17.15:686][775]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.15:686][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.28-16.17.15:686][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.17.15:686][775]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.15:686][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.17.15:686][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.17.15:686][775]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.15:686][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.04.28-16.17.15:737][775]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.15:737][775]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.15:737][775]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.15:737][775]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.15:812][775]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.17.15:827][775]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.17.15:857][775]LogStreaming: Flushing async loaders. [2020.04.28-16.17.15:882][775]LogStreaming: Flushing async loaders took 25ms. [2020.04.28-16.17.15:916][775]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.28-16.17.15:916][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.04.28-16.17.18:847][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.28-16.17.18:848][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.17.18:870][879]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.18:870][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.04.28-16.17.18:873][879]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.18:873][879]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.18:874][879]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.18:876][879]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.28-16.17.18:876][879]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.18:877][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.28-16.17.18:877][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.17.18:877][879]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.18:877][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.17.18:877][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.17.18:947][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.28-16.17.20:137][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.17.30:996][373]LogTaskGraph: Warning: Task graph took 21.43ms for RT to recieve broadcast. [2020.04.28-16.17.30:996][373]LogTaskGraph: Warning: Task graph took 21.74ms for RT to recieve broadcast and do processing. [2020.04.28-16.17.30:997][373]LogTaskGraph: Warning: Task graph took 21.78ms to wait for named thread broadcast. [2020.04.28-16.17.30:997][373]LogTaskGraph: Warning: Task graph took 21.90ms to broadcast. [2020.04.28-16.17.48:303][ 85]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.17.48:305][ 85]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.28-16.17.48:305][ 85]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.28-16.17.48:318][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:319][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:320][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.28-16.17.48:869][109]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:869][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.17.48:885][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:885][109]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:885][109]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:885][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:885][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.17.48:929][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:929][109]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:929][109]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.17.48:929][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.17.48:930][109]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:943][109]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:943][109]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.48:944][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.17.48:944][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.17.48:948][109]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:948][109]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:998][109]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.17.48:998][109]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.17.48:998][109]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.17.48:998][109]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:998][109]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.48:999][109]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.17.49:213][118]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.17.49:214][118]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.17.49:214][118]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.49:215][118]GameFlow: Warning: Entering Main Menu [2020.04.28-16.17.49:215][118]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.17.49:215][118]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.17.49:215][118]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.17.49:215][118]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.17.49:215][118]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.17.49:215][118]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.17.49:215][118]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.17.49:215][118]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-16.17.49:215][118]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.28-16.17.49:228][118]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.17.49:231][118]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.17.49:231][118]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.17.49:232][118]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.49:232][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.17.49:232][118]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.49:232][118]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.49:232][118]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.17.49:232][118]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.17.49:232][118]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.17.49:232][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.17.49:242][119]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.17.49:731][139]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.04.28-16.17.49:753][140]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:753][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:754][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.17.49:788][140]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:788][140]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:788][140]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:918][140]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.17.49:918][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.17.49:923][140]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:923][140]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:936][140]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:936][140]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.49:936][140]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.17.50:487][142]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.17.50:489][142]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.17.50:612][143]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.17.50:612][143]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.17.50:612][143]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.17.50:613][143]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435472. [2020.04.28-16.17.50:613][143]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher17_C_4.CharacterMesh0' [2020.04.28-16.17.50:614][143]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.04.28-16.17.50:614][143]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.04.28-16.17.50:614][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.17.50:615][143]LogCustomization: ------ [2020.04.28-16.17.50:615][143]LogCustomization: --> QK_Head01 [2020.04.28-16.17.50:615][143]LogCustomization: --> QK_Body01 [2020.04.28-16.17.50:615][143]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.50:615][143]LogCustomization: ------ [2020.04.28-16.17.50:615][143]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_Head01 [2020.04.28-16.17.50:615][143]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.17.50:615][143]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_Body01 [2020.04.28-16.17.50:615][143]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.17.50:615][143]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.17.50:615][143]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.17.51:858][178]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.17.51:864][178]GameFlow: Authority_SetSelectedCharacterId: 268435463 Player: I'm Learning, OK [2020.04.28-16.17.51:871][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.51:871][178]LogCustomization: ------ [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_Head01 [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_Body01 [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.51:872][178]LogCustomization: ------ [2020.04.28-16.17.51:872][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.17.51:872][178]LogCustomization: ------ [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_Head01 [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_Body01 [2020.04.28-16.17.51:872][178]LogCustomization: --> QK_W01_P01 [2020.04.28-16.17.51:872][178]LogCustomization: ------ [2020.04.28-16.17.51:872][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_Head01 [2020.04.28-16.17.51:872][178]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.28-16.17.51:872][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_Body01 [2020.04.28-16.17.51:872][178]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.28-16.17.51:872][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item QK_W01_P01 [2020.04.28-16.17.51:872][178]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01_P01 [2020.04.28-16.17.51:875][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.17.51:875][178]LogCustomization: ------ [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_Body007 [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_W007 [2020.04.28-16.17.51:875][178]LogCustomization: ------ [2020.04.28-16.17.51:875][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.17.51:875][178]LogCustomization: ------ [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_Body007 [2020.04.28-16.17.51:875][178]LogCustomization: --> BE_W007 [2020.04.28-16.17.51:875][178]LogCustomization: ------ [2020.04.28-16.17.51:875][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.17.51:875][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item BE_Body007 [2020.04.28-16.17.51:875][178]GameFlow: (BP_Menu_Slasher17_C_4) - UpdateCustomization with item BE_W007 [2020.04.28-16.17.51:885][179]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.17.51:885][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.17.51:885][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [268435463] [2020.04.28-16.17.51:885][179]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435472 [2020.04.28-16.17.52:281][194]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.17.52:305][195]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:305][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.17.52:306][195]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:306][195]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:306][195]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:306][195]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:307][195]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:307][195]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:307][195]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:307][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:307][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.17.52:341][195]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:341][195]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:341][195]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:355][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.17.52:355][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.17.52:360][195]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:360][195]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:408][195]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:408][195]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.17.52:408][195]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.17.52:640][196]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.17.52:640][196]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.17.52:640][196]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.17.52:641][196]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.28-16.17.52:641][196]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.17.52:641][196]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.17.52:641][196]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.28-16.17.52:650][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000057 seconds [2020.04.28-16.17.52:650][196]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.17.52:673][196]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.17.52:673][196]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.28-16.17.52:673][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.17.52:673][196]LogCustomization: ------ [2020.04.28-16.17.52:673][196]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.17.52:673][196]LogCustomization: --> BE_Body007 [2020.04.28-16.17.52:673][196]LogCustomization: --> BE_W007 [2020.04.28-16.17.52:673][196]LogCustomization: ------ [2020.04.28-16.17.52:673][196]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.17.52:673][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.52:772][196]LogStreaming: Flushing async loaders took 99ms. [2020.04.28-16.17.52:773][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.52:789][196]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.17.52:789][196]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.17.52:789][196]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.17.52:789][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.52:854][196]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.17.53:137][196]LogStreaming: Flushing async loaders took 348ms. [2020.04.28-16.17.53:141][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.53:301][196]LogStreaming: Flushing async loaders took 159ms. [2020.04.28-16.17.53:301][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.53:376][196]LogStreaming: Flushing async loaders took 75ms. [2020.04.28-16.17.53:376][196]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.17.53:376][196]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.17.53:377][196]LogStreaming: Flushing async loaders. [2020.04.28-16.17.53:445][196]LogStreaming: Flushing async loaders took 68ms. [2020.04.28-16.17.53:445][196]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.17.57:552][332]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.18.00:337][418]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.18.00:337][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.18.00:337][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.28-16.18.00:337][418]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.18.00:337][418]LogCustomization: ------ [2020.04.28-16.18.00:337][418]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.18.00:337][418]LogCustomization: --> BE_Body007 [2020.04.28-16.18.00:337][418]LogCustomization: --> BE_W007 [2020.04.28-16.18.00:337][418]LogCustomization: ------ [2020.04.28-16.18.00:338][418]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.18.00:338][418]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.18.00:338][418]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.18.00:338][418]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.18.00:338][418]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.18.00:338][418]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.18.00:411][421]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.18.02:267][499]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.28-16.18.02:267][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.18.02:267][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.18.02:267][499]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.28-16.18.02:267][499]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.28-16.18.02:268][499]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.18.02:268][499]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.28-16.18.02:296][500]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.18.02:296][500]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:296][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.18.02:309][500]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:309][500]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:309][500]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:309][500]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:385][500]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:385][500]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:385][500]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:385][500]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:385][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.18.02:430][500]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:430][500]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:430][500]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:443][500]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.18.02:444][500]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.18.02:444][500]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.18.02:444][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.18.02:449][500]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:449][500]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:500][500]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.18.02:500][500]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.18.02:501][500]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11662&schemaVersion=0] [2020.04.28-16.18.02:501][500]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:501][500]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.18.02:501][500]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.18.02:526][501]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.28-16.18.02:539][501]GameFlow: Starting Quickmatch: GameSession [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=1 : Near : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.28-16.18.02:556][501]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.28-16.18.02:572][501]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.28-16.18.02:572][501]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.28-16.18.02:572][501]GameFlow: Verbose: Doing Find Sessions [2020.04.28-16.18.02:598][502]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.02:880][508]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.02:899][509]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.317161 seconds [2020.04.28-16.18.02:915][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.18.03:497][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11662&schemaVersion=0] [2020.04.28-16.18.03:497][532]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.18.12:931][932]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.13:280][948]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.13:292][949]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.375609 seconds [2020.04.28-16.18.23:348][393]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.23:647][406]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.23:652][407]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.326065 seconds [2020.04.28-16.18.33:697][838]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.34:047][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.34:058][853]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.375602 seconds [2020.04.28-16.18.36:912][973]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.18.36:931][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.18.36:931][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.18.38:599][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.18.44:081][283]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.44:364][295]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.44:381][296]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.311270 seconds [2020.04.28-16.18.54:414][731]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.54:732][745]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.18.54:739][746]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335622 seconds [2020.04.28-16.19.00:801][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.19.00:816][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.19.00:816][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.19.04:781][182]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.05:099][195]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.05:102][196]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.334480 seconds [2020.04.28-16.19.15:149][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.15:466][629]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.15:473][630]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335686 seconds [2020.04.28-16.19.24:771][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.19.24:863][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.19.24:866][ 24]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.19.25:532][ 54]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.25:882][ 69]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.25:893][ 70]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.383446 seconds [2020.04.28-16.19.35:933][512]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.36:183][523]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.36:194][524]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.273182 seconds [2020.04.28-16.19.46:232][965]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.46:499][977]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.46:513][978]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.306426 seconds [2020.04.28-16.19.56:567][404]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.56:916][419]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.19.56:928][420]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.380100 seconds [2020.04.28-16.20.06:967][859]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.20.07:234][871]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.20.07:248][872]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.293383 seconds [2020.04.28-16.20.17:316][302]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.20.17:650][317]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.20.17:667][317]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.20.17:667][317]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.20.17:667][317]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.20.17:667][317]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.20.17:668][317]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.20.17:668][317]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.20.17:668][317]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.20.17:668][317]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.20.17:676][317]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59dc940a-b51d-4d62-8c13-80ecd48bd411 : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: MatchMembersA=["1b622158-09b3-4f0b-84be-aa10e06c8599"] : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: MatchMembersB=["bb92b851-54d6-4a99-9668-4af36d53fbbe","6a222879-3797-432f-ab23-eb4938f6056f"] : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: EncryptionKey=wlSwpr9+AtUpMklmf1MKxIMpBZgxAsqO1kinWjhZbvk= : OnlineService [2020.04.28-16.20.17:677][317]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.20.17:698][319]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.408474 seconds [2020.04.28-16.20.17:699][319]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.04.28-16.20.22:660][531]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.28-16.20.22:660][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.22:951][544]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.22:951][544]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.22:951][544]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.28-16.20.27:951][758]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.28-16.20.27:951][758]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.28:250][771]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.28:251][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.28:251][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.28-16.20.33:250][982]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.28-16.20.33:250][982]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.33:584][996]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.33:584][996]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.33:584][996]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.28-16.20.33:585][996]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.28-16.20.33:585][996]GameFlow: Joining sesion : GameSession [2020.04.28-16.20.33:585][996]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.28-16.20.33:585][996]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.28-16.20.33:585][996]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.28-16.20.33:585][996]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.28-16.20.33:586][996]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.28-16.20.33:586][996]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.28-16.20.33:586][996]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.28-16.20.33:586][996]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.20.33:586][996]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.28-16.20.33:586][996]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.28-16.20.33:593][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.20.33:593][996]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.20.33:596][996]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:597][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.20.33:609][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:609][996]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:609][996]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:609][996]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:609][996]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:610][996]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:610][996]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:610][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:610][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.20.33:613][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:613][996]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:613][996]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:613][996]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.20.33:613][996]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.20.33:613][996]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.20.33:613][996]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.20.33:613][996]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.20.33:613][996]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.20.33:613][996]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.20.33:613][996]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.20.33:614][996]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.33:614][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.20.33:614][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.20.33:615][996]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.33:615][996]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.20.33:951][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.20.33:951][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:951][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:952][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.20.33:952][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.20.33:953][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:953][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:954][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.20.33:954][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.20.33:955][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:955][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.20.33:956][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:956][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.20.33:957][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:957][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.20.33:957][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:957][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.20.33:957][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:957][996]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.20.33:957][996]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.20.33:958][996]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.33:958][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.20.33:958][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.33:958][996]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.33:958][996]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.33:958][996]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.20.33:978][997]r.CullAll = "1" [2020.04.28-16.20.34:624][ 29]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.20.34:624][ 29]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.28-16.20.34:696][ 29]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.34:697][ 30]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.20.34:697][ 30]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.20.34:697][ 30]LogNet: Browse: 13.233.197.102:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentShrikeWreath?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.20.34:711][ 30]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.28-16.20.36:961][ 30]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11004] [2020.04.28-16.20.36:961][ 30]LogInit: WinSock: I am ???-?? (0.0.0.0:0) [2020.04.28-16.20.36:977][ 30]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.28-16.20.36:977][ 30]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.28-16.20.36:977][ 30]LogNet: Game client on port 7779, rate 10000 [2020.04.28-16.20.37:469][ 56]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2062936066) [2020.04.28-16.20.37:469][ 56]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.233.197.102:7779, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.28-16.20.37:635][ 65]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.37:643][ 65]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.039' TotalLoadTime='4.039' TimeStamp='2020-04-28T16:20:39.421Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.04.28-16.20.37:643][ 65]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.38:021][ 87]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.28-16.20.38:021][ 87]LogLoad: LoadMap: 13.233.197.102:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentShrikeWreath?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.28-16.20.38:045][ 87]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.20.38:045][ 87]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.28-16.20.38:045][ 87]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.20.38:045][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.28-16.20.38:117][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 5.36ms [2020.04.28-16.20.38:129][ 87]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.20.38:129][ 87]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.20.38:558][ 87]LogStreaming: Flushing async loaders took 429ms. [2020.04.28-16.20.38:559][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.20.38:559][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.38:645][ 87]LogStreaming: Flushing async loaders took 86ms. [2020.04.28-16.20.38:646][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.20.38:646][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.39:519][ 87]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.20.39:623][ 87]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.20.39:777][ 87]LogStreaming: Flushing async loaders took 1130ms. [2020.04.28-16.20.39:778][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.20.39:778][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:595][ 87]LogStreaming: Flushing async loaders took 817ms. [2020.04.28-16.20.40:597][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.20.40:597][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:597][ 87]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.20.40:597][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.28-16.20.40:597][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:727][ 87]LogStreaming: Flushing async loaders took 129ms. [2020.04.28-16.20.40:727][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.20.40:727][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:728][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.20.40:728][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.20.40:728][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:737][ 87]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.20.40:737][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.20.40:737][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:737][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.20.40:737][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.20.40:738][ 87]LogStreaming: Flushing async loaders. [2020.04.28-16.20.40:738][ 87]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.20.40:755][ 87]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.28-21.20.40 [2020.04.28-16.20.40:755][ 87]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.28-16.20.40:755][ 87]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.20.40:773][ 87]LogWorld: Bringing up level for play took: 0.018382 [2020.04.28-16.20.40:774][ 87]LogLoad: Took 2.751656 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.28-16.20.40:877][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.28-16.20.40:877][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.40:939][ 92]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.20.40:939][ 92]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.20.41:185][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.41:186][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.41:186][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.28-16.20.41:377][115]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000069 seconds [2020.04.28-16.20.41:377][115]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.28-16.20.41:377][115]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.28-16.20.41:392][115]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.41:392][115]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.740' TotalLoadTime='7.779' TimeStamp='2020-04-28T16:20:43.161Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.20.41:392][115]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.41:392][115]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.779' TimeStamp='2020-04-28T16:20:43.161Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.20.41:392][115]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.41:411][117]LogDBDEasyAntiCheat: RPC to validate server [2020.04.28-16.20.41:411][117]LogDBDEasyAntiCheat: Server is dedicated [2020.04.28-16.20.41:416][117]LogDBDEasyAntiCheat: slave connected [2020.04.28-16.20.41:518][122]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.20.41:523][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1b622158-09b3-4f0b-84be-aa10e06c8599|76561198112736869 [2020.04.28-16.20.41:523][122]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.20.41:524][122]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:524][122]LogCustomization: ------ [2020.04.28-16.20.41:524][122]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.41:524][122]LogCustomization: --> BE_Body007 [2020.04.28-16.20.41:524][122]LogCustomization: --> BE_W007 [2020.04.28-16.20.41:524][122]LogCustomization: ------ [2020.04.28-16.20.41:524][122]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:525][122]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.20.41:525][122]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.120' TotalLoadTime='7.899' TimeStamp='2020-04-28T16:20:43.282Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.20.41:525][122]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.28-16.20.41:525][122]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.20.41:526][123]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.20.41:526][123]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.20.41:526][123]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.233.197.102:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentShrikeWreath?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.20.41:576][126]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.20.41:591][126]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bb92b851-54d6-4a99-9668-4af36d53fbbe|76561198060507219 [2020.04.28-16.20.41:591][126]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.20.41:591][126]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:591][126]LogCustomization: ------ [2020.04.28-16.20.41:591][126]LogCustomization: --> FS_Head01 [2020.04.28-16.20.41:591][126]LogCustomization: --> FS_Torso01_P01 [2020.04.28-16.20.41:591][126]LogCustomization: --> FS_Legs01 [2020.04.28-16.20.41:591][126]LogCustomization: ------ [2020.04.28-16.20.41:591][126]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:627][129]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.20.41:627][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:08113300-89aa-11e7-9355-3bd9361ffc48|76561198313895035 [2020.04.28-16.20.41:627][129]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.20.41:627][129]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:627][129]LogCustomization: ------ [2020.04.28-16.20.41:627][129]LogCustomization: --> GS_Head010 [2020.04.28-16.20.41:627][129]LogCustomization: --> GS_Torso008 [2020.04.28-16.20.41:627][129]LogCustomization: --> GS_Legs01_P01 [2020.04.28-16.20.41:627][129]LogCustomization: ------ [2020.04.28-16.20.41:627][129]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:780][138]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:794][139]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.20.41:794][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a222879-3797-432f-ab23-eb4938f6056f|76561198818009681 [2020.04.28-16.20.41:794][139]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.20.41:794][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:794][139]LogCustomization: ------ [2020.04.28-16.20.41:794][139]LogCustomization: --> MS_Head011 [2020.04.28-16.20.41:794][139]LogCustomization: --> MS_Torso011 [2020.04.28-16.20.41:794][139]LogCustomization: --> MS_Legs011 [2020.04.28-16.20.41:794][139]LogCustomization: ------ [2020.04.28-16.20.41:794][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:832][141]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.20.41:832][141]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0816eee7-7a33-4119-905a-3ff7b4bd17f9|76561198264626875 [2020.04.28-16.20.41:832][141]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.20.41:832][141]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:832][141]LogCustomization: ------ [2020.04.28-16.20.41:832][141]LogCustomization: --> NK_Head006 [2020.04.28-16.20.41:832][141]LogCustomization: --> NK_Torso006 [2020.04.28-16.20.41:832][141]LogCustomization: --> NK_Legs006 [2020.04.28-16.20.41:832][141]LogCustomization: ------ [2020.04.28-16.20.41:833][141]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.20.41:971][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.41:971][149]LogCustomization: ------ [2020.04.28-16.20.41:971][149]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.41:971][149]LogCustomization: --> BE_Body007 [2020.04.28-16.20.41:971][149]LogCustomization: --> BE_W007 [2020.04.28-16.20.41:971][149]LogCustomization: ------ [2020.04.28-16.20.42:133][159]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.42:133][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.42:181][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.42:536][184]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.20.42:536][184]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.20.42:536][184]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.20.42:536][184]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:536][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.20.42:537][184]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:537][184]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:537][184]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:537][184]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.20.42:537][184]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.20.42:537][184]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:537][184]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.20.42:537][184]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:537][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.20.42:554][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:554][184]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:554][184]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:554][184]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.20.42:555][184]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.20.42:555][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.20.42:555][184]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:555][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.20.42:613][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:613][184]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:613][184]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:614][184]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:615][184]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:616][184]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.42:616][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.20.42:616][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.42:616][184]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.42:616][184]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:629][184]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.42:630][184]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.42:630][184]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.20.42:630][184]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.20.42:630][184]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.20.42:630][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.20.42:636][184]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.20.42:636][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.20.42:637][184]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:637][184]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:688][184]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.20.42:688][184]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.20.42:688][184]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.20.42:689][184]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:689][184]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.42:689][184]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.42:796][185]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.20.42:796][185]r.CullAll = "0" [2020.04.28-16.20.42:798][185]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.42:910][187]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.20.42:912][187]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.20.42:913][187]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.20.42:913][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.28-16.20.42:913][187]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.20.42:965][187]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.20.42:965][187]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.20.42:966][187]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11663&schemaVersion=0] [2020.04.28-16.20.42:966][187]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.42:980][188]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.20.42:980][188]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.20.42:980][188]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.20.42:980][188]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.28-16.20.42:989][188]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000046 seconds [2020.04.28-16.20.42:989][188]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.20.42:991][188]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.20.42:991][188]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.04.28-16.20.42:991][188]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.42:991][188]LogCustomization: ------ [2020.04.28-16.20.42:991][188]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.42:991][188]LogCustomization: --> BE_Body007 [2020.04.28-16.20.42:991][188]LogCustomization: --> BE_W007 [2020.04.28-16.20.42:991][188]LogCustomization: ------ [2020.04.28-16.20.42:991][188]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.20.42:991][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.42:998][188]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.20.42:999][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:004][188]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.20.43:004][188]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.20.43:004][188]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.20.43:004][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:043][188]LogStreaming: Flushing async loaders took 39ms. [2020.04.28-16.20.43:047][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:055][188]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.20.43:056][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:064][188]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.20.43:065][188]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.20.43:065][188]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.20.43:065][188]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:072][188]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.20.43:072][188]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.20.43:074][188]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FS_Head01. FS_Torso01_P01. FS_Legs01. [2020.04.28-16.20.43:074][188]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.43:074][188]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head010. GS_Torso008. GS_Legs01_P01. [2020.04.28-16.20.43:074][188]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.43:074][188]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MS_Head011. MS_Torso011. MS_Legs011. [2020.04.28-16.20.43:074][188]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.43:074][188]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head006. NK_Torso006. NK_Legs006. [2020.04.28-16.20.43:074][188]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.43:100][189]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.20.43:100][189]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.20.43:100][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.20.43:100][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 12. [2020.04.28-16.20.43:102][189]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.28-16.20.43:102][189]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.28-16.20.43:102][189]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.43:102][189]LogCustomization: ------ [2020.04.28-16.20.43:102][189]LogCustomization: --> FS_Head01 [2020.04.28-16.20.43:102][189]LogCustomization: --> FS_Torso01_P01 [2020.04.28-16.20.43:102][189]LogCustomization: --> FS_Legs01 [2020.04.28-16.20.43:102][189]LogCustomization: ------ [2020.04.28-16.20.43:102][189]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.20.43:102][189]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.20.43:102][189]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01_P01 [2020.04.28-16.20.43:102][189]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.20.43:144][189]LogStreaming: Flushing async loaders took 42ms. [2020.04.28-16.20.43:145][189]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01_P01 [2020.04.28-16.20.43:145][189]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.20.43:145][189]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.20.43:145][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:165][189]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.20.43:165][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:167][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.20.43:167][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:169][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.20.43:169][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:171][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.20.43:172][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:235][189]LogStreaming: Flushing async loaders took 63ms. [2020.04.28-16.20.43:235][189]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.20.43:235][189]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.20.43:235][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.20.43:235][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.04.28-16.20.43:239][189]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000193 seconds [2020.04.28-16.20.43:240][189]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.04.28-16.20.43:240][189]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.43:240][189]LogCustomization: ------ [2020.04.28-16.20.43:240][189]LogCustomization: --> GS_Head010 [2020.04.28-16.20.43:240][189]LogCustomization: --> GS_Torso008 [2020.04.28-16.20.43:240][189]LogCustomization: --> GS_Legs01_P01 [2020.04.28-16.20.43:240][189]LogCustomization: ------ [2020.04.28-16.20.43:240][189]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.04.28-16.20.43:240][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:276][189]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.20.43:276][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:363][189]LogStreaming: Flushing async loaders took 87ms. [2020.04.28-16.20.43:364][189]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.04.28-16.20.43:364][189]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso008 [2020.04.28-16.20.43:364][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:438][189]LogStreaming: Flushing async loaders took 74ms. [2020.04.28-16.20.43:439][189]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.04.28-16.20.43:439][189]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_P01 [2020.04.28-16.20.43:439][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:466][189]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.20.43:467][189]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_P01 [2020.04.28-16.20.43:467][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:469][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.20.43:469][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:476][189]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.20.43:476][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:478][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.20.43:478][189]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.20.43:478][189]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.20.43:478][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.20.43:478][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.04.28-16.20.43:480][189]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.04.28-16.20.43:480][189]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.04.28-16.20.43:480][189]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.43:480][189]LogCustomization: ------ [2020.04.28-16.20.43:480][189]LogCustomization: --> MS_Head011 [2020.04.28-16.20.43:480][189]LogCustomization: --> MS_Torso011 [2020.04.28-16.20.43:480][189]LogCustomization: --> MS_Legs011 [2020.04.28-16.20.43:480][189]LogCustomization: ------ [2020.04.28-16.20.43:480][189]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.04.28-16.20.43:480][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:527][189]LogStreaming: Flushing async loaders took 47ms. [2020.04.28-16.20.43:528][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:646][189]LogStreaming: Flushing async loaders took 119ms. [2020.04.28-16.20.43:647][189]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.04.28-16.20.43:647][189]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso011 [2020.04.28-16.20.43:647][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:738][189]LogStreaming: Flushing async loaders took 91ms. [2020.04.28-16.20.43:738][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:809][189]LogStreaming: Flushing async loaders took 70ms. [2020.04.28-16.20.43:809][189]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.04.28-16.20.43:809][189]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs011 [2020.04.28-16.20.43:809][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:845][189]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.20.43:845][189]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.04.28-16.20.43:846][189]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.20.43:846][189]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.20.43:846][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.20.43:846][189]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.28-16.20.43:847][189]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.28-16.20.43:862][189]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.04.28-16.20.43:862][189]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.43:862][189]LogCustomization: ------ [2020.04.28-16.20.43:862][189]LogCustomization: --> NK_Head006 [2020.04.28-16.20.43:862][189]LogCustomization: --> NK_Torso006 [2020.04.28-16.20.43:862][189]LogCustomization: --> NK_Legs006 [2020.04.28-16.20.43:862][189]LogCustomization: ------ [2020.04.28-16.20.43:862][189]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.28-16.20.43:862][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:957][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.20.43:958][189]LogStreaming: Flushing async loaders took 96ms. [2020.04.28-16.20.43:958][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.43:978][189]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.20.43:978][189]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.28-16.20.43:978][189]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.04.28-16.20.43:978][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.44:061][189]LogStreaming: Flushing async loaders took 83ms. [2020.04.28-16.20.44:062][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.44:137][189]LogStreaming: Flushing async loaders took 75ms. [2020.04.28-16.20.44:148][189]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.04.28-16.20.44:148][189]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.04.28-16.20.44:148][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.44:169][189]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.20.44:169][189]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.04.28-16.20.44:170][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.44:174][189]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.20.44:174][189]LogStreaming: Flushing async loaders. [2020.04.28-16.20.44:177][189]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.20.44:200][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.44:208][190]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.20.44:208][190]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.20.44:208][190]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11663&schemaVersion=0] [2020.04.28-16.20.44:208][190]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.20.44:209][190]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.20.44:209][190]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.20.44:212][190]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.44:212][190]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.44:223][190]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.20.44:223][190]LogCustomization: ------ [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_Body007 [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_W007 [2020.04.28-16.20.44:223][190]LogCustomization: ------ [2020.04.28-16.20.44:223][190]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.44:223][190]LogCustomization: ------ [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_Body007 [2020.04.28-16.20.44:223][190]LogCustomization: --> BE_W007 [2020.04.28-16.20.44:223][190]LogCustomization: ------ [2020.04.28-16.20.44:223][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.20.44:223][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.20.44:223][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.20.44:223][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.20.44:223][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.20.44:223][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.20.44:224][190]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.44:224][190]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.44:224][190]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.20.44:224][190]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.20.44:224][190]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.28-16.20.44:224][190]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.20.44:224][190]LogCustomization: ------ [2020.04.28-16.20.44:224][190]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.20.44:224][190]LogCustomization: --> BE_Body007 [2020.04.28-16.20.44:224][190]LogCustomization: --> BE_W007 [2020.04.28-16.20.44:224][190]LogCustomization: ------ [2020.04.28-16.20.44:224][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.20.44:224][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.20.44:224][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.20.44:224][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.20.44:224][190]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.20.44:224][190]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.20.44:227][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.45:167][225]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.45:167][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.28-16.20.45:215][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.45:215][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.28-16.20.45:215][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.46:136][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.46:137][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.28-16.20.46:184][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.46:184][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.46:185][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.46:185][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.46:185][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.04.28-16.20.46:217][268]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.28-16.20.46:217][268]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.46:500][280]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.46:501][280]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.46:501][280]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.47:152][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.28-16.20.47:203][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.51:484][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.28-16.20.51:484][493]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.51:783][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.51:784][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.51:784][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.28-16.20.53:974][594]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.20.54:004][595]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:004][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:006][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.20.54:044][595]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:044][595]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:044][595]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:056][595]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.54:057][595]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.54:057][595]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.20.54:057][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.20.54:062][595]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:062][595]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:174][595]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:174][595]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.54:175][595]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.54:189][596]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.55:092][623]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.20.55:120][624]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:120][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.20.55:121][624]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:121][624]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:121][624]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:121][624]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:199][624]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:247][624]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.20.55:247][624]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.20.55:248][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11664&schemaVersion=0] [2020.04.28-16.20.55:249][624]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:249][624]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:249][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:249][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.20.55:287][624]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:287][624]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:287][624]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:300][624]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.55:301][624]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.20.55:301][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.20.55:301][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.20.55:306][624]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:306][624]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:308][624]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:308][624]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.20.55:308][624]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.55:783][640]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11664&schemaVersion=0] [2020.04.28-16.20.55:784][640]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.20.55:832][640]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58484] [2020.04.28-16.20.55:832][640]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.20.55:832][640]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.20.56:767][679]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.28-16.20.56:767][679]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.57:068][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.20.57:068][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.20.57:068][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.28-16.20.57:315][700]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.04.28-16.20.57:315][700]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.20.57:315][700]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 12 [2020.04.28-16.20.57:315][700]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.20.57:330][700]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.59:044][775]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.28-16.20.59:044][775]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.20.59:044][775]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 15 [2020.04.28-16.20.59:044][775]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.20.59:049][775]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.20.59:175][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198350541528 [2020.04.28-16.20.59:184][782]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198350541528, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.20.59:184][782]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Zig, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.21.00:724][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.21.02:068][913]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.28-16.21.02:068][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.02:552][934]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.02:552][934]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.02:552][934]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.28-16.21.07:535][156]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.28-16.21.07:535][156]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.07:868][170]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.07:868][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.07:868][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.28-16.21.12:851][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.28-16.21.12:851][390]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.13:135][402]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.13:135][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.13:135][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.28-16.21.16:538][547]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.21.16:538][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7059f016-ba68-4d73-a882-9ac048515cd8|76561198211425123 [2020.04.28-16.21.16:538][547]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.21.16:538][547]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.16:538][547]LogCustomization: ------ [2020.04.28-16.21.16:538][547]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.16:538][547]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.16:538][547]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.16:538][547]LogCustomization: ------ [2020.04.28-16.21.16:538][547]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.21.16:540][547]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01. SwedenSurvivor_Torso01_P01. SwedenSurvivor_Legs01_P01. [2020.04.28-16.21.16:540][547]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.21.16:549][547]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.21.16:560][548]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.21.16:560][548]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.21.16:560][548]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.21.16:560][548]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.28-16.21.16:572][548]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.04.28-16.21.16:573][548]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.04.28-16.21.16:573][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.16:573][548]LogCustomization: ------ [2020.04.28-16.21.16:573][548]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.16:573][548]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.16:573][548]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.16:573][548]LogCustomization: ------ [2020.04.28-16.21.16:573][548]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.21.16:573][548]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.21.16:573][548]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.16:574][548]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.21.16:632][548]LogStreaming: Flushing async loaders took 59ms. [2020.04.28-16.21.16:633][548]LogStreaming: Flushing async loaders. [2020.04.28-16.21.16:685][548]LogStreaming: Flushing async loaders took 53ms. [2020.04.28-16.21.16:686][548]LogStreaming: Flushing async loaders. [2020.04.28-16.21.16:714][548]LogStreaming: Flushing async loaders took 29ms. [2020.04.28-16.21.16:715][548]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.16:715][548]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.16:715][548]LogStreaming: Flushing async loaders. [2020.04.28-16.21.16:742][548]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.21.16:744][548]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.17:239][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.17:239][569]LogCustomization: ------ [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.17:239][569]LogCustomization: ------ [2020.04.28-16.21.17:239][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.17:239][569]LogCustomization: ------ [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.17:239][569]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.17:239][569]LogCustomization: ------ [2020.04.28-16.21.17:239][569]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.21.17:239][569]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.21.17:240][569]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.17:240][569]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.17:240][569]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.17:240][569]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.17:241][569]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.21.17:281][569]LogStreaming: Flushing async loaders took 40ms. [2020.04.28-16.21.17:282][569]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:287][569]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.21.17:336][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.21.17:336][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:66b6713e-5254-48cb-9270-9e1a2d2471cf|76561198326230288 [2020.04.28-16.21.17:336][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.21.17:336][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.17:336][572]LogCustomization: ------ [2020.04.28-16.21.17:336][572]LogCustomization: --> DK_Head02 [2020.04.28-16.21.17:336][572]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.17:336][572]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.17:336][572]LogCustomization: ------ [2020.04.28-16.21.17:336][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.21.17:340][572]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso02_KOEvent01. DK_Legs002_03. [2020.04.28-16.21.17:340][572]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.21.17:348][572]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.28-16.21.17:356][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.21.17:356][573]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.21.17:356][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.21.17:357][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.28-16.21.17:359][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.04.28-16.21.17:359][573]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.04.28-16.21.17:359][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.17:359][573]LogCustomization: ------ [2020.04.28-16.21.17:359][573]LogCustomization: --> DK_Head02 [2020.04.28-16.21.17:359][573]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.17:359][573]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.17:359][573]LogCustomization: ------ [2020.04.28-16.21.17:359][573]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.21.17:359][573]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.21.17:460][573]LogStreaming: Flushing async loaders took 101ms. [2020.04.28-16.21.17:461][573]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:472][573]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.21.17:472][573]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.21.17:472][573]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.21.17:472][573]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:560][573]LogStreaming: Flushing async loaders took 88ms. [2020.04.28-16.21.17:565][573]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:607][573]LogStreaming: Flushing async loaders took 42ms. [2020.04.28-16.21.17:607][573]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.21.17:607][573]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.21.17:607][573]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:614][573]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.21.17:614][573]LogStreaming: Flushing async loaders. [2020.04.28-16.21.17:619][573]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.21.17:619][573]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.21.17:806][581]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.17:806][581]LogCustomization: ------ [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Head02 [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.17:806][581]LogCustomization: ------ [2020.04.28-16.21.17:806][581]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.17:806][581]LogCustomization: ------ [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Head02 [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.17:806][581]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.17:806][581]LogCustomization: ------ [2020.04.28-16.21.17:806][581]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.21.17:807][581]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.21.17:807][581]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.21.17:807][581]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.21.17:807][581]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.21.17:807][581]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.21.18:135][594]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.28-16.21.18:135][594]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.18:403][605]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.18:403][605]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.18:403][605]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.28-16.21.19:046][631]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.19:046][631]LogCustomization: ------ [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:046][631]LogCustomization: ------ [2020.04.28-16.21.19:046][631]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.19:046][631]LogCustomization: ------ [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:046][631]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:046][631]LogCustomization: ------ [2020.04.28-16.21.19:046][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.21.19:047][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.21.19:047][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:047][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:047][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:047][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:048][631]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.21.19:048][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.21.19:048][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.28-16.21.19:048][631]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.19:048][631]LogCustomization: ------ [2020.04.28-16.21.19:048][631]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.19:048][631]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:048][631]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:048][631]LogCustomization: ------ [2020.04.28-16.21.19:048][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.21.19:049][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.21.19:049][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:049][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.19:049][631]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.19:049][631]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.20:296][683]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.20:296][683]LogCustomization: ------ [2020.04.28-16.21.20:296][683]LogCustomization: --> DK_Head02 [2020.04.28-16.21.20:296][683]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.20:297][683]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.20:297][683]LogCustomization: ------ [2020.04.28-16.21.20:297][683]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.20:297][683]LogCustomization: ------ [2020.04.28-16.21.20:297][683]LogCustomization: --> DK_Head02 [2020.04.28-16.21.20:297][683]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.20:297][683]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.20:297][683]LogCustomization: ------ [2020.04.28-16.21.20:297][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.21.20:297][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.21.20:297][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.21.20:297][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.21.20:297][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.21.20:297][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.21.20:298][683]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.21.20:298][683]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.21.20:298][683]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.28-16.21.20:298][683]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.20:298][683]LogCustomization: ------ [2020.04.28-16.21.20:298][683]LogCustomization: --> DK_Head02 [2020.04.28-16.21.20:298][683]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.20:298][683]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.20:298][683]LogCustomization: ------ [2020.04.28-16.21.20:298][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.21.20:298][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.21.20:298][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.21.20:298][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.21.20:298][683]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.21.20:298][683]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.21.23:404][809]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.28-16.21.23:404][809]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.23:718][822]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.23:718][822]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.23:718][822]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.28-16.21.28:701][ 24]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.28-16.21.28:701][ 24]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.28:952][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.28:952][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.28:952][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.28-16.21.33:935][237]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.28-16.21.33:936][237]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.34:171][246]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.34:171][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.34:171][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.28-16.21.38:425][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.38:425][421]LogCustomization: ------ [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.38:425][421]LogCustomization: ------ [2020.04.28-16.21.38:425][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.38:425][421]LogCustomization: ------ [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.38:425][421]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.38:425][421]LogCustomization: ------ [2020.04.28-16.21.38:425][421]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.28-16.21.38:425][421]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.28-16.21.38:425][421]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.38:425][421]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.28-16.21.38:425][421]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.38:425][421]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.28-16.21.38:426][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.21.38:426][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.21.38:426][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [7] [2020.04.28-16.21.38:426][421]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 19 [2020.04.28-16.21.38:770][435]LogTaskGraph: Warning: Task graph took 20.80ms for RT to recieve broadcast. [2020.04.28-16.21.38:770][435]LogTaskGraph: Warning: Task graph took 21.20ms for RT to recieve broadcast and do processing. [2020.04.28-16.21.38:770][435]LogTaskGraph: Warning: Task graph took 21.55ms to wait for named thread broadcast. [2020.04.28-16.21.38:770][435]LogTaskGraph: Warning: Task graph took 21.66ms to broadcast. [2020.04.28-16.21.38:821][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.21.38:821][438]LogCustomization: ------ [2020.04.28-16.21.38:821][438]LogCustomization: --> BO_Head01 [2020.04.28-16.21.38:821][438]LogCustomization: --> BO_Torso01 [2020.04.28-16.21.38:821][438]LogCustomization: --> BO_Legs01 [2020.04.28-16.21.38:821][438]LogCustomization: ------ [2020.04.28-16.21.38:821][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.21.38:821][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.28-16.21.39:109][450]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.21.39:109][450]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.21.39:109][450]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.21.39:109][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_6 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.04.28-16.21.39:109][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_5 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.28-16.21.39:109][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.04.28-16.21.39:109][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.04.28-16.21.39:109][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.04.28-16.21.39:109][450]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.21.39:109][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.21.39:109][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.04.28-16.21.39:111][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.04.28-16.21.39:111][450]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.04.28-16.21.39:111][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.39:111][450]LogCustomization: ------ [2020.04.28-16.21.39:111][450]LogCustomization: --> BO_Head01 [2020.04.28-16.21.39:111][450]LogCustomization: --> BO_Torso01 [2020.04.28-16.21.39:111][450]LogCustomization: --> BO_Legs01 [2020.04.28-16.21.39:111][450]LogCustomization: ------ [2020.04.28-16.21.39:111][450]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-16.21.39:111][450]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.21.39:111][450]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.28-16.21.39:111][450]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.28-16.21.39:111][450]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.21.39:111][450]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.21.39:152][452]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.28-16.21.39:152][452]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.39:487][466]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.39:487][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.39:487][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.28-16.21.40:871][523]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.21.40:871][523]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.21.40:871][523]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.28-16.21.40:871][523]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.40:871][523]LogCustomization: ------ [2020.04.28-16.21.40:871][523]LogCustomization: --> BO_Head01 [2020.04.28-16.21.40:871][523]LogCustomization: --> BO_Torso01 [2020.04.28-16.21.40:871][523]LogCustomization: --> BO_Legs01 [2020.04.28-16.21.40:871][523]LogCustomization: ------ [2020.04.28-16.21.40:871][523]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-16.21.40:871][523]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.21.40:871][523]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.28-16.21.40:871][523]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.28-16.21.40:871][523]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.21.40:871][523]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.21.42:942][609]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.21.42:942][609]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.21.42:942][609]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.28-16.21.42:942][609]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.21.42:942][609]LogCustomization: ------ [2020.04.28-16.21.42:942][609]LogCustomization: --> DK_Head02 [2020.04.28-16.21.42:942][609]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.28-16.21.42:942][609]LogCustomization: --> DK_Legs002_03 [2020.04.28-16.21.42:942][609]LogCustomization: ------ [2020.04.28-16.21.42:942][609]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.21.42:942][609]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.21.42:942][609]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.21.42:942][609]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.21.42:942][609]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.21.42:942][609]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.21.44:486][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.28-16.21.44:486][673]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.44:719][682]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.44:719][682]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.44:719][682]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.28-16.21.46:197][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.21.47:156][782]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.47:156][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.47:187][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.28-16.21.47:187][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.48:136][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.48:287][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.48:287][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.04.28-16.21.48:287][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.49:119][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.49:287][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.49:287][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.04.28-16.21.49:287][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.04.28-16.21.49:686][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.04.28-16.21.49:687][887]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.50:020][900]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.50:020][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.50:020][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.50:120][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.50:293][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.50:293][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.21.51:119][944]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.51:119][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.51:392][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.04.28-16.21.51:392][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.52:187][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.52:405][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.52:405][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.04.28-16.21.52:405][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.53:120][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.53:488][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.53:488][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.21.54:136][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.54:136][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.54:505][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.21.55:002][104]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.04.28-16.21.55:002][104]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.55:120][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.55:120][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.55:319][117]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.21.55:320][117]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.21.55:320][117]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.04.28-16.21.55:604][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.04.28-16.21.55:604][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.04.28-16.21.56:153][152]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.56:153][152]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.56:153][152]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.56:153][152]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.56:692][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.28-16.21.56:692][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.57:136][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.57:788][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.57:788][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.21.58:136][232]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.58:136][232]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.58:136][232]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.58:136][232]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.58:793][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.58:793][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.21.59:141][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.59:141][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.59:804][302]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.00:153][316]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.00:154][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.00:319][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.04.28-16.22.00:319][323]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.00:652][336]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.00:652][336]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.22.00:653][336]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.04.28-16.22.00:904][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.01:153][356]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.01:153][356]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.01:906][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.03:004][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.03:153][436]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.03:153][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.04:004][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.04:153][477]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.04:154][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.05:089][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.05:158][519]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.05:158][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.05:619][539]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.04.28-16.22.05:619][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.05:952][553]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.05:952][553]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.22.05:952][553]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.04.28-16.22.06:091][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.06:140][561]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.06:140][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.07:158][603]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.07:158][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.07:187][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.08:108][642]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.08:108][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.08:204][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.09:124][687]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.09:124][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.09:304][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.10:119][730]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.10:119][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.10:304][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.10:969][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.04.28-16.22.10:969][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.11:123][775]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.11:123][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.11:236][780]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.11:236][780]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.22.11:236][780]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.04.28-16.22.11:397][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.12:127][820]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.12:127][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.12:404][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.28-16.22.12:404][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.04.28-16.22.12:912][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.22.12:912][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.22.12:912][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.28-16.22.12:912][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.22.12:912][854]LogCustomization: ------ [2020.04.28-16.22.12:913][854]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.22.12:913][854]LogCustomization: --> BE_Body007 [2020.04.28-16.22.12:913][854]LogCustomization: --> BE_W007 [2020.04.28-16.22.12:913][854]LogCustomization: ------ [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.22.12:913][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.22.12:913][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.22.12:913][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.04.28-16.22.12:913][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.22.12:913][854]LogCustomization: ------ [2020.04.28-16.22.12:913][854]LogCustomization: --> GS_Head010 [2020.04.28-16.22.12:913][854]LogCustomization: --> GS_Torso008 [2020.04.28-16.22.12:913][854]LogCustomization: --> GS_Legs01_P01 [2020.04.28-16.22.12:913][854]LogCustomization: ------ [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso008 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.04.28-16.22.12:913][854]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01_P01 [2020.04.28-16.22.12:913][854]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_P01 [2020.04.28-16.22.12:938][855]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.22.12:938][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.22.12:938][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.28-16.22.12:938][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.22.12:938][855]LogCustomization: ------ [2020.04.28-16.22.12:938][855]LogCustomization: --> NK_Head006 [2020.04.28-16.22.12:938][855]LogCustomization: --> NK_Torso006 [2020.04.28-16.22.12:938][855]LogCustomization: --> NK_Legs006 [2020.04.28-16.22.12:938][855]LogCustomization: ------ [2020.04.28-16.22.12:939][855]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.28-16.22.12:939][855]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.28-16.22.12:939][855]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso006 [2020.04.28-16.22.12:939][855]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.04.28-16.22.12:939][855]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs006 [2020.04.28-16.22.12:939][855]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.04.28-16.22.13:136][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.13:136][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.13:136][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.13:136][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.13:505][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.14:123][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.14:123][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.14:123][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.14:123][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.14:592][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.14:592][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.22.15:140][948]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.15:140][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.15:704][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.16:140][991]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.16:140][991]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.16:219][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.04.28-16.22.16:219][994]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.16:486][ 6]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.16:486][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.22.16:486][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.04.28-16.22.16:704][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.17:137][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.17:137][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.17:788][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.18:140][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.18:140][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.18:286][ 82]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.28-16.22.18:307][ 82]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.28-16.22.18:307][ 82]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sealed Envelope [2020.04.28-16.22.18:307][ 82]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sealed Envelope [2020.04.28-16.22.18:307][ 82]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Ardent Shrike Wreath [2020.04.28-16.22.18:307][ 82]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ardent Shrike Wreath [2020.04.28-16.22.18:308][ 82]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.28-16.22.18:308][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.22.18:308][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.22.18:308][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.22.18:308][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.22.18:318][ 82]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.22.18:318][ 82]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.04.28-16.22.18:318][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.22.18:318][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.22.18:318][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_5. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.04.28-16.22.18:318][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_6. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.04.28-16.22.18:318][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.04.28-16.22.18:319][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.04.28-16.22.18:319][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.04.28-16.22.18:319][ 82]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.04.28-16.22.18:324][ 83]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.28-16.22.18:324][ 83]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.22.18:344][ 84]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.28-16.22.18:825][104]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9481C1C0] Result: '1' k_EResultOK (success) [2020.04.28-16.22.18:825][104]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9481C1C0]' succeeded in 0.506032 seconds [2020.04.28-16.22.18:890][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 40 [2020.04.28-16.22.18:890][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 216 [2020.04.28-16.22.18:990][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.22.19:140][117]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.19:140][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.19:140][117]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.19:140][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.19:377][127]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9481C1C0] Result: '1' k_EResultOK (success) [2020.04.28-16.22.19:397][128]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.071670 seconds [2020.04.28-16.22.20:004][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 62 [2020.04.28-16.22.20:004][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.04.28-16.22.20:140][159]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.20:140][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.21:087][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.21:087][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.04.28-16.22.21:087][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.21:153][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.21:320][209]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.28-16.22.21:320][209]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.28-16.22.21:320][209]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.28-16.22.21:470][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.04.28-16.22.21:471][214]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.21:626][219]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 38.62 ms [2020.04.28-16.22.21:648][221]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.28-16.22.21:648][221]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.22.21:649][221]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.28-16.22.21:787][225]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.22.21:787][225]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.22.21:787][225]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.04.28-16.22.22:104][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.22:104][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.04.28-16.22.22:104][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.22:153][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.23:187][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.23:188][257]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.28-16.22.23:188][257]GameFlow: AOfferingSequenceManager::InitCards [2020.04.28-16.22.23:188][257]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.28-16.22.23:188][257]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.23:202][257]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.22.23:202][257]LogStreaming: Flushing async loaders. [2020.04.28-16.22.23:209][257]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.22.23:209][257]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.28-16.22.23:209][257]LogStreaming: Flushing async loaders. [2020.04.28-16.22.23:227][257]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.22.23:227][257]LogStreaming: Flushing async loaders. [2020.04.28-16.22.23:237][257]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.22.23:237][257]LogStreaming: Flushing async loaders. [2020.04.28-16.22.23:250][257]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.22.23:251][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.23:251][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.23:251][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.22.23:254][258]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.22.23:520][264]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.22.23:937][275]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.28-16.22.23:937][275]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.28-16.22.24:153][281]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.24:153][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.24:305][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.04.28-16.22.24:305][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.28-16.22.25:188][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.25:188][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.25:188][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.25:188][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.25:323][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.04.28-16.22.25:323][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.28-16.22.26:138][331]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.26:170][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.26:171][332]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.26:171][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.26:406][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.26:406][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.26:406][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.22.27:170][353]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.27:170][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.27:540][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.28:070][372]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.28-16.22.28:070][372]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.28-16.22.28:070][372]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.28-16.22.28:070][372]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.28-16.22.28:170][374]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.28:170][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.28:638][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.29:170][393]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.29:170][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.29:638][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.30:070][411]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.28-16.22.30:070][411]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.28-16.22.30:070][411]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.28-16.22.30:070][411]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.28-16.22.30:133][411]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.22.30:133][411]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.22.30:134][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11665&schemaVersion=0] [2020.04.28-16.22.30:135][411]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.28-16.22.30:135][411]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.28-16.22.30:135][411]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.22.30:136][411]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:136][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.22.30:148][411]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:148][411]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:148][411]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:148][411]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:149][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:149][411]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:150][411]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.22.30:151][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.22.30:151][411]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.22.30:152][411]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.22.30:152][411]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.22.30:152][411]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:152][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.22.30:154][411]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:154][411]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:154][411]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:154][411]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.22.30:154][411]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.22.30:154][411]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.233.197.102:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentShrikeWreath?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.22.30:154][411]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.22.30:155][411]LogAsyncLoad: Unloading library Menu [2020.04.28-16.22.30:155][411]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.28-16.22.30:155][411]LogAsyncLoad: Start loading library async: Game [2020.04.28-16.22.30:155][411]LogAsyncLoad: 25 assets in Game [2020.04.28-16.22.30:155][411]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.22.30:155][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.22.30:155][411]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.30:155][411]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.22.30:967][411]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.30:976][411]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.31:047][411]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.31:055][411]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.31:096][411]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.31:103][411]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.31:176][411]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.31:179][411]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.31:341][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.22.31:341][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:341][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.28-16.22.31:341][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:341][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.28-16.22.31:341][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:341][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.28-16.22.31:341][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:341][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.28-16.22.31:341][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:342][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.28-16.22.31:342][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.28-16.22.31:343][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:343][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.28-16.22.31:344][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:346][411]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.28-16.22.31:346][411]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.22.31:347][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:347][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.28-16.22.31:347][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.28-16.22.31:347][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.28-16.22.31:348][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.28-16.22.31:348][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.28-16.22.31:349][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.28-16.22.31:349][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.28-16.22.31:350][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.28-16.22.31:350][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:350][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.28-16.22.31:351][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.22.31:351][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.22.31:351][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.28-16.22.31:351][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.28-16.22.31:353][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.28-16.22.31:354][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.28-16.22.31:354][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.28-16.22.31:354][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.28-16.22.31:356][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.28-16.22.31:356][411]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.28-16.22.31:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.28-16.22.31:357][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.28-16.22.31:357][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.28-16.22.31:358][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.28-16.22.31:358][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.28-16.22.31:359][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.28-16.22.31:359][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.28-16.22.31:360][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.28-16.22.31:360][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.28-16.22.31:361][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.28-16.22.31:361][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.28-16.22.31:362][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.22.31:362][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.28-16.22.31:363][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.28-16.22.31:363][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:363][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.28-16.22.31:364][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.28-16.22.31:364][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:364][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.28-16.22.31:364][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:364][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.28-16.22.31:365][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.28-16.22.31:365][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:365][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.28-16.22.31:366][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.28-16.22.31:366][411]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.28-16.22.31:366][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.28-16.22.31:367][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.28-16.22.31:375][412]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11665&schemaVersion=0] [2020.04.28-16.22.31:375][412]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.22.31:375][412]r.CullAll = "1" [2020.04.28-16.22.31:376][412]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.31:376][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.31:377][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.31:379][412]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.22.31:379][412]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.22.31:684][413]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.31:684][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.28-16.22.31:685][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.28-16.22.32:434][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.28-16.22.32:434][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.28-16.22.32:441][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:516][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:517][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:518][414]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.22.32:531][414]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.32:531][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.32:531][414]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.28-16.22.32:563][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.32:564][414]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.32:564][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.28-16.22.32:564][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.28-16.22.33:112][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.28-16.22.33:112][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.28-16.22.33:114][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:119][415]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.22.33:135][415]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_6 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_5 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.04.28-16.22.33:135][415]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.22.33:135][415]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.04.28-16.22.33:135][415]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.22.33:135][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.33:135][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.33:169][415]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.33:218][416]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.22.33:226][417]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.22.33:316][419]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.22.33:317][419]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.221' TotalLoadTime='3.221' TimeStamp='2020-04-28T16:22:35.076Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.22.33:317][419]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.22.33:525][423]LogUObjectHash: Compacting FUObjectHashTables data took 6.01ms [2020.04.28-16.22.33:549][423]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.04.28-16.22.33:549][423]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.04.28-21.22.33 [2020.04.28-16.22.33:549][423]LogWorld: Bringing up level for play took: 0.000204 [2020.04.28-16.22.33:549][423]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.22.33:549][423]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.28-16.22.33:566][423]LogAsyncLoad: Done loading library async: Game in 3.4 sec [2020.04.28-16.22.33:601][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.33:828][429]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.22.34:153][438]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.34:153][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.34:697][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.35:130][466]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.35:130][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.35:335][471]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.22.35:335][471]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.22.35:535][476]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.22.35:535][476]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.22.35:789][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.35:842][479]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.22.35:842][479]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.22.35:940][482]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.22.35:951][482]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.35:951][482]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.22.35:951][482]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.22.35:951][482]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.35:951][482]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.22.35:951][482]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.35:951][482]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.35:952][482]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.35:952][482]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.35:952][482]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.36:152][488]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.22.36:170][488]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.36:171][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.36:359][493]LogUObjectHash: Compacting FUObjectHashTables data took 4.98ms [2020.04.28-16.22.36:368][493]LogStats: SeamlessTravel FlushLevelStreaming - 0.007 s [2020.04.28-16.22.36:369][493]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.28-21.22.36 [2020.04.28-16.22.36:380][493]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-28T16:22:38.101Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.36:381][493]LogWorld: Bringing up level for play took: 0.012350 [2020.04.28-16.22.36:381][493]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.22.36:381][493]LogWorld: ----SeamlessTravel finished in 3.85 seconds ------ [2020.04.28-16.22.36:659][502]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.22.36:659][502]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.22.36:669][502]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.22.36:838][507]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.22.36:861][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.36:927][510]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.36:949][510]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.22.36:967][510]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.22.36:967][510]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.636' TotalLoadTime='6.857' TimeStamp='2020-04-28T16:22:38.712Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.22.36:967][510]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.22.36:985][511]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.22.37:139][516]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.37:139][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.37:139][516]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.785, totalTime=0.785, timeStamp=2020-04-28T16:22:38.885Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.37:177][517]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.22.37:178][517]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.033, totalTime=0.817, timeStamp=2020-04-28T16:22:38.918Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.37:411][524]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.22.37:715][534]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.580, totalTime=1.398, timeStamp=2020-04-28T16:22:39.498Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.37:757][535]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.28-16.22.39) [2020.04.28-16.22.37:757][535]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.28-16.22.37:761][535]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.37:787][535]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.22.37:799][535]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588090959 [2020.04.28-16.22.37:808][535]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.04.28-16.22.37:809][535]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.398, timeStamp=2020-04-28T16:22:39.498Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.37:976][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.38:348][552]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.22.39:057][575]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.39:719][575]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.22.40:377][575]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.22.41:793][575]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.04.28-16.22.41:793][575]LogStreaming: Error: Found 1 dependent packages... [2020.04.28-16.22.41:793][575]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_Garage01 [2020.04.28-16.22.42:199][575]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.22.44:295][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:360][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.47:422][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:431][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.47:516][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:524][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.47:598][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:606][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.47:631][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:631][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.47:664][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.47:683][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.48:503][575]LogStreaming: Flushing async loaders took 9445ms. [2020.04.28-16.22.48:680][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.28-16.22.48:703][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.22.48:703][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.28-16.22.48:704][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.22.48:704][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.28-16.22.48:754][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.28-16.22.48:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.22.48:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.28-16.22.48:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.22.48:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.28-16.22.48:757][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.48:758][575]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.295, totalTime=2.693, timeStamp=2020-04-28T16:22:40.794Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.48:829][575]LogStreaming: Flushing async loaders took 72ms. [2020.04.28-16.22.48:833][575]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.48:833][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.48:833][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.49:050][575]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.22.49:384][575]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.22.49:645][575]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.22.49:710][575]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.22.49:857][575]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.22.49:857][575]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.49:857][575]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.22.49:857][575]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.22.49:857][575]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.22.49:857][575]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.22.49:857][575]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.49:857][575]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.22.49:857][575]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.22.49:857][575]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.49:857][575]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.22.49:897][575]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.49:897][575]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.22.49:897][575]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.22.49:897][575]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.49:897][575]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.22.49:897][575]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.49:897][575]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.49:897][575]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.49:897][575]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.49:897][575]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.50:012][575]LogStreaming: Flushing async loaders took 1179ms. [2020.04.28-16.22.50:033][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:033][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:033][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:034][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:034][575]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.22.50:034][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.04.28-16.22.50:034][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:034][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:034][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:034][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:042][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:042][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:042][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:042][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:042][575]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.22.50:043][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.04.28-16.22.50:043][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:043][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:043][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:043][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:045][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:045][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:045][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:046][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:046][575]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.22.50:046][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.04.28-16.22.50:046][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:046][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:046][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:046][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:048][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:048][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:048][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:049][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:049][575]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.22.50:049][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.04.28-16.22.50:049][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:049][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:049][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:049][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:051][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:052][575]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.22.50:052][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:052][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:055][575]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.28-16.22.50:055][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:055][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:056][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:058][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:058][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:058][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:058][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:058][575]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.28-16.22.50:059][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.04.28-16.22.50:059][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:059][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:059][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:059][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:061][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:061][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:061][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:061][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:061][575]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.22.50:062][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.04.28-16.22.50:062][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:062][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:062][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:062][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:064][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:064][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:064][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:064][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:065][575]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.28-16.22.50:065][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.04.28-16.22.50:065][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:065][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:065][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:065][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:067][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:067][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:067][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:067][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.04.28-16.22.50:068][575]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.04.28-16.22.50:068][575]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.04.28-16.22.50:068][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:068][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:068][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:068][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.04.28-16.22.50:068][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.28-16.22.50:068][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:106][575]LogStreaming: Flushing async loaders took 38ms. [2020.04.28-16.22.50:107][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:129][575]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.22.50:129][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:145][575]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.22.50:145][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:146][575]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.22.50:146][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:146][575]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.22.50:146][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:152][575]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.22.50:152][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:153][575]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.22.50:153][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:258][575]LogStreaming: Flushing async loaders took 105ms. [2020.04.28-16.22.50:258][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:259][575]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.22.50:260][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.28-16.22.50:260][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.28-16.22.50:260][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:261][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:261][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:295][575]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.22.50:295][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.28-16.22.50:295][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.28-16.22.50:296][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:297][575]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.22.50:297][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.28-16.22.50:298][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.28-16.22.50:298][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:341][575]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-16.22.50:345][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:345][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:345][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:345][575]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.22.50:345][575]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.28-16.22.50:346][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:346][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:346][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:346][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:348][575]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.22.50:352][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:352][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:352][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:352][575]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.22.50:353][575]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.28-16.22.50:353][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:353][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:353][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:354][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:356][575]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.22.50:359][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:359][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:360][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:360][575]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.22.50:360][575]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.28-16.22.50:360][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:360][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:360][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:361][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:362][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:366][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.50:366][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.22.50:366][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.22.50:366][575]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.22.50:366][575]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.28-16.22.50:366][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.50:367][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.22.50:367][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.22.50:367][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:403][575]LogStreaming: Flushing async loaders took 35ms. [2020.04.28-16.22.50:403][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:404][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:404][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:475][575]LogStreaming: Flushing async loaders took 71ms. [2020.04.28-16.22.50:475][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:507][575]LogStreaming: Flushing async loaders took 32ms. [2020.04.28-16.22.50:507][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:508][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:508][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.28-16.22.50:508][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.28-16.22.50:509][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.28-16.22.50:509][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:509][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:510][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.28-16.22.50:510][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.28-16.22.50:510][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:511][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:511][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.28-16.22.50:511][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.28-16.22.50:511][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:512][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.22.50:512][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.04.28-16.22.50:512][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.28-16.22.50:513][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:788][575]LogStreaming: Flushing async loaders took 275ms. [2020.04.28-16.22.50:788][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:819][575]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.22.50:819][575]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 491] [2020.04.28-16.22.50:819][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.04.28-16.22.50:819][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.50:973][575]LogStreaming: Flushing async loaders took 154ms. [2020.04.28-16.22.50:973][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.50:996][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.51:217][575]LogStreaming: Flushing async loaders took 221ms. [2020.04.28-16.22.51:220][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.22.51:221][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.22.51:221][575]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.22.51:221][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.51:225][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.51:356][575]LogStreaming: Flushing async loaders took 131ms. [2020.04.28-16.22.51:362][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.51:363][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.51:381][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.51:381][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.51:387][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.51:387][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.51:388][575]LogStreaming: Flushing async loaders. [2020.04.28-16.22.51:662][575]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.22.52:196][575]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.22.54:565][575]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.54:565][575]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.22.54:565][575]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.22.54:565][575]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.54:565][575]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.22.54:565][575]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.54:565][575]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.54:565][575]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.22.54:565][575]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.54:565][575]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.22.54:567][575]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.54:567][575]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.22.54:567][575]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.22.54:567][575]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.22.54:567][575]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.22.54:567][575]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.54:567][575]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.22.54:567][575]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.22.54:567][575]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.54:567][575]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.22.54:567][575]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.22.54:568][575]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.22.54:568][575]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.28-16.22.54:568][575]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.22.54:568][575]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.22.54:568][575]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.22.54:568][575]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.22.54:601][575]LogStreaming: Flushing async loaders took 3213ms. [2020.04.28-16.22.54:604][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:606][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:607][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.54:611][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:611][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.54:616][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:620][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.54:620][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.54:621][575]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.54:626][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:628][575]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.54:628][575]LogNet: Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 15.57 SteamNetDriver_0 [2020.04.28-16.22.54:629][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:630][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:631][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:632][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:632][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:633][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:633][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:635][575]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.28-16.22.54:779][575]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.22.54:784][575]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.22.54:785][575]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.22.54:852][576]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 15.81, Realtime: 15.79. SteamNetDriver_0 [2020.04.28-16.22.54:904][576]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.030, totalTime=2.723, timeStamp=2020-04-28T16:22:40.823Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.54:906][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.54:949][577]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 15.812971. This could result into websocket disconnection! [2020.04.28-16.22.54:958][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 0 [2020.04.28-16.22.54:958][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.04.28-16.22.55:034][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 0 [2020.04.28-16.22.55:034][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.04.28-16.22.55:096][581]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.04.28-16.22.55:096][581]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.04.28-16.22.55:126][582]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.04.28-16.22.55:177][584]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.55:322][584]LogStreaming: Flushing async loaders took 145ms. [2020.04.28-16.22.55:323][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.22.55:324][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.22.55:324][584]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.22.55:324][584]LogStreaming: Flushing async loaders. [2020.04.28-16.22.55:329][584]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.22.55:388][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:390][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:393][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:395][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:401][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.55:401][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.55:401][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:457][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.55:457][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.28-16.22.55:466][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.55:466][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.28-16.22.55:466][584]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.55:471][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.22.55:472][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.22.55:472][584]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.22.55:474][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:477][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:477][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:485][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:485][584]LogStreaming: Flushing async loaders. [2020.04.28-16.22.55:670][584]LogStreaming: Flushing async loaders took 184ms. [2020.04.28-16.22.55:671][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000024 seconds [2020.04.28-16.22.55:692][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:694][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:696][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:698][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.22.55:698][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.22.55:698][584]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.22.55:703][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.55:703][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.28-16.22.55:704][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.55:704][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.28-16.22.55:704][584]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.55:710][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.55:710][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.28-16.22.55:710][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.55:710][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.28-16.22.55:711][584]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.55:711][584]LogStreaming: Flushing async loaders. [2020.04.28-16.22.55:736][584]LogStreaming: Flushing async loaders took 25ms. [2020.04.28-16.22.55:741][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.55:741][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.22.55:742][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.55:742][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.22.55:742][584]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.55:746][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.55:746][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.55:746][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:751][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:751][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:757][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:762][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.55:762][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.22.55:762][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.55:762][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.22.55:763][584]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.55:763][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.22.55:764][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.22.55:764][584]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.22.55:764][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:770][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:772][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.22.55:772][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.22.55:772][584]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.22.55:777][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.55:777][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.55:778][584]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.55:784][584]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.55:819][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 0 [2020.04.28-16.22.55:878][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 2 [2020.04.28-16.22.55:911][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.22.55:940][589]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 1 [2020.04.28-16.22.55:973][590]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.04.28-16.22.55:973][590]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.04.28-16.22.56:000][591]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 1 [2020.04.28-16.22.56:030][592]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.04.28-16.22.56:119][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.56:119][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.22.56:120][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.56:120][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.22.56:120][595]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.56:120][595]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.22.56:126][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:127][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:128][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.22.56:129][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.22.56:129][595]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.22.56:131][595]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.56:135][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:135][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:139][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:140][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:142][595]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.22.56:147][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.56:147][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.22.56:148][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.56:148][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.22.56:148][595]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.22.56:151][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:152][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:156][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:156][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:158][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.22.56:158][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.22.56:158][595]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.22.56:161][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.22.56:162][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.22.56:162][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.56:162][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.56:226][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 0 [2020.04.28-16.22.56:226][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 2 [2020.04.28-16.22.56:254][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 1 [2020.04.28-16.22.56:254][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 2 [2020.04.28-16.22.56:313][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 2 [2020.04.28-16.22.56:494][606]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 1 [2020.04.28-16.22.56:672][612]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 0 [2020.04.28-16.22.56:699][613]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_8) missing some fog at index 3 [2020.04.28-16.22.56:727][614]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.04.28-16.22.56:760][615]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 0 [2020.04.28-16.22.56:815][617]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_11) missing some fog at index 1 [2020.04.28-16.22.56:815][617]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_11) missing some fog at index 2 [2020.04.28-16.22.56:848][618]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_11.SM_Lamp02' which is static to it. Aborting. [2020.04.28-16.22.56:848][618]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_12.SM_Lamp02' which is static to it. Aborting. [2020.04.28-16.22.56:931][621]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_9) missing some fog at index 1 [2020.04.28-16.22.56:989][623]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_10) missing some fog at index 3 [2020.04.28-16.22.57:018][624]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_11) missing some fog at index 2 [2020.04.28-16.22.57:020][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.04.28-16.22.57:020][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.04.28-16.22.57:154][629]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.57:154][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.57:217][631]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 1 [2020.04.28-16.22.57:217][631]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 3 [2020.04.28-16.22.57:582][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_17) missing some fog at index 0 [2020.04.28-16.22.57:636][646]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 0 [2020.04.28-16.22.57:636][646]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 2 [2020.04.28-16.22.57:660][647]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=18.592, totalTime=21.314, timeStamp=2020-04-28T16:22:59.415Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.57:686][648]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.028, totalTime=21.342, timeStamp=2020-04-28T16:22:59.443Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.57:713][649]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.027, totalTime=21.369, timeStamp=2020-04-28T16:22:59.470Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:741][650]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.04.28-16.22.57:797][650]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.027, totalTime=21.397, timeStamp=2020-04-28T16:22:59.498Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.57:801][651]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.04.28-16.22.57:801][651]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.027, totalTime=21.424, timeStamp=2020-04-28T16:22:59.525Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.57:801][651]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.28-16.22.58:098][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.28-16.22.58:098][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.04.28-16.22.58:611][682]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.846, totalTime=22.270, timeStamp=2020-04-28T16:23:00.371Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB387008D7EB905C32A682AC883428, lobbyId=014C40C208D7EB9011C58FF6A516E867 [2020.04.28-16.22.58:612][682]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.22.58:646][682]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.23.00:284][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:284][682]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:284][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.23.00:284][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.00:285][682]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.23.00:285][682]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:285][682]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.00:285][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.00:285][682]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:285][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.00:285][682]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.23.00:286][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:286][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:286][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:286][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.23.00:286][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:286][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:287][682]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.23.00:287][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:287][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:287][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale06_Character.uasset [2020.04.28-16.23.00:287][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C (class BP_CamperFemale06_Character_C) [2020.04.28-16.23.00:287][682]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.28-16.23.00:287][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.28-16.23.00:287][682]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:287][682]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:288][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C (class BP_CamperFemale06_Character_C) [2020.04.28-16.23.00:288][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:288][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale06_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:358][682]LogStreaming: Flushing async loaders took 1746ms. [2020.04.28-16.23.00:359][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.00:378][682]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.23.00:382][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:382][682]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:382][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.00:382][682]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:382][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.00:382][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:382][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:382][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.28-16.23.00:382][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.23.00:383][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.23.00:383][682]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.23.00:383][682]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:383][682]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:383][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.23.00:383][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:383][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:383][682]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.23.00:383][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.00:383][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:384][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:384][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.28-16.23.00:384][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.00:384][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.23.00:418][682]LogStreaming: Flushing async loaders took 59ms. [2020.04.28-16.23.00:418][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.00:440][682]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.23.00:577][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.00:586][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.00:586][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.00:587][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.23.00:587][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.23.00:587][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.23.00:587][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.01:895][682]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.23.02:349][682]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.23.02:695][682]LogStreaming: Flushing async loaders took 2108ms. [2020.04.28-16.23.02:695][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.02:746][682]LogStreaming: Flushing async loaders took 51ms. [2020.04.28-16.23.02:746][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.02:809][682]LogStreaming: Flushing async loaders took 62ms. [2020.04.28-16.23.02:809][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.02:822][682]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.23.02:822][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.23.02:822][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.02:840][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.28-16.23.02:880][682]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.28-16.23.02:880][682]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.28-16.23.02:880][682]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.23.02:880][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.23.02:893][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.23.02:893][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.02:893][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.02:893][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.02:893][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.04.28-16.23.02:905][682]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.28-16.23.02:951][682]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.02:951][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.02:997][682]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.23.03:022][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.03:022][682]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:022][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.23.03:022][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.03:022][682]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.23.03:022][682]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.03:022][682]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.03:022][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.03:022][682]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.03:022][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.03:023][682]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.23.03:024][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.03:024][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:024][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale04_Character.uasset [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C (class BP_CamperMale04_Character_C) [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:024][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C (class BP_CamperMale04_Character_C) [2020.04.28-16.23.03:024][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.03:024][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale04_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:065][682]LogStreaming: Flushing async loaders took 114ms. [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.23.03:152][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:228][682]LogStreaming: Flushing async loaders took 76ms. [2020.04.28-16.23.03:228][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:240][682]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.23.03:240][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:245][682]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.23.03:245][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.28-16.23.03:246][682]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.28-16.23.03:246][682]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.28-16.23.03:246][682]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.03:246][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.23.03:247][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.23.03:247][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.23.03:247][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:247][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:247][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:247][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.04.28-16.23.03:258][682]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.03:258][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:288][682]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.23.03:303][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.03:303][682]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:303][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.23.03:303][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.03:303][682]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.23.03:303][682]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.03:303][682]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.03:303][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.23.03:303][682]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.03:303][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.23.03:304][682]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.23.03:304][682]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.23.03:304][682]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:304][682]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:304][682]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.28-16.23.03:304][682]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.23.03:304][682]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.23.03:354][682]LogStreaming: Flushing async loaders took 96ms. [2020.04.28-16.23.03:454][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.03:454][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.03:455][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.03:455][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.23.03:455][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.23.03:455][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.23.03:455][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:546][682]LogStreaming: Flushing async loaders took 92ms. [2020.04.28-16.23.03:547][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:575][682]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.23.03:576][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:656][682]LogStreaming: Flushing async loaders took 80ms. [2020.04.28-16.23.03:656][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:668][682]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.23.03:668][682]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:732][682]LogStreaming: Flushing async loaders took 64ms. [2020.04.28-16.23.03:732][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.23.03:732][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.28-16.23.03:733][682]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.28-16.23.03:733][682]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.28-16.23.03:733][682]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.23.03:733][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.23.03:734][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.23.03:734][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:734][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:734][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.03:734][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.04.28-16.23.03:736][682]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:751][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.03:752][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.03:752][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.28-16.23.03:764][682]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.28-16.23.03:775][682]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.03:794][682]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.03:794][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.03:794][682]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.03:804][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.03:804][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.03:804][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.23.03:816][683]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.20, Realtime: 5.20. SteamNetDriver_0 [2020.04.28-16.23.03:821][684]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.204101. This could result into websocket disconnection! [2020.04.28-16.23.03:867][685]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.03:883][685]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.23.03:884][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.03:884][685]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.04:043][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.04:044][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.04:044][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:716][685]LogStreaming: Flushing async loaders took 673ms. [2020.04.28-16.23.04:717][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:776][685]LogStreaming: Flushing async loaders took 59ms. [2020.04.28-16.23.04:781][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:877][685]LogStreaming: Flushing async loaders took 96ms. [2020.04.28-16.23.04:881][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:882][685]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.04:882][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.04:882][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.04:894][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.04:895][685]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.23.04:895][685]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.28-16.23.04:895][685]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.23.04:899][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.04:908][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:927][685]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.23.04:927][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:928][685]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.04:928][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.04:940][685]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.23.04:941][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000041 seconds [2020.04.28-16.23.05:031][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.23.05:032][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:065][685]LogStreaming: Flushing async loaders took 33ms. [2020.04.28-16.23.05:065][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:220][685]LogStreaming: Flushing async loaders took 155ms. [2020.04.28-16.23.05:221][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:246][685]LogStreaming: Flushing async loaders took 24ms. [2020.04.28-16.23.05:247][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:257][685]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.23.05:257][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:283][685]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.23.05:284][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:285][685]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.05:285][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:307][685]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.23.05:308][685]LogStreaming: Flushing async loaders. [2020.04.28-16.23.05:338][685]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-16.23.05:338][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.23.05:339][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.05:339][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.04.28-16.23.05:340][685]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.28-16.23.05:340][685]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.28-16.23.05:340][685]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.23.05:340][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.23.05:344][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.23.05:344][685]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.05:345][685]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.05:345][685]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.23.05:345][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.04.28-16.23.05:347][685]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.05:347][685]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.05:350][685]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.05:350][685]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.05:351][685]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.05:351][685]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.05:353][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.28-16.23.05:353][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.23.05:353][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.28-16.23.05:371][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.28-16.23.05:371][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.23.05:371][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.28-16.23.05:396][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.28-16.23.05:396][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.23.05:396][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.28-16.23.05:397][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.28-16.23.05:397][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.23.05:397][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.28-16.23.05:400][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.28-16.23.05:400][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.23.05:400][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.28-16.23.05:401][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.28-16.23.05:401][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.23.05:401][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.28-16.23.05:404][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.28-16.23.05:404][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.23.05:404][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.28-16.23.05:405][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.28-16.23.05:405][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.23.05:405][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.28-16.23.05:423][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000065 seconds [2020.04.28-16.23.05:423][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000057 seconds [2020.04.28-16.23.05:423][685]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:423][685]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:423][685]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.23.05:423][685]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:424][685]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:425][685]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.05:425][685]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:425][685]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.05:432][685]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:432][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:432][685]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.05:432][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:440][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.05:441][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.05:443][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:443][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:443][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.28-16.23.05:444][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:445][685]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.04.28-16.23.05:454][686]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:482][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.05:482][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.23.05:482][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.28-16.23.05:482][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:482][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.28-16.23.05:482][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:482][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:483][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.28-16.23.05:484][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.28-16.23.05:512][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:513][687]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.04.28-16.23.06:499][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.06:566][731]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.06:566][731]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.07:312][765]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.07:338][765]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.23.07:338][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:342][765]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.23.07:342][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:345][765]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.23.07:353][765]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head010 [2020.04.28-16.23.07:353][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:354][765]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.07:354][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:363][765]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.23.07:364][765]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.04.28-16.23.07:364][765]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso008 [2020.04.28-16.23.07:364][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:366][765]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.23.07:367][765]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.04.28-16.23.07:367][765]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs01_P01 [2020.04.28-16.23.07:367][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:368][765]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.07:368][765]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01_P01 [2020.04.28-16.23.07:369][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:371][765]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.23.07:371][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:373][765]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.23.07:373][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:375][765]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.23.07:376][765]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.04.28-16.23.07:376][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:384][765]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.23.07:384][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:386][765]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.23.07:386][765]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.28-16.23.07:386][765]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso006 [2020.04.28-16.23.07:387][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:391][765]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.23.07:391][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:401][765]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.23.07:401][765]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso006 [2020.04.28-16.23.07:401][765]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs006 [2020.04.28-16.23.07:401][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:403][765]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.07:403][765]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs006 [2020.04.28-16.23.07:404][765]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-16.23.07:405][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.23.07:405][765]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.28-16.23.07:405][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.28-16.23.07:405][765]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.23.07:405][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.23.07:406][765]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.04.28-16.23.07:406][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:417][765]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.23.07:417][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:419][765]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.23.07:419][765]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.28-16.23.07:419][765]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.28-16.23.07:420][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:428][765]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.23.07:431][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:435][765]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.23.07:435][765]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.28-16.23.07:436][765]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.23.07:436][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:441][765]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.23.07:441][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:445][765]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.23.07:445][765]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.23.07:450][765]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.23.07:450][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:458][765]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.23.07:459][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:464][765]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.23.07:464][765]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.23.07:464][765]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.23.07:464][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:503][765]LogStreaming: Flushing async loaders took 39ms. [2020.04.28-16.23.07:508][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:530][765]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.23.07:531][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:540][765]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.23.07:540][765]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.23.07:540][765]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.23.07:540][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:549][765]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.23.07:550][765]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.23.07:557][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:566][765]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.23.07:567][765]GameFlow: OnRep_BegunPlayFenceGuid 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:567][765]GameFlow: BegunPlayFenceGuid 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:567][765]GameFlow: OnCreationFence 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:567][765]GameFlow: Waiting for fence 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:567][765]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0521B45B08D7EB9070CDD706AE97B817 [2020.04.28-16.23.07:595][765]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000025 seconds [2020.04.28-16.23.07:595][765]GameFlow: ACollectable::BeginPlay [2020.04.28-16.23.07:595][765]GameFlow: BegunPlayFenceGuid 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:595][765]GameFlow: OnCreationFence 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:595][765]GameFlow: Warning: Already Waiting for fence 0521B45B-08D7-EB90-70CD-D706AE97B817 [2020.04.28-16.23.07:596][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.23.07:596][765]GameFlow: OnRep_BegunPlayFenceGuid 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]GameFlow: BegunPlayFenceGuid 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]GameFlow: OnCreationFence 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]GameFlow: Waiting for fence 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0522016908D7EB9070CE3246AE97C137 [2020.04.28-16.23.07:596][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.23.07:596][765]GameFlow: ACollectable::BeginPlay [2020.04.28-16.23.07:596][765]GameFlow: BegunPlayFenceGuid 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]GameFlow: OnCreationFence 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:596][765]GameFlow: Warning: Already Waiting for fence 05220169-08D7-EB90-70CE-3246AE97C137 [2020.04.28-16.23.07:598][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.07:598][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.07:598][765]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.28-16.23.07:599][765]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.04.28-16.23.07:599][765]LogStreaming: Flushing async loaders. [2020.04.28-16.23.07:724][765]LogStreaming: Flushing async loaders took 125ms. [2020.04.28-16.23.07:761][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.08:468][791]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.28-16.23.08:469][791]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.28-16.23.08:469][791]GameFlow: Collected received : TheHuntressPower_C_0. [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.28-16.23.08:469][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:469][791]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.04.28-16.23.08:469][791]GameFlow: Fence Opened 0521B45B-08D7-EB90-70CD-D706AE97B817. [2020.04.28-16.23.08:469][791]GameFlow: Fence Opened 05220169-08D7-EB90-70CE-3246AE97C137. [2020.04.28-16.23.08:471][791]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.28-16.23.08:471][791]GameFlow: SetLoadoutSpawned. [2020.04.28-16.23.08:577][796]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.08:577][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.08:748][804]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.08:764][804]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.23.08:764][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperFemale03_Character_C_0 - ItzzMelli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:764][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:765][804]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.08:765][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperFemale03_Character_C_0 - ItzzMelli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:765][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:770][804]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.23.08:771][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperFemale03_Character_C_0 - ItzzMelli, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:771][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:776][804]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.23.08:776][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:776][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:777][804]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.08:777][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:777][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:777][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:777][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:777][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:777][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:777][804]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.08:778][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:778][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:778][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:779][804]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.08:779][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.08:779][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:780][804]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.08:780][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:780][804]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.08:781][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:786][804]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.23.08:786][804]LogStreaming: Flushing async loaders. [2020.04.28-16.23.08:787][804]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.08:837][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.09:577][844]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.09:577][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.09:772][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.23.09:773][855]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.23.09:939][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.10:118][873]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.10:136][873]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.23.10:136][873]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.10:171][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.23.10:171][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.23.10:171][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.23.10:183][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.23.10:183][875]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.28-16.23.10:183][875]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.28-16.23.10:183][875]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.23.10:183][875]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.28-16.23.10:232][875]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58548] [2020.04.28-16.23.10:232][875]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.23.10:232][875]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11666&schemaVersion=0] [2020.04.28-16.23.10:233][875]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 6586160901001001 [2020.04.28-16.23.10:243][875]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BerusToxin Addon2: Addon_Hatchet_OakHaft Perk1: BBQAndChilli 2 Perk2: Brutal_Strength 2 Perk3: CorruptIntervention 2 Perk4: pop_goes_the_weasel 2 Offering: _EMPTY_ [2020.04.28-16.23.10:251][875]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.23.10:252][875]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='33.243' TotalLoadTime='40.101' TimeStamp='2020-04-28T16:23:11.955Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.23.10:252][875]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.23.10:252][875]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='40.101' TimeStamp='2020-04-28T16:23:11.955Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.23.10:252][875]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.28-16.23.10:252][875]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.28-16.23.10:269][876]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.23.10:269][876]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.23.10:269][876]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.233.197.102:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentShrikeWreath?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.23.10:286][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96225920] Result: '1' k_EResultOK (success) [2020.04.28-16.23.10:309][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.056718 seconds [2020.04.28-16.23.10:584][886]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.10:584][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.10:807][899]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11666&schemaVersion=0] [2020.04.28-16.23.10:807][899]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.23.11:035][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.11:257][923]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.23.11:257][923]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.28-16.23.11:257][923]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.23.11:257][923]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.23.11:257][923]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.23.11:257][923]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.23.11:257][923]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:257][923]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:638][924]r.CullAll = "0" [2020.04.28-16.23.11:639][924]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.11:639][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.11:644][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:644][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.23.11:660][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.23.11:668][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.23.11:668][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.23.11:675][924]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:675][924]GameFlow: InGameContextComponent::Enter [2020.04.28-16.23.11:676][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.23.11:678][924]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.23.11:678][924]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.23.11:678][924]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.28-16.23.11:678][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.23.11:678][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.23.11:679][924]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:679][924]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:709][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.23.11:713][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.23.11:713][924]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:713][924]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:713][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.23.11:713][924]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:713][924]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:713][924]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:713][924]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:714][924]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.23.11:845][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.11:871][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198211425123 playerName:Lucky Shot isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.28-16.23.11:881][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198326230288 playerName:Doctor is Daddy <3 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.23.11:889][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198313895035 playerName:Malde isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.23.11:895][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198264626875 playerName:ItzzMelli isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.23.11:895][925]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.12:108][925]LogStreaming: Flushing async loaders took 213ms. [2020.04.28-16.23.12:109][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:109][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:109][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:109][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:109][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:110][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:111][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:112][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:112][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:112][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:112][925]LogStreaming: Flushing async loaders. [2020.04.28-16.23.12:112][925]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.23.12:409][926]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.23.12:409][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.23.12:413][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.13:429][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.13:573][992]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.13:573][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.14:441][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.14:587][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.14:587][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.15:541][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.15:572][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.15:572][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.16:571][163]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.16:571][163]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.16:640][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.17:588][207]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.17:588][207]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.17:659][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.18:428][248]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.23.18:438][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...61C4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.23.18:438][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.23.18:592][256]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.18:592][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.18:729][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.18:827][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:827][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:827][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:856][269]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.28-16.23.18:856][269]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.28-16.23.18:867][269]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.28-16.23.18:867][269]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:867][269]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:867][269]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:868][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.18:868][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.18:868][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.18:887][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.28-16.23.18:927][273]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:927][273]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:927][273]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:160][286]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.23.19:160][286]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.23.19:160][286]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.23.19:168][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:168][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:168][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:372][299]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.23.19:372][299]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.23.19:585][311]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.19:585][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.19:735][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.19:996][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.23.20:274][338]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.20:290][338]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.23.20:589][353]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.20:589][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.20:742][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.21:011][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.23.21:605][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.21:605][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.21:744][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 219 [2020.04.28-16.23.21:744][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.22:592][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.22:844][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.22:844][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.23.23:588][506]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.23:588][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.23:929][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.24:557][556]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.24:557][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.24:944][575]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.25:556][601]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.25:556][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.25:944][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.26:446][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.26:446][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.26:446][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.26:446][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.26:447][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:447][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:447][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.26:447][644]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.26:447][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:448][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.26:448][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.26:448][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.26:448][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:448][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.26:448][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:448][644]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.26:486][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.23.26:488][647]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.23.26:567][651]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.26:567][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.26:672][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.23.26:674][657]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:674][657]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.26:674][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:674][657]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:674][657]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.26:674][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:690][657]Interaction: Interaction time: 10.000000 [2020.04.28-16.23.26:690][657]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.28-16.23.26:690][657]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.28-16.23.26:711][657]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.26:711][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:711][657]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.27:032][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.27:558][708]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.27:558][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.28:041][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.28:574][766]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.28:574][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.29:042][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.29:472][818]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.04.28-16.23.29:472][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.29:472][818]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.04.28-16.23.29:472][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.29:474][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:474][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:474][818]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.29:474][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.29:474][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:474][818]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.04.28-16.23.29:474][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.29:474][818]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.29:474][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:474][818]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.29:474][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:474][818]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.29:588][824]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.29:588][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.29:638][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.29:638][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.23.29:640][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:640][827]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.29:640][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:640][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:640][827]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.29:640][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:640][827]Interaction: Interaction time: 47.058823 [2020.04.28-16.23.29:640][827]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.29:640][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:651][827]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.30:141][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.30:508][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.23.30:508][878]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.23.30:574][882]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.30:574][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.30:787][895]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.23.30:787][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.23.31:141][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.04.28-16.23.31:173][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:522][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.04.28-16.23.31:523][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:523][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.04.28-16.23.31:523][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:523][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.04.28-16.23.31:523][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:571][941]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.31:571][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.32:241][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.04.28-16.23.32:241][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.32:574][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.32:973][ 24]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:973][ 24]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:973][ 24]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:973][ 24]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.32:973][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:973][ 24]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.04.28-16.23.32:973][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.32:973][ 24]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:975][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.23.33:242][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.33:242][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.23.33:573][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.33:573][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.33:573][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.33:573][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.33:838][ 72]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.700503 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.34:329][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.34:329][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.23.34:589][114]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.34:589][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.35:343][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.35:923][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.23.35:923][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:924][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.23.35:924][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.36:357][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.23.36:357][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.36:357][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.23.36:357][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.36:442][225]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.36:589][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.36:590][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.36:692][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.23.36:857][248]GameFlow: OnRep_BegunPlayFenceGuid 052A3D64-08D7-EB90-8269-24D4B05A724A [2020.04.28-16.23.36:857][248]GameFlow: BegunPlayFenceGuid 052A3D64-08D7-EB90-8269-24D4B05A724A [2020.04.28-16.23.36:857][248]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000044 seconds [2020.04.28-16.23.36:857][248]GameFlow: ACollectable::BeginPlay [2020.04.28-16.23.36:857][248]GameFlow: BegunPlayFenceGuid 052A3D64-08D7-EB90-8269-24D4B05A724A [2020.04.28-16.23.36:859][248]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.23.36:859][248]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.36:859][248]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.36:859][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.36:890][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.36:890][250]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.36:890][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.36:890][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.36:890][250]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.28-16.23.36:890][250]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.36:890][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:222][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.23.37:222][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.37:222][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.23.37:222][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.37:224][269]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:224][269]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:224][269]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.37:224][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.37:224][269]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:224][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.23.37:224][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.37:224][269]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.37:224][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:224][269]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.28-16.23.37:224][269]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.37:224][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:224][269]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.37:443][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.37:589][290]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.37:589][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.37:622][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.23.37:624][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:624][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.37:624][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:636][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:636][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.37:636][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:636][292]Interaction: Interaction time: 14.000000 [2020.04.28-16.23.37:637][292]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.28-16.23.37:637][292]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.23.37:637][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.37:637][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:637][292]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.37:638][292]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.28-16.23.38:026][316]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.28-16.23.38:356][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.38:356][334]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.38:357][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.38:357][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.38:357][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.38:357][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.38:357][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.38:357][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.38:357][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.38:358][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.38:358][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.38:358][334]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.23.38:358][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.38:358][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.38:373][335]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=33.101 [2020.04.28-16.23.38:377][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.23.38:542][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.38:592][347]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.38:592][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.38:656][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.38:656][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.38:857][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.38:857][362]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.38:857][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.38:857][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.38:857][362]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.38:857][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.38:857][362]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.38:857][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.38:857][362]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.38:857][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.38:857][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.38:857][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.38:857][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:122][377]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_1] [2020.04.28-16.23.39:123][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:123][377]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.04.28-16.23.39:123][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:124][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:124][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:124][377]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.39:124][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:124][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:124][377]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.04.28-16.23.39:124][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:124][377]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.39:124][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:124][377]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.39:124][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:290][387]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:290][387]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.39:290][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:290][387]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.39:291][387]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.39:291][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:291][387]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.39:291][387]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.28-16.23.39:291][387]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.23.39:291][387]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.39:291][387]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.39:291][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:357][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:357][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.39:357][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:357][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:357][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.39:357][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:357][391]Interaction: Interaction time: 1.000000 [2020.04.28-16.23.39:357][391]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.23.39:357][391]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 34.067932 [2020.04.28-16.23.39:357][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.39:357][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:391][393]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.39:391][393]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.39:391][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:391][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.39:391][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:391][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:391][393]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.23.39:391][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.39:391][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:524][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.39:524][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:543][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.39:577][404]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:591][405]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.39:591][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.39:592][405]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.23.39:592][405]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:592][405]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.23.39:592][405]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:592][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:592][405]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.39:592][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:593][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:593][405]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.39:593][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:593][405]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.39:593][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:593][405]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.39:593][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:593][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.39:593][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:593][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.39:593][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:593][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:594][405]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.39:624][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:624][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:624][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.39:624][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.39:624][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.39:624][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.39:624][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:624][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.39:624][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:624][406]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.23.39:624][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.23.39:624][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.39:624][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.39:624][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=34.336 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.23.39:624][406]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=34.336 [2020.04.28-16.23.39:630][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.23.39:693][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.23.39:793][412]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.04.28-16.23.39:793][412]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.04.28-16.23.39:872][415]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.23.39:872][415]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.23.39:872][415]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.23.39:872][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.23.39:875][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.39:877][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.23.39:939][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.39:939][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.39:956][419]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.39:971][419]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.23.39:971][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.23.39:994][419]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.39:995][419]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.23.39:998][419]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.23.40:258][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.40:290][432]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.40:291][432]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.40:291][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.40:291][432]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.40:291][432]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.40:291][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.40:325][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.40:325][434]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.40:325][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.40:325][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.40:325][434]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.40:325][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.40:325][434]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.40:325][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.40:325][434]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.40:325][434]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.40:325][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.40:326][434]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.04.28-16.23.40:326][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.40:326][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.40:391][438]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x855D7270] Result: '1' k_EResultOK (success) [2020.04.28-16.23.40:391][438]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x855D7270]' succeeded in 0.518133 seconds [2020.04.28-16.23.40:429][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x3D654BD0] Result: '1' k_EResultOK (success) [2020.04.28-16.23.40:446][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.572708 seconds [2020.04.28-16.23.40:561][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.40:561][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.40:594][447]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.40:594][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.40:643][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.41:216][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:216][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.41:216][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:216][480]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.23.41:216][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:216][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.41:216][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:216][480]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.41:216][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.41:216][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:216][480]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=35.943 [2020.04.28-16.23.41:233][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.41:233][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.41:233][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:233][481]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.41:233][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:233][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:233][481]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.41:233][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:250][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:250][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.41:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:250][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:250][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.41:250][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.41:250][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.41:250][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.41:250][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.41:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:250][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.41:250][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:250][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.41:250][482]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:250][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:562][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.41:563][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.23.41:606][503]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.41:606][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.41:742][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.41:856][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.239050 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.41:942][521]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.23.41:972][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.41:972][522]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:972][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.41:972][522]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:973][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:973][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:973][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.41:973][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.41:973][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.41:973][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.41:973][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:973][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.41:973][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:973][522]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.23.41:974][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.41:974][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:989][523]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=36.717 [2020.04.28-16.23.41:993][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.23.42:256][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.42:256][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:589][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.42:589][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.42:743][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.04.28-16.23.42:743][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.04.28-16.23.42:974][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.42:974][574]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.42:974][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.42:974][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.42:974][574]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.42:974][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.42:974][574]Interaction: Interaction time: 1.000000 [2020.04.28-16.23.42:974][574]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.23.42:974][574]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 37.684006 [2020.04.28-16.23.42:974][574]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.42:974][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:074][578]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.23.43:238][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.23.43:571][599]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.43:572][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.43:572][599]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.43:572][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.43:743][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.04.28-16.23.43:743][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.04.28-16.23.43:757][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.43:757][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.43:757][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.43:757][607]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.43:757][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:757][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.43:757][607]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.23.43:757][607]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.43:757][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:958][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.43:959][614]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:974][615]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.23.43:974][615]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:974][615]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.23.43:974][615]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:974][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.43:974][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.43:974][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:975][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.43:975][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.43:975][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:975][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.43:975][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:975][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.43:975][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:975][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:975][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:975][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.23.43:975][615]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:975][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.43:976][615]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.23.44:007][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.44:007][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.44:007][616]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.44:007][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.44:007][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.44:007][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.44:007][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.44:007][616]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.44:007][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.44:007][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.23.44:008][616]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.23.44:008][616]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.44:008][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.44:008][616]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=38.734 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.23.44:008][616]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=38.734 [2020.04.28-16.23.44:028][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.23.44:256][625]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.23.44:257][625]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.23.44:257][625]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.23.44:257][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.44:257][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.44:257][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.23.44:261][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.23.44:356][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.28-16.23.44:356][628]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.44:356][628]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.23.44:359][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.311003 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.23.44:360][628]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.28-16.23.44:366][628]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.44:571][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.44:572][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.44:572][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.44:744][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.44:744][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.44:744][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.23.44:799][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96CBE620] Result: '1' k_EResultOK (success) [2020.04.28-16.23.44:799][646]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96CBE620]' succeeded in 0.532231 seconds [2020.04.28-16.23.44:849][648]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96CBE620] Result: '1' k_EResultOK (success) [2020.04.28-16.23.44:882][649]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.622940 seconds [2020.04.28-16.23.45:560][671]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.45:560][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.45:610][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:610][673]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.45:610][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:610][673]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.23.45:610][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:610][673]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.45:610][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:610][673]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.45:610][673]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.45:610][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:610][673]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=40.337 [2020.04.28-16.23.45:640][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.45:640][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.45:640][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:640][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.45:640][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:640][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:640][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.45:640][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:660][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:660][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.45:660][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:660][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:660][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.45:660][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.45:660][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.45:660][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.45:660][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.45:660][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:660][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.45:660][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.45:660][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.45:660][675]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.45:660][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.45:829][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.04.28-16.23.45:829][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 131 [2020.04.28-16.23.45:859][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.23.45:859][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.45:944][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.45:946][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:000][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:041][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.23.46:057][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:152][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.23.46:152][698]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:152][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:152][698]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:154][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.46:154][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.46:154][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.46:154][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.46:154][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.46:154][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:154][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:154][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.46:154][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:154][698]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.23.46:154][698]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.28-16.23.46:154][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.46:154][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:154][698]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.23.46:154][698]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.46:176][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.23.46:326][707]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.23.46:436][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:436][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:493][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.46:493][716]LogDBDPlayerMovement: StopSnapping Final Location (4882.261719 5115.933105 111.093658) [2020.04.28-16.23.46:493][716]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.46:493][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.46:493][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:493][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.46:493][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.46:493][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:493][716]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.23.46:493][716]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.28-16.23.46:493][716]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.23.46:493][716]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.23.46:493][716]Interaction: Interaction time: 2.700000 [2020.04.28-16.23.46:493][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.23.46:493][716]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.23.46:493][716]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 41.201797 [2020.04.28-16.23.46:493][716]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.46:494][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.46:494][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:497][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.23.46:499][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.23.46:500][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.23.46:500][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.23.46:500][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.46:574][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.46:742][729]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.23.46:833][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.46:833][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.23.46:903][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:903][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.47:560][775]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.47:560][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.47:932][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.48:559][834]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.48:559][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.48:942][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.49:207][873]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.49:207][873]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.49:207][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.49:207][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.49:207][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:207][873]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.23.49:207][873]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.23.49:207][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.49:207][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.49:207][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:223][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.49:223][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.49:223][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:223][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.49:223][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.49:223][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.49:223][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.49:223][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.49:223][874]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.49:235][874]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.49:235][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:235][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.49:235][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:235][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.49:235][874]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:236][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.23.49:357][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:588][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.49:588][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.49:705][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.49:705][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:738][903]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.49:738][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:740][903]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:740][903]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:740][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.49:740][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.49:740][903]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:740][903]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.49:740][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:740][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.49:741][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:741][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.49:741][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:939][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.49:941][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:941][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.49:941][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:941][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:941][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.49:941][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:941][915]Interaction: Interaction time: 16.000000 [2020.04.28-16.23.49:941][915]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.49:941][915]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.23.49:941][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.49:941][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:944][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.50:575][953]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.50:576][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.51:042][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.51:574][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.51:574][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.51:644][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.23.51:691][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.51:707][ 20]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.51:808][ 26]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.23.51:808][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.51:808][ 26]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.51:808][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:908][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.23.51:910][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:910][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:910][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:910][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.51:910][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:910][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.23.51:910][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:910][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:914][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.23.51:928][ 29]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.52:044][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.52:423][ 55]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.23.52:423][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.52:423][ 55]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.23.52:423][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.52:425][ 55]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:425][ 55]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.52:425][ 55]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:425][ 55]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.23.52:425][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.52:425][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:442][ 56]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.52:542][ 61]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.23.52:561][ 62]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.52:589][ 63]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.52:590][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.52:590][ 63]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.52:590][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.52:590][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.52:592][ 63]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:592][ 63]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.52:592][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:592][ 63]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:592][ 63]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.52:592][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:592][ 63]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.52:592][ 63]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.28-16.23.52:593][ 63]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.23.52:593][ 63]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.52:593][ 63]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.52:593][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:659][ 66]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.53:146][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.53:448][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.53:464][111]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.53:578][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.53:578][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.23.53:696][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.53:697][125]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.53:713][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.23.53:713][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.53:975][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.23.53:975][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.23.54:175][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.54:243][158]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.54:558][177]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.54:573][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.54:573][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.54:575][178]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:575][178]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.54:575][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.54:575][178]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.23.54:575][178]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:575][178]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.54:575][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.54:624][181]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:624][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.54:624][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.54:625][181]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:625][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.54:625][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.54:625][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.54:625][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.54:625][181]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.54:625][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.54:625][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.54:625][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.23.54:625][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.54:625][181]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:741][188]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.54:741][188]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.55:209][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.55:225][216]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.55:244][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.55:459][230]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.55:589][237]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.55:589][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.23.56:213][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:332][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.56:589][295]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.56:589][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.23.56:774][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:974][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.56:974][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.56:975][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.56:991][319]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.57:226][333]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.57:343][340]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.57:513][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.57:540][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.57:540][352]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.57:540][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.57:540][352]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.57:541][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.57:541][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.57:541][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.57:542][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.57:542][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.57:542][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.57:542][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.57:542][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.57:542][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.57:542][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.23.57:542][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.23.57:542][352]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.28-16.23.57:542][352]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.28-16.23.57:542][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.57:542][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.57:542][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.57:542][352]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.57:542][352]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.28-16.23.57:542][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.28-16.23.57:543][352]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.28-16.23.57:577][354]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.57:577][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.57:776][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.57:857][371]LogDBDPlayerMovement: StopSnapping Final Location (6364.712891 4763.644531 111.093796) [2020.04.28-16.23.57:858][371]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.57:991][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.57:991][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.57:991][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.57:991][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.57:991][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.57:991][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.57:991][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.57:991][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.57:991][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.57:991][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.57:991][379]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.57:991][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.57:991][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.58:022][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.58:022][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:024][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.58:024][381]LogDBDPlayerMovement: StopSnapping Final Location (6367.409180 4765.575684 111.093796) [2020.04.28-16.23.58:024][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.58:024][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.58:024][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.58:024][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.58:024][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.58:024][381]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.23.58:024][381]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.23.58:024][381]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.23.58:024][381]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.58:024][381]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.23.58:024][381]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.23.58:024][381]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.23.58:024][381]Interaction: Interaction time: 1.500000 [2020.04.28-16.23.58:024][381]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.23.58:024][381]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 52.733833 [2020.04.28-16.23.58:025][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.58:025][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.58:026][381]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.23.58:355][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.23.58:459][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:694][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.23.58:695][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.59:273][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.23.59:273][455]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.23.59:542][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.23.59:592][474]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.59:592][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.59:857][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.23.59:857][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.59:857][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.59:857][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.59:857][490]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.23.59:858][490]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.23.59:858][490]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.59:858][490]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.28-16.23.59:860][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.23.59:861][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.23.59:866][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.23.59:866][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.23.59:874][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.59:874][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.59:874][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.59:874][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.59:874][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.59:874][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.59:874][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.59:874][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.59:891][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.59:891][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.59:891][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.59:891][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.59:891][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.59:891][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.59:891][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.59:891][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.59:891][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.59:891][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.59:891][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.59:891][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.59:891][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.23.59:891][492]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.59:891][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.23.59:911][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.59:913][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.00:093][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.24.00:139][507]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.28-16.24.00:140][507]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.24.00:156][507]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.24.00:156][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.24.00:157][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.24.00:160][507]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.00:160][507]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.00:160][507]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.00:160][507]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.24.00:160][507]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.24.00:160][507]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.24.00:160][507]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.24.00:184][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.24.00:184][509]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.00:189][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.24.00:210][510]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.04.28-16.24.00:257][513]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.00:257][513]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.00:476][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.24.00:476][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:543][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.00:561][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.00:561][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:592][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.00:592][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.00:891][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:912][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.00:923][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.00:923][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:923][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.00:923][552]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:925][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.00:925][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.00:925][552]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.00:925][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.00:925][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.00:925][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.00:925][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.00:925][552]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.00:925][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.00:925][552]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.00:925][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.00:925][552]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.00:945][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.24.01:024][558]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.24.01:024][558]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.01:139][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.24.01:188][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.01:188][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:190][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.01:190][568]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.24.01:190][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.01:190][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:190][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.01:190][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.01:190][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:190][568]Interaction: Interaction time: 4.000000 [2020.04.28-16.24.01:190][568]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.24.01:190][568]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.24.01:190][568]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 55.900551 [2020.04.28-16.24.01:190][568]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.01:191][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.01:191][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:372][579]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.24.01:389][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.24.01:592][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.01:592][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.01:628][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.02:555][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.02:555][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.02:643][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.02:875][668]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.04.28-16.24.03:289][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.03:289][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.03:289][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.03:289][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.03:290][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:290][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:290][693]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.03:290][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.03:290][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:290][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.03:290][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.03:290][693]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.03:290][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:290][693]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.03:290][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:340][696]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.03:455][703]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.03:457][703]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:457][703]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.03:457][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:457][703]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:457][703]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.03:457][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:457][703]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.24.03:457][703]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.03:457][703]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.04.28-16.24.03:457][703]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.24.03:457][703]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.03:457][703]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.03:457][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:458][703]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.03:556][709]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.03:556][709]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.03:742][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.04:122][743]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.033408, Lifetime Duration: 4.000000 [2020.04.28-16.24.04:155][745]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.04:560][769]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.04:560][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.04:743][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.04:856][786]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.04:856][786]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.04:856][786]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.04:856][786]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.24.04:856][786]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.04:856][786]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.24.04:908][789]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.05:158][804]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.24.05:174][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.05:174][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.05:174][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.05:174][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.05:174][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:174][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.05:174][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.05:174][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:190][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.05:190][806]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.05:190][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:190][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.05:190][806]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.05:190][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.05:190][806]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.05:190][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.05:190][806]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.05:190][806]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.05:190][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:190][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.05:190][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:190][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.05:190][806]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:191][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.05:211][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.05:212][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.05:479][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.05:558][828]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.05:558][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.05:627][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:709][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.05:843][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.05:958][852]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.24.06:007][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.06:007][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.06:007][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.06:007][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.06:007][855]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.06:007][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.06:007][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.06:007][855]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.06:007][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.06:007][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:573][889]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.06:573][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.06:844][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.24.07:291][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.24.07:561][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:575][949]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.07:575][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.07:943][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.08:589][ 9]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.08:589][ 9]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.09:043][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.09:578][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.09:578][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.10:109][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.24.10:109][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.10:109][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.24.10:109][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.10:111][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.10:111][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.10:111][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.10:111][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.24.10:111][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.10:111][ 99]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.10:111][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.10:129][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.10:575][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.10:575][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.11:143][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.11:240][167]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:241][167]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.11:241][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:241][167]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:241][167]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.28-16.24.11:241][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:241][167]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:241][167]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:241][167]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.11:241][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.11:241][167]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.11:241][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.11:241][167]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.11:241][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:241][167]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.24.11:241][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.11:241][167]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:576][186]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.11:576][186]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.12:144][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.12:577][246]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.12:577][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.13:243][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.13:573][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.13:573][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.14:243][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.14:592][367]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.14:592][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.15:343][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.15:979][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.24.15:989][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.24.16:056][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.16:056][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.16:056][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.16:056][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.16:058][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:058][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:058][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.16:058][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.16:058][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:058][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.16:058][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.16:058][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.16:058][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.16:058][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.16:058][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.16:058][455]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.16:223][465]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.24.16:223][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.24.16:225][465]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:225][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.16:225][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.16:225][465]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:225][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.16:225][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.16:225][465]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.16:225][465]Interaction: Interaction time: 1.000000 [2020.04.28-16.24.16:225][465]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.24.16:225][465]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.24.16:225][465]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.24.16:225][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.16:225][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.16:256][467]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.16:256][467]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.16:256][467]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.16:256][467]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.24.16:257][467]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.16:257][467]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.24.16:257][467]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.24.16:325][471]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.16:343][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.16:392][475]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:392][475]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.16:392][475]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.16:589][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.16:589][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.16:589][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.16:589][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.16:658][491]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.17:227][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.24.17:423][535]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.17:426][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.17:426][535]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.24.17:426][535]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.24.17:426][535]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.24.17:426][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.17:426][535]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.17:426][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.17:426][535]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.17:426][535]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.24.17:426][535]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.24.17:426][535]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.17:426][535]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.04.28-16.24.17:426][535]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.17:426][535]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.24.17:426][535]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.24.17:427][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.17:427][535]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.24.17:427][535]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.17:427][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.17:443][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.17:507][539]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.094893 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.17:508][539]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.17:508][539]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.17:508][539]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.24.17:508][539]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.24.18:543][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.18:589][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.18:589][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.18:873][608]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.24.18:873][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.24.18:875][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.18:875][608]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.18:875][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:875][608]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.18:875][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.18:875][608]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.18:875][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.18:875][608]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.18:875][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.18:875][608]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.18:875][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:876][608]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.18:876][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.18:876][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.18:876][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.18:878][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.24.19:058][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.19:058][618]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.19:544][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.19:590][649]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.19:590][649]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.20:544][700]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.20:589][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.20:589][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.21:198][733]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.24.21:206][733]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.24.21:556][749]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.21:556][749]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.21:643][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.22:568][805]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.22:568][805]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.22:734][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.22:893][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:241][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.23:241][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:425][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.23:425][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.23:458][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.23:572][866]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.23:572][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.23:743][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.24:572][915]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.24:572][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.24:744][923]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.25:579][969]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.25:579][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.25:744][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.26:373][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.26:373][ 8]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:373][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.26:373][ 8]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:375][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.26:375][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:375][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.26:375][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.26:375][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:375][ 8]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.26:375][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:391][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=81.118 [2020.04.28-16.24.26:395][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.24.26:592][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.26:592][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.26:625][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.405893 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.24.26:676][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.26:676][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:813][ 34]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.24.26:832][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.26:995][ 45]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.27:110][ 52]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.24.27:375][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:375][ 68]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.27:375][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:375][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:375][ 68]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.27:375][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:375][ 68]Interaction: Interaction time: 1.000000 [2020.04.28-16.24.27:375][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.24.27:376][ 68]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 82.084236 [2020.04.28-16.24.27:376][ 68]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.27:376][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:392][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.27:392][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.27:392][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:392][ 69]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.27:392][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:392][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:392][ 69]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.24.27:392][ 69]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.27:392][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:573][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.27:573][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.27:576][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.27:577][ 80]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:577][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.27:577][ 80]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:577][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.27:577][ 80]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:591][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.27:591][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:593][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.27:593][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:593][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.27:593][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:593][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.27:593][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:593][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:595][ 81]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.27:608][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:608][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:608][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.27:608][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:608][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.27:608][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.27:608][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:608][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.27:608][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:609][ 82]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.24.27:609][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.27:609][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.27:609][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:609][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=82.334 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.27:609][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=82.334 [2020.04.28-16.24.27:656][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.27:711][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.24.27:809][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:840][ 94]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.27:840][ 94]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.27:840][ 94]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.24.27:840][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.27:845][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.27:845][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.27:873][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.27:873][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:281][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7E950880] Result: '1' k_EResultOK (success) [2020.04.28-16.24.28:281][121]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7E950880]' succeeded in 0.437073 seconds [2020.04.28-16.24.28:314][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7E955B00] Result: '1' k_EResultOK (success) [2020.04.28-16.24.28:330][124]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488605 seconds [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.24.28:425][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:573][137]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.28:573][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.28:929][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.29:225][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:225][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.29:225][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:225][172]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.24.29:225][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:225][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.29:225][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:225][172]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.29:225][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.29:225][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:225][172]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=83.951 [2020.04.28-16.24.29:242][173]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.29:242][173]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.29:242][173]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:242][173]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.29:242][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:242][173]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:242][173]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.29:242][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:259][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:259][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.29:259][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:259][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:259][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.29:259][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.29:259][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.29:259][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.29:259][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.29:259][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:259][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.29:259][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:259][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.29:259][174]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:259][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:547][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.29:548][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.29:590][191]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.29:590][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.29:657][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.29:657][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:658][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.29:658][194]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:659][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:659][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:659][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.29:659][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.29:659][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.29:659][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.29:659][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:659][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.29:659][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:659][194]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.24.29:659][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.29:659][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.29:676][195]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=84.402 [2020.04.28-16.24.29:680][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.24.29:945][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.29:974][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.29:974][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:581][244]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.30:581][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.30:665][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:665][249]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.30:665][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:665][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:665][249]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.30:665][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:665][249]Interaction: Interaction time: 1.000000 [2020.04.28-16.24.30:665][249]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.24.30:665][249]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 85.374748 [2020.04.28-16.24.30:665][249]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.30:665][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:714][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.30:714][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.30:714][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:714][252]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.30:714][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:714][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:714][252]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.24.30:714][252]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.30:715][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:908][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:911][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:912][264]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:926][265]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.30:926][265]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:926][265]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.30:926][265]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:926][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:926][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.30:926][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:927][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:927][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.30:927][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:927][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.30:927][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:927][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.30:927][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:927][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:927][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:927][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.30:927][265]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:927][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:928][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:929][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:929][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.30:942][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:942][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:942][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.30:942][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:942][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.30:942][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.30:942][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:942][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.30:942][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:942][266]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.24.30:943][266]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.30:943][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.30:943][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:943][266]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=85.668 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.30:943][266]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=85.668 [2020.04.28-16.24.30:973][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500906 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.30:978][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.31:045][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.31:223][283]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.31:223][283]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.31:223][283]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.24.31:223][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.31:228][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.31:239][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.31:240][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.31:307][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.24.31:308][288]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.31:309][288]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.31:313][288]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.24.31:492][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.31:590][303]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.31:590][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.31:675][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.24.31:675][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.31:780][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x79EA2980] Result: '1' k_EResultOK (success) [2020.04.28-16.24.31:781][313]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x79EA2980]' succeeded in 0.556084 seconds [2020.04.28-16.24.31:811][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x79EA13C0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.31:832][315]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.605858 seconds [2020.04.28-16.24.32:163][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.24.32:176][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.32:242][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:327][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:328][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:429][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:441][341]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.32:559][346]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:559][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.32:559][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:559][346]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.24.32:559][346]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:559][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.32:559][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:559][346]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.32:559][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.32:559][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:560][346]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=87.285 [2020.04.28-16.24.32:575][347]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.32:575][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.32:577][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.32:577][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.32:577][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:577][347]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.32:577][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:577][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:577][347]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.32:577][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:593][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:594][348]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.32:594][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:594][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:594][348]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.32:594][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.32:594][348]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.32:594][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.32:594][348]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.32:594][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:594][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.32:594][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:594][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.32:594][348]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:594][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:628][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:694][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:694][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:711][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:711][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:760][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:760][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.32:760][356]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.24.32:761][356]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.24.32:761][356]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.486 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.24.32:761][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.32:761][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:763][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:764][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:830][360]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.24.32:830][360]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.24.32:830][360]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.24.32:830][360]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=87.555 [2020.04.28-16.24.32:830][360]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.555 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.24.32:845][361]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.28-16.24.32:845][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:845][361]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.28-16.24.32:845][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:847][361]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.32:847][361]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.32:847][361]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.32:847][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.32:847][361]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.32:847][361]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.28-16.24.32:847][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.32:847][361]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.32:847][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:847][361]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.32:847][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.32:925][365]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.32:994][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.32:994][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:025][369]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.33:042][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:042][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.33:042][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:042][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:042][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.33:042][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:042][370]Interaction: Interaction time: 0.600000 [2020.04.28-16.24.33:042][370]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.33:042][370]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.24.33:042][370]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.33:042][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.33:042][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:146][376]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.04.28-16.24.33:146][376]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.24.33:146][376]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.24.33:146][376]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=87.872 [2020.04.28-16.24.33:146][376]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.872 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.33:232][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:234][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.33:301][385]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.24.33:391][390]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.33:444][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.33:589][400]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.33:589][400]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.33:594][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.24.33:594][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:643][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:643][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:643][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:643][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.33:643][403]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.33:643][403]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.33:643][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:643][403]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.28-16.24.33:643][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:643][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:857][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.33:857][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:857][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.33:857][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:857][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.33:859][415]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:859][415]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:859][415]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.33:859][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.33:859][415]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.33:859][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.33:859][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.33:859][415]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.33:859][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:859][415]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.33:859][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.33:875][416]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.33:976][420]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.34:075][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:075][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.34:075][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:075][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:075][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.34:075][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:076][424]Interaction: Interaction time: 1.100000 [2020.04.28-16.24.34:076][424]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.34:076][424]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.28-16.24.34:076][424]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.34:076][424]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.34:076][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:244][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.34:574][444]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.34:574][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.34:677][448]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.28-16.24.34:677][448]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=89.403 [2020.04.28-16.24.34:709][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.34:709][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.34:746][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.34:748][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.34:792][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.34:875][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.34:875][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.34:875][455]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.24.34:876][455]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.24.34:876][455]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.601 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.24.34:912][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.24.34:942][457]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.24.34:942][457]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.24.34:942][457]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.24.34:942][457]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=89.668 [2020.04.28-16.24.34:942][457]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.668 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.24.34:974][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:974][458]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.34:975][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:975][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:975][458]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.34:975][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:991][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.34:991][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_Slasher_Character_08_C_0 [2020.04.28-16.24.34:991][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.34:993][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:993][459]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.34:993][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:993][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.34:993][459]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.34:993][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.34:993][459]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.34:993][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.34:993][459]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.34:993][459]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.34:993][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.34:993][459]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.34:993][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.34:993][459]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:023][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:023][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:023][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:023][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:023][460]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.24.35:025][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:025][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:025][460]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.35:025][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.35:025][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:025][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:025][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:025][460]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.35:025][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:025][460]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.35:025][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:043][461]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.04.28-16.24.35:043][461]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.24.35:043][461]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.24.35:043][461]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=89.769 [2020.04.28-16.24.35:043][461]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.769 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.24.35:193][467]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:193][467]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:223][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.35:225][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:225][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.35:225][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:225][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:225][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.35:225][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:225][468]Interaction: Interaction time: 16.000000 [2020.04.28-16.24.35:225][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.35:225][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:245][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.35:339][472]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.35:475][476]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:475][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.35:475][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:475][476]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:475][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.35:475][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:478][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.24.35:506][477]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.24.35:508][477]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:508][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.35:508][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:508][477]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:508][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.35:508][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.35:508][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.35:508][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.35:508][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.35:508][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:509][477]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:509][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:509][477]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:573][479]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:573][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:573][479]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:573][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:573][479]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.24.35:575][479]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:575][479]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:575][479]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.35:575][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.35:575][479]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:575][479]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.35:575][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.35:575][479]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.35:575][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:575][479]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.35:575][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:606][480]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.35:606][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.35:608][480]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.35:674][482]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.35:675][482]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:675][482]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:742][484]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:742][484]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:774][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.35:775][485]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:775][485]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.35:775][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:775][485]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.35:775][485]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.35:775][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.35:775][485]Interaction: Interaction time: 15.766251 [2020.04.28-16.24.35:775][485]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.35:775][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.36:109][495]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.36:109][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.36:114][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.24.36:140][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.24.36:142][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.36:344][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.36:575][509]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.28-16.24.36:575][509]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=91.301 [2020.04.28-16.24.36:596][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.36:597][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.36:630][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.36:631][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.37:444][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.37:607][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.37:607][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.38:445][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.38:610][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.38:610][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.39:343][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.39:343][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.39:532][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.39:594][631]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.39:594][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.39:960][648]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.04.28-16.24.39:961][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:006][650]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.04.28-16.24.40:006][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:008][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.40:008][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.40:008][650]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.40:008][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.40:008][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.40:008][650]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.24.40:008][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:008][650]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.40:008][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.40:008][650]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.40:008][650]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.40:008][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.40:028][651]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.40:179][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.24.40:179][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:289][663]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.40:289][663]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.40:289][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.40:289][663]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.40:289][663]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.40:289][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.40:290][663]Interaction: Interaction time: 1.050000 [2020.04.28-16.24.40:290][663]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.40:290][663]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.24.40:290][663]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.40:290][663]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.40:290][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.40:330][665]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.40:370][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:528][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.943640 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.40:532][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.40:567][677]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.40:567][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.40:569][677]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.24.40:728][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.623529 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.24.40:776][686]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.24.40:798][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.41:328][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.41:374][712]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:374][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.41:374][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:374][712]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:374][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.41:374][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:374][712]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:374][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.41:374][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:374][712]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:374][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.41:374][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.41:375][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.41:375][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.41:375][712]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.41:375][712]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.41:375][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:375][712]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.04.28-16.24.41:375][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.41:375][712]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:556][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.41:556][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.41:630][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.42:556][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.42:556][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.42:631][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.43:560][800]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.43:560][800]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.43:731][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.44:566][848]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.44:566][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.44:742][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.45:566][903]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.45:566][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.45:842][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.46:574][964]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.46:574][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.46:844][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.47:574][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.47:574][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.47:944][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.48:140][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.24.48:140][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:140][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.24.48:140][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:142][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:142][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.48:142][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:142][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.24.48:142][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.48:142][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:176][ 60]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.48:276][ 66]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.48:341][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.48:341][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.24.48:343][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:343][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:343][ 70]Interaction: Interaction time: 80.000000 [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.48:343][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:540][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066783 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.48:574][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.48:574][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.49:044][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.49:573][144]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.49:573][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.50:044][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.50:574][204]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.50:574][204]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.51:144][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.51:524][258]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010016 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.51:525][258]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.24.51:528][258]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:528][258]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:528][258]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:528][258]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:528][258]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:528][258]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:529][258]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.51:529][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.24.51:540][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.51:573][261]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.51:573][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.51:577][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.24.51:724][270]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.24.51:725][270]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:725][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.51:725][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.51:725][270]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:725][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.51:725][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.51:725][270]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:725][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.51:725][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.51:725][270]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:725][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.51:725][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.51:726][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.51:726][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.51:726][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.51:726][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.51:726][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.51:726][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.51:726][270]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:876][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.51:876][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:144][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.52:590][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.52:590][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.52:726][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:726][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.52:726][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:726][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:726][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.52:726][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:728][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.24.52:761][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:761][326]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.52:761][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:761][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:761][326]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.52:761][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.52:761][326]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.52:761][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.52:761][326]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.52:761][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:761][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.24.52:761][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:761][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.52:924][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.52:924][333]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:924][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.52:924][333]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:926][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.52:926][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.52:926][333]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.52:926][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.52:926][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.52:926][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.52:926][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:926][333]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.52:926][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:926][333]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.24.52:926][333]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.52:926][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:942][334]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=107.668 [2020.04.28-16.24.52:945][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.24.53:145][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.53:207][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.53:207][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.53:557][359]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.374195 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.53:590][360]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.53:590][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.53:692][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.24.53:692][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.53:925][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.53:925][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.53:925][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:925][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.53:925][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.53:925][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:925][374]Interaction: Interaction time: 1.000000 [2020.04.28-16.24.53:925][374]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.24.53:925][374]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 108.620255 [2020.04.28-16.24.53:926][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.53:926][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:926][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.24.53:926][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.53:943][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.24.53:943][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:009][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.24.54:114][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.04.28-16.24.54:114][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:114][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.04.28-16.24.54:114][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:114][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.54:116][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:116][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:116][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.54:116][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:116][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:116][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.04.28-16.24.54:116][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:116][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.54:116][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:116][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.54:116][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:185][388]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.28-16.24.54:187][388]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.54:239][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.54:239][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.54:239][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:240][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.54:240][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:240][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:240][391]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.24.54:240][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.54:240][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:242][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.54:255][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:433][402]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:448][403]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.54:448][403]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:448][403]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.24.54:448][403]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:449][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:449][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.54:449][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:449][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:449][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.54:449][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:449][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.54:449][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:449][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.54:449][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:449][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:449][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:449][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.24.54:449][403]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:449][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:450][403]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.24.54:467][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:467][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:467][404]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.54:467][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:467][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.54:467][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:467][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:467][404]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.54:467][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:467][404]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.24.54:467][404]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.54:467][404]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.54:467][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:467][404]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.192 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.24.54:467][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=109.192 [2020.04.28-16.24.54:468][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.28-16.24.54:468][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:468][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:468][404]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.54:468][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:468][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:468][404]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.54:468][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:469][404]Interaction: Interaction time: 0.700000 [2020.04.28-16.24.54:469][404]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.28-16.24.54:469][404]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.24.54:469][404]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.54:469][404]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.54:469][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:469][404]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.54:521][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.54:542][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.24.54:542][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:574][410]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.54:574][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.54:712][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.28-16.24.54:712][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:758][419]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.24.54:758][419]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.54:758][419]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.24.54:759][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.24.54:760][419]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.54:760][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.54:760][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:764][419]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.24.54:840][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.24.54:845][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.24.55:160][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:160][438]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.55:160][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:161][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:161][438]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.55:161][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:161][438]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.24.55:190][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.55:190][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.55:193][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:193][439]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.55:193][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:193][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:193][439]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.55:193][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.55:193][439]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.55:193][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.55:193][439]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.55:193][439]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.55:193][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:193][439]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.04.28-16.24.55:193][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.55:193][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:194][439]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.55:246][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.55:255][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9627FDC0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.55:255][442]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9627FDC0]' succeeded in 0.495728 seconds [2020.04.28-16.24.55:282][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9627FDC0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.55:298][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.532747 seconds [2020.04.28-16.24.55:542][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.24.55:542][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.55:589][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.55:590][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.55:959][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.24.55:959][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.55:992][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.24.55:992][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:092][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:092][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.56:092][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:092][470]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.24.56:092][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:092][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.56:092][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:092][470]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.56:092][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.56:092][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:092][470]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=110.817 [2020.04.28-16.24.56:125][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.56:125][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.56:125][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:125][471]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.56:126][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:126][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:126][471]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.56:126][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:159][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:159][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.56:159][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:159][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:159][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.56:159][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.56:159][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.56:159][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.56:159][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.56:159][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.56:159][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.56:159][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:159][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.24.56:159][472]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:159][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.24.56:192][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.24.56:192][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:246][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.56:431][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.56:433][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.24.56:592][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.56:592][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.56:747][495]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.24.57:345][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.57:360][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.24.57:360][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:360][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.24.57:360][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:360][521]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.24.57:361][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:361][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:361][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.57:361][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.57:361][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:361][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.24.57:361][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:361][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.57:361][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:361][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.57:361][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:560][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.57:561][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:561][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:561][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:561][529]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.57:561][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:561][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:561][529]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.57:561][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:561][529]Interaction: Interaction time: 16.000000 [2020.04.28-16.24.57:561][529]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.57:562][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:073][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068500 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.24.58:431][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.58:607][574]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.58:607][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.59:544][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.59:590][619]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.59:590][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.00:047][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.00:047][642]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:047][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.00:047][642]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:048][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.00:048][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.00:048][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.00:048][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.00:048][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.00:048][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.00:048][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:048][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.00:048][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:048][642]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.25.00:048][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.00:048][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:067][643]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=114.793 [2020.04.28-16.25.00:071][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.00:327][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.00:327][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:568][669]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.00:568][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.00:630][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.01:052][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:052][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.01:052][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:052][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:052][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.01:052][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:052][695]Interaction: Interaction time: 1.000000 [2020.04.28-16.25.01:052][695]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.25.01:052][695]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 115.760475 [2020.04.28-16.25.01:052][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.01:052][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:070][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.01:070][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.01:070][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:070][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.01:070][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:070][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:070][696]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.25.01:070][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.01:070][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:209][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.25.01:210][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:210][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.25.01:210][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:212][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.01:212][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.01:212][704]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.01:212][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:212][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.01:212][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.25.01:212][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:212][704]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.01:212][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:212][704]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.28-16.25.01:212][704]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.01:212][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:212][704]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:265][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:266][707]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:281][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.25.01:281][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.01:281][708]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:281][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.01:281][708]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:281][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:282][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.01:282][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:282][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:282][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.01:282][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:282][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.01:282][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:282][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.01:282][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:282][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:282][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:282][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.01:282][708]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:282][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:284][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.01:290][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.25.01:290][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.25.01:297][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.01:298][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:298][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:298][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.01:298][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:298][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.01:298][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:298][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:298][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.01:298][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:299][709]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.25.01:299][709]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.01:299][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.01:299][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:299][709]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=116.025 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.01:299][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=116.025 [2020.04.28-16.25.01:370][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.01:537][723]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.25.01:537][723]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.01:537][723]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.25.01:538][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.01:538][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:538][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.01:542][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.01:571][725]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.01:571][725]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.01:622][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.25.01:624][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.01:624][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.01:624][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:624][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.01:624][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.01:624][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:624][728]Interaction: Interaction time: 14.000000 [2020.04.28-16.25.01:624][728]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.28-16.25.01:624][728]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.25.01:624][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.01:624][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:642][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.01:658][730]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.28-16.25.01:674][731]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.01:871][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.01:871][743]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.25.01:871][743]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.28-16.25.01:874][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.713453 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.25.01:878][743]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.25.01:902][745]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.28-16.25.01:986][750]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9614B3B0] Result: '1' k_EResultOK (success) [2020.04.28-16.25.01:986][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9614B3B0]' succeeded in 0.446622 seconds [2020.04.28-16.25.02:031][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96145230] Result: '1' k_EResultOK (success) [2020.04.28-16.25.02:048][753]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.507148 seconds [2020.04.28-16.25.02:491][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.25.02:491][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:491][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.25.02:491][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:493][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:493][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:493][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.02:493][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:493][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:493][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.25.02:493][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:493][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.02:493][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:493][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.02:493][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:557][776]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.02:557][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.02:645][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.02:675][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.25.02:677][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:677][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:677][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:677][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:677][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:677][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:677][781]Interaction: Interaction time: 16.000000 [2020.04.28-16.25.02:677][781]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.02:677][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:909][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:909][792]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:909][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:909][792]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.25.02:909][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:909][792]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:909][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:909][792]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.02:910][792]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.02:910][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:910][792]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=117.635 [2020.04.28-16.25.02:942][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.02:942][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.02:942][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:942][793]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.02:942][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:942][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:942][793]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.02:942][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:959][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:959][794]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.02:959][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:959][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.02:959][794]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.02:959][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:959][794]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.02:959][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:959][794]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.02:959][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:959][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.02:959][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:959][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.02:959][794]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:959][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.03:248][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.03:249][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.03:608][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.03:608][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.03:731][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.03:863][834]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.25.04:195][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:195][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:301][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:321][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.04:474][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.04:474][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:474][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:474][864]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:476][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.04:476][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.04:476][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.04:476][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:476][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.04:476][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:476][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:476][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.04:476][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:476][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.25.04:476][864]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:476][864]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.04:476][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.04:476][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:476][864]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.25.04:476][864]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.04:477][864]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.04:495][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.04:577][870]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.04:577][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.04:734][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.04:816][884]LogDBDPlayerMovement: StopSnapping Final Location (2063.517822 4606.120605 126.290398) [2020.04.28-16.25.04:816][884]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.04:949][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.04:949][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.04:949][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:949][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.04:949][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.04:949][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:949][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.04:949][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:949][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.04:949][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:949][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:949][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:949][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.04:951][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.25.04:964][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.04:964][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:965][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.04:965][893]LogDBDPlayerMovement: StopSnapping Final Location (2063.517822 4606.120605 126.290398) [2020.04.28-16.25.04:965][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.04:965][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:965][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.04:965][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.04:965][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:965][893]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.25.04:966][893]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.28-16.25.04:966][893]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.25.04:966][893]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.25.04:966][893]Interaction: Interaction time: 2.700000 [2020.04.28-16.25.04:966][893]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.04:966][893]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:966][893]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 119.674774 [2020.04.28-16.25.04:966][893]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.04:966][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.04:966][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:969][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.25.04:971][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.25.04:972][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.25.04:972][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.25.04:972][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.05:212][908]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.25.05:409][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.05:409][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.05:574][930]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.05:574][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.05:744][940]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.06:574][990]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.06:574][990]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.06:844][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.07:574][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.07:574][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.07:676][ 56]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.07:676][ 56]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.07:676][ 56]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.07:676][ 56]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.07:676][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:676][ 56]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.25.07:676][ 56]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.25.07:676][ 56]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.07:676][ 56]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.07:676][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:692][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:692][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.07:692][ 57]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.07:692][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.07:693][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:693][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.07:693][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:693][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.07:693][ 57]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:693][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.07:845][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.08:107][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.25.08:107][ 82]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:140][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.25.08:140][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:142][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:142][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:142][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.08:142][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.08:143][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:143][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.25.08:143][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:143][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.08:143][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:143][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.08:143][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:307][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.25.08:309][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:309][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:309][ 94]Interaction: Interaction time: 16.000000 [2020.04.28-16.25.08:309][ 94]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.25.08:309][ 94]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.08:309][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:590][111]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.08:590][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.08:845][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.09:026][137]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.09:176][146]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.25.09:213][149]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198185171891 [2020.04.28-16.25.09:224][149]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198185171891, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.25.09:226][149]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.09:226][149]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.09:376][158]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.25.09:376][158]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.25.09:590][171]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.09:590][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.09:944][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.10:060][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.10:076][200]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.25.10:293][213]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.10:590][231]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.10:590][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.11:045][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.11:590][291]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.11:590][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.11:809][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.11:825][305]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.25.12:060][319]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.12:145][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.12:326][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.12:326][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:346][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.12:491][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.12:491][345]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:491][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.12:491][345]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:493][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.12:493][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.12:493][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.12:493][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.12:493][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.12:493][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.12:493][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:493][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.12:493][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:493][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.25.12:493][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.25.12:493][345]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.12:493][345]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.12:493][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.12:493][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.12:493][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:493][345]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.12:494][345]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.25.12:494][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.25.12:495][345]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.12:495][345]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.25.12:591][350]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.12:591][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.12:858][366]LogDBDPlayerMovement: StopSnapping Final Location (1121.057251 5136.703613 -649.676880) [2020.04.28-16.25.12:859][366]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.13:026][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:026][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.13:026][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:026][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:026][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.13:026][376]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.13:026][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.13:026][376]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.13:026][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.13:026][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:026][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:026][376]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:026][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:057][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.13:057][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:059][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.13:059][378]LogDBDPlayerMovement: StopSnapping Final Location (1121.132324 5150.783691 -649.676880) [2020.04.28-16.25.13:059][378]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.13:059][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:059][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.13:059][378]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.13:059][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:059][378]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.25.13:059][378]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.25.13:059][378]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.25.13:059][378]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.13:059][378]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.13:059][378]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.13:059][378]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.25.13:059][378]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.13:059][378]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.13:059][378]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 127.767967 [2020.04.28-16.25.13:059][378]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.13:059][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:060][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.25.13:244][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.13:290][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.25.13:524][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.25.13:528][406]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:528][406]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.13:529][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.25.13:557][408]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.13:557][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.13:557][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.25.13:611][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.25.13:724][418]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.25.13:725][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:725][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.13:725][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:725][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:725][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.13:725][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:725][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:726][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.13:726][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:726][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:726][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.13:726][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.13:726][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.13:726][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.13:726][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.13:726][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.13:726][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.25.13:726][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:726][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.25.13:728][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.13:925][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.13:925][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.14:244][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.14:557][468]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.14:557][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.14:792][482]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.25.14:792][482]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.25.14:792][482]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.25.14:792][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.14:792][482]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.25.14:792][482]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.25.14:792][482]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.14:793][482]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.28-16.25.14:795][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.25.14:796][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.25.14:801][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.25.14:801][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.14:809][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.14:809][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.14:809][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.14:809][483]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.14:809][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.14:809][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.14:809][483]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.14:809][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.14:825][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.14:825][484]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.14:825][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.14:825][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.14:825][484]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.14:825][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.14:825][484]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.14:825][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.14:825][484]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.14:825][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.14:825][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.14:825][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:825][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.14:825][484]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:825][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.14:847][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.14:849][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.15:058][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.25.15:062][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.25.15:062][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.25.15:091][498]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.15:091][498]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.15:091][498]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.04.28-16.25.15:091][498]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.15:092][498]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.15:092][498]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.15:093][498]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.15:096][498]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:096][498]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:096][498]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:096][498]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.04.28-16.25.15:096][498]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.25.15:096][498]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.25.15:096][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.15:128][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.25.15:128][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:158][502]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.15:243][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:243][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:246][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.15:293][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.15:293][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.28-16.25.15:377][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:398][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.15:560][524]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.15:560][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.15:568][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96247C60] Result: '1' k_EResultOK (success) [2020.04.28-16.25.15:568][525]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9624D3F0]' succeeded in 0.475849 seconds [2020.04.28-16.25.15:600][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x962438E0] Result: '1' k_EResultOK (success) [2020.04.28-16.25.15:620][528]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.517425 seconds [2020.04.28-16.25.15:631][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.15:726][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:793][537]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.25.15:793][537]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.25.15:793][537]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.25.15:793][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.15:874][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.25.15:876][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.15:877][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.15:877][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.15:877][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.15:877][542]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.15:877][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.15:877][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.25.15:877][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:877][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.15:879][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.28-16.25.16:193][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:329][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.17:048][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.17:340][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.17:340][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.17:341][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.17:341][629]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.17:342][629]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.17:342][629]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.17:342][629]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.17:342][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.17:342][629]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.17:342][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.17:342][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.17:342][629]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.17:342][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.17:342][629]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.17:342][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.17:342][629]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.17:345][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.17:362][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.17:442][635]LogDBDPlayerMovement: StopSnapping Final Location (710.361877 5140.771973 -650.706970) [2020.04.28-16.25.17:442][635]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.17:541][641]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.25.17:573][643]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.17:573][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.17:607][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.17:607][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.17:609][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.17:609][645]LogDBDPlayerMovement: StopSnapping Final Location (674.033020 5126.549316 -650.831055) [2020.04.28-16.25.17:609][645]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.17:609][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.17:609][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.17:609][645]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.17:609][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.17:609][645]Interaction: Interaction time: 4.000000 [2020.04.28-16.25.17:609][645]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.25.17:609][645]AnimLeader: ClosetStandard_C_3 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.25.17:609][645]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 132.317902 [2020.04.28-16.25.17:609][645]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.17:609][645]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.17:609][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:444][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.18:573][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.18:573][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.18:743][713]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.28-16.25.18:743][713]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.25.19:140][737]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.19:140][737]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.19:173][739]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.19:311][747]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.04.28-16.25.19:445][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.19:574][763]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.19:574][763]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.19:846][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.19:846][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.19:846][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.19:846][779]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.25.19:846][779]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.19:846][779]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.20:545][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.20:574][823]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.20:574][823]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.21:344][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.21:508][879]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.28-16.25.21:508][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:508][879]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.28-16.25.21:508][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:510][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.21:510][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.21:510][879]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.21:510][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.21:510][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.21:510][879]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.28-16.25.21:510][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:510][879]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.21:510][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:510][879]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.21:510][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:545][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.21:560][882]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.21:574][883]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.21:574][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.21:609][885]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.21:610][885]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.21:626][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.21:626][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.21:626][886]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.21:626][886]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.21:626][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:626][886]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.21:626][886]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.21:626][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:642][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.21:642][887]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.21:642][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:642][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.21:642][887]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.21:642][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.21:642][887]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.21:642][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.21:642][887]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.21:642][887]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.21:642][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:643][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.21:643][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:643][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.21:643][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:643][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.21:663][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.21:665][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.21:691][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.25.21:691][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.25.21:693][890]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.21:693][890]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.21:693][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:693][890]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.21:693][890]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.21:693][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:693][890]Interaction: Interaction time: 47.058823 [2020.04.28-16.25.21:693][890]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.21:693][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.21:910][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.22:575][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.22:575][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.22:645][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.22:827][958]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.28-16.25.23:574][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.23:574][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.23:577][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.28-16.25.23:577][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.25.23:646][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.23:676][ 9]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.25.24:142][ 37]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.24:543][ 61]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.25.24:543][ 61]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.25.24:544][ 61]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.25.24:591][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.24:591][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.24:646][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.24:775][ 75]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.28-16.25.24:775][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.24:775][ 75]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.28-16.25.24:775][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.24:776][ 75]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.24:776][ 75]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.24:776][ 75]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.24:776][ 75]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.28-16.25.24:776][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.24:776][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.24:809][ 77]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.24:926][ 83]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.25:008][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.25.25:010][ 87]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.25:010][ 87]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.25:010][ 87]Interaction: Interaction time: 57.696518 [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.25:010][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.25:591][117]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.25:591][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.25:745][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.26:593][163]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.26:593][163]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.26:830][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.27:591][219]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.27:591][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.27:845][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.28:591][278]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.28:591][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.28:945][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.29:591][335]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.29:591][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.29:945][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.30:524][390]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.30:590][394]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.30:590][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.31:044][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.31:675][459]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.31:675][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.32:024][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.32:024][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:024][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.32:024][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:027][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:027][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:027][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.32:027][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.32:027][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:027][480]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.32:027][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:027][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.32:027][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:027][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.32:027][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:045][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.32:191][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.32:193][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:193][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.32:193][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:193][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:193][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.32:193][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:193][490]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.32:193][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.32:193][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:226][492]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:226][492]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:226][492]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.32:226][492]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.32:226][492]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.32:226][492]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.32:226][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.32:227][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:227][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:227][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:227][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.32:227][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.32:227][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:227][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.25.32:227][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:227][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:229][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.32:259][494]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:259][494]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:259][494]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.25.32:259][494]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.32:259][494]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.32:558][512]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.32:558][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.33:144][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.33:575][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.33:575][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.34:229][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.34:576][621]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.34:576][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.25.35:060][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:081][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.35:229][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.35:460][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.25.35:460][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:558][679]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.35:558][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.35:560][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.25.35:560][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.25.35:593][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:245][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.25.36:343][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:557][736]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.36:557][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.25.36:576][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.37:333][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.04.28-16.25.37:333][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.25.38:113][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.25.38:346][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.38:575][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.38:575][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.38:575][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.38:575][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.38:874][871]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.768177 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.25.38:975][877]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.490311 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.25.39:430][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 136 [2020.04.28-16.25.39:430][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.04.28-16.25.39:591][914]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.39:592][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.39:592][914]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.39:592][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.39:629][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.39:629][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:662][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.39:662][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:675][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.28-16.25.39:675][919]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:676][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.39:676][919]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:677][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.39:677][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.39:677][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.39:677][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.39:677][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.39:677][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.39:677][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:677][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.39:677][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.39:677][919]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.25.39:677][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.39:677][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.39:680][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.39:680][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.39:693][920]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=154.418 [2020.04.28-16.25.39:697][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.39:809][927]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.28-16.25.39:992][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.39:992][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.40:129][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.40:129][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.40:530][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.40:530][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.04.28-16.25.40:530][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.40:575][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.40:677][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.40:677][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.40:677][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.40:677][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.40:677][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.40:677][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.40:678][974]Interaction: Interaction time: 1.000000 [2020.04.28-16.25.40:678][974]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.25.40:678][974]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 155.385178 [2020.04.28-16.25.40:678][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.40:678][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.40:761][979]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.25.40:894][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.40:894][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.40:894][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.40:894][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.40:894][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.40:894][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.40:894][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.25.40:894][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.40:894][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.40:976][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.41:076][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.41:080][993]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:094][994]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.41:094][994]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:094][994]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.41:094][994]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:094][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:094][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.41:094][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:095][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:095][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.41:095][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:095][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.41:095][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:095][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.41:095][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:095][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.41:095][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:095][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.41:095][994]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:095][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:097][994]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.41:126][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:126][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:126][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.41:126][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:126][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.41:126][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.41:126][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:126][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.41:126][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:127][995]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.25.41:127][995]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.41:127][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.41:127][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:127][995]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=155.851 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.41:127][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=155.851 [2020.04.28-16.25.41:146][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.41:378][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.25.41:378][ 8]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.41:378][ 8]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.25.41:379][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.41:379][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:379][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.41:383][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.41:536][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.41:536][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.41:582][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.41:839][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96148080] Result: '1' k_EResultOK (success) [2020.04.28-16.25.41:839][ 35]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96148080]' succeeded in 0.459486 seconds [2020.04.28-16.25.41:864][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96148080] Result: '1' k_EResultOK (success) [2020.04.28-16.25.41:883][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502471 seconds [2020.04.28-16.25.42:013][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:013][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:178][ 55]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:178][ 55]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:178][ 55]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:178][ 55]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.42:178][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:178][ 55]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.28-16.25.42:178][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:178][ 55]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:303][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198185171891 [2020.04.28-16.25.42:307][ 63]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198185171891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:495][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:576][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.42:576][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:646][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:647][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.42:647][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.25.42:727][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:727][ 84]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.42:727][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:727][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.25.42:727][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:727][ 84]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.42:727][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:727][ 84]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.42:728][ 84]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.42:728][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:728][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=157.452 [2020.04.28-16.25.42:744][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.42:744][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.42:744][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:744][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.42:744][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:744][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:744][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.42:744][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:761][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:761][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.42:761][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:761][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.42:761][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:761][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.42:761][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:761][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.42:780][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:780][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:947][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.42:947][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:014][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.43:016][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.43:042][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.43:042][100]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:042][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.43:042][100]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:043][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.43:043][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.43:044][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.43:044][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.43:044][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.43:044][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.43:044][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:044][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.43:044][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.43:044][100]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.25.43:044][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.43:044][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.43:077][101]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=157.801 [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:079][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:081][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.43:142][104]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.936541 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:163][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:180][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:212][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:308][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.43:309][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:398][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.43:398][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:479][122]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.811723 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.25.43:581][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.43:581][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.43:746][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.04.28-16.25.43:746][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.04.28-16.25.44:060][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.44:060][152]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.44:060][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:060][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.44:060][152]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.44:060][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:060][152]Interaction: Interaction time: 1.000000 [2020.04.28-16.25.44:060][152]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.25.44:060][152]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 158.768143 [2020.04.28-16.25.44:060][152]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.44:060][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:144][156]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.25.44:180][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:180][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:296][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:297][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:360][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.44:591][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:612][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:749][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.44:749][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:797][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.44:797][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.44:797][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.44:797][189]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.44:797][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:797][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.44:797][189]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.25.44:797][189]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.44:797][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:834][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.44:834][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.25.44:985][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.44:985][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:985][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.44:985][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:985][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.44:986][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:001][201]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:001][201]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:001][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:001][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:001][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:001][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:001][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:001][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.45:001][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:001][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.45:002][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:002][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.45:002][201]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:002][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:003][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.45:018][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:018][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:018][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:018][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:018][202]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.45:018][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:018][202]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.28-16.25.45:018][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:018][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.45:019][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:019][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:019][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.45:019][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.45:019][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.45:019][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.45:019][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:019][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.45:019][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:019][202]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.28-16.25.45:019][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.45:019][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.45:019][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.45:019][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=159.743 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.45:019][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=159.743 [2020.04.28-16.25.45:022][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.25.45:096][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.45:325][215]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.25.45:325][215]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.45:325][215]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.25.45:325][215]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.25.45:327][215]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.25.45:327][215]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.28-16.25.45:327][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.45:327][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:327][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.45:331][215]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.25.45:332][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.45:591][226]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.45:591][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.45:645][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:645][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:712][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:758][233]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.769710 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.25.45:819][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9477AF60] Result: '1' k_EResultOK (success) [2020.04.28-16.25.45:819][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9477AF60]' succeeded in 0.493214 seconds [2020.04.28-16.25.45:850][238]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x962454A0] Result: '1' k_EResultOK (success) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:879][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.45:885][239]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.556068 seconds [2020.04.28-16.25.45:930][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.45:947][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.45:947][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.46:591][266]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.46:591][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.46:629][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:630][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.46:630][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:630][268]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.25.46:630][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:630][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.46:630][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:630][268]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.46:630][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.46:630][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:630][268]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=161.354 [2020.04.28-16.25.46:659][269]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.46:660][269]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.46:660][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:660][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.46:660][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:660][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:660][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.46:660][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:677][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:677][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.46:678][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:678][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:678][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.46:678][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.46:678][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.46:678][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.46:678][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.46:678][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.46:678][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.46:678][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.46:678][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.46:678][270]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.46:678][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.46:930][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.04.28-16.25.46:930][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.04.28-16.25.46:982][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.46:984][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.47:312][295]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.47:593][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.47:940][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.47:940][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 61 [2020.04.28-16.25.47:940][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.04.28-16.25.47:979][324]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.28-16.25.47:979][324]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.25.48:296][341]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.48:584][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.49:037][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.49:037][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.25.49:308][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.49:308][393]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:308][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.49:308][393]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:310][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.49:310][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.49:310][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.49:310][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.49:310][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.49:310][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.49:310][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:310][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.49:310][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:310][393]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.25.49:310][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.49:310][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:327][394]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=164.052 [2020.04.28-16.25.49:332][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.25.49:591][405]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.49:591][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.49:627][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.49:627][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:851][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.25.49:874][417]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.25.49:874][417]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.25.50:147][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.04.28-16.25.50:266][435]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.25.50:301][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:301][437]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.50:301][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:301][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:301][437]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.50:301][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:301][437]Interaction: Interaction time: 1.000000 [2020.04.28-16.25.50:301][437]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.25.50:301][437]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 165.008041 [2020.04.28-16.25.50:301][437]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.50:301][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:393][442]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.25.50:410][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.28-16.25.50:410][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.25.50:445][445]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.25.50:474][447]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.25.50:474][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.25.50:525][450]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.25.50:542][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.25.50:542][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.25.50:551][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.50:553][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.50:553][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.50:553][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:553][451]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.50:553][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:553][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:553][451]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.25.50:553][451]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.50:553][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:591][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.50:591][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:604][454]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.50:604][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.50:626][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.50:626][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:713][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.50:713][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:748][462]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:764][463]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.50:764][463]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.50:764][463]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.25.50:764][463]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.50:764][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:764][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.50:764][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:764][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:764][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.50:765][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.50:765][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.50:765][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.50:765][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.50:765][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:765][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:765][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:765][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.25.50:765][463]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:765][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:766][463]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.25.50:781][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:781][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:781][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.50:781][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.50:781][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.50:781][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.50:781][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.50:781][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.50:781][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:781][464]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.25.50:781][464]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.50:781][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.50:781][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.50:781][464]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=165.506 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.25.50:781][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=165.506 [2020.04.28-16.25.50:836][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.50:894][470]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.50:929][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.50:929][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:075][478]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.25.51:075][478]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.51:075][478]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.25.51:076][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.25.51:076][478]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.25.51:076][478]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.25.51:077][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.51:077][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:079][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.319592 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.25.51:084][478]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.25.51:094][479]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.28-16.25.51:094][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.25.51:099][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.25.51:371][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:371][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:536][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9618A0F0] Result: '1' k_EResultOK (success) [2020.04.28-16.25.51:536][504]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9618A0F0]' succeeded in 0.459097 seconds [2020.04.28-16.25.51:563][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9477CF70] Result: '1' k_EResultOK (success) [2020.04.28-16.25.51:564][505]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.51:564][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.51:603][507]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521326 seconds [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:613][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:630][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.51:951][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:951][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:951][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:951][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:953][527]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:953][527]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:953][527]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.51:953][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.51:953][527]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:953][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.25.51:953][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:953][527]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.51:953][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:953][527]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.51:953][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:134][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.25.52:136][538]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.52:136][538]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.52:136][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:136][538]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.52:136][538]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.52:136][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:136][538]Interaction: Interaction time: 12.307693 [2020.04.28-16.25.52:136][538]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.52:136][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:381][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:381][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.52:381][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:381][553]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.25.52:381][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:381][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.52:381][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:381][553]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.52:381][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.52:381][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:381][553]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=167.106 [2020.04.28-16.25.52:398][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.52:398][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.52:398][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:398][554]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.52:398][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:398][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:398][554]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.52:398][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:413][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:413][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.52:413][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:413][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:413][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.52:413][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.52:413][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.52:413][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.52:413][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.52:413][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:413][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.52:413][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:413][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.52:413][555]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:414][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:434][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.52:460][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.25.52:460][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:460][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.52:460][558]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:462][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:462][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:462][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.52:462][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.52:462][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:462][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.52:462][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:463][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.52:463][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:463][558]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.28-16.25.52:463][558]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.52:463][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.52:463][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:463][558]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.25.52:463][558]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.52:464][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.52:479][559]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.52:659][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.25.52:809][579]LogDBDPlayerMovement: StopSnapping Final Location (7237.473145 5206.741699 111.095909) [2020.04.28-16.25.52:809][579]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.52:941][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.52:941][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:943][587]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:943][587]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:943][587]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.25.52:943][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.52:943][587]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.52:943][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:943][587]LogDBDPlayerMovement: StopSnapping Final Location (7237.473145 5206.741699 111.095909) [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:943][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.52:943][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.52:943][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:943][587]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.25.52:943][587]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.04.28-16.25.52:943][587]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.25.52:944][587]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.25.52:944][587]Interaction: Interaction time: 2.700000 [2020.04.28-16.25.52:944][587]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.52:944][587]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.52:944][587]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 167.651398 [2020.04.28-16.25.52:944][587]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.52:944][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.52:944][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.52:946][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.25.52:948][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.25.52:949][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.25.52:951][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.25.52:951][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.25.52:951][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.25.53:061][594]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.25.53:177][601]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.25.53:410][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.53:410][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.55:330][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.55:331][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.55:659][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.55:660][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.55:660][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.55:660][749]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.55:660][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.55:660][749]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.25.55:660][749]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.25.55:660][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.55:660][749]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.55:660][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.55:676][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.55:676][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.55:676][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.55:676][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.55:676][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.55:677][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.55:677][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.55:677][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.55:677][750]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.55:677][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.55:677][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.55:677][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.55:677][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.55:677][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.55:677][750]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.55:677][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.56:125][773]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.25.56:125][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:159][775]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.25.56:159][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:160][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:160][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:160][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.56:160][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.56:160][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:160][775]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.25.56:160][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:160][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.56:160][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:161][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.56:161][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:331][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 72 [2020.04.28-16.25.56:378][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.25.56:380][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:380][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.56:380][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:380][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:380][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.56:380][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:380][784]Interaction: Interaction time: 16.000000 [2020.04.28-16.25.56:380][784]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.56:380][784]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.25.56:380][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.56:380][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:559][792]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.56:559][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.56:559][792]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.56:559][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.56:560][792]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.56:560][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.57:580][837]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.57:580][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.57:638][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.58:100][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.58:116][868]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.58:201][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:201][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:221][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.58:335][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.58:335][881]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:335][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:335][881]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:337][881]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.58:337][881]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.58:337][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.58:337][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.58:337][881]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.58:337][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:337][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:337][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.58:337][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:337][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.25.58:337][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.25.58:337][881]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.58:337][881]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.58:337][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.58:337][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:337][881]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.58:338][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.58:352][882]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.58:352][882]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.28-16.25.58:353][882]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.58:353][882]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:549][894]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:601][897]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.58:746][906]LogDBDPlayerMovement: StopSnapping Final Location (6364.712891 4763.644531 111.093796) [2020.04.28-16.25.58:746][906]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.58:809][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.25.58:809][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:810][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.58:810][910]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.58:810][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:810][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.58:810][910]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.58:810][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.58:810][910]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.58:810][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.58:810][910]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.58:810][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:810][910]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.25.58:810][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.58:810][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.58:811][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.58:811][910]LogDBDPlayerMovement: StopSnapping Final Location (6366.076172 4764.624023 111.093796) [2020.04.28-16.25.58:811][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.58:811][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:811][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.25.58:811][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.58:811][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:811][910]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.58:811][910]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.25.58:811][910]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.25.58:811][910]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.58:811][910]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.58:811][910]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.58:811][910]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.25.58:811][910]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.25.58:811][910]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.58:811][910]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.25.58:811][910]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 173.518631 [2020.04.28-16.25.58:811][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.58:811][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.58:812][910]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.25.59:075][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:495][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.25.59:496][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.00:577][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.26.00:577][ 16]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.00:577][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.00:577][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.00:577][ 16]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.26.00:577][ 16]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.00:577][ 16]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.00:578][ 16]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.04.28-16.26.00:581][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.26.00:582][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.26.00:586][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.26.00:587][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.00:597][ 17]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.00:597][ 17]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.00:597][ 17]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.00:597][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.00:597][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.00:597][ 17]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.00:597][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.00:597][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.00:612][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.00:612][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.00:612][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.00:612][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.00:612][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.00:612][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.00:612][ 18]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.00:612][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.00:635][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.00:636][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.00:812][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.26.00:842][ 30]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.26.00:843][ 30]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.26.00:846][ 30]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.00:847][ 30]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.00:847][ 30]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.00:847][ 30]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.26.00:847][ 30]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.26.00:847][ 30]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.26.00:847][ 30]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.26.00:909][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.26.00:909][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.00:914][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.26.01:227][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.01:227][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.01:229][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.26.01:229][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.01:261][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.01:261][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.02:314][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:333][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.02:410][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.02:410][117]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:411][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.02:411][117]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:412][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.02:412][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.02:412][117]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.02:412][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.02:412][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.02:412][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.02:412][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:412][117]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.02:412][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.02:412][117]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.02:412][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.02:412][117]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.02:433][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.02:528][124]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.26.02:528][124]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.02:610][129]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.26.02:758][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.02:758][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.02:760][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.02:760][138]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.26.02:760][138]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.02:760][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.02:760][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.02:760][138]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.02:760][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.02:760][138]Interaction: Interaction time: 4.000000 [2020.04.28-16.26.02:760][138]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.26.02:760][138]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.26.02:760][138]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 177.468521 [2020.04.28-16.26.02:760][138]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.02:760][138]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.02:760][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.04:444][239]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.04.28-16.26.04:859][264]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.05:242][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.678285 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.26.05:576][307]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.05:576][307]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.05:576][307]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.05:576][307]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.26.05:576][307]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.26.05:576][307]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.26.06:494][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.26.06:744][377]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.26.06:759][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.06:760][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.06:760][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.06:760][378]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.06:760][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.06:760][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.06:760][378]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.06:760][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.06:776][379]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.06:776][379]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.06:776][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.06:776][379]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.06:776][379]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.06:777][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.06:777][379]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.06:777][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.06:777][379]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.06:777][379]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.06:777][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.06:777][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.06:777][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.06:777][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.06:777][379]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.06:777][379]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.06:799][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.06:800][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.07:065][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.07:243][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.07:244][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:244][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.07:244][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:244][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.07:244][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.26.07:927][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.07:948][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.08:092][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.08:092][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.08:092][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.08:092][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.08:093][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.08:093][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.08:093][458]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.08:093][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.08:093][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.08:093][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.08:093][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.08:093][458]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.08:093][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.08:093][458]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.08:093][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.08:093][458]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.08:114][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.08:126][460]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.084234 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.08:425][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.08:425][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.08:476][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.08:476][481]LogDBDPlayerMovement: StopSnapping Final Location (5730.000000 5193.300293 111.092110) [2020.04.28-16.26.08:477][481]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.08:477][481]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.08:477][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.08:477][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.08:477][481]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.08:477][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.08:477][481]Interaction: Interaction time: 2.166667 [2020.04.28-16.26.08:477][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.26.08:477][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.26.08:477][481]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.28-16.26.08:477][481]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 183.185425 [2020.04.28-16.26.08:477][481]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.08:477][481]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.08:477][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.10:394][595]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.26.10:628][607]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.26.10:643][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.10:643][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.10:643][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.10:643][608]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.10:643][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.10:643][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.10:643][608]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.10:643][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.10:660][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.10:660][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.10:660][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.10:660][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.10:660][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.10:660][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.10:660][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.10:660][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.10:660][609]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.10:660][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.10:660][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.10:660][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.10:660][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.10:660][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.10:660][609]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.10:660][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.10:680][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.10:682][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.11:128][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.26.11:128][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.26.11:145][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.11:862][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.12:345][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.12:646][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.12:646][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.12:699][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.26.12:700][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:134][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.26.13:134][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:450][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.13:451][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:501][762]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.26.13:501][762]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.26.13:501][762]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.26.13:942][789]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.13:942][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:942][789]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.13:942][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:945][789]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:945][789]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:945][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.13:945][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.13:945][789]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:945][789]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.13:945][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:945][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.13:945][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.13:945][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.13:945][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:093][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.26.14:095][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:095][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.14:095][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:095][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:095][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.14:095][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:095][797]Interaction: Interaction time: 1.500000 [2020.04.28-16.26.14:095][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.14:095][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:128][799]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:128][799]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:128][799]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.28-16.26.14:128][799]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.14:128][799]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.26.14:128][799]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.14:128][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.26.14:129][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:129][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:129][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:129][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:129][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.14:129][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:129][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.14:129][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:129][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:132][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.26.14:160][801]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:160][801]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:160][801]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.26.14:160][801]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.26.14:160][801]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.14:426][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.14:426][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:426][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.14:426][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:429][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:429][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:429][817]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.14:429][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:429][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:429][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.14:429][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:429][817]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.14:429][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:429][817]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.14:429][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:593][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.26.14:595][827]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:595][827]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.14:595][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:595][827]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:595][827]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.14:595][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:595][827]Interaction: Interaction time: 1.500000 [2020.04.28-16.26.14:595][827]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.14:595][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:627][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:627][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:627][829]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.28-16.26.14:627][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.14:627][829]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.26.14:627][829]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.14:627][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.26.14:629][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:629][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:629][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:629][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:629][829]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.14:629][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:629][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.14:629][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:629][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:631][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.26.14:660][831]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:660][831]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:660][831]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.26.14:660][831]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.26.14:660][831]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.15:209][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.15:209][863]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.15:209][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.15:209][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.15:211][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:211][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:211][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.15:211][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.15:211][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:211][863]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.15:211][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.15:211][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.15:211][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:211][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.15:211][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:359][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.26.15:362][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:362][872]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.15:362][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:362][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:362][872]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.15:362][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:362][872]Interaction: Interaction time: 1.500000 [2020.04.28-16.26.15:362][872]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.15:362][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:393][874]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:393][874]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:393][874]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.28-16.26.15:393][874]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.15:393][874]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.26.15:393][874]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.15:393][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.26.15:528][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:528][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:528][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:528][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.15:528][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.15:528][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.15:528][882]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.15:528][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.15:528][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:530][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.26.15:560][883]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:560][883]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.15:560][883]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.26.15:560][883]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.26.15:560][883]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.15:595][885]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.28-16.26.16:126][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:126][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:126][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:126][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:128][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:128][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:128][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.16:128][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:128][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:128][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:128][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:128][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.16:128][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:128][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.16:128][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:293][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.26.16:295][925]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:295][925]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.16:295][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:295][925]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:295][925]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.16:295][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:296][925]Interaction: Interaction time: 1.500000 [2020.04.28-16.26.16:296][925]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.16:296][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:344][928]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:344][928]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:344][928]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.28-16.26.16:344][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.16:344][928]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.26.16:344][928]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.16:344][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.26.16:375][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.26.16:375][930]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.26.16:375][930]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.26.16:595][943]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:595][943]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.16:595][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:595][943]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:595][943]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.16:595][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:597][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.26.16:643][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.26.16:645][946]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:645][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.16:645][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:645][946]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:645][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.16:645][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:645][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.16:645][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:645][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.16:645][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:645][946]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:645][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:646][946]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:647][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.26.16:661][947]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:661][947]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:661][947]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.28-16.26.16:661][947]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.26.16:661][947]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.16:926][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:926][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:926][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:926][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:928][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:928][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:928][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.16:928][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:928][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:928][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:928][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:928][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.16:928][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:928][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.16:928][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:959][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:959][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:959][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.04.28-16.26.16:960][965]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:962][965]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.16:962][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:962][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:962][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.16:962][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:962][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:962][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.16:962][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:962][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.16:962][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:962][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.16:962][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:962][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.16:962][965]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.16:978][966]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.16:978][966]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.16:994][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.16:995][967]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:011][968]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:011][968]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:028][969]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:028][969]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:044][970]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:044][970]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:061][971]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:061][971]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:078][972]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.17:078][972]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:078][972]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:092][973]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.26.17:092][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.17:094][973]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:094][973]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.17:094][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:094][973]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:094][973]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.17:094][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:094][973]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.17:094][973]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.17:094][973]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.28-16.26.17:094][973]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.17:094][973]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.26.17:094][973]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.17:095][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:095][973]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:095][973]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:111][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:111][974]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:127][975]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:127][975]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:127][975]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:127][975]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.04.28-16.26.17:127][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.17:127][975]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.26.17:127][975]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.26.17:128][975]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:128][975]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:144][976]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:144][976]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:161][977]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.17:161][977]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.17:178][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:178][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.26.17:178][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:178][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.17:178][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:178][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:178][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.17:178][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.17:178][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.17:178][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.17:178][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.17:178][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:178][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.17:178][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:178][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:244][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.17:244][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:265][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.17:278][984]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:278][984]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:310][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.26.17:310][986]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:310][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.17:310][986]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:311][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.17:311][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.17:311][986]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.17:311][986]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.17:311][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.17:311][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.17:311][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:311][986]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.17:311][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:311][986]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.17:311][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:311][986]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.17:366][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.17:366][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:367][987]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.17:370][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.17:416][990]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.26.17:416][990]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.17:598][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.17:630][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.17:630][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.17:631][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.17:631][ 3]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.26.17:631][ 3]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.17:631][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:631][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.17:631][ 3]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.17:631][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:631][ 3]Interaction: Interaction time: 1.666667 [2020.04.28-16.26.17:631][ 3]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.26.17:631][ 3]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 192.339188 [2020.04.28-16.26.17:632][ 3]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.17:632][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:942][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.26.18:112][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.18:275][ 42]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.18:277][ 42]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.26.18:277][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.18:277][ 42]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.18:277][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:309][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.26.18:311][ 44]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:311][ 44]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.18:311][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:311][ 44]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.18:311][ 44]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.18:311][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.26.18:311][ 44]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.26.18:311][ 44]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.04.28-16.26.18:311][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.18:311][ 44]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.26.18:311][ 44]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.26.18:312][ 44]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:312][ 44]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.28-16.26.18:312][ 44]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.18:312][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:314][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.26.18:342][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_CamperFemale03_Character_C_0 - ItzzMelli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.18:342][ 46]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.477520 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.18:343][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:343][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:343][ 46]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.18:343][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:028][ 87]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.26.19:278][102]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.26.19:610][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.26.19:610][122]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.19:610][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.19:610][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:612][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.26.19:627][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.19:627][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.19:627][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.19:627][123]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.19:627][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:627][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.19:627][123]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.19:627][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:643][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.19:643][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.19:643][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:643][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.19:643][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.19:643][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.19:643][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.19:643][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.19:643][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.19:643][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:643][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.19:643][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:644][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.19:644][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:644][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.19:664][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.19:666][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.19:743][130]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.19:743][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.19:745][130]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:745][130]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.19:745][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:745][130]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.19:745][130]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:745][130]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.19:745][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.19:745][130]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.19:745][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.19:745][130]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.19:745][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.19:745][130]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.19:745][130]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.28-16.26.19:745][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:745][130]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:747][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.19:877][138]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.19:877][138]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.26.19:877][138]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.28-16.26.19:877][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.26.19:909][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.26.19:911][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:911][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.19:913][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.26.19:913][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.26.20:334][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7D38ABA0] Result: '1' k_EResultOK (success) [2020.04.28-16.26.20:334][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7D38ABA0]' succeeded in 0.455265 seconds [2020.04.28-16.26.20:363][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9474A480] Result: '1' k_EResultOK (success) [2020.04.28-16.26.20:383][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.504106 seconds [2020.04.28-16.26.23:278][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.26.23:278][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.26.23:279][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.26.23:295][302]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.28-16.26.23:295][302]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.28-16.26.23:295][302]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.28-16.26.23:627][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.28-16.26.23:627][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.23:627][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.28-16.26.23:627][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.23:894][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.23:894][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.23:978][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.28-16.26.23:978][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.23:978][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.28-16.26.23:978][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:219][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.26.24:219][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:447][362]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.26.24:447][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:511][366]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.24:511][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.24:962][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:334][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.25:346][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.26:859][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.182658 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.27:061][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.26.27:061][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.27:061][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.26.27:062][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.27:062][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.27:062][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.27:160][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.29:360][654]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.29:360][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.29:360][654]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.29:360][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.29:362][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.29:362][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.29:362][654]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.29:362][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.29:362][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.29:362][654]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.29:362][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.29:362][654]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.29:362][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.29:362][654]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.29:362][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.29:560][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.29:562][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.29:562][666]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.29:562][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.29:562][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.29:562][666]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.29:562][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.29:562][666]Interaction: Interaction time: 32.000000 [2020.04.28-16.26.29:562][666]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.29:562][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:179][703]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:179][703]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:179][703]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:179][703]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.30:179][703]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.30:179][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:179][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.30:179][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.30:179][703]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.30:181][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.26.31:978][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:128][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.26.32:128][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.26.32:562][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.26.32:628][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:095][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.26.33:095][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:193][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.33:193][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:194][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.33:194][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:195][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:195][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:195][879]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.33:195][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.33:195][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:195][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.33:195][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:195][879]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.33:195][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:195][879]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.33:195][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:245][882]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.26.33:246][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:294][884]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.33:360][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133572 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.33:360][888]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.33:394][890]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.26.33:394][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.33:395][890]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:395][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.33:395][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:395][890]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:395][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.33:395][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:395][890]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.33:395][890]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.33:396][890]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.26.33:396][890]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.26.33:396][890]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.26.33:396][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.33:396][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:428][891]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.33:428][891]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.33:428][891]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.33:428][891]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.26.33:428][891]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.33:428][891]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.26.33:428][891]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.26.33:494][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.26.33:494][895]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:494][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.33:494][895]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:496][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.33:496][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.33:496][895]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.33:496][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.33:496][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.33:496][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.33:496][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:496][895]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.33:496][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:496][895]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.26.33:496][895]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.33:496][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.33:513][896]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=208.237 [2020.04.28-16.26.33:517][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.33:597][901]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:597][901]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.33:597][901]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.33:789][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.26.33:810][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.26.33:810][912]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.33:810][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.33:895][916]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.34:418][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.34:500][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:500][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.34:500][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:500][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:500][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.34:500][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:500][948]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.34:500][948]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.26.34:500][948]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 209.207230 [2020.04.28-16.26.34:500][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.34:500][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:585][953]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.26.34:599][954]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.34:600][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.26.34:601][954]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.34:601][954]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.26.34:601][954]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.34:601][954]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.34:601][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:601][954]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.34:601][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:601][954]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.34:601][954]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.34:601][954]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.26.34:602][954]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.34:602][954]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.04.28-16.26.34:602][954]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.34:602][954]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.26.34:602][954]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.26.34:602][954]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.34:602][954]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.26.34:602][954]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.34:602][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:605][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.26.34:667][958]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.232082 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.34:669][958]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.34:669][958]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.34:669][958]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.34:669][958]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.26.34:785][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.34:785][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.34:785][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:785][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.34:785][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:785][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:785][965]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.26.34:785][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.34:785][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:800][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.34:866][970]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:979][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.34:980][976]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:994][977]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.34:994][977]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.34:995][977]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.34:995][977]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.34:995][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:995][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.34:995][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:995][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:995][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.34:995][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.34:995][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.34:995][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.34:995][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.34:995][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.34:995][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:995][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:995][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.34:995][977]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.34:995][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.34:997][977]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.35:011][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.35:011][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.35:011][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.35:011][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.35:011][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.35:011][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.35:012][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.35:012][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.35:012][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.35:012][978]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.26.35:012][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.35:012][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.35:012][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.35:012][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=209.736 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.35:012][978]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=209.736 [2020.04.28-16.26.35:064][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.35:293][995]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.35:293][995]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.26.35:293][995]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.26.35:293][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.35:293][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.35:293][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.35:298][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.35:376][ 0]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.26.35:378][ 0]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.35:378][ 0]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.26.35:378][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.35:382][ 0]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.26.35:383][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.35:891][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x8018D270] Result: '1' k_EResultOK (success) [2020.04.28-16.26.35:891][ 29]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x8018D270]' succeeded in 0.596783 seconds [2020.04.28-16.26.35:917][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x8018D270] Result: '1' k_EResultOK (success) [2020.04.28-16.26.35:935][ 32]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.639662 seconds [2020.04.28-16.26.36:043][ 36]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.36:043][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.36:045][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:045][ 36]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.36:045][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.36:045][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:045][ 36]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.36:045][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.36:045][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:045][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:048][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.36:227][ 44]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:227][ 44]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:612][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:612][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.26.36:612][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:612][ 61]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.36:612][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:612][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=211.336 [2020.04.28-16.26.36:629][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.36:629][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.36:629][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:629][ 62]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.36:629][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:629][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:629][ 62]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.36:629][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:660][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:661][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.36:661][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:661][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.36:661][ 63]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:661][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.36:661][ 63]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:661][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.36:860][ 72]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.36:860][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:860][ 72]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.36:860][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:860][ 72]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.26.36:862][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:862][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:862][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:862][ 72]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.36:862][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.36:862][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:929][ 75]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.36:933][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.36:935][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.37:045][ 80]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.37:061][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.37:062][ 81]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:062][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.37:062][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:062][ 81]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:062][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.37:062][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:062][ 81]Interaction: Interaction time: 16.000000 [2020.04.28-16.26.37:063][ 81]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.37:063][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:063][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:063][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:175][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198185171891 [2020.04.28-16.26.37:176][ 86]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198185171891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.26.37:382][ 96]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.26.38:609][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302260 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.39:410][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.39:410][186]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:410][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.39:410][186]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:411][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.39:411][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.39:411][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.39:411][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.39:411][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.39:411][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.39:411][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:411][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.39:411][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:411][186]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.26.39:411][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.39:411][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:429][187]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=214.154 [2020.04.28-16.26.39:432][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.39:710][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.39:710][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:414][228]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:414][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.40:414][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:414][228]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:414][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.40:414][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:414][228]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.40:414][228]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.26.40:414][228]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 215.119308 [2020.04.28-16.26.40:414][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.40:414][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:497][231]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.26.40:643][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.40:694][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.40:694][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.40:694][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:694][239]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.40:694][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:694][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:694][239]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.26.40:694][239]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.40:694][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.40:864][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:894][247]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.40:894][247]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.40:894][247]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.40:894][247]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.40:894][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:894][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.40:894][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:895][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:895][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.40:895][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.40:895][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.40:895][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.40:895][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.40:895][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:895][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.40:895][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:895][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.40:895][247]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:895][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:897][247]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.40:914][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:914][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:914][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.40:914][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.40:914][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.40:914][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.40:914][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:914][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.40:914][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:914][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.26.40:914][248]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.40:914][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.40:914][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.40:915][248]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=215.638 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.40:915][248]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=215.638 [2020.04.28-16.26.40:997][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.41:142][257]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.41:142][257]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.26.41:142][257]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.26.41:143][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.41:147][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.41:212][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.41:212][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:292][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.41:292][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:292][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.41:292][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:295][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.41:295][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.41:295][263]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.41:295][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.41:295][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.41:295][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.26.41:295][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:295][263]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.41:295][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.41:295][263]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.41:295][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.41:446][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.41:448][269]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.41:448][269]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.41:448][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.41:448][269]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.41:448][269]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.41:448][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.41:448][269]Interaction: Interaction time: 31.398962 [2020.04.28-16.26.41:448][269]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.41:448][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.41:683][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x94773220] Result: '1' k_EResultOK (success) [2020.04.28-16.26.41:683][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x94773220]' succeeded in 0.537610 seconds [2020.04.28-16.26.41:713][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9477E2C0] Result: '1' k_EResultOK (success) [2020.04.28-16.26.41:733][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.588274 seconds [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.26.41:828][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:978][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.26.41:978][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:027][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:027][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.42:027][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:027][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:028][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.42:028][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:028][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:028][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.42:028][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:028][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:028][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.42:028][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.42:028][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.42:028][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.42:028][292]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.42:028][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:028][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.42:028][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:028][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:031][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.42:046][293]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.42:248][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:248][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.26.42:494][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:544][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:544][313]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.42:544][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:544][313]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.26.42:544][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:544][313]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.42:544][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:544][313]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.42:544][313]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.42:544][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:544][313]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=217.268 [2020.04.28-16.26.42:564][314]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.42:564][314]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.42:564][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:564][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.42:564][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:564][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:564][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.42:564][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.42:564][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:595][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:595][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.42:595][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:595][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:595][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.42:595][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.42:595][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.42:595][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.42:595][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.42:595][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.42:595][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.42:595][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:595][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.42:595][315]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.42:595][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.42:899][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.42:901][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.43:015][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.43:015][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.26.43:166][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.44:649][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.26.45:129][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.45:445][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.45:445][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:176][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.46:176][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:176][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.46:176][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:178][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.46:178][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.46:178][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.46:178][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.46:178][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.46:178][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.46:178][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:178][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.46:178][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.46:178][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.26.46:178][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.46:178][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.46:199][463]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=220.923 [2020.04.28-16.26.46:203][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.46:411][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.46:411][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:430][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.46:430][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:195][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:195][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.47:195][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:195][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:195][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.47:195][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:195][504]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.47:195][504]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.26.47:195][504]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 221.889877 [2020.04.28-16.26.47:195][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.47:195][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:284][508]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.26.47:447][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.47:552][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.47:552][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.47:552][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:552][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.47:552][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:552][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:552][521]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.26.47:552][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.47:552][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:570][522]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:746][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:747][530]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:765][531]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.47:765][531]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.47:765][531]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.47:765][531]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.47:765][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:765][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.47:765][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:766][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:766][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.47:766][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.47:766][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.47:766][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.47:766][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.47:766][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:766][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:766][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:766][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.47:766][531]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:766][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:767][531]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.47:787][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:787][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:787][532]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.47:787][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.47:787][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.47:787][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.47:787][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:787][532]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.47:787][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:787][532]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.26.47:787][532]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.47:787][532]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.47:787][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.47:787][532]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=222.509 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.47:787][532]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=222.509 [2020.04.28-16.26.47:855][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.48:043][542]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.48:044][542]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.26.48:044][542]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.26.48:044][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.26.48:050][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.26.48:076][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.48:076][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.48:528][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.691657 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.48:539][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9624D2A0] Result: '1' k_EResultOK (success) [2020.04.28-16.26.48:539][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9624D2A0]' succeeded in 0.493384 seconds [2020.04.28-16.26.48:560][558]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.28-16.26.48:580][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x84A79100] Result: '1' k_EResultOK (success) [2020.04.28-16.26.48:601][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.554109 seconds [2020.04.28-16.26.49:245][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.49:245][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.49:429][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:429][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.49:429][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:429][588]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.26.49:429][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:429][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.49:429][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:429][588]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.49:429][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.49:429][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:429][588]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=224.152 [2020.04.28-16.26.49:450][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.49:450][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.49:450][589]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:450][589]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.49:450][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:450][589]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:450][589]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.49:451][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:479][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:479][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.49:479][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:479][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:479][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.49:479][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.49:479][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.49:479][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.49:479][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.49:479][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.49:479][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.49:479][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.49:479][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.49:479][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.49:479][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.49:643][596]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.49:783][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.49:785][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.50:129][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.26.50:129][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.52:393][700]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.28-16.26.53:623][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.53:623][754]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.53:623][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.53:623][754]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.53:625][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.53:625][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.53:625][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.53:625][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.53:625][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.53:625][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.53:625][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.53:625][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.53:625][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.53:625][754]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.26.53:625][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.53:625][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.53:646][755]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=228.370 [2020.04.28-16.26.53:649][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.53:874][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.53:874][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:626][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:626][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.54:626][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:626][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:626][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.54:626][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:626][804]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.54:627][804]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.26.54:627][804]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 229.330994 [2020.04.28-16.26.54:627][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.54:627][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:645][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.54:645][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.54:645][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:645][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.54:645][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:645][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:645][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.26.54:645][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.54:645][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:833][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:850][816]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.54:850][816]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.54:850][816]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.26.54:850][816]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.54:850][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:850][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.54:850][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:851][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:851][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.54:851][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.54:851][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.54:851][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.54:851][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.54:851][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:851][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:851][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:851][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.26.54:851][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:851][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:852][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.26.54:868][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:868][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:868][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.54:868][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.54:868][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.54:868][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.54:868][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.54:869][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.54:869][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:869][817]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.26.54:869][817]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.54:869][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.54:869][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.54:869][817]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=229.593 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.26.54:869][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=229.593 [2020.04.28-16.26.54:885][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404247 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.26.55:139][832]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.26.55:139][832]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.26.55:139][832]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.26.55:139][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.55:139][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.55:245][838]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.26.55:247][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.26.55:247][838]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.26.55:247][838]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.26.55:247][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.28-16.26.55:247][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.55:247][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.28-16.26.55:247][838]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.55:249][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.871723 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.26.55:251][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:251][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:251][838]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.55:251][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.55:251][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:251][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.28-16.26.55:251][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.55:251][838]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.55:251][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.55:252][838]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.55:252][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.55:252][838]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:252][838]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:254][838]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.26.55:265][839]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:265][839]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:282][840]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:282][840]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:298][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.55:298][841]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.28-16.26.55:300][841]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:300][841]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:300][841]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.55:303][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.55:317][842]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:317][842]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:335][843]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:335][843]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:339][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.55:352][844]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:352][844]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:370][845]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:370][845]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:387][846]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:387][846]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:405][847]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:405][847]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:422][848]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.26.55:422][848]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.26.55:440][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:440][849]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.26.55:440][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.55:440][849]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.55:440][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.55:440][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:440][849]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.55:440][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.55:440][849]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.55:440][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.55:440][849]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.55:440][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.55:440][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.28-16.26.55:440][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.55:440][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:599][859]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x801824A0] Result: '1' k_EResultOK (success) [2020.04.28-16.26.55:599][859]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x801824A0]' succeeded in 0.447118 seconds [2020.04.28-16.26.55:633][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x79EA2C20] Result: '1' k_EResultOK (success) [2020.04.28-16.26.55:650][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.498932 seconds [2020.04.28-16.26.56:228][896]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.716496 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.26.56:232][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.04.28-16.26.56:376][905]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.26.56:376][905]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.56:377][905]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.26.56:377][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.56:378][905]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.56:378][905]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.56:378][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.56:378][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.56:379][905]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.56:379][905]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.26.56:379][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.56:379][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.56:379][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:379][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.56:379][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:478][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:478][911]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.56:478][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:478][911]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.26.56:478][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:478][911]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.56:478][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:478][911]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.56:479][911]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.56:479][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:479][911]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=231.202 [2020.04.28-16.26.56:494][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.56:495][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.26.56:495][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:495][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.56:495][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:495][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:495][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.56:495][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:512][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:512][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.56:512][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:512][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:512][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.56:512][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.56:512][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.56:512][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.56:512][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.56:512][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:512][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.56:512][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.56:512][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.56:512][913]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.56:512][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.56:543][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.26.56:545][915]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.56:545][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.56:545][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:545][915]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.56:545][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.56:545][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:545][915]Interaction: Interaction time: 12.307693 [2020.04.28-16.26.56:545][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.56:545][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.56:576][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.56:576][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.56:576][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.56:576][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.56:782][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.56:784][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.57:247][947]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.26.57:577][961]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.57:577][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.26.57:648][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.26.58:244][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.517878 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.26.58:246][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.26.58:264][991]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.58:547][ 4]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.26.59:667][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:755][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.59:765][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.26.59:765][ 74]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:765][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.26.59:765][ 74]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:766][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.59:766][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.59:766][ 74]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.59:766][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.59:766][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.26.59:767][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.26.59:767][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.59:767][ 74]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.59:767][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.59:767][ 74]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.59:767][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.59:767][ 74]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.59:788][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.59:866][ 80]LogDBDPlayerMovement: StopSnapping Final Location (7029.700195 5318.583008 111.095558) [2020.04.28-16.26.59:866][ 80]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.59:964][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.27.00:013][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.27.00:013][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.00:015][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.00:015][ 89]LogDBDPlayerMovement: StopSnapping Final Location (7044.468262 5368.750488 111.092773) [2020.04.28-16.27.00:015][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.00:015][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.00:015][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.00:015][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.00:015][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.00:015][ 89]Interaction: Interaction time: 4.000000 [2020.04.28-16.27.00:016][ 89]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.27.00:016][ 89]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.27.00:016][ 89]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 234.722961 [2020.04.28-16.27.00:016][ 89]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.00:016][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.00:016][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:343][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.27.01:343][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.01:343][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.27.01:343][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.01:344][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.01:344][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.01:344][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.01:344][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.01:344][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.01:344][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.27.01:344][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.01:344][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.01:344][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:344][169]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.27.01:344][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.01:344][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:377][171]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.01:712][191]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.04.28-16.27.01:743][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.27.01:744][193]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.01:744][193]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.01:744][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:744][193]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.01:744][193]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.01:744][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:744][193]Interaction: Interaction time: 14.000000 [2020.04.28-16.27.01:744][193]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.27.01:744][193]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.27.01:744][193]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.01:744][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.01:745][193]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.27.01:811][197]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.03:762][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.04:012][329]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.27.04:028][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.04:028][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.04:028][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.04:028][330]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.04:028][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.04:028][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.04:028][330]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.04:028][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.04:044][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.04:044][331]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.04:044][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.04:044][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.04:044][331]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.04:044][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.04:044][331]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.04:044][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.04:044][331]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.04:045][331]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.04:045][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.04:045][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.27.04:045][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.04:045][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.27.04:045][331]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.04:045][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.04:066][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.04:068][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.27.04:367][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.27.04:479][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.05:729][426]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.27.05:729][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.05:729][426]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.27.05:729][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.05:731][426]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.05:731][426]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.05:731][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.05:731][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.05:731][426]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.05:731][426]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.27.05:732][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.05:732][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.05:732][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.05:732][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.05:732][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.05:732][426]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.05:864][434]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.05:896][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.27.05:896][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.27.05:898][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.05:898][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.05:898][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.05:898][436]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.05:898][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.05:898][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.05:898][436]Interaction: Interaction time: 80.000000 [2020.04.28-16.27.05:899][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.05:899][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.06:097][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.27.06:097][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.06:912][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.27.06:912][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:095][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.27.07:096][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:096][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.27.07:096][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:096][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.27.07:096][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.27.07:571][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:899][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.27.07:910][551]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.27.07:910][551]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.27.09:146][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.27.09:479][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:628][654]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014050 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.27.09:629][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.27.09:632][654]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:632][654]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.09:633][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.09:661][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.27.09:701][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.09:795][663]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.09:795][663]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.09:796][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:796][663]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.09:796][663]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.09:796][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:829][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.09:829][665]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.09:829][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:829][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.09:829][665]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.09:829][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.09:829][665]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.09:829][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.09:829][665]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.09:829][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:829][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.27.09:829][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:829][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:179][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:179][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:179][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:179][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.15:179][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.15:179][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:179][986]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.15:179][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.15:179][986]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:182][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.27.15:781][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.27.15:877][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.15:877][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.15:877][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.15:877][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.15:879][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:879][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.15:879][ 28]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:879][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.15:879][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.15:879][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:978][ 34]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:978][ 34]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.15:978][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:010][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.27.16:011][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:011][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.16:011][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:012][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.27.16:012][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.16:012][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.16:014][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.27.16:043][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.27.16:045][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:045][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:045][ 38]Interaction: Interaction time: 2.990096 [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.16:045][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:579][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.27.16:579][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.17:312][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.27.17:312][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.19:622][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.27.19:626][251]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.27.20:445][298]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.28-16.27.20:445][298]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.28-16.27.20:445][298]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.27.20:796][319]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.27.22:011][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.111720 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.27.22:012][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.27.22:017][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.27.22:045][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.27.22:078][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.27.22:082][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.27.22:228][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FullRecovery Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.27.22:229][404]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.22:229][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.22:229][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:229][404]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.22:229][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.22:229][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:229][404]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.22:230][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.22:230][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:230][404]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.22:230][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.22:230][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.22:230][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.22:230][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.22:230][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.22:230][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:230][404]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.22:230][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.22:230][404]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.22:233][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.25:097][576]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.27.25:696][612]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.27.25:880][623]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.28-16.27.25:880][623]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.28-16.27.25:880][623]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.27.26:212][643]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.26:794][678]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.27.27:494][718]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.04.28-16.27.27:494][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.27:527][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.04.28-16.27.27:527][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.27:529][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.27:529][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.27:529][719]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.27:529][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.27:529][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.27:529][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.04.28-16.27.27:529][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.27:529][719]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.27:529][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.27:529][719]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.28-16.27.27:529][719]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.27:529][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.27:595][723]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.27:830][736]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.27:830][736]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.27:830][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.27:830][736]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.27:830][736]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.27:830][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.27:830][736]Interaction: Interaction time: 1.050000 [2020.04.28-16.27.27:830][736]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.28-16.27.27:830][736]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.27.27:830][736]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.27:830][736]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.27:830][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.27:880][739]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.28:102][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.27.28:111][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.27.28:111][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.27.28:114][753]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.27.28:862][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:862][798]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.28:862][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:862][798]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:862][798]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.28:862][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:896][800]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:896][800]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.28:896][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:896][800]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:896][800]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.28:896][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.28:896][800]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.28:896][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.28:896][800]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.28:896][800]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.28:896][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:896][800]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.04.28-16.27.28:896][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.28:896][800]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:596][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.30:596][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.30:596][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.30:596][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.30:598][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:598][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:598][892]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.30:598][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.30:598][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:598][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.30:598][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.30:598][892]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.30:598][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.30:598][892]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.27.30:598][892]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.30:598][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.30:598][892]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.30:997][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:997][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.30:997][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.30:997][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:997][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.30:997][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.30:997][911]Interaction: Interaction time: 14.000000 [2020.04.28-16.27.30:997][911]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.27.30:997][911]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.27.30:997][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:997][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.30:997][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.30:997][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:997][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.30:997][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:031][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.31:031][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.31:031][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:031][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.31:031][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.31:031][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.31:031][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.31:031][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.31:031][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.31:031][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:031][913]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.31:031][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.31:031][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.31:032][913]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.32:203][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.32:203][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.32:203][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.32:203][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.32:205][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.32:205][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.32:205][969]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.32:205][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.32:205][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.32:205][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.32:205][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.32:205][969]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.32:205][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.32:205][969]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.27.32:205][969]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.32:205][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.32:275][973]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.32:610][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.27.32:613][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.32:613][992]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.32:613][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.32:613][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.32:613][992]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.32:613][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.32:613][992]Interaction: Interaction time: 14.000000 [2020.04.28-16.27.32:613][992]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.27.32:613][992]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.27.32:613][992]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.32:613][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.32:613][992]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.32:613][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.27.33:347][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:348][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:348][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:348][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.33:348][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:348][ 29]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.33:348][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.33:348][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:351][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.27.33:779][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.33:779][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.33:779][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.33:779][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.33:781][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:781][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.33:781][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.33:781][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.33:781][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:781][ 49]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.33:781][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.33:847][ 52]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.34:228][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.27.34:230][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:230][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:230][ 67]Interaction: Interaction time: 14.000000 [2020.04.28-16.27.34:230][ 67]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.27.34:230][ 67]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.34:230][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:230][ 67]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.34:230][ 67]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.27.34:379][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:379][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.34:380][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:380][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:380][ 73]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.34:380][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:382][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.27.34:427][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.27.34:429][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:429][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.34:429][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.34:429][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.27.34:429][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.34:429][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.34:431][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.27.35:760][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.27.35:760][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:760][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.27.35:760][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:763][128]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.35:763][128]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.35:763][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.35:763][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.35:763][128]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.35:763][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.27.35:763][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:763][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.35:763][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:763][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.35:763][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:779][129]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.35:782][129]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.35:863][132]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.35:911][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.27.35:911][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.27.35:913][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.35:913][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.35:913][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:913][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.35:913][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.35:913][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:913][134]Interaction: Interaction time: 75.625809 [2020.04.28-16.27.35:913][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.35:913][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:478][338]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.27.39:478][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.39:478][338]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.27.39:478][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.39:479][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.39:479][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.39:479][338]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.39:479][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.39:479][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.39:479][338]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.27.39:479][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.39:479][338]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.39:479][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:479][338]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.39:479][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:480][338]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.39:661][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.27.39:663][349]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.39:663][349]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.39:663][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:663][349]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.39:663][349]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.39:663][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:663][349]Interaction: Interaction time: 84.555305 [2020.04.28-16.27.39:663][349]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.39:663][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:663][349]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.42:467][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.27.42:478][513]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.27.43:513][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.27.43:513][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.44:207][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.27.44:207][593]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.44:207][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.44:207][593]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.44:209][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.44:209][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.44:209][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.44:209][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.44:209][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.44:209][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.44:209][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.44:209][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.44:209][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.44:209][593]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.27.44:209][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.44:209][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.44:225][594]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=38.949 [2020.04.28-16.27.44:228][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.27.44:493][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.44:493][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.44:675][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.27.44:675][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:213][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:213][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.45:213][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:213][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:213][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.45:213][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:213][654]Interaction: Interaction time: 1.000000 [2020.04.28-16.27.45:213][654]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.27.45:213][654]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 39.919495 [2020.04.28-16.27.45:213][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.45:213][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:229][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.45:230][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.45:230][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:230][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.45:230][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:230][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:230][655]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.27.45:230][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.45:230][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:413][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.45:413][666]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:413][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.45:414][666]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:414][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.45:414][666]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:429][667]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.27.45:429][667]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.45:429][667]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.27.45:429][667]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.45:429][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:429][667]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.45:429][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:430][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:430][667]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.45:430][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.45:430][667]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.45:430][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.45:430][667]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.45:430][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:430][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.45:430][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:430][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.27.45:430][667]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:430][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:431][667]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.27.45:446][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:446][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:446][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.45:446][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.45:446][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.45:446][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.45:446][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:446][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.45:446][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:447][668]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.27.45:447][668]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.27.45:447][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.45:447][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.45:447][668]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=40.170 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.27.45:447][668]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=40.170 [2020.04.28-16.27.45:462][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.27.45:532][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.27.45:694][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.27.45:694][683]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.27.45:694][683]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.27.45:695][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.45:695][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.45:695][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.27.45:699][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.27.46:129][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.27.46:129][709]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.28-16.27.46:129][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.27.46:129][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.27.46:133][709]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.27.46:134][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.46:134][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.27.46:236][716]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x35135F20] Result: '1' k_EResultOK (success) [2020.04.28-16.27.46:236][716]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x35135F20]' succeeded in 0.537986 seconds [2020.04.28-16.27.46:684][743]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x9624F910] Result: '1' k_EResultOK (success) [2020.04.28-16.27.46:705][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.008548 seconds [2020.04.28-16.27.46:911][756]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.46:911][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.46:911][756]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.46:911][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.46:912][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.46:912][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.46:912][756]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.46:912][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.46:912][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.46:912][756]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.46:912][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.46:912][756]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.46:912][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.46:912][756]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.46:912][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:046][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:046][764]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.47:046][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:046][764]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.27.47:046][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:047][764]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.47:047][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:047][764]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.47:047][764]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.47:047][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:047][764]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=41.770 [2020.04.28-16.27.47:063][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.47:063][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.47:063][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:063][765]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.47:063][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:063][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:063][765]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.47:063][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:079][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:079][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.47:079][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:079][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:079][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.47:079][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.47:080][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.47:080][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.47:080][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.47:080][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:080][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.47:080][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.47:080][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.47:080][766]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.47:080][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.47:095][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.27.47:096][767]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.47:096][767]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.47:096][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:096][767]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.47:096][767]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.47:096][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:096][767]Interaction: Interaction time: 12.307693 [2020.04.28-16.27.47:096][767]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.47:096][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:334][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.47:336][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.27.48:065][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:065][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:114][828]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:199][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:217][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:565][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:782][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.27.48:782][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.49:130][889]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.27.49:380][904]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.27.49:814][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.27.49:814][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.49:994][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 21.771372 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.27.50:364][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.27.50:364][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.50:914][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.27.50:914][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:198][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:220][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.51:412][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.27.51:412][ 21]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:412][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:412][ 21]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:413][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.51:413][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.51:413][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.51:413][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.51:413][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.51:413][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:413][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:413][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.51:413][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:413][ 21]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.27.51:413][ 21]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.28-16.27.51:413][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.51:414][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:414][ 21]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.27.51:414][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.51:433][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.27.51:779][ 41]LogDBDPlayerMovement: StopSnapping Final Location (12884.925781 5629.171875 111.096306) [2020.04.28-16.27.51:779][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.51:878][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:878][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:879][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:879][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.51:879][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:879][ 45]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.27.51:879][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:879][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.51:880][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.51:880][ 45]LogDBDPlayerMovement: StopSnapping Final Location (12884.925781 5629.171875 111.096306) [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:880][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:880][ 45]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.27.51:880][ 45]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.04.28-16.27.51:880][ 45]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.27.51:880][ 45]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.27.51:880][ 45]Interaction: Interaction time: 2.700000 [2020.04.28-16.27.51:880][ 45]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.27.51:880][ 45]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.27.51:880][ 45]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 46.586323 [2020.04.28-16.27.51:880][ 45]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.51:880][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:882][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.27.51:884][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.27.51:885][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.27.51:887][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.27.51:887][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.27.51:887][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.27.52:129][ 53]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.27.52:296][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:296][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:550][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.53:550][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.53:550][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.53:550][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.53:550][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.53:550][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.53:550][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.27.53:550][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.53:550][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:552][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.27.54:344][168]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.668152 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.27.54:595][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.54:595][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.54:595][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.54:595][183]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.54:595][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.54:595][183]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.27.54:595][183]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.27.54:595][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.54:595][183]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.54:595][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.54:612][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.54:612][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.54:612][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.54:612][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.54:612][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.54:612][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.54:612][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.54:612][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.54:612][184]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.54:612][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.54:612][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.54:612][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.54:612][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.54:612][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.27.54:612][184]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.54:612][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.27.55:110][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.27.55:110][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.55:111][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.27.55:111][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.55:112][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:112][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:112][214]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.55:112][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.55:112][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:112][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.27.55:112][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.55:112][214]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.55:112][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:112][214]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.55:112][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:277][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.27.55:279][224]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:279][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.55:279][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:279][224]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:279][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.55:279][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:279][224]Interaction: Interaction time: 16.000000 [2020.04.28-16.27.55:279][224]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.27.55:279][224]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.27.55:279][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.55:279][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:432][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.56:231][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.56:578][295]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.56:578][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.56:578][295]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.56:578][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.57:014][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.57:030][319]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.27.57:264][333]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.27.57:333][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.04.28-16.27.58:578][411]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.58:578][411]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.58:578][411]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.58:578][411]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.27.58:633][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.27.58:765][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.58:780][423]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.27.59:014][437]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.27.59:297][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.27.59:297][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.59:819][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.00:518][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.00:533][524]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.28.00:681][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.28.00:681][533]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.00:681][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.00:681][533]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.00:683][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.00:683][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.00:683][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.00:683][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.00:683][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.00:683][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.00:683][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.00:683][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.00:683][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.00:683][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.28.00:683][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.28.00:683][533]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.28.00:683][533]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.00:683][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.00:683][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.00:683][533]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.00:684][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.00:699][534]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.28.00:699][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.28-16.28.00:700][534]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.28-16.28.00:766][538]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.00:948][549]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.01:047][555]LogDBDPlayerMovement: StopSnapping Final Location (11406.052734 4968.055176 111.094437) [2020.04.28-16.28.01:047][555]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.01:112][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.01:112][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:113][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.01:113][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.01:113][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.01:113][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.01:113][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.01:113][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.01:113][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:113][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:113][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.01:113][559]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.01:113][559]LogDBDPlayerMovement: StopSnapping Final Location (11404.461914 4969.612793 111.094437) [2020.04.28-16.28.01:113][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.01:113][559]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.01:113][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.01:113][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.01:114][559]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.28.01:114][559]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.28.01:114][559]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.28.01:114][559]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.01:114][559]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.28.01:114][559]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.28.01:114][559]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.28.01:114][559]Interaction: Interaction time: 1.500000 [2020.04.28-16.28.01:114][559]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.28.01:114][559]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 55.819767 [2020.04.28-16.28.01:114][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.01:114][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.01:115][559]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.28.01:378][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.28.01:799][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:898][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.28.02:898][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.02:898][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.02:898][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:898][658]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.28.02:898][658]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.28.02:898][658]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.02:898][658]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.04.28-16.28.02:901][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.28.02:903][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.28.02:907][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.28.02:907][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.02:915][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.02:915][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.02:915][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.02:915][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.02:915][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:915][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.02:915][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.02:915][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:931][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.02:931][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.02:931][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:931][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.02:931][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.02:931][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.02:931][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.02:931][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.02:931][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.02:931][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:931][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.02:931][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:931][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.02:931][660]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:932][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.02:967][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.02:969][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:149][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:245][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.28.03:249][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.28.03:249][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.28.03:261][675]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.28.03:263][675]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.28.03:263][675]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.28.03:263][675]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.28.03:263][675]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.28.03:267][675]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.03:267][675]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.03:268][675]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.03:268][675]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.04.28-16.28.03:268][675]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.28.03:268][675]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.28.03:268][675]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.03:330][679]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.28.03:333][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:333][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:333][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:333][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:333][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:334][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:430][683]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:430][683]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:516][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.28.03:516][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:563][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.03:563][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.04:430][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:430][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:430][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:430][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.04:430][731]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.04:430][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:431][731]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.28.04:431][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.04:431][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:184][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.28.05:185][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:185][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.28.05:185][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:186][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:186][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:186][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.05:186][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.05:186][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:186][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.28.05:186][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:186][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.05:186][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:186][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.05:186][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:233][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.059843 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.05:235][779]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.05:299][783]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.05:362][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.05:363][787]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:363][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.05:364][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:364][787]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:364][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.05:364][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:364][787]Interaction: Interaction time: 34.047195 [2020.04.28-16.28.05:364][787]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.05:364][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.07:278][900]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000218, Lifetime Duration: 4.000000 [2020.04.28-16.28.07:328][903]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.28.08:013][944]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:013][944]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:013][944]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:013][944]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.04.28-16.28.08:013][944]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.28.08:013][944]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.08:029][945]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:029][945]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:029][945]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionIn. [2020.04.28-16.28.08:029][945]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.28.08:029][945]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.08:695][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.08:695][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.08:695][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.08:695][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.08:696][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:696][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:696][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.08:696][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.08:696][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:696][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.08:696][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.08:696][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.08:696][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.08:696][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.08:697][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.08:895][997]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:895][997]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.08:896][997]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReaction. [2020.04.28-16.28.08:896][997]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.28.08:896][997]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.08:896][997]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:896][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.08:896][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.08:896][997]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:896][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.08:896][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.08:896][997]Interaction: Interaction time: 0.000000 [2020.04.28-16.28.08:896][997]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.08:896][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.08:896][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.08:946][ 0]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.28.09:396][ 27]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.09:396][ 27]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.09:396][ 27]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionOut. [2020.04.28-16.28.09:396][ 27]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.28.09:396][ 27]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.09:396][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.28.09:413][ 28]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.28.10:895][117]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.10:895][117]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.10:895][117]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookStruggle. [2020.04.28-16.28.10:895][117]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.28.10:896][117]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.10:896][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.28.10:947][120]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.28.13:313][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.13:313][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.13:334][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.13:362][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.13:362][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.13:362][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.13:362][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.13:363][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.13:363][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.13:363][265]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.13:363][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.13:363][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.13:363][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.13:364][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.13:364][265]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.13:364][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.13:364][265]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.13:364][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.13:364][265]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.13:383][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.13:480][272]LogDBDPlayerMovement: StopSnapping Final Location (10280.992188 1262.199219 110.859482) [2020.04.28-16.28.13:480][272]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.13:644][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.13:644][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.13:646][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.13:646][282]LogDBDPlayerMovement: StopSnapping Final Location (10280.992188 1262.199219 110.859482) [2020.04.28-16.28.13:646][282]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.13:646][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.13:646][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.13:646][282]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.13:646][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.13:646][282]Interaction: Interaction time: 1.666667 [2020.04.28-16.28.13:646][282]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.28.13:646][282]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 68.352898 [2020.04.28-16.28.13:646][282]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.13:646][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.13:945][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.28-16.28.15:031][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.15:281][380]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.15:613][400]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.28.15:613][400]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.15:613][400]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.15:613][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.15:616][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.28-16.28.15:630][401]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.15:630][401]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.15:630][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.15:630][401]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.15:630][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.15:630][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.15:630][401]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.15:630][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.15:646][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.15:646][402]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.15:646][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.15:646][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.15:647][402]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.15:647][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.15:647][402]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.15:647][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.15:647][402]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.15:647][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.15:647][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.15:647][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.15:647][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.15:647][402]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.15:647][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.15:667][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.15:669][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.15:763][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.15:763][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.15:880][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.15:880][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.15:880][416]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.28-16.28.15:880][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.15:945][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.28-16.28.15:949][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.28-16.28.16:336][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7B2679C0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.16:336][443]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7B2679C0]' succeeded in 0.454800 seconds [2020.04.28-16.28.16:367][444]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7B2679C0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.16:386][445]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.504684 seconds [2020.04.28-16.28.21:418][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.28.21:581][720]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.28-16.28.21:583][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.28.21:583][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.21:583][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.21:583][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Scalars [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Textures [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Vectors [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Scalars [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Textures [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Vectors [2020.04.28-16.28.21:583][720]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.28.21:584][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.28.21:584][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.21:584][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.21:584][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:616][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:616][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:616][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:616][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.21:616][722]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.21:616][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:617][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.28.21:617][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:617][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:617][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:617][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.21:617][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:617][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:617][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.21:617][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:617][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:617][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.21:617][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:617][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.21:617][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.21:617][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.21:618][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.21:618][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.21:618][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.21:618][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.21:618][722]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.28.21:618][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:618][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:229][758]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.452049 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.22:295][761]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.136612 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.28.23:565][823]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.23:565][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:567][823]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:567][823]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:567][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.23:567][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.23:567][823]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:567][823]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.23:567][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:567][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.23:567][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:567][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.23:567][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:568][823]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.23:752][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.23:752][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:754][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:754][834]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.23:754][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:754][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:754][834]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.23:754][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.23:754][834]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.23:754][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.23:754][834]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.23:754][834]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.23:754][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:754][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.23:754][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:754][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:920][844]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.28.23:920][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.28.23:922][844]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:922][844]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.23:922][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:922][844]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:922][844]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.23:922][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:922][844]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.23:922][844]Interaction: Interaction time: 1.000000 [2020.04.28-16.28.23:923][844]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.28-16.28.23:923][844]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.23:923][844]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.28.23:923][844]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.23:923][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:923][844]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.23:954][846]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.23:954][846]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.23:954][846]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.23:954][846]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.04.28-16.28.23:954][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.28.23:954][846]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.28.23:954][846]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.28.24:130][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:130][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:197][859]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.24:447][872]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.24:933][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.28.25:095][904]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.28.25:098][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.28.25:098][904]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.25:098][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.25:098][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:130][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.28.25:132][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.25:132][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.25:132][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:132][906]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.25:132][906]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.28.25:132][906]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.28.25:132][906]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.04.28-16.28.25:132][906]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookOut. [2020.04.28-16.28.25:132][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.28.25:132][906]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.28.25:132][906]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.28.25:133][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.25:133][906]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.28-16.28.25:133][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.25:133][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:136][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.28.25:179][908]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_CamperMale04_Character_C_0 - Lucky Shot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.28.25:179][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.400925 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.25:180][908]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.25:180][908]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.25:181][908]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.28.25:181][908]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.28-16.28.26:562][988]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.28.26:562][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.28.26:564][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:564][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.26:564][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:564][988]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.26:564][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:564][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.26:564][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.26:564][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.26:564][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.26:564][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.26:564][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:564][988]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.26:564][988]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.28.26:564][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.26:564][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:567][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.28.26:763][ 0]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:764][ 0]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:895][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.26:895][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.26:895][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.26:895][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.26:896][ 8]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.28.26:897][ 8]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:897][ 8]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:897][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.26:897][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.26:897][ 8]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:897][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.26:897][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.26:897][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.26:898][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:898][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.26:898][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:898][ 8]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.27:032][ 16]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.27:097][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.27:098][ 20]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:098][ 20]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:098][ 20]Interaction: Interaction time: 16.000000 [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.27:098][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:099][ 20]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:099][ 20]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:163][ 24]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.28.27:164][ 24]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:165][ 24]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:165][ 24]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:165][ 24]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.27:165][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.27:165][ 24]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.27:165][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.27:165][ 24]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:168][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.28.27:347][ 34]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.27:347][ 34]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:662][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.28:662][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.28:662][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.28:662][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.28:662][110]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.28.28:664][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:664][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:664][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.28:664][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.28:664][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:664][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.28:664][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.28:664][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.28:664][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.28:664][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.28:664][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.28:828][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.28:830][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:830][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.28:830][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.28:830][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:830][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.28:830][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.28:830][120]Interaction: Interaction time: 15.933218 [2020.04.28-16.28.28:830][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.28:830][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.28:830][120]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:831][120]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:746][346]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.28.32:746][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.32:746][346]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.28.32:746][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.32:747][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:748][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:748][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.32:748][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.32:748][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:748][346]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.28.32:748][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.32:748][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.32:748][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.32:748][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.32:748][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.32:748][346]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.32:914][356]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.32:946][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.32:946][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.32:947][358]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:947][358]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.32:947][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.32:947][358]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.32:947][358]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.32:947][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.32:947][358]Interaction: Interaction time: 80.000000 [2020.04.28-16.28.32:947][358]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.32:947][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.36:247][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.36:247][556]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.36:247][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.36:247][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.36:247][556]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.36:247][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.36:250][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.28.36:280][558]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.36:281][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.36:281][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.36:281][558]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.36:281][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.36:281][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.36:281][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.36:281][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.36:281][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.36:281][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.36:281][558]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.28.36:281][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.36:281][558]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.36:979][600]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.305823 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.37:346][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.28.37:346][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:346][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.28.37:346][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:347][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:347][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:347][619]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.37:347][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.37:347][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:347][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.28.37:347][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:348][619]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.37:348][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:348][619]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.37:348][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:414][622]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.37:481][626]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.37:546][630]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.37:546][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.37:547][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:547][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.37:548][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:548][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:548][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.37:548][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:548][630]Interaction: Interaction time: 76.694176 [2020.04.28-16.28.37:548][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.37:548][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.37:631][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:765][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.37:765][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:815][645]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:815][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.37:815][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:815][645]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:815][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.37:815][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:818][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.28.37:848][647]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:848][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.37:848][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:848][647]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.37:848][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.37:848][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.37:849][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.37:849][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.37:849][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.37:849][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:849][647]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.28.37:849][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:849][647]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.38:214][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.38:281][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:395][678]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198350541528 [2020.04.28-16.28.38:396][678]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198350541528, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.28.38:396][678]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Zig, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.28.38:713][695]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.267101 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.38:748][696]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.38:748][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.38:865][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.40:162][746]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.28.41:262][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.28.41:262][788]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:263][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.41:263][788]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:264][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.41:264][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.41:264][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.41:264][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.41:264][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.41:264][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.41:264][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:264][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.41:264][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.41:264][788]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.28.41:264][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.41:264][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.41:281][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.372609 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.28.41:284][789]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=96.006 [2020.04.28-16.28.41:288][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.41:549][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.41:549][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:280][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.42:280][829]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.42:280][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:280][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.42:280][829]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.42:280][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:280][829]Interaction: Interaction time: 1.000000 [2020.04.28-16.28.42:280][829]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.28.42:280][829]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 96.973007 [2020.04.28-16.28.42:280][829]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.42:280][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:368][833]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.28.42:419][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198350541528 [2020.04.28-16.28.42:429][836]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198350541528, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.28.42:429][836]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Zig, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.42:517][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:555][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.43:225][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.43:316][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:567][896]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.28.43:567][896]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.43:567][896]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.43:567][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.43:569][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.43:949][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.43:949][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.44:149][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:596][952]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.28.44:764][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010016 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.44:766][960]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.44:768][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:770][960]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:770][960]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.44:771][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.28.44:795][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.44:797][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.44:797][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.44:797][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.44:797][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.44:797][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:797][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.44:797][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.28.44:797][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.44:797][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:834][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.28.44:964][970]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.28.44:966][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:966][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:966][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:966][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:966][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.44:966][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:966][970]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.44:966][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:966][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.44:968][970]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:983][971]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.44:983][971]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:983][971]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.44:983][971]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:983][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.44:983][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.44:983][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:984][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.44:984][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.44:984][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:984][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.44:984][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.44:984][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.44:984][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.44:984][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.44:984][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:984][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.44:984][971]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.44:984][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:985][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.44:986][971]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.45:015][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.45:015][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.45:015][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.45:015][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.45:015][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.45:015][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.45:015][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:015][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.45:015][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:015][972]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.28-16.28.45:015][972]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.45:015][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.45:015][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:015][972]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.737 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.45:015][972]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=99.737 [2020.04.28-16.28.45:131][978]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:132][978]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:245][983]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.45:245][983]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.45:245][983]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.28.45:246][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.45:250][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.45:262][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.28.45:262][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:263][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.28.45:263][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:263][984]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.28.45:265][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:265][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:265][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.45:265][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.45:265][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:265][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.28.45:265][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:265][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.45:265][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:265][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.45:265][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:265][984]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.45:295][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.45:295][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:314][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.45:314][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:365][988]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.45:479][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.45:480][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:480][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:481][992]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:481][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.45:481][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:481][992]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.45:481][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.45:481][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:481][992]Interaction: Interaction time: 16.000000 [2020.04.28-16.28.45:481][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.45:481][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.45:702][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7D38FE50] Result: '1' k_EResultOK (success) [2020.04.28-16.28.45:702][ 1]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7D38FE50]' succeeded in 0.455648 seconds [2020.04.28-16.28.45:736][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x94747780] Result: '1' k_EResultOK (success) [2020.04.28-16.28.45:754][ 4]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505167 seconds [2020.04.28-16.28.45:897][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.45:897][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:897][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.45:897][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:898][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.45:898][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:898][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.45:898][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.45:947][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.46:447][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:615][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:615][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.46:615][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:615][ 38]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.28.46:615][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:615][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.46:615][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:615][ 38]Interaction: Interaction time: 0.000000 [2020.04.28-16.28.46:615][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.46:616][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:616][ 38]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=101.338 [2020.04.28-16.28.46:647][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.46:647][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.46:647][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:647][ 39]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.46:647][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:647][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:647][ 39]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.46:647][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:680][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:680][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.46:680][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.46:680][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.46:680][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:680][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.46:680][ 40]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:680][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.46:988][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.46:989][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.48:046][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100180 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.28.48:278][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.28.48:279][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:279][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.28.48:279][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:281][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.48:281][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.48:281][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.48:281][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.28.48:281][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.48:281][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:314][ 97]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.48:346][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.48:346][ 98]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:346][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.48:346][ 98]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:347][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.48:347][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.48:347][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.48:347][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.48:347][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:347][ 98]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.48:347][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:380][ 99]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=103.103 [2020.04.28-16.28.48:384][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.48:414][100]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.48:445][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.28.48:445][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.48:447][101]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.48:447][101]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.48:447][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:447][101]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.48:447][101]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.48:447][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:448][101]Interaction: Interaction time: 80.000000 [2020.04.28-16.28.48:448][101]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.48:448][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.48:478][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.941857 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.28.48:678][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.48:678][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:348][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:348][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.49:348][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:348][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:348][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.49:348][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:348][130]Interaction: Interaction time: 1.000000 [2020.04.28-16.28.49:348][130]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.28.49:348][130]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 104.036758 [2020.04.28-16.28.49:348][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.49:348][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:381][131]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.49:381][131]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.49:381][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:381][131]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.49:381][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:381][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:381][131]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.28.49:381][131]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.49:381][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.49:549][137]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:581][138]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.49:581][138]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.49:581][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:581][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:581][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:581][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.49:581][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.49:581][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.49:581][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:581][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.49:581][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:581][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.49:581][138]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:581][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:582][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:583][138]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.49:602][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:602][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:602][139]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.49:602][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.49:602][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.49:602][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.49:602][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:602][139]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.49:602][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:602][139]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.28.49:602][139]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.49:602][139]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.49:602][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.49:602][139]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=104.324 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.49:602][139]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=104.324 [2020.04.28-16.28.49:622][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.49:701][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.49:868][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.49:868][150]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.49:868][150]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.28.49:868][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.49:868][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:868][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.49:873][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.50:286][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:378][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x35139F70] Result: '1' k_EResultOK (success) [2020.04.28-16.28.50:378][171]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x35139F70]' succeeded in 0.508991 seconds [2020.04.28-16.28.50:408][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x35139F70] Result: '1' k_EResultOK (success) [2020.04.28-16.28.50:441][174]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.570636 seconds [2020.04.28-16.28.50:453][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.50:453][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:213][208]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:213][208]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.51:213][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:213][208]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.28.51:213][208]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:213][208]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.51:213][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:213][208]Interaction: Interaction time: 0.000000 [2020.04.28-16.28.51:213][208]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.51:213][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:213][208]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=105.935 [2020.04.28-16.28.51:233][209]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.51:233][209]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.51:234][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:234][209]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.51:234][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:234][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:234][209]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.51:234][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:254][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:254][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.51:254][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:254][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:254][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.51:254][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:254][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.51:254][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:254][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.51:254][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:254][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.51:254][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:254][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.51:254][210]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:254][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.51:558][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.51:559][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.51:654][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:350][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.54:350][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.54:350][354]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.28.54:350][354]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.28.54:350][354]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.072 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.28.54:372][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.54:797][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:852][378]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.28.54:852][378]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.28.54:852][378]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.28.54:852][378]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=109.574 [2020.04.28-16.28.54:852][378]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.574 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.28.54:925][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.55:153][394]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.04.28-16.28.55:153][394]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.28.55:153][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.28.55:153][394]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=109.875 [2020.04.28-16.28.55:153][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.875 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.28.55:383][407]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.55:439][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.28.56:349][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.28-16.28.56:581][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.56:581][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.56:682][471]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.28-16.28.56:682][471]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=111.404 [2020.04.28-16.28.56:699][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.56:700][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.56:736][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.56:737][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.57:581][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.57:581][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.57:581][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.57:581][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.28.57:614][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.28.57:614][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:634][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.28.57:665][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.28.57:665][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:781][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.57:781][512]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:781][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.57:781][512]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:783][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.57:783][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.57:783][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.57:783][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.57:783][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.57:783][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.57:783][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:783][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.57:783][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:783][512]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.28.57:783][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.57:783][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:814][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=112.536 [2020.04.28-16.28.57:818][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.58:113][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.58:113][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.58:799][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.58:799][557]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.58:799][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.58:799][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.58:799][557]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.58:800][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.58:800][557]Interaction: Interaction time: 1.000000 [2020.04.28-16.28.58:800][557]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.28.58:800][557]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 113.503189 [2020.04.28-16.28.58:800][557]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.58:800][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.58:898][561]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.28.59:048][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.59:198][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.59:198][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.59:198][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:198][574]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.59:198][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:198][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:198][574]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.28.59:198][574]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.59:198][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.59:368][581]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:386][582]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.59:386][582]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:386][582]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.28.59:386][582]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:386][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:386][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.59:386][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:387][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:387][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.59:387][582]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:387][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.59:387][582]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:387][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.59:387][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:387][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.59:387][582]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:387][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.28.59:387][582]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:387][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:388][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.28.59:415][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:415][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:415][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.59:415][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:415][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.28.59:415][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.59:415][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:415][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.59:415][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:415][583]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.28.59:415][583]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.59:415][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.59:415][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:415][583]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=114.137 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.28.59:415][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=114.137 [2020.04.28-16.28.59:467][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.59:682][594]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.28.59:682][594]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.59:682][594]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.28.59:682][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.28.59:682][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:682][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.28.59:687][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.28.59:864][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:031][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.00:031][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:235][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96185F50] Result: '1' k_EResultOK (success) [2020.04.28-16.29.00:236][617]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96185F50]' succeeded in 0.550197 seconds [2020.04.28-16.29.00:267][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96185F50] Result: '1' k_EResultOK (success) [2020.04.28-16.29.00:286][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.602759 seconds [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.00:532][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.00:600][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:649][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025040 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.29.00:650][633]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.29.00:654][633]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:654][633]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.00:655][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.00:699][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.00:734][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.00:831][640]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:831][640]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.00:831][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:831][640]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:831][640]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.00:831][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:851][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:851][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.00:851][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:851][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:851][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.00:851][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.00:851][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.00:851][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.00:851][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.00:851][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:851][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.29.00:851][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:851][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:879][642]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.01:031][648]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:031][648]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.01:031][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:031][648]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.29.01:031][648]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:031][648]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.01:031][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:031][648]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.01:031][648]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.01:031][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:031][648]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=115.754 [2020.04.28-16.29.01:051][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.01:051][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.01:051][649]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:051][649]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.01:051][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:051][649]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:051][649]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.01:051][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:081][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:081][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.01:081][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:081][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:081][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.01:081][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.01:081][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.01:081][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.01:081][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.01:081][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:081][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.01:081][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:081][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.01:081][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:081][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.01:101][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:101][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:131][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.01:131][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.01:151][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:406][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.01:407][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.04:165][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.04:165][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.04:165][762]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.29.04:165][762]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.04:165][762]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=118.887 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.04:190][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.04:336][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:414][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.04:414][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:681][783]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.29.04:681][783]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.29.04:681][783]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.04:681][783]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=119.403 [2020.04.28-16.29.04:681][783]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=119.403 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.04:703][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.04:731][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.04:998][796]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.04.28-16.29.04:998][796]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.29.04:998][796]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.29.04:998][796]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=119.720 [2020.04.28-16.29.04:998][796]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=119.720 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.29.05:246][806]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.05:386][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:515][856]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.28-16.29.06:515][856]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=121.237 [2020.04.28-16.29.06:548][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.06:548][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.06:586][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.06:588][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.09:449][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:496][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.29.09:497][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:497][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.29.09:497][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:499][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.09:499][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.09:499][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.09:499][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.09:499][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.09:499][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.29.09:499][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:499][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.09:499][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:499][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.09:499][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:576][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.09:576][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:599][959]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.09:649][961]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.09:670][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.29.09:670][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.29.09:673][962]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.09:673][962]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.09:673][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:673][962]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.09:673][962]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.09:673][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:673][962]Interaction: Interaction time: 32.331848 [2020.04.28-16.29.09:673][962]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.09:673][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.10:032][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.10:089][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:287][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.29.10:287][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:287][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.29.10:287][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:289][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:289][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:289][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.10:289][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.10:289][985]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:289][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.29.10:289][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:289][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.10:289][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:289][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.10:289][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:339][987]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.10:438][991]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.10:463][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.29.10:464][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:464][992]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.10:464][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:465][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:465][992]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.10:465][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:465][992]Interaction: Interaction time: 37.100323 [2020.04.28-16.29.10:465][992]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.10:465][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.10:566][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:631][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.13:632][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.13:632][ 88]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.29.13:632][ 88]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.13:632][ 88]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=128.354 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.13:669][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.13:765][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:865][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.13:865][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:165][104]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.29.14:165][104]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.29.14:165][104]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.14:165][104]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=128.887 [2020.04.28-16.29.14:165][104]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=128.887 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.14:166][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.14:198][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:234][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.14:234][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:293][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.14:293][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:481][115]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.04.28-16.29.14:481][115]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.29.14:481][115]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.29.14:481][115]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=129.203 [2020.04.28-16.29.14:481][115]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=129.203 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.28-16.29.14:746][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.29.14:814][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.14:815][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.15:996][168]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.28-16.29.15:996][168]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=130.719 [2020.04.28-16.29.16:022][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.16:022][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.16:051][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.16:052][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.17:098][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.29.17:098][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.17:131][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.29.17:131][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.17:135][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.17:231][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.29.17:231][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.17:365][212]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.29.17:365][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.18:858][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:019][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.19:019][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.19:463][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.19:513][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:791][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.19:985][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:882][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.22:882][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.22:882][394]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.29.22:882][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.22:882][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=137.604 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.29.22:910][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.23:058][401]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.29.23:058][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:058][401]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.29.23:058][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:059][401]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:059][401]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:059][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.23:059][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:059][401]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:059][401]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.29.23:059][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:059][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.23:059][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:059][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.23:059][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:109][403]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:110][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:210][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:210][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:261][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:261][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.23:261][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:261][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:261][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.23:261][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:261][409]Interaction: Interaction time: 0.600000 [2020.04.28-16.29.23:262][409]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.04.28-16.29.23:262][409]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.29.23:262][409]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.23:262][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.23:262][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:262][409]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.23:386][414]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.29.23:386][414]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.29.23:387][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.23:404][414]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=138.108 [2020.04.28-16.29.23:404][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=138.108 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.29.23:439][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.23:439][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:487][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:534][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.23:534][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:534][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.23:534][420]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:536][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.23:537][420]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.29.23:537][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.23:537][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.23:537][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:537][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:537][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.23:537][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:537][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.23:537][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:537][420]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=138.258 [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.23:537][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:560][421]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.23:560][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.23:561][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:561][421]LogDBDPlayerMovement: StopSnapping Final Location (3087.508789 4957.010254 111.093582) [2020.04.28-16.29.23:561][421]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.23:659][425]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.23:731][428]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.29.23:732][428]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.23:732][428]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.28-16.29.23:732][428]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.29.23:733][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.23:736][428]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.29.23:737][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.23:853][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.23:853][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:854][433]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:854][433]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.23:854][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:854][433]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:854][433]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.23:854][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:854][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.23:854][433]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.23:854][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:854][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.23:854][433]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.23:854][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:855][433]Interaction: Interaction time: 2.000000 [2020.04.28-16.29.23:855][433]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.28-16.29.23:855][433]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 138.552673 [2020.04.28-16.29.23:855][433]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.23:855][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:902][435]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:902][435]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.23:902][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:902][435]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:902][435]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.23:902][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:902][435]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.23:902][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:903][435]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.23:903][435]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.23:903][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:903][435]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.29.23:903][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:903][435]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:090][442]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Stun_Pallet_FPV [2020.04.28-16.29.24:229][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7E952080] Result: '1' k_EResultOK (success) [2020.04.28-16.29.24:229][447]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7E952080]' succeeded in 0.494992 seconds [2020.04.28-16.29.24:261][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7E952080] Result: '1' k_EResultOK (success) [2020.04.28-16.29.24:291][450]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.555587 seconds [2020.04.28-16.29.25:582][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.25:734][500]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.29.25:832][503]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.25:865][504]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.25:865][504]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.25:865][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.25:865][504]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.25:865][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:865][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.25:865][504]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.25:865][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:899][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.25:899][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.25:899][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:899][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.25:899][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.25:899][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.25:899][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.25:899][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.25:899][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.25:899][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:899][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.25:899][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.25:899][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.25:899][505]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.25:899][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.25:937][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.25:941][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.25:942][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.26:281][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.29.26:281][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.26:281][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.26:281][517]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.26:283][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.26:283][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.26:283][517]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.26:283][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.26:283][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.26:283][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.26:283][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.26:283][517]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.26:283][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.26:283][517]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.26:283][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.26:283][517]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.26:319][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.26:481][523]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.29.26:581][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.26:581][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.26:582][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.26:582][526]LogDBDPlayerMovement: StopSnapping Final Location (3087.508789 4957.010254 111.093582) [2020.04.28-16.29.26:583][526]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.26:583][526]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.26:583][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.26:583][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.26:583][526]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.26:583][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.26:583][526]Interaction: Interaction time: 2.166667 [2020.04.28-16.29.26:583][526]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.29.26:583][526]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.29.26:583][526]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.28-16.29.26:583][526]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 141.270248 [2020.04.28-16.29.26:583][526]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.26:583][526]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.26:583][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.28:483][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.28:733][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.28:765][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.28:765][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.28:765][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.28:765][606]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.28:765][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.28:765][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.28:765][606]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.28:765][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.28:788][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.28:788][607]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.28:788][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.28:788][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.28:788][607]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.28:788][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.28:788][607]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.28:788][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.28:788][607]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.28:788][607]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.28:788][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.28:788][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.28:788][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.28:788][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.28:789][607]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.28:789][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.28:820][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.28:821][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.29:041][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.29.29:215][623]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.29:215][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.29:215][623]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.29:215][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:215][623]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.29.29:215][623]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.29.29:215][623]LogDBDGeneral: Warning: Scalars [2020.04.28-16.29.29:215][623]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.29.29:215][623]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Textures [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Vectors [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Scalars [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Textures [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Vectors [2020.04.28-16.29.29:216][623]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.29.29:216][623]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.29:216][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.29:216][623]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.29:216][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:238][624]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.28-16.29.29:240][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:240][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:240][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:240][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.29:240][624]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.29:240][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:240][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.29.29:240][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:240][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:241][624]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:241][624]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.29:241][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:241][624]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:241][624]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.29:241][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:266][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:266][625]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.29:266][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:266][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:266][625]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.29:266][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.29:266][625]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.29:266][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.29:266][625]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.29:266][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.29:266][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.29.29:266][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:266][625]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.28-16.29.29:332][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.29:382][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:730][643]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.780641 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.29.29:832][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.29:832][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:881][649]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.551973 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.28-16.29.29:982][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.33:848][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_10] [2020.04.28-16.29.33:848][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.33:848][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.33:848][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.33:850][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.33:850][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.33:850][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.33:850][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.33:850][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.33:850][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.33:850][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.33:850][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.33:850][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.33:850][831]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.29.33:850][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.33:850][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.33:868][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=148.590 [2020.04.28-16.29.33:872][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.34:130][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.34:130][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.34:850][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.34:850][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.34:850][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.34:850][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.34:850][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.34:850][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.34:850][883]Interaction: Interaction time: 1.000000 [2020.04.28-16.29.34:850][883]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.29.34:851][883]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 149.554840 [2020.04.28-16.29.34:851][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.34:851][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.34:939][888]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.29.35:116][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.29.35:118][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.35:118][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.35:118][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:118][898]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.35:118][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:119][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:119][898]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.29.35:119][898]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.35:119][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.35:302][907]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:316][908]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.35:317][908]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.35:317][908]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:317][908]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:317][908]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:317][908]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.35:317][908]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.35:317][908]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.35:317][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:317][908]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.35:317][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:317][908]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.29.35:317][908]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:317][908]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:319][908]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.29.35:334][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:334][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:334][909]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.35:334][909]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.35:334][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.35:334][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.35:334][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:334][909]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.35:334][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:334][909]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.29.35:334][909]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.29.35:334][909]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.35:334][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.35:334][909]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=150.056 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.29.35:334][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=150.056 [2020.04.28-16.29.35:385][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.29.35:617][923]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.29.35:617][923]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.35:617][923]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.29.35:617][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.35:617][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.35:618][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.29.35:622][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.29.35:797][931]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.29.35:798][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.29.35:798][931]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.29.35:798][931]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.28-16.29.35:801][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 51.222073 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.29.35:806][931]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.29.35:815][932]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.29.36:147][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6E3970] Result: '1' k_EResultOK (success) [2020.04.28-16.29.36:156][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6E3970]' succeeded in 0.529966 seconds [2020.04.28-16.29.36:204][951]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7C4B6FA0] Result: '1' k_EResultOK (success) [2020.04.28-16.29.36:241][952]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.621503 seconds [2020.04.28-16.29.36:463][961]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.36:463][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.36:463][961]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.36:463][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.36:465][961]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.36:465][961]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.36:465][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.36:465][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.36:465][961]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.36:465][961]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.36:465][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.36:465][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.36:465][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:465][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.36:465][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:648][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.36:649][969]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.36:649][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.36:649][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:650][969]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.36:650][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.36:650][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:650][969]Interaction: Interaction time: 16.000000 [2020.04.28-16.29.36:650][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.36:650][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:966][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.36:966][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.36:966][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:966][982]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.29.36:966][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.36:966][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.36:966][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:966][982]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.36:966][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.36:966][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:966][982]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=151.688 [2020.04.28-16.29.36:984][983]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.36:984][983]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.36:984][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.36:984][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.36:984][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.36:984][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.36:984][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.36:984][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.37:016][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:016][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.37:016][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.37:016][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:016][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.37:016][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.37:016][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.37:016][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.37:016][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.37:016][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.37:016][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.37:016][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:016][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.37:016][984]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:016][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:420][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:420][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:534][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:535][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:555][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.37:664][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.29.37:664][ 12]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:664][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:664][ 12]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:666][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:666][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.37:666][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.37:666][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.37:666][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.37:666][ 12]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.29.37:666][ 12]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.37:666][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.37:666][ 12]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.29.37:666][ 12]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.37:667][ 12]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.29.37:685][ 13]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.29.37:769][ 17]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.29.38:004][ 29]LogDBDPlayerMovement: StopSnapping Final Location (6235.866699 5562.536133 111.093452) [2020.04.28-16.29.38:004][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.38:150][ 37]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.38:150][ 37]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.38:150][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.38:150][ 37]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.38:150][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.38:150][ 37]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.38:152][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.38:185][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.38:185][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.38:186][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.38:186][ 39]LogDBDPlayerMovement: StopSnapping Final Location (6235.866699 5562.536133 111.093452) [2020.04.28-16.29.38:186][ 39]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.38:186][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.38:186][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.38:186][ 39]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.38:186][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.38:186][ 39]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.29.38:186][ 39]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.04.28-16.29.38:186][ 39]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.29.38:187][ 39]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.29.38:187][ 39]Interaction: Interaction time: 2.700000 [2020.04.28-16.29.38:187][ 39]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.29.38:187][ 39]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.38:187][ 39]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 152.890396 [2020.04.28-16.29.38:187][ 39]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.38:187][ 39]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.38:187][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.38:190][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.29.38:192][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.29.38:193][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.29.38:193][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.29.38:193][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.38:437][ 53]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.29.38:729][ 70]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.38:729][ 70]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.40:898][201]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.40:898][201]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.40:898][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.40:898][201]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.40:898][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.40:898][201]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.29.40:898][201]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.29.40:898][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.40:898][201]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.40:898][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.40:915][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.40:915][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.40:915][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.40:915][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.40:915][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.40:915][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.40:915][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.40:915][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.40:915][202]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.40:915][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.40:915][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.40:915][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.40:915][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:915][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.40:915][202]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:915][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.41:030][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.29.41:030][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:030][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.29.41:030][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:032][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:032][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:032][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.41:032][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.41:032][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:032][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.29.41:032][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:032][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.41:032][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:032][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.41:032][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:032][209]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.41:165][217]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.41:196][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.29.41:196][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.29.41:198][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:198][219]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.41:198][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:198][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:198][219]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.41:198][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:199][219]Interaction: Interaction time: 80.000000 [2020.04.28-16.29.41:199][219]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.41:199][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:430][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.41:430][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:463][234]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.41:463][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:465][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:465][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:465][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.41:465][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.41:465][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:465][234]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.41:465][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.41:465][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.41:465][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:465][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.41:465][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:665][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.29.41:666][246]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:666][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.41:666][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:666][246]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.41:666][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.41:666][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:666][246]Interaction: Interaction time: 16.000000 [2020.04.28-16.29.41:666][246]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.29.41:666][246]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.29.41:666][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.41:666][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.41:921][262]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-16.29.41:931][262]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.29.41:931][262]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.29.42:797][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.42:798][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.42:798][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.42:798][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.42:799][314]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.42:799][314]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.42:799][314]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.42:799][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.42:799][314]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.42:799][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.42:799][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.42:799][314]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.42:799][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.42:799][314]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.42:799][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.42:866][318]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.42:932][322]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.42:964][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.29.42:966][324]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.42:966][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.42:966][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.42:966][324]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.42:966][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.42:966][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.42:966][324]Interaction: Interaction time: 92.026260 [2020.04.28-16.29.42:966][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.42:966][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:316][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:316][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:337][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.43:416][351]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.43:432][352]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.28-16.29.43:481][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.43:481][355]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:481][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:481][355]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:483][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.43:483][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.43:483][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.43:483][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:483][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.43:483][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:483][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:483][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.43:483][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:483][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.29.43:483][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.29.43:483][355]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.29.43:483][355]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.43:483][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.43:483][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:483][355]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.43:484][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.43:498][356]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.29.43:499][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.29.43:500][356]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.43:500][356]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.43:500][356]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:698][368]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:849][377]LogDBDPlayerMovement: StopSnapping Final Location (6364.712891 4763.644531 111.093796) [2020.04.28-16.29.43:850][377]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.43:965][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:965][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.43:965][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:965][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:965][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.43:965][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:965][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.43:965][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:965][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.43:965][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:965][384]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.43:965][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:965][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:998][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.43:998][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:000][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.44:000][386]LogDBDPlayerMovement: StopSnapping Final Location (6362.025391 4761.717285 111.093796) [2020.04.28-16.29.44:000][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.44:000][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.44:000][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.44:000][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.44:000][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.44:000][386]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.29.44:000][386]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.29.44:000][386]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.29.44:000][386]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.44:000][386]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.29.44:000][386]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.44:000][386]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.29.44:000][386]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.29.44:000][386]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.44:000][386]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.29.44:000][386]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 158.704666 [2020.04.28-16.29.44:000][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.44:000][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.44:001][386]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.29.44:264][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:701][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:702][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:702][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:702][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.44:702][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.29.44:702][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:766][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.29.45:766][492]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.45:766][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.45:766][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:766][492]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.29.45:766][492]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.45:766][492]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.45:766][492]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.04.28-16.29.45:769][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.29.45:770][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.29.45:775][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.29.45:775][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.45:782][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.45:782][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.45:782][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.45:782][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.45:782][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:782][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.45:782][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.45:782][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:799][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.45:799][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.45:799][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:799][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.45:799][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.45:799][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.45:799][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.45:799][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.45:799][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.45:799][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:799][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.45:799][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:799][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.45:799][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:799][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.46:031][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.29.46:036][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.29.46:036][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.29.46:064][510]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.29.46:065][510]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.29.46:065][510]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.29.46:069][510]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.46:069][510]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.46:069][510]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.46:069][510]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.29.46:069][510]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.29.46:069][510]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.29.46:069][510]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.46:130][514]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.46:232][520]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:232][520]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:351][527]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.29.46:351][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:399][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.46:399][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.46:866][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:887][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.47:081][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.47:082][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.47:082][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.47:082][570]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.47:083][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.47:083][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.47:083][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.47:083][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.47:083][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.47:083][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.47:083][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.47:083][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.47:083][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:083][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.47:083][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:083][570]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.47:199][577]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.29.47:199][577]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.47:264][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.29.47:364][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.47:364][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.47:365][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.47:365][587]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.29.47:365][587]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.47:365][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:365][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.47:365][587]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.47:365][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:365][587]Interaction: Interaction time: 4.000000 [2020.04.28-16.29.47:365][587]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.29.47:365][587]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.29.47:365][587]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 162.070328 [2020.04.28-16.29.47:365][587]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.47:366][587]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.47:366][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:915][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.47:915][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.47:915][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:915][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.47:915][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.47:916][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:916][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.47:916][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.47:916][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:916][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.47:916][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.47:916][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.47:916][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.47:916][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.47:916][620]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.47:916][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.47:916][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.29.47:916][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.47:916][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.47:918][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.29.48:780][672]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.469460 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.29.49:049][688]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.04.28-16.29.50:063][749]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016875, Lifetime Duration: 4.000000 [2020.04.28-16.29.50:113][752]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.50:815][794]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.50:815][794]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.50:815][794]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.50:815][794]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.50:815][794]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.50:815][794]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.51:083][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.51:181][816]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:181][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:182][816]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:182][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:183][816]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:183][816]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:183][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.51:183][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:183][816]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:183][816]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:183][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:183][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.51:183][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:183][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.51:183][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:333][825]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.51:348][826]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.51:348][826]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.51:348][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.51:349][826]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.51:349][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:349][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.51:349][826]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.51:349][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:365][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.51:365][827]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.51:365][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:365][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.51:365][827]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.51:365][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:365][827]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.51:365][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:365][827]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.51:365][827]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.51:365][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:365][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.51:365][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:365][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.51:365][827]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:365][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.51:381][828]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:381][828]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.51:381][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:381][828]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:382][828]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.51:382][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:382][828]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.51:382][828]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:382][828]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.51:382][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:382][828]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:382][828]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.51:382][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:386][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.51:388][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.51:415][830]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.51:415][830]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.51:415][830]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.51:415][830]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.51:415][830]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.51:415][830]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.51:415][830]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:415][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.51:415][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:416][830]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:416][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.51:416][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:416][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.51:416][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:416][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.51:416][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:416][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:416][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:416][830]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:449][832]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.51:449][832]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.51:449][832]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.51:449][832]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.51:449][832]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.51:749][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:848][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:848][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:848][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:848][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:849][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:849][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:849][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.51:849][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.51:849][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.51:849][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.51:849][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.51:849][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.51:849][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.51:849][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.51:849][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:049][866]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:049][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.52:049][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:049][866]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:049][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.52:049][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:049][866]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.52:049][866]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:049][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.52:049][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:049][866]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:049][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.52:049][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:082][868]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.52:082][868]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.52:082][868]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.52:082][868]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.52:082][868]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.52:082][868]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.52:083][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:083][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.52:083][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:083][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:083][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.52:083][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.52:083][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.52:083][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.52:083][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.52:083][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:083][868]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.52:083][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:083][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:115][870]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.52:115][870]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.52:115][870]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.52:116][870]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.52:116][870]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.29.52:849][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:881][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.52:881][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:881][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.52:881][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:883][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:883][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:883][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.52:883][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.52:883][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.52:883][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.52:883][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.52:883][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.52:883][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.52:883][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.52:883][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:081][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:081][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.53:082][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:082][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:082][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.53:082][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:082][928]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.53:082][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:082][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.53:082][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:082][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:082][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.53:082][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:115][930]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:115][930]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:115][930]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.53:115][930]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.53:115][930]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.53:115][930]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.53:116][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:116][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.53:116][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:116][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:116][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.53:116][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.53:116][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.53:116][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.53:116][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.53:116][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:116][930]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.53:116][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:116][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:149][932]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:149][932]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:149][932]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.53:149][932]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.53:149][932]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.29.53:383][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:414][948]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.53:414][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:414][948]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.53:414][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:416][948]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:416][948]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:416][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.53:416][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.53:416][948]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:416][948]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.53:416][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:416][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.53:416][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:416][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.53:416][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:615][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:615][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.53:615][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:615][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:615][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.53:615][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:615][960]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.53:615][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:615][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.53:615][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:616][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:616][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.53:616][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:648][962]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:648][962]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:648][962]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.53:648][962]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.53:648][962]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.53:648][962]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.53:649][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:649][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.53:649][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:649][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:649][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.53:649][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.53:649][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.53:649][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.53:649][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.53:649][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.53:649][962]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.53:649][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.53:649][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.53:681][964]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:681][964]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.53:681][964]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.53:681][964]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.53:681][964]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.54:014][984]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:014][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:014][984]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:014][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:015][984]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:016][984]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:016][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.54:016][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:016][984]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:016][984]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:016][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:016][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.54:016][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:016][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.54:016][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:181][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.29.54:182][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:182][994]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.54:182][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:182][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:182][994]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.54:182][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:182][994]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.54:182][994]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.54:182][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:216][996]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:216][996]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:216][996]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.54:216][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.54:216][996]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.54:216][996]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.54:216][996]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.29.54:217][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:217][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:217][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:217][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:217][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.54:217][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:217][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:217][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:217][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:220][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.29.54:249][998]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:249][998]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:249][998]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.54:249][998]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.54:249][998]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.54:581][ 18]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:581][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:581][ 18]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:581][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:582][ 18]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:582][ 18]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:582][ 18]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:582][ 18]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:582][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.54:582][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:782][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:782][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.54:782][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:782][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:782][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.54:782][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:783][ 30]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.54:783][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:783][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.54:783][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:783][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:783][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.54:783][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:815][ 32]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:815][ 32]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:815][ 32]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.54:815][ 32]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.54:815][ 32]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.54:815][ 32]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.54:816][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:816][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.54:816][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.54:816][ 32]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.54:816][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.54:816][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.54:848][ 34]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:848][ 34]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.54:848][ 34]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.54:848][ 34]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.54:849][ 34]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.55:147][ 52]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:148][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:148][ 52]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:148][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:149][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:149][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:149][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:149][ 52]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:149][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.55:149][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:349][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:349][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:349][ 64]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.55:349][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:349][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.55:349][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:382][ 66]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:382][ 66]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:382][ 66]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.55:382][ 66]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.55:382][ 66]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.55:382][ 66]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.55:382][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:382][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.55:382][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:382][ 66]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:382][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:382][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:415][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:415][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:415][ 68]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.55:415][ 68]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.55:415][ 68]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.55:535][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.29.55:666][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:681][ 84]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:681][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:681][ 84]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:681][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:682][ 84]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:682][ 84]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:682][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.55:682][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:682][ 84]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:682][ 84]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:683][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:683][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.55:683][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:683][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.55:683][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:816][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.29.55:816][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:898][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:898][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:898][ 97]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.55:898][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:898][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.55:898][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:931][ 99]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:931][ 99]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:931][ 99]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.55:932][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.55:932][ 99]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.55:932][ 99]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.55:932][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:932][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.55:932][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.55:932][ 99]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.55:932][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.55:932][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.55:948][100]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:948][100]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.55:948][100]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.55:948][100]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.55:948][100]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.56:214][116]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:214][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:214][116]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:214][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:215][116]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:215][116]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:215][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.56:215][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.56:215][116]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:215][116]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:215][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:215][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.56:215][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:215][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.56:215][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:282][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.29.56:282][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.29.56:283][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.29.56:349][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:415][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:415][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.56:415][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:415][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:415][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.56:415][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:415][128]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.56:415][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:415][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.56:415][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:415][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:416][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.56:416][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:435][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.29.56:449][130]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.56:449][130]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.56:449][130]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.56:449][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.56:449][130]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.56:449][130]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.56:449][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:449][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.56:449][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:449][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:449][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.56:449][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.56:449][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.56:449][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.56:449][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.56:449][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:449][130]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:449][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:449][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:499][133]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.56:499][133]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.56:499][133]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.56:499][133]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.56:499][133]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.56:580][138]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.56:580][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.56:781][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:781][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:781][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:781][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:782][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:782][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:782][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.56:782][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.56:782][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:782][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.56:782][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:782][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.56:782][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:782][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.56:782][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:799][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.29.56:799][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.29.56:866][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:982][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:982][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.56:982][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:982][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:982][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.56:982][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:982][162]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.56:982][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:982][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.56:982][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:982][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:982][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.56:982][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:015][164]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:015][164]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:015][164]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.57:015][164]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.57:015][164]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.57:015][164]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.57:016][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:016][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.57:016][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:016][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:016][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.57:016][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.57:016][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.57:016][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.57:016][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.57:016][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:016][164]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.57:016][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.57:016][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:049][166]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:049][166]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:049][166]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.57:049][166]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.57:049][166]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.57:314][182]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.57:314][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.57:314][182]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.57:314][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.57:316][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:316][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:316][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.57:316][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.57:316][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:316][182]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.57:316][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.57:316][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.57:316][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:316][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.57:316][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:514][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.29.57:516][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:516][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.57:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:516][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.57:516][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.57:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:516][194]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.57:516][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.57:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:535][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.04.28-16.29.57:549][196]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:549][196]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.57:549][196]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.29.57:549][196]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.57:549][196]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.29.57:549][196]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.57:549][196]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.29.57:599][199]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.57:599][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.57:799][211]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.29.58:366][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.58:366][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.58:367][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.58:367][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.58:367][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.58:367][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.58:367][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.58:367][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.58:367][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.58:367][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.58:367][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.58:367][240]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.29.58:367][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.58:367][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.58:598][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.58:598][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.58:598][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.58:598][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.29.58:636][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.29.59:022][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.29.59:082][283]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.829070 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.29.59:199][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.59:199][290]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.59:199][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.59:199][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:232][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.29.59:233][292]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.59:233][292]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.29.59:233][292]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.29.59:233][292]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.29.59:233][292]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.59:234][292]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.29.59:234][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:234][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:234][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:234][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.59:234][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.59:234][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:234][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.29.59:234][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:234][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.59:237][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.29.59:250][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.29.59:250][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:271][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.59:282][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.29.59:282][295]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:283][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.29.59:283][295]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:284][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.59:284][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.59:284][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.59:284][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.59:284][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.59:284][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.29.59:284][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:284][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.59:284][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:284][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.59:284][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:284][295]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.59:304][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.59:334][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.29.59:334][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:383][301]LogDBDPlayerMovement: StopSnapping Final Location (4646.847168 7533.636719 111.092651) [2020.04.28-16.29.59:383][301]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.59:531][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.29.59:531][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.59:533][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.59:533][310]LogDBDPlayerMovement: StopSnapping Final Location (4646.847168 7533.636719 111.092651) [2020.04.28-16.29.59:533][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.59:533][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:533][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.29.59:533][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.59:533][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:533][310]Interaction: Interaction time: 1.666667 [2020.04.28-16.29.59:533][310]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.29.59:533][310]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 174.237366 [2020.04.28-16.29.59:533][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.59:533][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.59:782][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.30.00:950][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.01:184][409]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.01:466][426]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.30.01:466][426]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.01:466][426]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.01:466][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.01:469][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.30.01:483][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.01:483][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.01:483][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.01:483][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.01:483][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.01:483][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.01:483][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.01:483][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.01:500][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.01:500][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.01:500][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.01:500][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.01:500][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.01:500][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.01:500][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.01:500][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.01:500][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.01:500][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.01:500][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.30.01:500][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.01:500][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.30.01:500][428]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.01:500][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.01:520][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.01:522][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.01:766][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.01:766][444]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.30.01:767][444]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.28-16.30.01:767][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.01:798][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.30.01:802][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.30.02:242][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x5D1D9D90] Result: '1' k_EResultOK (success) [2020.04.28-16.30.02:242][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x5D1D9D90]' succeeded in 0.474455 seconds [2020.04.28-16.30.02:273][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x5D1D9D30] Result: '1' k_EResultOK (success) [2020.04.28-16.30.02:289][473]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.520106 seconds [2020.04.28-16.30.03:131][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.30.03:131][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:131][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.30.03:131][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:133][523]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:133][523]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:133][523]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.03:133][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.03:133][523]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:133][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.30.03:133][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:133][523]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.03:133][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:133][523]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.03:133][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:134][523]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.03:233][529]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.03:298][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.30.03:300][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:300][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.03:300][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:300][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:300][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.03:300][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:300][533]Interaction: Interaction time: 55.485493 [2020.04.28-16.30.03:300][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.03:300][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:447][542]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.03:447][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:448][542]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.03:448][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:450][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:450][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:450][542]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.03:450][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.03:450][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:450][542]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.03:450][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:450][542]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.03:450][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:450][542]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.03:450][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:502][545]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.03:609][551]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.30.03:609][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.30.03:611][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:611][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.03:611][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:611][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:611][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.03:611][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:611][551]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.03:611][551]Interaction: Interaction time: 1.000000 [2020.04.28-16.30.03:611][551]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.30.03:611][551]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.03:611][551]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.30.03:611][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.03:611][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:627][552]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.03:627][552]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.03:627][552]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.03:627][552]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.30.03:627][552]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.30.03:627][552]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.30.03:627][552]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.30.03:692][556]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.03:789][562]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:789][562]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:837][565]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.04:031][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.536091 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.04:133][583]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.04:602][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.30.04:764][614]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.04:766][614]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.04:766][614]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.04:766][614]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.04:766][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.04:798][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.04:800][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.04:800][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.04:800][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.04:800][615]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.04:800][615]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.30.04:800][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.30.04:800][615]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.04:800][615]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.04.28-16.30.04:800][615]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.30.04:800][615]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.30.04:800][615]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.30.04:801][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.04:801][615]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.30.04:801][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.04:801][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.04:803][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.04:831][617]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.04:832][617]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.273523 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.04:833][617]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.04:833][617]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.04:833][617]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.30.04:833][617]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.30.06:248][678]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.30.06:248][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.30.06:250][678]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:250][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.06:250][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:250][678]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.06:250][678]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:250][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.06:250][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.06:250][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.06:250][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.06:250][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.06:250][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:250][678]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.06:250][678]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.06:250][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.06:250][678]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:252][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.30.06:450][687]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:450][687]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.08:542][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.30.08:542][794]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.08:542][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.08:542][794]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.08:543][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.08:543][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.08:543][794]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.08:543][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.08:543][794]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.08:543][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.08:543][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.08:544][794]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.08:544][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.08:544][794]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.30.08:544][794]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.08:544][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.08:559][795]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=183.281 [2020.04.28-16.30.08:564][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.08:831][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.08:831][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:199][833]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.28-16.30.09:566][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:566][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.09:566][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:566][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:566][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.09:566][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:566][854]Interaction: Interaction time: 1.000000 [2020.04.28-16.30.09:566][854]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.30.09:566][854]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 184.270706 [2020.04.28-16.30.09:566][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.09:566][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:650][859]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.30.09:716][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.09:716][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.09:716][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:716][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.09:716][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:716][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:716][862]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.30.09:716][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.09:716][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:881][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.09:900][871]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:901][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.09:901][871]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:916][872]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.09:916][872]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.09:916][872]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.09:916][872]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.09:916][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:916][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.09:916][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:916][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:917][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.09:917][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.09:917][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.09:917][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.09:917][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.09:917][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:917][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.09:917][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:917][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.09:917][872]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:917][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:918][872]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.09:949][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:949][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:949][873]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.09:949][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.09:949][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.09:949][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.09:949][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.09:949][873]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.09:949][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:950][873]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.30.09:950][873]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.09:950][873]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.09:950][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.09:950][873]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=184.671 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.09:950][873]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=184.671 [2020.04.28-16.30.09:969][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.30.10:066][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.10:066][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.10:181][883]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.10:181][883]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.30.10:181][883]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.30.10:182][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.30.10:186][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.30.10:264][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.10:264][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.10:281][887]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.30.10:283][887]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.10:283][887]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.30.10:283][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.30.10:287][887]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.30.10:288][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.30.10:655][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x79F82290] Result: '1' k_EResultOK (success) [2020.04.28-16.30.10:655][903]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x79F82290]' succeeded in 0.472537 seconds [2020.04.28-16.30.10:685][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x79F82290] Result: '1' k_EResultOK (success) [2020.04.28-16.30.10:706][905]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521421 seconds [2020.04.28-16.30.10:719][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.10:719][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.10:748][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066783 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.30.11:002][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.11:002][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:072][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:286][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:534][942]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:534][942]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.11:534][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:534][942]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.30.11:534][942]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:534][942]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.11:534][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:534][942]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.11:534][942]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.11:534][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:534][942]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=186.256 [2020.04.28-16.30.11:566][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.11:566][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.11:566][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:566][943]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.11:566][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:566][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:566][943]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.11:566][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:570][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:570][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:583][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:583][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.11:583][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:583][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:583][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.11:583][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.11:583][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.11:584][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.11:584][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.11:584][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:584][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.11:584][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:584][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.11:584][944]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:584][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.30.11:684][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:716][949]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.30.11:717][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:717][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.11:717][949]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.30.11:718][949]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.30.11:718][949]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=186.437 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.30.11:734][950]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.30.11:734][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.30.11:734][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.30.11:734][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=186.455 [2020.04.28-16.30.11:734][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=186.455 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.30.11:833][954]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.28-16.30.11:836][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:836][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.30.11:976][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:035][964]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.30.12:035][964]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.30.12:035][964]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.30.12:036][964]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=186.757 [2020.04.28-16.30.12:036][964]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=186.757 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.30.12:105][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.30.12:107][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.30.12:107][968]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.30.12:109][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.400694 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.30.12:109][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.12:114][968]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.30.12:141][970]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.30.12:252][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:270][977]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:319][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:815][ 5]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:815][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:815][ 5]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:815][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:817][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.12:817][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.12:817][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.12:817][ 5]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.12:817][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.12:817][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:018][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.13:020][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:020][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:020][ 14]Interaction: Interaction time: 16.000000 [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.13:020][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:048][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467549 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.14:118][ 57]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.30.14:249][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.042289 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.14:250][ 63]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.28-16.30.14:883][ 83]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.30.15:083][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.30.15:083][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=189.804 [2020.04.28-16.30.15:116][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.15:116][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.15:117][ 90]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.30.15:139][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.15:141][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.15:232][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:232][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:232][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:232][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.15:232][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.15:233][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.15:233][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.15:233][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.15:233][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:233][ 94]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.15:233][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.15:233][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:236][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.15:480][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467504 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.30.15:650][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.15:650][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.16:397][140]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.16:397][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.16:397][140]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.16:397][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.16:398][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:399][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:399][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.16:399][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.16:399][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:399][140]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.16:399][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.16:399][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.16:399][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:399][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.16:399][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:500][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.16:500][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.16:598][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.16:599][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:599][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.16:599][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:599][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:599][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.16:599][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:599][148]Interaction: Interaction time: 14.898057 [2020.04.28-16.30.16:599][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.16:599][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:617][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:617][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:617][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:617][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.18:617][232]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.18:617][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:617][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.18:617][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.18:617][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:620][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.18:799][240]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801398 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.30.18:950][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.30.19:225][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:555][273]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.19:555][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:555][273]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.19:555][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:556][273]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:556][273]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:556][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.19:556][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.19:556][273]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:556][273]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.19:556][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:556][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.19:556][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:556][273]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.19:556][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:716][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.19:717][281]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:717][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.19:717][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:717][281]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:717][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.19:717][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:717][281]Interaction: Interaction time: 13.879591 [2020.04.28-16.30.19:717][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.19:717][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:836][287]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.20:574][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.20:717][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.20:717][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:152][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.21:153][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:220][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:734][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.21:967][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.30.22:533][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.22:600][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:051][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.23:051][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.30.23:200][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:334][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.30.23:334][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:434][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.30.23:434][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:468][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.30.23:468][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.23:717][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.30.23:717][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.28:233][735]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.30.28:921][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.28:942][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.29:199][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.30.29:200][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:200][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.30.29:200][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:200][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.30.29:200][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:299][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.29:299][792]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:299][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.29:299][792]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:300][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.29:300][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.29:300][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.29:300][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.29:300][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.29:300][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.29:300][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:300][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.29:300][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.29:300][792]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.30.29:300][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.29:300][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.29:317][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=204.039 [2020.04.28-16.30.29:320][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.29:548][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.29:548][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:598][805]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.28-16.30.29:598][805]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:599][805]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.28-16.30.29:599][805]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:599][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.29:601][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.29:601][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.29:601][805]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.29:601][805]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.29:601][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.29:601][805]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.28-16.30.29:601][805]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.29:601][805]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.29:601][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.29:601][805]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.29:601][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.29:618][806]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.30:102][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:102][829]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.30:102][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:102][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:102][829]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.30:102][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:103][829]Interaction: Interaction time: 0.700000 [2020.04.28-16.30.30:103][829]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.30.30:103][829]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.30.30:103][829]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.30:103][829]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.30:103][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:137][831]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.30:304][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:305][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.30:305][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:305][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:305][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.30:305][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:305][840]Interaction: Interaction time: 1.000000 [2020.04.28-16.30.30:305][840]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.30.30:305][840]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 205.009277 [2020.04.28-16.30.30:305][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.30:305][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:333][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.30:333][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.30:333][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:333][841]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.30:333][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:333][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:333][841]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.30.30:333][841]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.30:333][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.30:508][851]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:522][852]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.30:522][852]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:522][852]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.30:522][852]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:522][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:522][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.30:522][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:523][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:523][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.30:523][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:523][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.30:523][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:523][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.30:523][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:523][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.30:523][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:523][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.30:523][852]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:523][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:524][852]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.30:540][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:540][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:540][853]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.30:540][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:540][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.30:540][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.30:540][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:540][853]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.30:540][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:540][853]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.30.30:540][853]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.30:540][853]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.30:540][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:540][853]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=205.261 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.30:540][853]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=205.261 [2020.04.28-16.30.30:576][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.30:743][865]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.30:743][865]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.30:743][865]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.30:743][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.30:743][865]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.30.30:776][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.30:776][867]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.30:776][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.30:776][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:777][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:777][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:777][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:777][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:777][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.30:777][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:777][867]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.30.30:777][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:777][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:793][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.30:808][869]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.30:808][869]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.30.30:808][869]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.30.30:808][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.30:808][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.30:808][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.30:808][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:810][869]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:810][869]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:810][869]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:810][869]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:810][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.30:810][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:810][869]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.30.30:810][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:810][869]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:811][869]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:811][869]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:811][869]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:811][869]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.30:811][869]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.30:811][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.30:811][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.30:811][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.28-16.30.30:811][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.30:811][869]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.30:841][871]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.28-16.30.30:843][871]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.30.30:844][871]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.31:239][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7B26ECE0] Result: '1' k_EResultOK (success) [2020.04.28-16.30.31:240][896]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7B26ECE0]' succeeded in 0.427742 seconds [2020.04.28-16.30.31:250][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.31:250][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.31:271][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x79EA2C20] Result: '1' k_EResultOK (success) [2020.04.28-16.30.31:289][899]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.478690 seconds [2020.04.28-16.30.31:348][901]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.189598 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.30.31:467][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.30.31:467][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.31:498][909]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.990883 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.30.31:583][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.28-16.30.31:583][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.31:583][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.28-16.30.31:583][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.31:683][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.28-16.30.31:683][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.31:683][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.28-16.30.31:683][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.32:048][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302267 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.32:150][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:150][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.32:150][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:150][947]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.30.32:150][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:150][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.32:150][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:150][947]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.32:150][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.32:150][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:150][947]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=206.872 [2020.04.28-16.30.32:166][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.32:166][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.32:166][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:166][948]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.32:166][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:166][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:166][948]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.32:166][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:183][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:183][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.32:183][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:183][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:183][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.32:183][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.32:183][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.32:183][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.32:183][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.32:183][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.32:183][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.32:183][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.32:183][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.32:183][949]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.32:183][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.32:454][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.32:456][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.34:418][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.30.34:418][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.34:418][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.30.34:418][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.34:801][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.30.34:801][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.34:801][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.30.34:801][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:618][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.36:618][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:986][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.30.36:986][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:384][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:434][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:434][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:701][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.30.39:701][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:702][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.30.39:702][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:704][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.39:704][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.39:705][285]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.39:705][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.39:705][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.39:705][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.30.39:705][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:705][285]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.39:705][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:705][285]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.39:705][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:705][285]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.39:707][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.39:707][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:803][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.39:803][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:822][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.39:822][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:903][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:920][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.39:920][295]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:920][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.39:920][295]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:923][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.39:923][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.39:923][295]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.39:923][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.39:923][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.39:923][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.39:923][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:923][295]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.39:923][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:923][295]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.39:923][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:923][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.39:923][295]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.39:923][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:924][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.39:924][295]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.39:924][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:924][295]Interaction: Interaction time: 0.600000 [2020.04.28-16.30.39:924][295]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.04.28-16.30.39:924][295]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.30.39:924][295]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.39:924][295]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.39:924][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.39:945][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.39:959][297]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [I'm Learning, OK] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.28-16.30.39:961][297]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.39:999][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.40:004][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.40:004][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.40:199][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.40:199][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.40:201][309]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.40:201][309]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.40:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:201][309]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.40:201][309]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.40:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:201][309]Interaction: Interaction time: 2.000000 [2020.04.28-16.30.40:201][309]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.28-16.30.40:201][309]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 214.902908 [2020.04.28-16.30.40:201][309]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.40:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:335][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.40:538][327]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.40:538][327]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.40:538][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:538][327]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.40:538][327]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.40:538][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:575][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.40:575][329]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.40:575][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:575][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.40:575][329]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.40:575][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.40:575][329]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.40:575][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.40:575][329]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.40:575][329]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.40:575][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.40:575][329]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.30.40:575][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.40:575][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.41:934][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.42:185][411]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.42:201][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.42:201][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.42:201][412]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.42:201][412]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.42:201][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.42:201][412]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.42:201][412]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.42:201][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.42:218][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.42:218][413]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.42:218][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.42:218][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.42:219][413]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.42:219][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.42:219][413]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.42:219][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.42:219][413]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.42:219][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.42:219][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.42:219][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.42:219][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.42:219][413]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.42:219][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.42:255][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.42:259][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.42:260][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.42:586][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.42:587][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.30.42:736][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.45:632][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.30.45:632][601]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.45:632][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.30.45:632][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.45:634][601]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.45:634][601]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.45:634][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.45:634][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.45:634][601]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.45:634][601]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.30.45:634][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.45:635][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.45:635][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.45:635][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.45:635][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.45:667][603]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.45:784][610]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.45:799][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.30.45:799][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.45:801][611]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.45:801][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.45:801][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.45:801][611]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.45:801][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.45:801][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.45:801][611]Interaction: Interaction time: 80.000000 [2020.04.28-16.30.45:801][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.45:801][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.45:920][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.46:434][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:434][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:434][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:434][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.46:434][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.46:434][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:434][649]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.30.46:434][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.46:434][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:498][713]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.30.47:498][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.47:499][713]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.30.47:499][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.47:501][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:501][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:501][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.47:501][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.47:501][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:501][713]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.30.47:501][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.47:501][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.47:501][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:501][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.47:501][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:534][715]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.47:601][719]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.47:666][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.47:668][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:668][723]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.47:668][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:668][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:668][723]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.47:668][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:668][723]Interaction: Interaction time: 51.985817 [2020.04.28-16.30.47:668][723]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.47:668][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:701][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:701][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:701][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:701][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.47:701][725]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.47:701][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.47:701][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.30.47:701][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.47:701][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.47:703][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.47:818][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.04.28-16.30.47:818][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.47:818][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.04.28-16.30.47:818][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:049][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.30.48:049][745]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:049][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.48:049][745]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:050][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.48:050][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.48:050][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.48:050][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.48:050][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.48:050][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.48:050][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:050][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.48:050][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.48:050][745]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.30.48:050][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.48:050][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.48:067][746]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=222.789 [2020.04.28-16.30.48:071][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.48:333][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.04.28-16.30.48:333][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:334][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.04.28-16.30.48:334][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:349][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.48:349][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.48:532][774]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033394 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.49:050][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:050][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.49:050][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:050][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:050][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.49:051][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:051][805]Interaction: Interaction time: 1.000000 [2020.04.28-16.30.49:051][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.30.49:051][805]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 223.755630 [2020.04.28-16.30.49:051][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.49:051][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:067][806]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.49:067][806]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.49:067][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:067][806]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.49:067][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:067][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:067][806]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.30.49:067][806]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.49:067][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:251][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.49:252][817]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:252][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.49:252][817]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:252][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.49:252][817]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:267][818]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.49:267][818]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.49:267][818]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.30.49:267][818]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.49:267][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:267][818]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.49:267][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:268][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:268][818]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.49:268][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.49:268][818]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.49:268][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.49:268][818]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.49:268][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:268][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.49:268][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:268][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.30.49:268][818]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:268][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:269][818]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.30.49:283][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:283][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:283][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.49:283][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.49:283][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.49:283][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.49:283][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:283][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.49:283][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:284][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.30.49:284][819]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.49:284][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.49:284][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.49:284][819]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=224.005 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.30.49:284][819]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=224.005 [2020.04.28-16.30.49:316][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.30.49:386][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.30.49:549][835]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.49:549][835]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.30.49:549][835]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.30.49:549][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.49:549][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.49:550][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.30.49:554][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.30.49:716][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.30.49:716][845]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.49:716][845]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Crouched AnimTag_Female. [2020.04.28-16.30.49:719][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.470518 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.30.49:723][845]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.30.49:749][847]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.28-16.30.50:007][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x40BF0190] Result: '1' k_EResultOK (success) [2020.04.28-16.30.50:007][863]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x40BF0190]' succeeded in 0.456684 seconds [2020.04.28-16.30.50:038][865]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x40BF0190] Result: '1' k_EResultOK (success) [2020.04.28-16.30.50:057][866]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505324 seconds [2020.04.28-16.30.50:415][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.50:415][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:415][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.50:415][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:417][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:418][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:418][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.50:418][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.50:418][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:418][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.50:418][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:418][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.50:418][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:418][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.50:418][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:582][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.50:584][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:585][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.50:585][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:585][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:585][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.50:585][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:585][897]Interaction: Interaction time: 16.000000 [2020.04.28-16.30.50:585][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.50:585][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:718][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:718][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:718][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:718][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.50:718][905]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.50:718][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:718][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.50:718][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:718][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.50:720][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.50:883][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:883][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.50:883][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:884][915]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.30.50:884][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:884][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.50:884][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:884][915]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.50:884][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.50:884][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:884][915]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=225.605 [2020.04.28-16.30.50:900][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.50:900][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.50:900][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:900][916]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.50:900][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:900][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:900][916]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.50:900][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:917][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:917][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.50:917][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:917][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:917][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.50:917][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.50:917][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.50:917][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.50:917][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.50:917][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.50:917][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.50:917][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:917][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.50:917][917]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.50:917][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.50:970][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.50:970][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:102][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:121][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.51:188][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.51:189][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.51:215][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.30.51:215][935]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:215][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:215][935]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:217][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.51:217][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.51:217][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.51:217][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:217][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.51:217][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:217][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:217][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.51:217][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:217][935]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.30.51:218][935]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.51:218][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.51:218][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:218][935]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.30.51:218][935]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.51:236][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.51:433][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.30.51:449][949]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:449][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:449][949]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:449][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:451][949]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:451][949]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:451][949]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.51:451][949]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:451][949]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:451][949]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:451][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:451][949]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.51:451][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:451][949]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.51:451][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:516][953]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.30.51:516][953]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:516][953]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.30.51:516][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:516][953]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.30.51:518][953]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:518][953]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:518][953]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.51:518][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:518][953]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:518][953]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.30.51:518][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:518][953]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.51:518][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:518][953]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.51:518][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:518][953]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.51:551][955]LogDBDPlayerMovement: StopSnapping Final Location (4438.898438 7960.432129 111.093781) [2020.04.28-16.30.51:551][955]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.51:649][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.51:650][961]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.51:651][961]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:651][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.51:651][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:651][961]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:651][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.51:651][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:651][961]Interaction: Interaction time: 15.933215 [2020.04.28-16.30.51:651][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.51:651][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:683][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.51:684][963]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:684][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.51:684][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:684][963]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:684][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.51:684][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:684][963]Interaction: Interaction time: 0.800000 [2020.04.28-16.30.51:684][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.51:684][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:685][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:685][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.51:685][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:685][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:685][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.51:685][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:685][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.51:685][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:685][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.51:685][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:685][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:685][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:685][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:687][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.51:716][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.51:716][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:717][965]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:717][965]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:717][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.51:717][965]LogDBDPlayerMovement: StopSnapping Final Location (4438.898438 7960.432129 111.093781) [2020.04.28-16.30.51:717][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.51:717][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:717][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.51:717][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.51:718][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:718][965]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.30.51:718][965]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.28-16.30.51:718][965]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.30.51:718][965]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.30.51:718][965]Interaction: Interaction time: 2.700000 [2020.04.28-16.30.51:718][965]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.30.51:718][965]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.51:718][965]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 226.421631 [2020.04.28-16.30.51:718][965]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.51:718][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.51:718][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:720][965]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.30.51:721][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.51:723][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.51:724][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.30.51:724][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.30.51:725][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.51:952][979]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.30.52:151][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.52:151][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.52:451][ 9]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.164157 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.30.52:452][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.30.52:455][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.52:484][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.52:516][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.30.52:520][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.53:117][ 49]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:117][ 49]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.53:117][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.53:117][ 49]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:117][ 49]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.53:117][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.53:120][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.30.53:149][ 51]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.30.53:151][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.53:151][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.53:151][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.53:151][ 51]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.30.53:151][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.53:151][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:351][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.53:351][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:082][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.28-16.30.54:082][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:082][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.28-16.30.54:082][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:083][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:084][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:084][107]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.54:084][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.54:084][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:084][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.28-16.30.54:084][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:084][107]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.54:084][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:084][107]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.54:084][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:084][107]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.54:218][115]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.54:282][119]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.30.54:283][119]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.30.54:284][119]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.54:285][119]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:285][119]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.54:285][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:285][119]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:285][119]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.54:285][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:285][119]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.54:285][119]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.04.28-16.30.54:285][119]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.30.54:285][119]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.54:285][119]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.54:285][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:418][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.54:418][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.54:418][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.54:418][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.54:418][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:418][127]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.30.54:418][127]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.30.54:418][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.54:418][127]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.54:418][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:434][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.54:434][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.54:434][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:434][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.54:434][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.54:434][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.54:434][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.54:434][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.54:434][128]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.54:434][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.54:434][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:434][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.54:434][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:434][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.54:434][128]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:434][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.54:866][151]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.54:866][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:900][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.54:900][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:902][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:902][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:902][153]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.54:902][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.54:902][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.54:902][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.54:902][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.54:902][153]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.54:902][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.54:902][153]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.54:902][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.55:050][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.30.55:052][161]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.55:052][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.55:052][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.55:052][161]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.55:052][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.55:052][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.55:052][161]Interaction: Interaction time: 16.000000 [2020.04.28-16.30.55:052][161]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.55:052][161]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.30.55:052][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.55:052][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.55:539][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.56:219][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.56:252][229]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.56:284][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:284][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.56:284][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:284][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.30.56:284][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:284][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.56:284][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:284][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:284][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.56:285][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:285][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:285][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.56:285][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.56:285][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.56:285][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.56:285][231]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.56:285][231]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.56:285][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:285][231]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.28-16.30.56:285][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:285][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:334][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:334][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:355][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.56:400][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.56:400][238]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:400][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:400][238]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:402][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.56:402][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.56:402][238]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.30.56:402][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.56:402][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.56:402][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:402][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:402][238]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.56:402][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:402][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.30.56:402][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.30.56:402][238]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.30.56:402][238]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.56:402][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.56:402][238]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.56:402][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:402][238]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.56:403][238]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.56:403][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.30.56:403][238]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.56:403][238]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.30.56:437][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.56:484][242]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:484][242]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:567][247]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.56:567][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:617][250]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:736][257]LogDBDPlayerMovement: StopSnapping Final Location (5049.160645 7628.987305 111.092896) [2020.04.28-16.30.56:736][257]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.56:869][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:869][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.56:869][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:869][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:869][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.56:869][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.56:869][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.56:869][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.56:869][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.56:869][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:869][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.56:869][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:869][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.56:883][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.56:883][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.56:885][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.56:885][266]LogDBDPlayerMovement: StopSnapping Final Location (5053.926270 7632.070801 111.092896) [2020.04.28-16.30.56:885][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.56:885][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:885][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.56:885][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.56:885][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:886][266]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.56:886][266]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.30.56:886][266]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.30.56:886][266]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.56:886][266]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.30.56:886][266]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.30.56:886][266]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.30.56:886][266]Interaction: Interaction time: 1.500000 [2020.04.28-16.30.56:886][266]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.30.56:886][266]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 231.589706 [2020.04.28-16.30.56:886][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.56:886][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.56:887][266]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.30.57:150][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.30.57:537][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.04.28-16.30.57:549][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.57:549][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.30.57:554][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:549][363]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.58:550][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.58:550][363]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.58:550][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.30.58:637][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.30.58:651][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.30.58:651][369]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.58:651][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.58:651][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.58:651][369]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.30.58:652][369]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.30.58:652][369]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.58:652][369]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.28-16.30.58:654][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.30.58:655][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.58:661][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.30.58:661][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.30.58:670][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.58:670][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.30.58:670][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.58:670][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.58:670][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.58:670][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.58:670][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.58:670][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.58:687][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.58:687][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.58:688][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.58:688][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.58:688][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.30.58:688][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.58:688][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.58:688][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.58:688][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.58:688][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.58:688][371]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.58:688][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:688][371]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.58:688][371]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:688][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.30.58:723][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.30.58:725][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:869][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.30.58:870][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.58:921][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.30.58:933][382]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.30.58:934][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.30.58:934][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.30.58:938][382]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.30.58:938][382]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.30.58:938][382]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.30.58:938][382]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.04.28-16.30.58:939][382]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.30.58:939][382]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.30.58:939][382]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.58:950][383]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.59:001][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.30.59:007][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:039][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:054][389]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.59:054][389]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.59:274][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.30.59:274][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:322][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.30.59:322][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:968][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.30.59:968][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.59:989][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.00:016][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.00:016][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.00:016][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.00:016][447]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.00:018][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.00:018][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.00:018][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.00:018][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.00:018][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.00:018][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.00:018][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.00:018][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.00:018][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.00:018][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.00:018][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.00:018][447]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.00:038][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.00:067][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.00:067][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.00:117][453]LogDBDPlayerMovement: StopSnapping Final Location (4646.847168 7533.636719 111.092651) [2020.04.28-16.31.00:117][453]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.00:332][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.00:332][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.00:334][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.00:334][466]LogDBDPlayerMovement: StopSnapping Final Location (4646.847168 7533.636719 111.092651) [2020.04.28-16.31.00:334][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.00:334][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.00:334][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.00:334][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.00:334][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.00:334][466]Interaction: Interaction time: 1.666667 [2020.04.28-16.31.00:334][466]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.31.00:334][466]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 235.038422 [2020.04.28-16.31.00:334][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.00:334][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.00:665][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.31.01:718][549]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.01:968][564]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.31.02:335][586]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.31.02:335][586]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.31.02:335][586]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.31.02:335][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.02:340][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.31.02:351][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.02:351][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.02:351][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.02:351][587]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.02:351][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.02:351][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.02:351][587]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.02:351][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.02:368][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.02:368][588]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.02:368][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.02:368][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.02:368][588]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.02:368][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.02:368][588]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.02:368][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.02:368][588]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.02:368][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.02:368][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.02:368][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.02:368][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.02:368][588]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.02:368][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.02:388][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.02:390][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.02:669][606]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.02:669][606]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.31.02:669][606]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.28-16.31.02:669][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.31.02:669][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.31.02:675][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.31.02:933][622]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.018155, Lifetime Duration: 4.000000 [2020.04.28-16.31.02:933][622]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.018155, Lifetime Duration: 4.000000 [2020.04.28-16.31.03:207][639]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7E95C040] Result: '1' k_EResultOK (success) [2020.04.28-16.31.03:207][639]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7E95C040]' succeeded in 0.536839 seconds [2020.04.28-16.31.03:242][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7E95C040] Result: '1' k_EResultOK (success) [2020.04.28-16.31.03:279][642]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.607418 seconds [2020.04.28-16.31.03:683][666]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.03:683][666]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.03:683][666]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.03:683][666]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.04.28-16.31.03:683][666]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.31.03:683][666]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.03:717][668]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.03:717][668]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.03:717][668]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionIn. [2020.04.28-16.31.03:717][668]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.31.03:717][668]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.04:299][703]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.164157 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.04:300][703]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.04:300][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.31.04:300][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.31.04:304][703]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:304][703]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:304][703]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:304][703]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:305][703]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:305][703]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:305][703]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.31.04:305][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.31.04:306][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.31.04:566][719]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.04:566][719]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.04:566][719]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReaction. [2020.04.28-16.31.04:566][719]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.31.04:566][719]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.04:799][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.04:799][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:799][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.04:799][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:801][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.04:801][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.04:801][733]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.04:801][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.04:801][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.04:801][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.04:801][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:802][733]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.04:802][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.04:802][733]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.04:802][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.31.04:851][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:884][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.31.04:884][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.04:968][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.04:968][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.04:968][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.04:968][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.04:968][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.04:968][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.04:968][743]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.04:968][743]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.04:968][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.04:968][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:066][749]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.05:067][749]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.05:067][749]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionOut. [2020.04.28-16.31.05:067][749]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.31.05:067][749]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.05:067][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.31.05:069][749]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.31.05:367][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.31.05:434][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:900][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.31.05:900][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.31.06:034][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.06:566][838]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.06:566][838]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.06:566][838]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookStruggle. [2020.04.28-16.31.06:566][838]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.31.06:566][838]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.06:566][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.31.06:617][841]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.31.08:651][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:672][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.08:700][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.31.08:700][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:700][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.08:700][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:701][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.08:702][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.08:702][965]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.08:702][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.08:702][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.08:702][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.08:702][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:702][965]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.08:702][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.08:702][965]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.08:702][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.08:702][965]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.08:720][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.08:867][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.31.08:867][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.08:900][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.31.08:984][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.08:984][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.09:068][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.09:068][987]LogDBDPlayerMovement: StopSnapping Final Location (5202.800293 5229.000000 111.092812) [2020.04.28-16.31.09:068][987]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.09:068][987]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.09:068][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.09:068][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.09:068][987]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.09:068][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.09:068][987]Interaction: Interaction time: 2.166667 [2020.04.28-16.31.09:068][987]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.09:068][987]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.09:068][987]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.28-16.31.09:068][987]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 3.772031 [2020.04.28-16.31.09:068][987]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.09:068][987]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.09:068][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:316][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.31.10:316][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.10:316][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.31.10:317][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.10:318][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.10:318][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.10:318][ 61]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.10:318][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.10:318][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.10:318][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.31.10:318][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.10:318][ 61]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.10:318][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:319][ 61]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.10:319][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:319][ 61]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.10:418][ 67]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.10:483][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.31.10:484][ 71]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:484][ 71]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:484][ 71]Interaction: Interaction time: 65.103348 [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.10:484][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.10:985][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.11:235][114]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.31.11:251][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.11:252][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.11:252][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.11:252][115]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.11:252][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.11:252][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.11:252][115]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.11:252][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.11:269][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.11:269][116]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.11:269][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.11:269][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.11:269][116]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.11:269][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.11:269][116]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.11:269][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.11:269][116]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.11:269][116]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.11:269][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.11:269][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.11:269][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.11:269][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.11:269][116]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.11:269][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.11:290][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.11:291][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.11:552][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.31.11:552][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.31.11:702][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.12:637][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.12:637][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.28-16.31.12:752][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.12:822][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.13:000][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.31.13:000][218]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:000][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:000][218]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:002][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:002][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:002][218]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.13:002][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:002][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:002][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:002][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:002][218]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.13:002][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:002][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.13:002][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.13:002][218]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Bear AnimTag_FPV. [2020.04.28-16.31.13:002][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.13:002][218]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.13:002][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.13:002][218]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.13:002][218]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.13:002][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:002][218]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.13:017][219]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.28-16.31.13:017][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:017][219]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.28-16.31.13:017][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:018][219]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.13:018][219]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.13:018][219]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.13:018][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:018][219]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.13:018][219]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.28-16.31.13:018][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:018][219]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.13:018][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:018][219]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.13:018][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:022][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.31.13:037][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:051][221]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.13:117][225]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.13:118][225]LogDBDPlayerMovement: StopSnapping Final Location (5455.635742 4746.200195 111.092140) [2020.04.28-16.31.13:118][225]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.13:216][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:216][231]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.31.13:216][231]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.31.13:218][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.13:218][231]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.13:218][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:218][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.13:218][231]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.13:218][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:218][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.31.13:219][231]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.13:219][231]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Female. [2020.04.28-16.31.13:219][231]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.31.13:219][231]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.13:219][231]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.13:219][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:220][231]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:220][231]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:220][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:220][231]LogDBDPlayerMovement: StopSnapping Final Location (5455.635742 4746.200195 111.092140) [2020.04.28-16.31.13:220][231]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:220][231]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.13:220][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:220][231]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:220][231]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:220][231]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.13:220][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:220][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:220][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:220][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:220][231]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:220][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:234][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:234][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:234][232]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.13:235][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.13:235][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:235][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.13:235][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:235][232]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.13:235][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:235][232]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.13:235][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:239][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.13:241][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.13:255][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.13:283][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.13:283][235]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:283][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Received request result does not match the current requested interaction on the client] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.13:283][235]InteractionHandler: Verbose: (Line: [1072] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:550][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.13:550][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.13:552][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:552][251]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.13:552][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:552][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.13:552][251]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.13:552][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:552][251]Interaction: Interaction time: 3.000000 [2020.04.28-16.31.13:552][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.28-16.31.13:552][251]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.13:552][251]AnimLeader: Warning: Play Montage was requested but not found: PlankStun Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.13:552][251]AnimLeader: Warning: Montage length differs Name(AM_BE_Stun_Pallet_FPV):Length(1.866667) VS Name(AM_F_ClosetUnhideSwing):Length(0.700000) [2020.04.28-16.31.13:552][251]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.13:552][251]AnimLeader: Warning: Play Montage was requested but not found: PlankStun Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.13:552][251]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 3.000000 Timestamp 8.255630 [2020.04.28-16.31.13:552][251]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.13:552][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.13:616][255]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestClosetStun [2020.04.28-16.31.13:616][255]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.31.14:151][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.14:152][287]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.14:152][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.14:153][287]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.14:153][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.14:153][287]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.14:153][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.14:153][287]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.14:153][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.14:153][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.14:153][287]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.14:153][287]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.14:153][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.14:153][287]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.28-16.31.14:153][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:153][287]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:603][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.14:686][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.14:686][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.15:124][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.31.15:133][346]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.31.15:133][346]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.31.16:301][416]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.16:552][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.31.16:567][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.16:567][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.16:567][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.16:567][432]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.16:567][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.16:567][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.16:567][432]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.16:567][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.16:584][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.16:584][433]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.16:584][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.16:584][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.16:584][433]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.16:584][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.16:584][433]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.16:584][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.16:584][433]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.16:584][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.16:584][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.16:584][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.16:584][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.16:584][433]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.16:585][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.16:605][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.16:608][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.16:609][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.28-16.31.17:019][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.31.17:835][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.17:885][496]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.31.18:069][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.31.18:069][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.18:069][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.31.18:069][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.18:070][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.31.18:070][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.18:418][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.31.18:419][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.19:238][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.31.19:238][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.20:651][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.20:652][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.20:652][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.20:652][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.20:652][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.20:652][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.20:652][630]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.31.20:652][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.20:652][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.21:517][667]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.628423 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.31.21:750][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439213 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.22:717][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.31.22:717][716]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.22:717][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.22:717][716]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.22:719][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.22:719][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.22:719][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.22:719][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.22:719][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.22:719][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.22:719][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.22:719][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.22:719][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.22:719][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.31.22:719][716]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.22:719][716]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.22:719][716]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.22:719][716]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.22:719][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.22:719][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.22:737][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=17.458 [2020.04.28-16.31.22:741][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.22:968][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.22:968][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.23:721][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.23:721][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.23:721][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.23:721][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.23:721][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.23:721][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.23:721][766]Interaction: Interaction time: 1.000000 [2020.04.28-16.31.23:722][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.31.23:722][766]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.23:722][766]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.23:722][766]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.23:722][766]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.23:722][766]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 18.424829 [2020.04.28-16.31.23:722][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.23:722][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.23:811][771]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.31.23:916][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.23:916][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.23:916][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.23:916][777]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.23:916][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.23:916][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.23:916][777]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.31.23:916][777]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.28-16.31.23:916][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCancel' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.23:916][777]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCancel None Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.23:916][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCancel' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.23:916][777]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCancel None Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.23:916][777]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.23:916][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.23:916][777]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=18.637 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.31.24:002][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.31.24:178][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.24:446][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:643][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.24:643][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:950][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.24:950][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.24:950][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.24:950][839]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.28-16.31.24:950][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.24:950][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.24:950][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.24:951][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.24:951][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.24:951][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.24:951][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.24:951][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.24:951][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:951][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.24:951][839]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.24:951][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.24:951][839]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=19.672 [2020.04.28-16.31.24:968][840]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=19.689 [2020.04.28-16.31.25:216][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.25:219][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:221][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.31.25:223][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.25:225][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.25:251][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.25:702][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.25:968][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.26:436][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:369][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.29:369][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:619][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.29:619][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:619][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.31.29:619][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:818][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.31.29:818][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:918][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.29:918][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:919][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.29:919][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:919][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.29:919][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.29:973][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.29:973][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.30:452][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:522][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.30:522][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:522][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.30:522][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:522][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.30:523][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:523][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.30:523][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.30:973][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.31:223][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:359][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.524173 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.31:686][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.34:018][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.34:018][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.34:018][199]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.31.34:018][199]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.34:018][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.34:018][199]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.34:019][199]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.34:019][199]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=28.739 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.34:056][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.34:518][218]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.31.34:518][218]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.34:518][218]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Swing_FPV):Length(0.566667) VS Name(AM_F_TT_Carry_Attack01_Swing):Length(0.533333) [2020.04.28-16.31.34:518][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.34:518][218]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.34:519][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.31.34:519][218]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.34:519][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=29.239 [2020.04.28-16.31.34:519][218]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=29.239 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.34:604][221]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.34:604][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.34:668][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.34:669][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.34:735][225]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.04.28-16.31.34:735][225]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.34:735][225]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_BOW_FPV):Length(0.933333) VS Name(AM_F_TT_Carry_Attack01_BOW):Length(0.800000) [2020.04.28-16.31.34:735][225]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.34:735][225]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.34:735][225]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.31.34:735][225]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.31.34:735][225]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=29.455 [2020.04.28-16.31.34:735][225]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=29.455 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.31.34:738][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.34:738][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.34:856][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.31.35:000][234]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.35:618][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.35:618][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.36:251][274]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.28-16.31.36:251][274]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=30.972 [2020.04.28-16.31.36:285][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.36:285][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.36:323][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.36:325][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.36:418][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.36:552][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.36:552][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:018][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.37:018][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:018][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.37:018][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:019][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.37:019][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:019][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.37:019][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:068][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.37:069][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.37:527][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.37:786][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.37:823][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.38:218][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.38:219][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.38:219][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.38:219][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.38:219][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.38:219][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.39:083][366]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.39:083][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.39:083][366]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.39:083][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.39:083][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.39:084][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.39:084][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.39:084][366]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.39:084][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.39:084][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.39:084][366]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.39:084][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.39:084][366]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.39:084][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.39:084][366]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.39:084][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.39:151][368]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.39:684][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.39:684][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.39:684][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.39:684][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.39:684][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.39:684][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.39:685][384]Interaction: Interaction time: 0.700000 [2020.04.28-16.31.39:685][384]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.28-16.31.39:685][384]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.31.39:685][384]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.39:685][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.39:685][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.39:686][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.39:686][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.39:686][384]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.31.39:686][384]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.39:686][384]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.39:686][384]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.39:686][384]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.39:686][384]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=34.405 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.39:687][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.39:718][385]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.39:719][385]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.31.39:722][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.39:997][394]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WindowVaultFast [2020.04.28-16.31.40:023][395]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultFast [2020.04.28-16.31.40:178][401]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.31.40:178][401]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.40:178][401]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Swing_FPV):Length(0.566667) VS Name(AM_F_TT_Carry_Attack01_Swing):Length(0.533333) [2020.04.28-16.31.40:178][401]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.40:178][401]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.40:178][401]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.31.40:178][401]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.40:178][401]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=34.898 [2020.04.28-16.31.40:178][401]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=34.898 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.40:178][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.40:178][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.40:178][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.40:178][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.40:281][405]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.04.28-16.31.40:281][405]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.40:281][405]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_BOW_FPV):Length(0.933333) VS Name(AM_F_TT_Carry_Attack01_BOW):Length(0.800000) [2020.04.28-16.31.40:281][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.40:281][405]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.40:281][405]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.31.40:281][405]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.31.40:281][405]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=35.002 [2020.04.28-16.31.40:281][405]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=35.002 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.28-16.31.40:282][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WindowVaultFast [2020.04.28-16.31.40:381][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.40:381][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.40:383][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.40:383][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.40:383][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.40:383][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.40:383][409]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.40:383][409]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.40:383][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.40:383][409]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.40:383][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.40:383][409]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.40:408][410]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.31.40:408][410]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.40:557][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.41:670][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.41:670][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.41:792][461]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.28-16.31.41:792][461]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=36.513 [2020.04.28-16.31.41:818][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.41:818][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.41:856][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.41:860][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.41:861][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.41:884][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.41:884][464]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.41:884][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.41:884][464]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.41:886][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.41:886][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.41:886][464]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.41:886][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.41:886][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.41:886][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.41:886][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.41:886][464]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.41:886][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.41:886][464]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.41:886][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.41:887][464]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.41:887][464]LogDBDPlayerMovement: StopSnapping Final Location (7846.000000 5196.200195 111.094299) [2020.04.28-16.31.41:887][464]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.41:922][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.41:987][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.41:987][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.42:117][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.31.42:183][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.42:183][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.42:185][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.42:185][473]LogDBDPlayerMovement: StopSnapping Final Location (7846.000000 5196.200195 111.094299) [2020.04.28-16.31.42:185][473]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.42:185][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.42:185][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.42:185][473]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.42:185][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.42:185][473]Interaction: Interaction time: 1.700000 [2020.04.28-16.31.42:185][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.42:185][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.31.42:185][473]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.28-16.31.42:185][473]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.42:185][473]AnimLeader: Warning: Montage length differs Name(AM_TT_WindowVault):Length(1.466667) VS Name(AM_F_WindowVault_JUMP):Length(1.033333) [2020.04.28-16.31.42:185][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.42:185][473]AnimLeader: Warning: Play Montage was requested but not found: WindowVault Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.42:185][473]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 36.872154 [2020.04.28-16.31.42:185][473]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.42:185][473]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.42:185][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.42:518][483]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.04.28-16.31.42:519][483]Interaction: Warning: InteractionAnimNotify FeetOffGround has no current interaction. [2020.04.28-16.31.42:852][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.31.42:852][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.42:852][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.31.42:852][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.43:354][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.43:354][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.43:354][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.43:354][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.43:659][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.43:860][529]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.31.43:884][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.43:884][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.43:884][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.43:884][530]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.43:884][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.43:884][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.43:884][530]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.43:884][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.43:909][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.43:909][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.43:909][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.43:909][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.43:909][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.43:909][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.43:909][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.43:909][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.43:909][531]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.43:909][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_15] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.43:909][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.43:909][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.43:909][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.43:909][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.43:909][531]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.43:909][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.43:938][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.43:940][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.44:369][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.31.44:369][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.44:369][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.31.44:369][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.47:234][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_15] [2020.04.28-16.31.47:234][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.47:234][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.47:234][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.47:236][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.47:236][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.47:236][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.47:236][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.47:236][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.47:236][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.47:236][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.47:236][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.47:236][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.47:236][656]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.31.47:236][656]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.47:236][656]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.47:236][656]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.47:236][656]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.47:236][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.47:236][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.47:269][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=41.989 [2020.04.28-16.31.47:273][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.47:567][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.47:567][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.47:991][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.588708 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.31.48:229][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:229][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.48:229][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:229][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:229][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.48:229][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:229][693]Interaction: Interaction time: 1.000000 [2020.04.28-16.31.48:229][693]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.31.48:229][693]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.48:229][693]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.48:229][693]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.48:229][693]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.48:229][693]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 42.925533 [2020.04.28-16.31.48:229][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.48:229][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:250][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.48:250][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:252][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:252][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:252][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.48:252][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:252][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:252][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.48:252][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:252][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.48:253][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:253][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.48:253][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:253][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.48:253][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.48:253][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:253][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.48:253][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:253][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:253][694]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.31.48:253][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.48:253][694]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.48:253][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.48:253][694]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.48:253][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.48:253][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:326][697]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.48:426][701]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.48:450][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:450][702]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.48:450][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:450][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:450][702]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.48:450][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:450][702]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.48:450][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:450][702]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.48:450][702]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.48:450][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:450][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:450][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:451][702]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:472][703]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.31.48:472][703]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:472][703]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.31.48:472][703]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:472][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:472][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.48:472][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:473][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:473][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.48:473][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:473][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.48:473][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:473][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.48:473][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:473][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:473][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:473][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.31.48:473][703]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:473][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:474][703]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.31.48:494][704]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.48:494][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:496][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:496][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:496][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.31.48:496][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.48:496][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.48:496][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:496][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:496][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.48:496][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:496][704]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.31.48:496][704]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.28-16.31.48:496][704]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Female AnimTag_Follower [2020.04.28-16.31.48:496][704]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.48:496][704]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.48:496][704]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.31.48:496][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.48:496][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:496][704]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=43.216 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.31.48:496][704]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=43.216 [2020.04.28-16.31.48:640][710]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.31.48:640][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.31.48:642][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:642][710]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.48:642][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:642][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:642][710]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.48:642][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:642][710]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.48:643][710]Interaction: Interaction time: 1.000000 [2020.04.28-16.31.48:643][710]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.28-16.31.48:643][710]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.48:643][710]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.31.48:643][710]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.48:643][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.48:692][712]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.48:692][712]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.48:692][712]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.48:692][712]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.04.28-16.31.48:692][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.31.48:692][712]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.31.48:692][712]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.31.48:741][714]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.48:741][714]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.31.48:741][714]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.31.48:790][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.48:790][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:818][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.48:818][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.48:819][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:819][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.48:892][720]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.49:136][729]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.49:212][733]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96142770] Result: '1' k_EResultOK (success) [2020.04.28-16.31.49:212][733]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96142770]' succeeded in 0.465739 seconds [2020.04.28-16.31.49:235][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.49:235][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.49:263][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCEBCE0] Result: '1' k_EResultOK (success) [2020.04.28-16.31.49:294][736]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.550597 seconds [2020.04.28-16.31.49:585][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.49:586][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.49:586][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.49:586][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.49:586][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.49:586][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.49:661][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.31.49:754][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.49:754][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.49:821][757]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.31.49:823][757]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.31.49:823][757]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.31.49:823][757]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.31.49:823][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.49:844][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.31.49:846][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.49:846][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.49:846][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.49:846][758]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.49:846][758]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.31.49:846][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.31.49:846][758]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.31.49:846][758]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookOut. [2020.04.28-16.31.49:846][758]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.31.49:847][758]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.31.49:847][758]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.31.49:847][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.49:847][758]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.28-16.31.49:847][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.49:847][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.49:850][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.31.49:890][760]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.397583 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.31.49:891][760]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.49:891][760]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.49:892][760]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.31.49:892][760]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.28-16.31.50:114][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:114][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.50:114][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:114][769]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.31.50:114][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:114][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.50:114][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:114][769]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.50:114][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.50:114][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:114][769]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=44.834 [2020.04.28-16.31.50:137][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.50:137][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.31.50:137][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:137][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.50:137][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:137][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:137][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.50:137][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:159][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:159][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.50:159][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:159][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:159][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.31.50:159][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.50:159][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.50:159][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.50:159][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.50:159][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.50:159][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.50:159][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:159][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.31.50:159][771]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:160][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.50:273][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.50:318][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:440][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.50:442][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.50:776][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.51:025][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:289][817]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.31.51:289][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.31.51:291][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:291][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.51:291][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.51:291][817]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.51:291][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:291][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.51:291][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.51:291][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.51:291][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.51:291][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.51:291][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.51:291][817]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.51:291][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.28-16.31.51:291][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:291][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:294][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.31.51:469][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:469][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.31.51:492][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:922][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.31.51:922][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:922][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.31.51:922][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:922][844]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.31.51:925][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:925][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:925][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.51:925][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.51:925][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.51:925][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.31.51:925][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.51:925][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.51:925][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.51:925][844]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.51:925][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.51:952][845]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.52:052][849]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.52:100][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.31.52:102][851]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.52:102][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.52:102][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.52:102][851]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.52:102][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.52:102][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.52:102][851]Interaction: Interaction time: 16.000000 [2020.04.28-16.31.52:102][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.52:102][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.52:102][851]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.52:102][851]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.54:336][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.54:336][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:435][921]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.54:435][921]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.54:435][921]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.31.54:435][921]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.54:435][921]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.54:435][921]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.54:435][921]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.54:435][921]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=49.155 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.31.54:472][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.31.54:602][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.31.54:602][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:635][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.31.54:635][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:735][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.31.54:735][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.54:793][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:843][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.54:843][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:935][937]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.31.54:935][937]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.54:935][937]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Swing_FPV):Length(0.566667) VS Name(AM_F_TT_Carry_Attack01_Swing):Length(0.533333) [2020.04.28-16.31.54:935][937]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.54:935][937]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.54:936][937]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.31.54:936][937]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.54:936][937]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=49.655 [2020.04.28-16.31.54:936][937]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=49.655 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.31.54:938][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.54:938][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.54:972][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.54:972][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:045][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.55:045][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:093][943]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.55:193][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:252][949]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.31.55:252][949]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.31.55:252][949]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Wipe_FPV):Length(2.733333) VS Name(AM_F_TT_Carry_Attack01_Out):Length(0.933333) [2020.04.28-16.31.55:252][949]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.31.55:252][949]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.31.55:252][949]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.31.55:252][949]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.31.55:252][949]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=49.973 [2020.04.28-16.31.55:252][949]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=49.973 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.55:253][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:358][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.31.55:359][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.55:363][953]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.31.55:388][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.31.55:388][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.55:638][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.04.28-16.31.56:566][990]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.31.56:566][990]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.31.56:566][990]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.31.56:566][990]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.31.56:637][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.31.57:366][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.57:366][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.57:366][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.57:366][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.57:367][ 14]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.57:368][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.57:368][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.57:368][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.57:368][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.57:368][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.57:368][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.57:368][ 14]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.31.57:370][ 14]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.31.57:884][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.57:884][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.57:884][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.57:884][ 32]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.57:884][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.57:884][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.57:885][ 32]Interaction: Interaction time: 0.700000 [2020.04.28-16.31.57:885][ 32]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.31.57:885][ 32]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.31.57:885][ 32]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.57:885][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.57:885][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.57:936][ 34]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.31.58:285][ 45]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.31.58:285][ 45]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=53.005 [2020.04.28-16.31.58:318][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.58:318][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.31.58:319][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:357][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.31.58:359][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.58:386][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:558][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.31.58:617][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.31.58:619][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:619][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:619][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:619][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.58:619][ 56]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.58:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:619][ 56]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.31.58:619][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:619][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:755][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.31.58:852][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.58:852][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:919][ 65]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.31.58:919][ 65]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.31.58:919][ 65]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.31.58:919][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Scalars [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Textures [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Vectors [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Scalars [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Textures [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Vectors [2020.04.28-16.31.58:919][ 65]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.31.58:950][ 66]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.28-16.31.58:952][ 66]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:953][ 66]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:953][ 66]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:953][ 66]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.58:953][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.58:953][ 66]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.31.58:953][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:953][ 66]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.31.58:985][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.59:617][ 86]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 71.371376 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.32.01:134][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.01:134][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.01:134][141]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.32.01:134][141]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.01:134][141]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.01:134][141]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.01:134][141]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.01:134][141]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=55.854 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.01:162][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.01:183][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.32.01:183][143]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.01:183][143]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Swing_FPV):Length(0.566667) VS Name(AM_F_TT_Carry_Attack01_Swing):Length(0.533333) [2020.04.28-16.32.01:183][143]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.01:183][143]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.01:183][143]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.32.01:183][143]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.01:183][143]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=55.903 [2020.04.28-16.32.01:183][143]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=55.903 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.01:186][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:186][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:259][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:285][147]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.01:504][154]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.32.01:504][154]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.01:504][154]AnimLeader: Warning: Montage length differs Name(AM_BE_Attack01_Wipe_FPV):Length(2.733333) VS Name(AM_F_TT_Carry_Attack01_Out):Length(0.933333) [2020.04.28-16.32.01:504][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.01:504][154]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.01:504][154]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.32.01:504][154]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.01:504][154]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=56.223 [2020.04.28-16.32.01:504][154]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=56.223 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:507][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:551][156]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.32.01:552][156]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.32.01:555][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.186314 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.32.01:560][156]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.32.01:619][158]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.32.01:621][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:621][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:621][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:621][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:717][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:717][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:717][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:717][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:719][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:719][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:719][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:719][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:723][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.32.01:723][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:887][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:887][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.01:887][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.32.01:887][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.02:117][173]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.32.02:117][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.02:117][173]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.32.02:117][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.02:119][173]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.02:119][173]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.02:119][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.02:119][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.02:119][173]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.02:119][173]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.32.02:119][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.02:119][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.02:119][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.02:119][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.02:119][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.02:284][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.32.02:286][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.02:286][178]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.02:286][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.02:286][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.02:286][178]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.02:286][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.02:286][178]Interaction: Interaction time: 16.000000 [2020.04.28-16.32.02:286][178]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.02:286][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.02:436][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.32.02:451][183]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.32.02:451][183]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.32.02:520][185]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.03:531][224]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.32.04:070][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:070][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:489][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:510][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.32.04:510][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=59.230 [2020.04.28-16.32.04:536][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.04:536][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.04:574][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.04:577][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.04:578][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.04:651][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.04:651][268]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:651][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:651][268]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:653][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.04:653][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.04:653][268]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.04:653][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.04:653][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.04:653][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.04:653][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.04:653][268]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.04:653][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.04:653][268]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.32.04:653][268]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.04:653][268]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.04:654][268]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.04:654][268]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.04:654][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.04:654][268]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.32.04:654][268]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.04:690][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.04:851][274]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.32.04:884][275]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ItzzMelli, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.04:951][276]LogTaskGraph: Warning: Task graph took 20.07ms for RT to recieve broadcast and do processing. [2020.04.28-16.32.04:951][276]LogTaskGraph: Warning: Task graph took 20.12ms to wait for named thread broadcast. [2020.04.28-16.32.04:951][276]LogTaskGraph: Warning: Task graph took 20.21ms to broadcast. [2020.04.28-16.32.04:986][278]LogDBDPlayerMovement: StopSnapping Final Location (7592.286133 4904.591797 111.094963) [2020.04.28-16.32.04:986][278]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.05:126][283]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.05:126][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.05:126][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.05:126][283]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.05:126][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.05:126][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.05:126][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.05:126][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.05:126][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.05:126][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.05:126][283]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.32.05:126][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.05:126][283]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.05:128][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.32.05:151][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.05:151][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.05:152][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.05:152][284]LogDBDPlayerMovement: StopSnapping Final Location (7592.286133 4904.591797 111.094963) [2020.04.28-16.32.05:152][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.05:152][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.05:152][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.05:152][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.05:152][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.05:152][284]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.32.05:152][284]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.04.28-16.32.05:153][284]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.32.05:153][284]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.32.05:153][284]Interaction: Interaction time: 2.700000 [2020.04.28-16.32.05:153][284]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.32.05:153][284]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.05:153][284]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.05:153][284]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.32.05:153][284]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 59.846146 [2020.04.28-16.32.05:153][284]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.05:153][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.05:153][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.05:157][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.32.05:159][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.32.05:160][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.32.05:160][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.32.05:160][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.05:403][292]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.32.05:602][298]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.05:602][298]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:484][326]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.009460 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.32.06:485][326]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.06:489][326]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:489][326]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.06:490][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.06:517][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.32.06:555][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.06:684][332]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.06:686][332]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.06:686][332]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.06:686][332]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.06:686][332]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.06:686][332]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.06:686][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.06:686][332]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.32.06:686][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.06:686][332]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:852][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.06:852][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.07:866][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.07:866][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.07:866][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.07:866][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.07:866][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.07:866][369]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.32.07:866][369]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.32.07:866][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.07:866][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.07:866][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.07:892][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.07:892][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.07:892][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.07:892][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.07:892][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.07:892][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.07:892][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.07:892][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.07:892][370]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.07:892][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.07:892][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.07:892][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.07:892][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.07:892][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.07:892][370]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.07:892][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.08:393][390]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.32.08:393][390]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.08:393][390]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.32.08:393][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.08:395][390]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.08:395][390]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.08:395][390]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.08:395][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.08:395][390]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.08:395][390]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.32.08:395][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.08:395][390]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.08:395][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.08:395][390]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.08:395][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.08:588][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.32.08:589][398]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.08:589][398]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.08:590][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.08:590][398]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.08:590][398]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.08:590][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.08:590][398]Interaction: Interaction time: 16.000000 [2020.04.28-16.32.08:590][398]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.32.08:590][398]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.32.08:590][398]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.08:590][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.09:421][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:423][434]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:423][434]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:423][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.09:423][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.09:423][434]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:423][434]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.32.09:423][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:423][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.09:423][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:423][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.09:423][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:423][434]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.09:424][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:424][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:424][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.09:424][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.09:424][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:424][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.09:424][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.09:424][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.09:424][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:424][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.09:424][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:446][435]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.09:512][438]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.09:512][438]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.09:575][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.09:575][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.32.09:578][441]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:578][441]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.09:578][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:578][441]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:578][441]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.09:578][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:578][441]Interaction: Interaction time: 94.117645 [2020.04.28-16.32.09:578][441]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.09:578][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:619][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.32.09:621][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:621][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.09:621][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:621][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.09:621][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.09:621][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.09:621][443]Interaction: Interaction time: 94.084251 [2020.04.28-16.32.09:621][443]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.09:621][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.10:332][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.10:351][478]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.32.10:570][489]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.32.11:121][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:121][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:144][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.11:211][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.11:212][523]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:212][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:212][523]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:213][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.11:213][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.11:213][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.11:213][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.11:213][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.11:213][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:213][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:213][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.11:213][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:213][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.32.11:213][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.32.11:213][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.32.11:213][523]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.11:213][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.11:214][523]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.32.11:214][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.11:214][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:214][523]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.11:215][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.11:230][524]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.32.11:230][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.32.11:232][524]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.32.11:232][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:410][534]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:641][547]LogDBDPlayerMovement: StopSnapping Final Location (6364.712891 4763.644531 111.093796) [2020.04.28-16.32.11:641][547]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.11:657][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:657][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.11:657][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:658][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:658][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.11:658][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.11:658][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.11:658][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.11:658][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.11:658][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:658][548]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.32.11:658][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:658][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:691][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.11:691][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:692][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.11:693][550]LogDBDPlayerMovement: StopSnapping Final Location (6364.583496 4763.549805 111.093796) [2020.04.28-16.32.11:693][550]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.11:693][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:693][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.11:693][550]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.11:693][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:693][550]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.32.11:693][550]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.32.11:693][550]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.32.11:693][550]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.11:693][550]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.32.11:693][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.32.11:693][550]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.32.11:693][550]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.32.11:693][550]Interaction: Interaction time: 1.500000 [2020.04.28-16.32.11:693][550]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.32.11:693][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.11:693][550]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.32.11:693][550]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 66.395485 [2020.04.28-16.32.11:693][550]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.11:693][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:694][550]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.32.11:963][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.12:376][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:452][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.32.13:452][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.32.13:452][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.32.13:452][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.13:452][656]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.32.13:452][656]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.13:452][656]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.13:452][656]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.04.28-16.32.13:455][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.32.13:456][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.32.13:460][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.32.13:460][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.13:469][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.13:469][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.13:469][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.13:469][657]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.13:469][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.13:469][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.13:469][657]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.13:469][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.13:485][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.13:485][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.13:485][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.13:485][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.13:485][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.13:485][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.13:485][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.13:485][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.13:485][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.13:485][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.13:485][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.13:485][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:486][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.13:486][658]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:486][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.13:507][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.13:509][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:688][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:689][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.32.13:717][672]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.32.13:721][672]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.13:721][672]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.13:722][672]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.13:722][672]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.32.13:722][672]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.32.13:722][672]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.32.13:722][672]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.13:784][676]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.13:784][676]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.13:784][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.32.13:789][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.32.13:870][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:870][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:870][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:870][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:870][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.32.13:871][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.13:902][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.13:902][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.14:071][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.32.14:071][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:119][696]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.14:119][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.14:486][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:506][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.14:584][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.14:584][724]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:584][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.14:584][724]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:586][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.14:586][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.14:586][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.14:586][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.14:586][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.14:586][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.14:586][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:586][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.14:586][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.14:586][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.14:586][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.14:586][724]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.14:606][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.14:686][730]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.32.14:686][730]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.14:784][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.32.14:817][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.14:817][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.14:818][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.14:818][738]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.32.14:818][738]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.14:818][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.14:818][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.14:818][738]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.14:818][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.14:819][738]Interaction: Interaction time: 4.000000 [2020.04.28-16.32.14:819][738]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.32.14:819][738]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.32.14:819][738]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.32.14:819][738]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 69.522057 [2020.04.28-16.32.14:819][738]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.14:819][738]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.14:819][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.15:452][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.15:452][776]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.15:452][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.15:452][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.15:452][776]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.15:452][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.15:485][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.15:485][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.15:485][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.15:485][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.15:485][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.15:485][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.15:485][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.15:485][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.15:485][778]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.15:485][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.15:485][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.15:485][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.15:485][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:284][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.995264 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.16:402][833]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:402][833]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.16:402][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:402][833]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:402][833]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.16:402][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:404][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.32.16:435][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:435][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.16:435][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:435][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:435][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.16:436][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.16:436][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.16:436][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.16:436][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.16:436][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:436][835]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.32.16:436][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.16:436][835]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:503][839]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.04.28-16.32.17:233][883]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.891911 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.32.17:467][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.17:467][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.17:467][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.17:467][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.17:469][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:469][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:469][897]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.17:469][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.17:469][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:469][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.17:469][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.17:469][897]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.17:469][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:469][897]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.17:469][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:502][899]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.17:569][903]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.17:633][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.17:634][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.32.17:636][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:636][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.17:636][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:636][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:636][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.17:636][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:636][907]Interaction: Interaction time: 69.112823 [2020.04.28-16.32.17:636][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.17:636][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:467][957]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.18:468][957]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.18:468][957]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.18:468][957]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.32.18:468][957]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.32.18:468][957]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.18:517][960]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.18:518][960]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.18:518][960]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.04.28-16.32.18:518][960]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.32.18:518][960]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.18:552][962]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.18:700][971]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.18:700][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.18:734][973]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.18:734][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.18:735][973]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:735][973]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:735][973]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.18:735][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.18:735][973]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:735][973]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.18:735][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.18:735][973]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.18:735][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:735][973]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.18:735][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:803][977]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.32.18:818][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.18:818][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.18:818][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.18:818][978]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.18:818][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:818][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.18:818][978]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.18:818][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:836][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.18:836][979]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.18:836][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:836][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.18:836][979]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.18:836][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.18:836][979]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.18:836][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.18:836][979]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.18:836][979]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.18:836][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:836][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.18:836][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.18:836][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.18:836][979]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.18:836][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.18:858][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.18:859][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.18:936][985]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:936][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.18:936][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:936][985]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:936][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.18:936][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.18:936][985]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.18:936][985]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.18:936][985]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.18:936][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.19:174][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.19:304][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.19:304][ 7]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:304][ 7]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.19:304][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.19:304][ 7]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:304][ 7]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.19:304][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.19:306][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.32.19:337][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.19:337][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.19:337][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.19:338][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.19:338][ 9]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.32.19:338][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.19:338][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:369][ 11]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.19:369][ 11]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.19:369][ 11]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.04.28-16.32.19:369][ 11]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.32.19:369][ 11]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.19:369][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.32.19:370][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.19:869][ 41]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.19:869][ 41]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.19:869][ 41]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.04.28-16.32.19:869][ 41]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.32.19:869][ 41]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.19:869][ 41]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.32.19:871][ 41]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.20:019][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.32.20:019][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.20:020][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.32.20:020][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.20:020][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.20:020][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.20:035][ 51]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.669569 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.20:553][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:386][132]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.21:386][132]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.21:386][132]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.04.28-16.32.21:386][132]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.32.21:386][132]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.21:386][132]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.32.21:438][135]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.22:853][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.32.22:854][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.22:854][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.32.22:854][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.22:854][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.22:854][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:003][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.23:003][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:470][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.23:471][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.23:537][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.23:668][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.32.23:668][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.32.23:668][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.32.23:970][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.23:970][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.24:036][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.26:634][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.32.26:634][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.26:634][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.26:634][447]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.26:636][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.26:636][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.26:636][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.26:636][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.26:636][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.26:636][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.26:636][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.26:636][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.26:636][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.26:636][447]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.32.26:636][447]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.26:636][447]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.26:636][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.26:636][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.26:652][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=81.372 [2020.04.28-16.32.26:656][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.26:884][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.26:884][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:452][495]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.28-16.32.27:636][506]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:636][506]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.27:636][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:636][506]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:636][506]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.27:636][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:636][506]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.27:637][506]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.32.27:637][506]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.27:637][506]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.27:637][506]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 82.339432 [2020.04.28-16.32.27:637][506]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.27:637][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:653][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.27:653][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.27:653][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:653][507]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.27:653][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:653][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:653][507]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.32.27:653][507]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.27:653][507]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.27:653][507]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.27:653][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:837][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.27:837][518]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:837][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.27:837][518]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:838][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.27:838][518]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:853][519]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.32.27:853][519]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.27:853][519]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.32.27:853][519]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.27:853][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:853][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.27:853][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:854][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:854][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.27:854][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.27:854][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.27:854][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.27:854][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.27:854][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:854][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.27:854][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:854][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.27:854][519]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:854][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:855][519]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.27:869][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:869][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:869][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.27:869][520]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.27:869][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.27:869][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.27:869][520]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:869][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.27:869][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:869][520]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.32.27:869][520]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.27:869][520]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.27:869][520]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.32.27:869][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.27:869][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.27:870][520]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=82.589 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.32.27:870][520]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=82.589 [2020.04.28-16.32.27:918][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.32.27:956][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.32.28:118][535]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.32.28:118][535]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.32.28:118][535]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.32.28:118][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.28:118][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:118][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.32.28:123][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.32.28:254][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.32.28:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:255][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.32.28:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:255][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.28:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:419][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.28:419][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:658][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6E99A0] Result: '1' k_EResultOK (success) [2020.04.28-16.32.28:658][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6E99A0]' succeeded in 0.538790 seconds [2020.04.28-16.32.28:692][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x80186940] Result: '1' k_EResultOK (success) [2020.04.28-16.32.28:707][571]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.587757 seconds [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.32.28:970][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.29:036][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:487][617]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:487][617]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.29:487][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:487][617]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.32.29:487][617]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:487][617]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.29:487][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:487][617]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.29:487][617]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.29:487][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:487][617]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=84.206 [2020.04.28-16.32.29:502][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.29:502][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.29:502][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:502][618]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.29:502][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:502][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:502][618]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.29:502][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:519][619]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:519][619]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.29:519][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:519][619]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:519][619]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.29:519][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.29:519][619]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.29:519][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.29:519][619]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.29:520][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.29:520][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.29:520][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:520][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.29:520][619]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:520][619]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.29:570][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.29:570][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:619][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.32.29:620][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:620][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.32.29:620][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:620][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.32.29:620][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.29:791][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.29:792][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.31:135][712]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:135][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:137][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:137][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:137][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.31:137][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:137][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:137][712]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:137][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:137][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.31:137][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:137][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.31:137][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:170][713]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.31:234][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:234][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:234][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:234][716]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:236][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:236][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:236][716]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.31:236][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:236][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:236][716]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:236][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:236][716]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.31:236][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:236][716]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.31:236][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:236][716]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:236][716]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:236][716]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.31:252][717]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.31:253][717]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:253][717]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:287][718]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:287][718]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:301][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367307 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.31:304][719]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:304][719]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:320][720]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:320][720]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.31:320][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:320][720]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:320][720]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.31:320][720]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:320][720]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.31:320][720]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:320][720]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.31:320][720]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.31:321][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:321][720]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:321][720]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:321][720]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:322][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:322][720]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.32.31:322][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:322][720]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.31:322][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:322][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:322][720]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.31:322][720]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:322][720]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.31:322][720]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:322][720]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.31:322][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:322][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:322][720]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:322][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:322][720]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.31:351][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:351][721]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:353][721]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:353][721]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:369][722]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:370][722]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:402][723]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:402][723]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:419][724]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:419][724]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:452][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:452][725]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:469][726]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:469][726]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:487][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:487][727]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:503][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:503][728]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:520][729]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:521][729]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:537][730]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.31:537][730]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.31:567][731]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:567][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:567][731]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:567][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:569][731]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:569][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.31:569][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.31:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:569][731]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.31:569][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.31:569][731]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:770][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:770][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.31:770][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:770][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:770][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.31:770][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:770][740]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.31:770][740]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.31:770][740]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.31:770][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:055][755]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.32:055][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:057][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:057][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:057][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.32:057][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:057][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:057][755]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.32:057][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:057][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.32:057][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:057][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.32:057][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:091][757]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.32:159][761]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.32:261][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:261][767]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.32:261][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:261][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:261][767]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.32:261][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:261][767]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.32:261][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:261][767]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.32:261][767]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.32:261][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:261][767]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.32:261][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:261][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:293][769]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.32:293][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:460][779]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.32.32:460][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.32:462][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:462][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.32:462][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:462][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:462][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.32:462][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:462][779]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.32:462][779]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.32:462][779]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.28-16.32.32:462][779]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.32:462][779]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.32.32:462][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.32:462][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:494][781]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:494][781]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:494][781]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:494][781]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.32.32:494][781]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.32.32:494][781]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.32.32:494][781]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.32.32:658][791]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:658][791]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:723][795]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.32:756][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:756][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.32:756][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:756][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:756][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.32:756][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:756][797]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.32:756][797]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.32:759][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.32:851][802]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.32:851][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.32:853][802]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:853][802]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.32:853][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:853][802]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.32:853][802]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:853][802]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.32:853][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:853][802]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.32:853][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:853][802]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.32:853][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:853][802]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.32:854][802]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.32:854][802]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.32:854][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:854][802]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:854][802]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.32:857][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.32:885][804]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:885][804]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:885][804]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:885][804]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.32.32:885][804]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.32.32:885][804]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.32:919][806]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:919][806]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.32:919][806]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.04.28-16.32.32:919][806]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.32.32:919][806]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.32:919][806]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.33:052][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:052][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:118][818]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:118][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:119][818]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.33:168][821]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:168][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:169][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:169][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:169][821]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.33:169][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:170][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:170][821]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:170][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:170][821]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.33:170][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:170][821]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.33:170][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:233][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.539470 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.32.33:352][832]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:352][832]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.33:352][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:352][832]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:352][832]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.33:352][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:352][832]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.33:352][832]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.33:352][832]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.33:352][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:352][832]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.33:618][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:618][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:619][848]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:620][848]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:620][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.33:620][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:620][848]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:620][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:620][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:620][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.33:620][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:620][848]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.33:620][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:620][848]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.33:717][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:717][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:717][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:717][854]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:719][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:719][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:719][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.33:719][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:719][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:719][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:719][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:719][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.33:719][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:719][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.33:719][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:719][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:719][854]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:736][855]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:736][855]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:752][856]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:752][856]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:769][857]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:769][857]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:769][857]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.33:785][858]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.33:785][858]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.33:785][858]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.04.28-16.32.33:785][858]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.32.33:785][858]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.33:785][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.32.33:786][858]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.33:786][858]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:786][858]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:803][859]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:803][859]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:803][859]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.33:819][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:819][860]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.33:820][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:820][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:820][860]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.33:820][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:820][860]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.33:820][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:820][860]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.33:820][860]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.33:820][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:820][860]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:820][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:820][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:820][860]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:820][860]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:821][860]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.33:836][861]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:836][861]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:852][862]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:852][862]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:867][863]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:867][863]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:869][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:869][863]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:869][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:869][863]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:885][864]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:885][864]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:886][864]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:886][864]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:903][865]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:903][865]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:903][865]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:903][865]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:919][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:919][866]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:920][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:920][866]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:936][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:936][867]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:937][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:937][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.32.33:937][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:937][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.33:937][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:937][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:937][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.33:937][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:937][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.33:937][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.33:937][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.33:937][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.33:937][867]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.33:937][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.33:937][867]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.33:952][868]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:952][868]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:969][869]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:969][869]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.33:985][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.33:986][870]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.34:002][871]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.34:002][871]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.34:019][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.34:019][872]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.34:019][872]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.34:035][873]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.34:035][873]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.34:052][874]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.34:052][874]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.34:068][875]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:068][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:069][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:069][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.32.34:069][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:069][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.34:069][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:069][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:069][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.34:069][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:069][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.34:069][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:069][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.34:069][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:069][875]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:069][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:069][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:101][877]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:101][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:102][877]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:102][877]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:102][877]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.34:102][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:102][877]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:102][877]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:102][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:102][877]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.34:102][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:102][877]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.34:102][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:136][879]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.34:251][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.34:251][886]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:251][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.34:251][886]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:252][886]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.34:252][886]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.34:252][886]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.34:252][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:252][886]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.34:252][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.34:252][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:252][886]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.34:252][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:253][886]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.32.34:253][886]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.34:253][886]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.34:253][886]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.34:253][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:269][887]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=88.989 [2020.04.28-16.32.34:272][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.34:285][888]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.34:285][888]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.34:285][888]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.04.28-16.32.34:285][888]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.32.34:285][888]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.34:286][888]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:286][888]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.34:286][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:286][888]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:286][888]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.34:286][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:286][888]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.34:286][888]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.34:286][888]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.34:286][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:337][891]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.32.34:501][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.34:501][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:617][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:617][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:618][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:619][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:619][908]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.34:619][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:619][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:619][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:619][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:619][908]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.34:619][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:619][908]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.34:619][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:619][908]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.34:635][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:719][914]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.34:819][920]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:819][920]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.34:819][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:819][920]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:819][920]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.34:819][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:819][920]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.34:819][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.34:819][920]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.34:820][920]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.34:820][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.34:820][920]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:820][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:820][920]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.34:851][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.34:851][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.34:969][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.34:969][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:034][932]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.32.35:034][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.35:036][932]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:036][932]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.35:036][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:036][932]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:036][932]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.35:036][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:036][932]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.35:036][932]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.35:036][932]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.28-16.32.35:036][932]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.35:036][932]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.32.35:036][932]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.35:036][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:052][933]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:052][933]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:052][933]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:052][933]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.32.35:052][933]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.32.35:052][933]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.32.35:052][933]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_ReactionToStruggle):Length(1.466667) [2020.04.28-16.32.35:219][940]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:219][940]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:253][942]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.35:253][942]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.35:253][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:253][942]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.35:253][942]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.35:253][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:253][942]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.35:253][942]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.32.35:253][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.35:253][942]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.35:253][942]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 89.956619 [2020.04.28-16.32.35:253][942]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.35:253][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:286][943]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.35:286][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.35:286][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.35:286][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.35:286][943]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.35:286][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:286][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.35:286][943]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.32.35:286][943]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.28-16.32.35:286][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCancel' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.35:286][943]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCancel None Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.35:286][943]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.35:286][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:286][943]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=90.006 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.32.35:369][947]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:369][947]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.35:369][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:369][947]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:369][947]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.35:369][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:369][947]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.35:372][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.35:403][948]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.35:467][951]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.35:468][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.35:469][951]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:469][951]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:469][951]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:469][951]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.04.28-16.32.35:469][951]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.32.35:469][951]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:469][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.35:469][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:470][951]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.35:470][951]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:470][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.35:470][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.35:470][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.35:470][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.35:470][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.35:470][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:470][951]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.35:470][951]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.35:470][951]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.35:470][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:470][951]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:470][951]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.35:473][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.35:519][953]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:519][953]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.35:519][953]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.04.28-16.32.35:519][953]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.32.35:519][953]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.35:536][954]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.35:619][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:669][959]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:669][959]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:669][959]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.35:717][961]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.35:717][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.35:719][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:734][962]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.35:734][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:736][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:736][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:736][962]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.35:736][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.35:736][962]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:736][962]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.35:736][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.35:736][962]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.35:736][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:736][962]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.35:736][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:936][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:936][970]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.35:936][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:936][970]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.35:936][970]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.35:936][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:936][970]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.35:936][970]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.35:936][970]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.35:936][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.35:936][970]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.36:184][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.36:184][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:185][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:186][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:186][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.36:186][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.36:186][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:186][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.36:186][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:186][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.36:186][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:186][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.36:186][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:203][981]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.36:303][985]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.36:337][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.36:337][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.36:337][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:337][986]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.28-16.32.36:337][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.36:337][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.36:337][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.36:337][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.36:337][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.36:337][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.36:337][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:337][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.36:337][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:337][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.36:337][986]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:337][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.36:337][986]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=91.056 [2020.04.28-16.32.36:354][987]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=91.073 [2020.04.28-16.32.36:386][988]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.36:386][988]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.36:386][988]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.04.28-16.32.36:386][988]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.32.36:386][988]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.36:386][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.32.36:386][988]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:386][988]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.36:386][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:386][988]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:386][988]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.36:386][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.36:387][988]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.36:387][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.36:387][988]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.36:387][988]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.36:387][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:387][988]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.36:387][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:387][988]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:402][989]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.36:402][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:585][996]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.32.36:585][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.36:586][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:586][996]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.36:587][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:587][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:587][996]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.36:587][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:587][996]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.36:587][996]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.36:587][996]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.28-16.32.36:587][996]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.32.36:587][996]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.32.36:587][996]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.36:587][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.36:603][997]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.36:603][997]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.36:603][997]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.36:603][997]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.04.28-16.32.36:603][997]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.32.36:604][997]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.32.36:604][997]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Reaction):Length(0.533333) [2020.04.28-16.32.36:609][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.36:611][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.36:787][ 4]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:787][ 4]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.36:787][ 4]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.36:977][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:030][ 16]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.37:048][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:485][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.37:485][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.28-16.32.37:502][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.37:571][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.37:767][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.37:767][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.32.37:769][ 59]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.37:769][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.37:769][ 59]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.37:769][ 59]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.32.37:769][ 59]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.32.37:769][ 59]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.32.37:769][ 59]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.04.28-16.32.37:769][ 59]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.32.37:769][ 59]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.32.37:770][ 59]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.37:770][ 59]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.28-16.32.37:770][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.37:770][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.37:773][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.32.37:799][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.370894 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.32.37:800][ 61]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.37:800][ 61]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.37:801][ 61]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.32.37:801][ 61]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.32.39:201][126]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.39:201][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.32.39:203][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:203][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.39:203][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:203][126]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.39:203][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:203][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.39:203][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.39:203][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.39:203][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.39:203][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.39:203][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:203][126]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.39:203][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.32.39:203][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.39:203][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:206][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.32.39:370][133]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:370][133]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:438][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.39:438][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.39:438][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.32.39:438][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.39:438][136]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.39:438][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.39:438][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.157 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.39:475][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.39:938][155]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.32.39:938][155]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.39:938][155]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.39:938][155]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.32.39:938][155]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.39:938][155]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=94.657 [2020.04.28-16.32.39:938][155]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.657 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.40:006][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.32.40:007][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:037][158]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.40:170][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:238][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.40:238][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:256][166]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.32.40:256][166]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.40:256][166]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.40:256][166]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.32.40:256][166]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.40:256][166]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=94.975 [2020.04.28-16.32.40:256][166]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.975 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.40:289][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.32.40:289][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:335][169]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.32.40:336][169]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.40:337][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.32.40:341][169]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.32.40:342][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.40:602][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:602][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:602][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:602][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:602][180]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.32.40:604][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.40:604][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:604][180]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:604][180]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:604][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.40:604][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.40:604][180]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:604][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:604][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:604][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.40:604][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:604][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.40:604][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:735][184]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:735][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:735][184]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:735][184]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:735][184]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.32.40:736][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:736][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:736][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.40:736][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.40:737][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:737][184]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:737][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:737][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.40:737][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:737][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.40:737][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:737][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:737][184]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:769][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.32.40:770][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:770][185]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:770][185]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.40:770][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:770][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.40:770][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:770][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:770][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.40:770][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:771][185]Interaction: Interaction time: 16.000000 [2020.04.28-16.32.40:771][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.40:771][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:803][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:803][186]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:836][187]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:836][187]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:837][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:837][187]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:837][187]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.40:869][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:869][188]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:903][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:903][189]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:936][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.32.40:936][190]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.32.40:970][191]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:970][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.32.40:970][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:970][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.40:970][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:970][191]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.40:970][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.40:970][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.40:970][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.40:970][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.40:970][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.40:970][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.40:970][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.40:970][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.40:970][191]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:668][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.32.41:668][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:668][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.32.41:668][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:668][212]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.32.41:670][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:670][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:670][212]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.41:670][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.41:670][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:670][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.32.41:670][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:670][212]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.41:670][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.41:670][212]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.41:670][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.28-16.32.41:703][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.41:870][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:870][218]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.41:870][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.41:870][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:870][218]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.41:870][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.41:870][218]Interaction: Interaction time: 14.986969 [2020.04.28-16.32.41:870][218]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.41:870][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.42:338][232]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.32.43:303][261]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.32.43:303][261]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=98.023 [2020.04.28-16.32.43:336][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.43:336][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.43:374][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.43:376][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.43:602][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.43:602][270]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.43:602][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.43:602][270]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.43:604][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.43:604][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.43:604][270]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.43:604][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.43:604][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.43:604][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.43:604][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.43:604][270]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.43:604][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.43:604][270]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.32.43:604][270]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.43:604][270]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.43:604][270]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.43:604][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.43:636][271]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=98.356 [2020.04.28-16.32.43:640][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.43:885][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.43:885][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.44:604][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.44:604][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.44:604][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.44:604][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.44:604][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.44:604][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.44:604][313]Interaction: Interaction time: 1.000000 [2020.04.28-16.32.44:604][313]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.32.44:604][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.44:604][313]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.44:604][313]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 99.302551 [2020.04.28-16.32.44:604][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.44:604][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.44:689][317]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.32.44:895][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.32.45:180][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.45:180][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.45:180][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:180][341]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.45:180][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:180][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:180][341]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.32.45:180][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.45:180][341]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.45:180][341]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.45:180][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:378][351]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:396][352]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.32.45:396][352]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.45:396][352]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.32.45:396][352]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.45:396][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:396][352]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.45:396][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:397][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:397][352]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.45:397][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.45:397][352]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.45:397][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.45:397][352]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.45:397][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:397][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:397][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:397][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.32.45:397][352]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:397][352]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:398][352]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.32.45:415][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:415][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:415][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.45:415][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.45:415][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.45:415][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:415][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:415][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.45:415][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:415][353]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.32.45:415][353]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.45:415][353]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.45:415][353]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.32.45:415][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.45:415][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.45:416][353]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=100.135 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.32.45:416][353]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=100.135 [2020.04.28-16.32.45:475][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.32.45:718][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.32.45:718][369]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.32.45:719][369]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.32.45:719][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.45:719][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.45:719][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.32.45:722][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.32.46:214][397]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x9618B9B0] Result: '1' k_EResultOK (success) [2020.04.28-16.32.46:214][397]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x9618B9B0]' succeeded in 0.486393 seconds [2020.04.28-16.32.46:235][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96184E40] Result: '1' k_EResultOK (success) [2020.04.28-16.32.46:267][400]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.534080 seconds [2020.04.28-16.32.47:024][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:024][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.47:024][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:025][444]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.32.47:025][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:025][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.47:025][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:025][444]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.47:025][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.47:025][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:025][444]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=101.744 [2020.04.28-16.32.47:041][445]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.47:041][445]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.47:041][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:041][445]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.47:041][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:041][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:041][445]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.47:041][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:057][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:057][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.47:057][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:057][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:057][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.47:057][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.47:057][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.47:057][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.47:057][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.47:057][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:057][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.47:057][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:057][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.47:057][446]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:057][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:324][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.47:325][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.47:787][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.47:787][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:787][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.47:787][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:808][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.47:852][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.32.47:853][493]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:853][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.47:853][493]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:854][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:854][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:854][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.32.47:854][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.47:854][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.47:854][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.47:854][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:854][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.47:854][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:854][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.47:854][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:854][493]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.47:855][493]LogDBDPlayerMovement: StopSnapping Final Location (1778.900024 5385.500000 121.069351) [2020.04.28-16.32.47:855][493]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.47:873][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.48:068][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.32.48:118][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.48:118][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.48:119][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.48:120][509]LogDBDPlayerMovement: StopSnapping Final Location (1778.900024 5385.500000 121.069351) [2020.04.28-16.32.48:120][509]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.48:120][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.48:120][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.48:120][509]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.48:120][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.48:120][509]Interaction: Interaction time: 1.700000 [2020.04.28-16.32.48:120][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.32.48:120][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.32.48:120][509]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.28-16.32.48:120][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.48:120][509]AnimLeader: Warning: Play Montage was requested but not found: WindowVault Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.48:120][509]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 102.822906 [2020.04.28-16.32.48:120][509]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.48:120][509]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.48:120][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.48:235][516]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.32.48:787][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.48:787][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.48:787][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.48:787][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.48:918][557]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016141 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.32.48:920][557]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.32.48:924][557]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:924][557]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.48:925][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.48:951][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.32.48:988][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.49:086][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:086][567]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.49:086][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:086][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:086][567]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.49:086][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:120][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:120][569]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.49:120][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:120][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:120][569]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.49:120][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:120][569]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.49:120][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:120][569]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.49:120][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:120][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.32.49:120][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:120][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:121][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:121][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:121][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:121][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:121][569]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.49:121][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:121][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.32.49:121][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:121][569]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:151][571]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.32.49:320][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:320][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.49:320][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.49:320][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:320][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.49:320][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:604][598]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.49:804][610]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.32.49:820][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.49:820][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.32.49:820][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.49:820][611]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.49:820][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:820][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.49:820][611]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.49:820][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:836][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.49:836][612]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.49:836][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:836][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.49:836][612]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.32.49:836][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:836][612]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.49:836][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.49:836][612]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.49:836][612]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.49:836][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.49:836][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.49:836][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:836][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.49:836][612]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.49:837][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.49:858][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.32.49:860][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.32.50:304][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.50:304][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:305][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.50:305][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.28-16.32.50:736][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:887][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.28-16.32.50:887][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.28-16.32.51:337][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.28-16.32.51:387][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:888][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.28-16.32.51:888][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.28-16.32.51:921][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.52:818][772]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.53:787][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.53:787][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.53:787][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.53:787][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.54:241][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.54:241][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.54:241][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.28-16.32.54:241][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.55:645][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.32.56:156][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.04.28-16.32.56:585][946]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.56:585][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.32.56:586][946]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.56:586][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.32.56:604][947]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.32.56:604][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.56:604][947]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.32.56:604][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.56:606][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.56:606][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.56:606][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.56:606][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.56:606][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.56:606][947]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.32.56:606][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.56:606][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.56:606][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.56:606][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.56:606][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.56:643][949]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.56:716][953]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.56:805][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.32.56:805][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.32.56:807][958]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.56:807][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.56:807][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.56:807][958]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.56:807][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.56:807][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.56:807][958]Interaction: Interaction time: 80.000000 [2020.04.28-16.32.56:807][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.56:807][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.57:318][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.57:318][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.32.57:318][987]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.32.57:318][987]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.57:318][987]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.57:318][987]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.57:318][987]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.037 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.32.57:339][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.28-16.32.57:420][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:572][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.57:572][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.32.57:608][ 4]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.32.57:608][ 4]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.57:608][ 4]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.57:608][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.32.57:608][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.57:608][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=112.327 [2020.04.28-16.32.57:608][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.327 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.32.57:608][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.28-16.32.57:608][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:609][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.28-16.32.57:609][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:609][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.28-16.32.57:609][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:645][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.32.57:692][ 9]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.57:728][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:728][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:895][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:896][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.32.57:896][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.57:910][ 22]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.32.57:910][ 22]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.32.57:910][ 22]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.32.57:910][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.32.57:910][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.57:910][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=112.629 [2020.04.28-16.32.57:910][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.629 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.32.57:941][ 24]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.32.57:943][ 24]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.57:945][ 24]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.486469 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.32.57:946][ 24]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.28-16.32.57:950][ 24]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: On [2020.04.28-16.32.58:570][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.32.58:570][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.58:570][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.32.58:570][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.58:574][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.58:574][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.58:574][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.58:574][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.32.58:574][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.58:574][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.58:736][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.32.58:738][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.58:739][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.58:739][ 67]Interaction: Interaction time: 16.000000 [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.58:739][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.59:704][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.59:704][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.59:704][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.28-16.32.59:704][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.59:940][138]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ItzzMelli]: Off [2020.04.28-16.33.00:705][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:739][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.33.00:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:937][177]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.33.00:937][177]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=115.656 [2020.04.28-16.33.00:970][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.00:970][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.00:972][178]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.33.01:008][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.01:009][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.01:579][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:579][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:690][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.28-16.33.01:690][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:690][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.28-16.33.01:690][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:722][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:743][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.01:786][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_3] [2020.04.28-16.33.01:786][209]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:786][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:786][209]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:788][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.01:788][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.01:788][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.01:788][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.01:788][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.01:788][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.01:788][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.01:788][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.01:788][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.01:788][209]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.33.01:788][209]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.01:788][209]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.01:788][209]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.01:788][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.01:788][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.01:788][209]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.33.01:788][209]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.01:809][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.01:989][219]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.33.02:138][225]LogDBDPlayerMovement: StopSnapping Final Location (1649.359009 5210.090332 123.982536) [2020.04.28-16.33.02:139][225]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.02:245][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.02:245][230]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.02:245][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.02:245][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.02:245][230]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.02:245][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.02:245][230]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.02:245][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.02:245][230]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.02:245][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.02:245][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.33.02:245][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.02:245][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.02:247][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.33.02:279][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.02:279][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.02:281][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.02:281][232]LogDBDPlayerMovement: StopSnapping Final Location (1649.359009 5210.090332 123.982536) [2020.04.28-16.33.02:281][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.02:281][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.02:281][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.02:281][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.02:281][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.02:281][232]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.33.02:281][232]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.28-16.33.02:281][232]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.33.02:281][232]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.33.02:281][232]Interaction: Interaction time: 2.700000 [2020.04.28-16.33.02:281][232]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.33.02:281][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.02:281][232]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.33.02:281][232]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.02:281][232]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 116.982201 [2020.04.28-16.33.02:281][232]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.33.02:282][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.02:282][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.02:285][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.33.02:287][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.33.02:288][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.33.02:288][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.33.02:288][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.02:518][245]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.33.02:747][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.02:747][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.04:987][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.04:987][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.04:987][392]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.04:987][392]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.04:987][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.04:987][392]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.33.04:988][392]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.33.04:988][392]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.04:988][392]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.04:988][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:003][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.05:003][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.05:003][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:003][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.05:004][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.05:004][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.05:004][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.05:004][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.05:004][393]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.33.05:004][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.05:004][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:004][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.05:004][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.05:004][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.05:004][393]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.05:004][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.05:452][419]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.33.05:452][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.05:485][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.33.05:485][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.05:487][421]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.05:487][421]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.05:488][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.05:488][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.05:488][421]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.05:488][421]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.33.05:488][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.05:488][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.05:488][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:488][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.05:488][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:685][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.33.05:688][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.05:688][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.05:688][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:688][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.05:688][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.05:688][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.05:688][433]Interaction: Interaction time: 16.000000 [2020.04.28-16.33.05:688][433]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.05:688][433]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.33.05:688][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.05:688][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.07:439][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.33.07:455][530]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.07:688][540]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.33.09:192][617]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.33.09:208][618]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.09:442][632]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.33.10:635][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.33.10:635][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.10:636][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.33.10:636][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.10:638][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.10:638][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.10:638][702]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.10:638][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.10:638][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.10:638][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.33.10:638][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.10:638][702]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.10:638][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.10:638][702]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.10:638][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.10:638][702]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.10:754][709]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.10:818][713]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.33.10:820][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.10:820][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.10:820][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.10:820][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.10:820][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.10:820][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.10:821][713]Interaction: Interaction time: 77.719444 [2020.04.28-16.33.10:821][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.10:821][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.10:954][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.33.10:970][722]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.11:204][736]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.33.11:820][773]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.28-16.33.11:820][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.11:820][773]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.28-16.33.11:820][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.11:821][773]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.11:822][773]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.11:822][773]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.11:822][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.11:822][773]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.11:822][773]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.28-16.33.11:822][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.11:822][773]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.11:822][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.11:822][773]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.11:822][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.11:854][775]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.11:855][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.11:855][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.11:921][779]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.11:959][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.11:986][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.11:988][783]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.11:988][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.11:988][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.11:988][783]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.11:988][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.11:988][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.11:988][783]Interaction: Interaction time: 91.667175 [2020.04.28-16.33.11:988][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.11:988][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:087][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.12:087][787]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:087][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:087][787]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:088][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.12:088][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.12:088][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.12:088][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.12:088][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.12:088][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:088][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:089][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.12:089][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:089][787]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.33.12:089][787]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.33.12:089][787]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.33.12:089][787]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.12:089][787]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.33.12:089][787]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.12:089][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.33.12:089][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.12:089][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:089][787]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.12:089][787]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.12:089][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.33.12:090][787]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.33.12:090][787]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:286][797]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:405][802]LogDBDPlayerMovement: StopSnapping Final Location (3480.713135 3570.681152 111.094864) [2020.04.28-16.33.12:405][802]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.12:522][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.12:522][808]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.12:522][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:522][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.12:522][808]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.12:522][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.12:522][808]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.12:522][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.12:522][808]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.12:522][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:522][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ItzzMelli][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.33.12:522][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:522][808]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.12:569][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.12:569][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.12:570][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.12:570][810]LogDBDPlayerMovement: StopSnapping Final Location (3485.760742 3566.679688 111.094864) [2020.04.28-16.33.12:570][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.12:570][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:571][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.12:571][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.12:571][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:571][810]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.33.12:571][810]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.33.12:571][810]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.33.12:571][810]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.33.12:571][810]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.33.12:571][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.33.12:571][810]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.33.12:571][810]Interaction: Interaction time: 1.500000 [2020.04.28-16.33.12:571][810]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.33.12:571][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.12:571][810]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.33.12:571][810]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 127.257568 [2020.04.28-16.33.12:571][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.12:571][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.12:572][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.33.12:823][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.33.13:228][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:337][908]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.33.14:337][908]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.33.14:337][908]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.33.14:337][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.14:337][908]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.33.14:337][908]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.33.14:337][908]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.33.14:338][908]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.28-16.33.14:340][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.28-16.33.14:341][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.33.14:347][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.33.14:347][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.14:354][909]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.14:354][909]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.14:354][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.14:354][909]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.14:354][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.14:354][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.14:354][909]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.14:354][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.14:387][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.14:387][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.14:387][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.14:387][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.14:387][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.14:387][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.14:387][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.14:387][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.14:387][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.14:387][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.14:387][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.14:387][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:387][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.14:387][910]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:387][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.14:410][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.14:412][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:623][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:669][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.28-16.33.14:673][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.28-16.33.14:674][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.33.14:719][925]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.14:720][925]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.33.14:720][925]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.33.14:720][925]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.33.14:720][925]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.33.14:722][925]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:722][925]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:723][925]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:723][925]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamperOut. [2020.04.28-16.33.14:723][925]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.33.14:723][925]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.33.14:723][925]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.14:737][926]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:737][926]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:737][926]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.14:737][926]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeIn. [2020.04.28-16.33.14:737][926]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.33.14:737][926]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.14:737][926]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.28-16.33.14:807][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.14:838][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.14:838][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.15:042][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.28-16.33.15:042][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.15:139][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.15:139][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.18:506][114]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.18:506][114]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.18:506][114]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeOut. [2020.04.28-16.33.18:506][114]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.33.18:506][114]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.33.18:739][126]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.18:768][127]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.18:769][127]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.19:912][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.19:912][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.19:912][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.19:912][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.19:912][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.19:912][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.19:912][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.19:912][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.19:913][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.19:913][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.19:913][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.19:913][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.19:913][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.19:913][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.19:913][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.19:913][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.19:913][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.33.19:913][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.19:913][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.20:835][245]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.556777 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.33.22:168][306]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.33.22:168][306]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Lucy Steel, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.04.28-16.33.23:372][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.23:372][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.23:372][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.23:372][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.23:372][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.23:372][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.23:453][359]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.23:454][359]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.23:454][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.23:454][359]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.23:454][359]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.23:454][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.23:454][359]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.23:454][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.23:454][359]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.23:454][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.23:454][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.28-16.33.23:454][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.23:454][359]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:207][396]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:207][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.24:207][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:207][396]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:207][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.24:207][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:209][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.33.24:236][397]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.486548 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.24:238][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:238][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.24:238][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:238][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:238][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.24:238][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.24:238][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.24:238][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.24:238][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.24:238][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:238][397]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.33.24:238][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:238][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.33.24:306][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:375][403]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.33.24:386][403]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.33.24:386][403]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.28-16.33.24:387][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.28-16.33.24:387][403]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:387][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.24:387][403]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:389][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.24:389][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.24:389][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.24:389][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.24:389][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.24:389][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.24:389][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:389][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.24:389][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:389][403]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.33.24:389][403]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.24:389][403]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.24:389][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.24:389][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.24:406][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=139.126 [2020.04.28-16.33.24:410][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.24:479][408]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.33.24:502][408]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.33.24:502][408]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.04.28-16.33.24:571][411]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.33.24:653][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.24:653][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.33.24:904][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.24:971][427]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.280031 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.33.25:404][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:404][444]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.25:404][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:404][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:404][444]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.25:404][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:405][444]Interaction: Interaction time: 1.000000 [2020.04.28-16.33.25:405][444]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.33.25:405][444]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.25:405][444]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.25:405][444]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 140.092667 [2020.04.28-16.33.25:405][444]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.25:405][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:474][447]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.33.25:655][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.25:655][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.25:655][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:655][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.25:655][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:655][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:655][453]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.33.25:655][453]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.25:655][453]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.25:655][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.25:655][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:685][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.25:822][458]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:854][459]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.33.25:854][459]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.25:854][459]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.33.25:854][459]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.25:854][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:854][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.25:854][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:855][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:855][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.25:855][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.25:855][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.25:855][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.25:855][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.25:855][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:855][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.25:855][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:855][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.25:855][459]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:855][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:856][459]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.25:887][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:887][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:887][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.25:887][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.25:887][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.25:887][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.25:887][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.25:887][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.25:887][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:888][460]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.33.25:888][460]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.25:888][460]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.25:888][460]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.33.25:888][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.25:888][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.25:888][460]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.607 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.33.25:888][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=140.607 [2020.04.28-16.33.25:924][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.26:119][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.33.26:119][467]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.33.26:119][467]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.33.26:119][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.26:124][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.26:185][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.26:185][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.26:252][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.33.26:253][471]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.33.26:254][471]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.04.28-16.33.26:258][471]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.33.26:285][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.33.26:290][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.33.26:559][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCEE050] Result: '1' k_EResultOK (success) [2020.04.28-16.33.26:559][481]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCEE050]' succeeded in 0.433085 seconds [2020.04.28-16.33.26:729][488]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198871134865 [2020.04.28-16.33.26:735][488]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198871134865, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.28-16.33.26:735][488]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lucy Steel, Status: default, CachedStatus: default, RichPresence: Connected [2020.04.28-16.33.27:049][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCE0340] Result: '1' k_EResultOK (success) [2020.04.28-16.33.27:096][503]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.967773 seconds [2020.04.28-16.33.27:188][506]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.27:188][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:438][518]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.33.27:479][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:479][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.27:479][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:479][520]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.33.27:479][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:479][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.27:479][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:479][520]Interaction: Interaction time: 0.000000 [2020.04.28-16.33.27:480][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.27:480][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:480][520]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=142.199 [2020.04.28-16.33.27:499][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.27:499][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.27:499][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:499][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.27:499][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:499][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:499][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.27:499][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:519][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:519][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.27:519][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:519][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:520][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.27:520][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.27:520][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.27:520][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.27:520][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.27:520][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:520][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.27:520][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:520][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.27:520][522]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:520][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:544][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.27:783][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.27:784][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.27:797][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.27:797][536]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:797][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.27:797][536]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:799][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:799][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:799][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.27:799][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.27:799][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.27:799][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.27:799][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:799][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.27:799][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:799][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.27:799][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.27:799][536]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.27:822][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.27:858][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.27:858][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.27:920][542]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.33.27:921][542]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.28:083][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.28:083][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.28:085][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.28:085][550]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.33.28:085][550]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.28:085][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.28:085][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.28:085][550]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.28:085][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.28:085][550]Interaction: Interaction time: 1.666667 [2020.04.28-16.33.28:085][550]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.33.28:086][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.28:086][550]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.28:086][550]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 142.784988 [2020.04.28-16.33.28:086][550]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.28:086][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.28:240][558]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.33.28:313][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.33.28:478][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100175 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.33.28:831][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.124897 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.33.28:831][589]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.33.28:832][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.33.28:832][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.28-16.33.28:832][589]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.33.28:832][589]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.28-16.33.28:832][589]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.28-16.33.28:833][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.33.28:834][589]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.28:834][589]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.28:834][589]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.28:835][589]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.28-16.33.28:837][589]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.33.28:838][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.33.28:993][598]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.28-16.33.28:995][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.28:995][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.28:995][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.28:995][598]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.33.29:303][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x80182950] Result: '1' k_EResultOK (success) [2020.04.28-16.33.29:303][616]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x80182950]' succeeded in 0.471154 seconds [2020.04.28-16.33.29:338][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x80182950] Result: '1' k_EResultOK (success) [2020.04.28-16.33.29:357][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.509778 seconds [2020.04.28-16.33.29:490][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.33.29:742][638]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.33.29:996][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.33.29:996][652]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.33.29:996][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.33.29:996][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.29:998][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.33.30:021][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.30:021][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.30:021][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.30:021][653]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.30:021][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.30:021][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.30:021][653]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.30:021][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.30:038][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.30:038][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.30:038][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.30:038][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.30:038][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.30:038][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.30:038][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.30:038][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.30:038][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.30:038][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.30:038][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.30:038][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.30:038][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.30:038][654]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.30:038][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.30:059][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.30:061][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.30:255][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.33.30:304][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.33.30:308][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.33.30:540][673]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.33.30:540][673]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.33.31:269][701]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.33.31:269][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.33.31:503][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.973937 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.31:737][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.179498 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.33.31:738][720]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.33.32:620][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.33.32:620][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.32:620][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.33.32:620][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.32:642][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.32:872][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.28-16.33.32:872][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.32:872][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.28-16.33.32:872][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.33:653][811]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.28-16.33.34:238][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.34:238][833]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.34:238][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.34:238][833]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.34:240][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.34:240][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.34:240][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.34:240][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.34:240][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.34:240][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.34:240][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.34:240][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.34:240][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.34:240][833]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.33.34:240][833]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.34:240][833]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.34:240][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.34:240][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.34:272][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=148.990 [2020.04.28-16.33.34:276][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.34:519][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.34:519][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.35:254][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.35:254][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.35:254][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.35:254][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.35:254][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.35:254][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.35:254][864]Interaction: Interaction time: 1.000000 [2020.04.28-16.33.35:255][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.33.35:255][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.35:255][864]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.35:255][864]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 149.939941 [2020.04.28-16.33.35:255][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.35:255][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.35:356][867]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.33.35:553][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.35:605][875]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198160700727 [2020.04.28-16.33.35:619][875]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198160700727, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.28-16.33.35:619][875]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: mishgun, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.28-16.33.36:154][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.36:154][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.36:154][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.36:154][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.36:155][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.36:155][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.36:155][893]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.33.36:155][893]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.28-16.33.36:155][893]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCancel' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.36:155][893]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCancel None Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.36:155][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.36:155][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.36:155][893]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=150.873 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.28-16.33.36:407][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.37:238][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.37:238][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.37:238][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.37:238][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.28-16.33.37:238][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.37:238][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.37:238][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.37:238][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.37:238][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.37:238][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.37:238][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.37:238][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.37:238][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.37:238][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.37:238][926]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.37:238][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.37:238][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=151.957 [2020.04.28-16.33.37:271][927]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=151.990 [2020.04.28-16.33.37:336][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.709919 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.33.37:469][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435818 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.37:542][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.37:546][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.37:548][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.37:550][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.38:054][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.38:054][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:322][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.33.38:322][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:322][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.33.38:322][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:472][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.33.38:472][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:577][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.33.38:577][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:577][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.33.38:577][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:578][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.38:578][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:870][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.38:870][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:870][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.38:870][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:871][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.38:871][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.38:872][988]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.38:872][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.38:872][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.38:872][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.38:872][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.38:872][988]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.38:872][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.38:872][988]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.28-16.33.38:872][988]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.38:872][988]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.04.28-16.33.38:872][988]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.38:872][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.38:904][989]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=153.623 [2020.04.28-16.33.38:909][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.39:136][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.39:136][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.39:437][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.39:437][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.39:883][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.39:883][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.39:883][ 28]Interaction: Interaction time: 1.000000 [2020.04.28-16.33.39:883][ 28]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.33.39:883][ 28]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.39:883][ 28]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.39:883][ 28]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 154.579437 [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.39:883][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.39:974][ 32]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.28-16.33.40:142][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.40:144][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.40:221][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:521][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.40:521][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.40:521][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:521][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.40:521][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:521][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:521][ 54]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.33.40:521][ 54]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.40:521][ 54]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.40:521][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.40:521][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:711][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:712][ 61]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.40:738][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:738][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.40:738][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:738][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:738][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:738][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.33.40:738][ 62]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:738][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:740][ 62]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.33.40:771][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:771][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:771][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.40:771][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.40:771][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.40:771][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.40:771][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.40:771][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.40:771][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:771][ 63]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.33.40:771][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.40:772][ 63]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.40:772][ 63]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.33.40:772][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.40:772][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.40:772][ 63]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=155.490 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.33.40:772][ 63]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=155.490 [2020.04.28-16.33.40:807][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.40:969][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.33.40:969][ 70]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.33.40:969][ 70]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.33.40:970][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.33.40:974][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.41:021][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:042][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.41:042][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:142][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.33.41:143][ 77]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.41:143][ 77]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.28-16.33.41:144][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.33.41:147][ 77]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.33.41:148][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.33.41:322][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:447][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x80184210] Result: '1' k_EResultOK (success) [2020.04.28-16.33.41:447][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x80184210]' succeeded in 0.476633 seconds [2020.04.28-16.33.41:499][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x80181240] Result: '1' k_EResultOK (success) [2020.04.28-16.33.41:530][ 93]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.558320 seconds [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.33.41:861][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:371][122]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:371][122]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.42:371][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:371][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.33.42:371][122]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:371][122]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.42:371][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:371][122]Interaction: Interaction time: 0.000000 [2020.04.28-16.33.42:371][122]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.42:371][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:371][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=157.090 [2020.04.28-16.33.42:404][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.42:404][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.33.42:404][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:404][123]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.42:404][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:404][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:405][123]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.42:405][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.33.42:405][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:437][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:437][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.42:437][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:437][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:437][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.33.42:438][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.42:438][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.42:438][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.42:438][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.42:438][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:438][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.42:438][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:438][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.42:438][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:438][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.42:476][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.42:502][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.33.42:502][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:503][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.33.42:503][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:503][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.42:505][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.42:505][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.42:505][126]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.42:505][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.42:505][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.42:505][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.33.42:505][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:505][126]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.42:505][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:505][126]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.42:505][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:537][127]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.42:721][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.42:723][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.42:804][136]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.42:804][136]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.42:804][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:804][136]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.42:804][136]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.42:804][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:805][136]Interaction: Interaction time: 0.700000 [2020.04.28-16.33.42:805][136]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.28-16.33.42:805][136]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.33.42:805][136]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.33.42:805][136]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.42:805][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.42:837][137]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.33.42:838][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.43:138][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:140][146]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.33.43:172][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.43:172][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:486][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.43:486][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.43:488][157]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.43:488][157]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.43:488][157]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.43:488][157]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.43:488][157]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.33.43:488][157]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.43:488][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.43:488][157]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.33.43:488][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:489][157]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.43:489][157]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.33.43:511][158]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.33.43:655][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.43:712][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.44:154][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.44:154][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.33.44:321][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.46:221][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.741542 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.33.46:357][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.534242 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.33.49:456][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.49:605][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.33.49:605][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.33.50:047][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.33.50:093][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:558][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.33.50:558][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.33.50:700][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.52:639][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.52:639][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.52:639][550]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.28-16.33.52:639][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.52:639][550]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.52:639][550]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.33.52:639][550]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.358 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.28-16.33.52:661][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.53:140][571]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.28-16.33.53:140][571]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.53:140][571]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.53:140][571]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.28-16.33.53:140][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.33.53:140][571]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=167.859 [2020.04.28-16.33.53:140][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.859 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.28-16.33.53:192][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:193][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:222][574]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.28-16.33.53:259][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.33.53:259][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:407][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:407][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:407][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:407][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:407][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:408][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:470][582]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.33.53:471][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.53:473][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.901104 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.33.53:476][582]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.28-16.33.53:476][582]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.53:476][582]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.33.53:477][582]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.28-16.33.53:477][582]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.33.53:477][582]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=168.190 [2020.04.28-16.33.53:477][582]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=168.190 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.28-16.33.53:479][582]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: On [2020.04.28-16.33.53:489][583]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.28-16.33.53:493][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.33.53:493][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:677][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:678][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:757][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:757][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.53:907][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.33.53:907][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.54:158][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.33.54:158][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.54:172][610]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.33.54:172][610]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.54:172][610]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.33.54:172][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.54:174][610]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.54:174][610]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.54:174][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.54:174][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.54:174][610]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.54:174][610]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.33.54:174][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.54:174][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.54:174][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.54:175][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.54:175][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.54:356][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.33.54:358][617]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.54:358][617]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.54:358][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.54:358][617]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.54:358][617]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.54:358][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.54:358][617]Interaction: Interaction time: 12.307693 [2020.04.28-16.33.54:358][617]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.54:358][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.55:274][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.33.55:274][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.55:440][650]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Lucky Shot]: Off [2020.04.28-16.33.55:742][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:141][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:256][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.33.56:358][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.04.28-16.33.56:477][685]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.28-16.33.56:477][685]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=171.195 [2020.04.28-16.33.56:498][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.56:498][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.56:499][686]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.33.56:526][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.56:529][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.56:530][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.56:563][689]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.33.56:563][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.33.56:696][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:149][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:172][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.33.57:208][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.33.57:208][719]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:208][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:208][719]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:209][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.57:209][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.57:209][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.33.57:209][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.57:209][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.57:209][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:209][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:209][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.57:209][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:209][719]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.28-16.33.57:210][719]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.57:210][719]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.33.57:210][719]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.33.57:210][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.57:210][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:210][719]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.33.57:210][719]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.57:233][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.33.57:269][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.33.57:269][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:269][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.33.57:269][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:270][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:270][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:270][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.33.57:271][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.57:271][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:271][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.33.57:271][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:271][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.33.57:271][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:271][722]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.28-16.33.57:271][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.33.57:271][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:271][722]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.33.57:437][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.33.57:570][734]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.33.57:570][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.33.57:570][734]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.33.57:570][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.33.57:571][734]LogDBDPlayerMovement: StopSnapping Final Location (4415.667969 5087.820801 111.094910) [2020.04.28-16.33.57:571][734]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.57:641][736]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.33.57:669][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:669][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:670][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.33.57:671][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:671][737]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.57:671][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:671][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:671][737]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.57:671][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:671][737]Interaction: Interaction time: 14.000000 [2020.04.28-16.33.57:671][737]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.28-16.33.57:671][737]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.33.57:671][737]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.57:671][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:672][737]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.33.57:672][737]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.33.57:672][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:672][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:672][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.33.57:672][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.57:672][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.57:672][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.57:672][737]LogDBDPlayerMovement: StopSnapping Final Location (4415.667969 5087.820801 111.094910) [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:672][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.33.57:672][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.33.57:672][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:672][737]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.33.57:672][737]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.04.28-16.33.57:673][737]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.33.57:673][737]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.33.57:673][737]Interaction: Interaction time: 2.700000 [2020.04.28-16.33.57:673][737]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.33.57:673][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.33.57:673][737]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.33.57:673][737]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.33.57:673][737]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 172.357376 [2020.04.28-16.33.57:673][737]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.33.57:673][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.33.57:673][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.33.57:676][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.33.57:677][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.33.57:679][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.33.57:680][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.33.57:680][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.33.57:680][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.33.57:905][744]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.33.58:138][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.58:138][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.59:380][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241889052 [2020.04.28-16.33.59:380][800]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241889052, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.34.00:363][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.00:363][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.00:363][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.00:363][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.00:363][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.00:363][850]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.34.00:363][850]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.34.00:363][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.00:363][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.00:364][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.00:381][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.00:382][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.00:382][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.00:382][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.00:382][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.00:382][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.00:382][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.00:382][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.00:382][851]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.00:382][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.00:382][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.00:382][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.00:382][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.00:382][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.00:382][851]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.00:382][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.00:841][877]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.00:841][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.00:876][879]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.00:876][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.00:878][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.00:878][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.00:878][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.00:878][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.00:878][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.00:878][879]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.00:878][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.00:878][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.00:878][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.00:878][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.00:878][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.01:047][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.34.01:049][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.01:049][889]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.01:049][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.01:049][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.01:049][889]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.01:049][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.01:049][889]Interaction: Interaction time: 16.000000 [2020.04.28-16.34.01:049][889]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.34.01:049][889]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.34.01:049][889]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.01:049][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.02:338][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.446204 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.02:789][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.02:805][974]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.03:045][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.03:244][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.34.03:244][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:244][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.34.03:244][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:246][ 0]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.03:246][ 0]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.03:246][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.03:246][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.03:246][ 0]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.03:246][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.34.03:246][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:247][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.03:247][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.03:247][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.03:247][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.03:247][ 0]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.03:379][ 8]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.03:410][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.03:412][ 10]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.03:412][ 10]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.03:412][ 10]Interaction: Interaction time: 66.288261 [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.03:412][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.03:576][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.28-16.34.03:576][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:576][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.28-16.34.03:576][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:872][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.28-16.34.03:872][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.03:872][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.28-16.34.03:872][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.04:556][ 78]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.04:589][ 79]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.04:806][ 90]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.04:839][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.04:839][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.04:839][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.04:839][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.04:839][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.04:839][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.04:839][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.04:839][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:021][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.05:021][100]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.05:021][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.05:021][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.05:022][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:022][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:022][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.05:022][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.05:022][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:022][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.05:022][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.05:022][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.05:022][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.05:022][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.05:022][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.05:189][107]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:189][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.05:189][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.05:189][107]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.05:189][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.05:189][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.05:189][107]Interaction: Interaction time: 12.241122 [2020.04.28-16.34.05:189][107]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.05:189][107]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.241122 Timestamp 0.000000 [2020.04.28-16.34.05:189][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.05:189][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.06:922][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.06:939][188]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.07:128][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.07:128][199]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.07:128][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.07:128][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.07:128][199]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.07:128][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.07:129][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.34.07:163][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.07:163][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.07:163][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.07:163][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.07:163][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.07:163][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.07:163][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.07:163][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.07:163][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.07:163][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.07:163][201]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.34.07:163][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.07:163][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.07:164][201]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.07:854][240]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.824096 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.08:223][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.34.08:223][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.08:223][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.34.08:223][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.08:674][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.08:690][280]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.08:755][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.34.08:755][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.08:755][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.34.08:755][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.08:926][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.09:572][322]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:572][322]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:572][322]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:572][322]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.09:572][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.09:572][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:572][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.09:572][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.09:572][322]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:770][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.09:770][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.09:770][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.09:770][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.09:771][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:772][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:772][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.09:772][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.09:772][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:772][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.09:772][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.09:772][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.09:772][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:772][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.09:772][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:972][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:972][338]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.09:972][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:972][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.09:972][338]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.09:972][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.09:972][338]Interaction: Interaction time: 7.891438 [2020.04.28-16.34.09:972][338]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.09:972][338]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 7.891438 Timestamp 0.000000 [2020.04.28-16.34.09:972][338]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.09:972][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:692][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.11:693][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.34.11:707][431]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.11:891][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.34.11:891][442]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.34.11:891][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.34.11:891][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:923][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.34.11:924][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:924][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:924][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:924][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.11:924][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.11:924][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.11:924][444]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.34.11:924][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.11:924][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.11:927][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.34.11:942][445]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.12:390][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:390][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:410][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.12:421][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.12:421][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:421][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:421][474]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:423][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.12:423][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.12:423][474]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.12:423][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.12:423][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.12:423][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:423][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:423][474]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.12:423][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:423][474]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.34.12:423][474]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.34.12:423][474]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.34.12:423][474]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.12:423][474]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.34.12:423][474]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.34.12:423][474]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.12:423][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:423][474]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.12:424][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.12:439][475]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.12:439][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.28-16.34.12:440][475]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:604][485]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:689][490]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.12:889][502]LogDBDPlayerMovement: StopSnapping Final Location (6364.712891 4763.644531 111.093796) [2020.04.28-16.34.12:890][502]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.12:937][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.12:937][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:939][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.12:939][505]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:939][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.12:939][505]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.12:939][505]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.12:939][505]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:939][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Lucky Shot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.34.12:939][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.12:939][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.12:939][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.12:939][505]LogDBDPlayerMovement: StopSnapping Final Location (6363.470703 4762.746582 111.093796) [2020.04.28-16.34.12:939][505]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:939][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.12:939][505]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.12:939][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:939][505]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.34.12:939][505]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.34.12:939][505]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.34.12:939][505]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.34.12:939][505]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.34.12:940][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.34.12:940][505]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.34.12:940][505]Interaction: Interaction time: 1.500000 [2020.04.28-16.34.12:940][505]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.34.12:940][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.12:940][505]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.34.12:940][505]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 187.640915 [2020.04.28-16.34.12:940][505]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.12:940][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.12:941][505]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.34.13:237][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.34.13:624][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:037][571]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.34.14:037][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:037][571]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.34.14:037][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:038][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.14:038][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.14:038][571]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.14:038][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.14:038][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.14:038][571]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.34.14:038][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:038][571]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.14:038][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:038][571]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.14:038][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:105][575]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.14:204][581]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.34.14:205][581]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.34.14:205][581]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.14:206][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.14:207][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.14:207][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:207][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.14:207][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.14:207][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:207][581]Interaction: Interaction time: 0.000000 [2020.04.28-16.34.14:207][581]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.04.28-16.34.14:207][581]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.34.14:207][581]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.34.14:207][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.14:207][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:207][581]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.14:739][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.34.14:739][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.34.14:739][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.34.14:739][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:739][613]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.34.14:739][613]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.34.14:739][613]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.14:739][613]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.04.28-16.34.14:742][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.34.14:743][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.34.14:747][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.34.14:747][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.34.14:755][614]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.14:755][614]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.14:755][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.14:755][614]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.14:755][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:755][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.14:755][614]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.14:755][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:772][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.14:772][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.14:772][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:772][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.14:772][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.14:772][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.14:772][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.14:772][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.14:772][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.14:772][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.14:772][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.14:772][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:772][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.14:772][615]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.14:772][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.14:793][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.14:794][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.34.15:003][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.34.15:007][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.34.15:007][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.34.15:036][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.34.15:036][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.34.15:039][630]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:039][630]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:039][630]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:039][630]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.34.15:039][630]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.34.15:039][630]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.34.15:039][630]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.34.15:070][632]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Lucky Shot, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.15:072][632]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:072][632]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:072][632]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.15:072][632]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.04.28-16.34.15:072][632]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.34.15:072][632]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.34.15:072][632]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.34.15:205][639]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.15:205][639]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.15:441][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.34.15:441][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:506][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.15:506][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.15:773][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:793][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.15:838][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.15:838][676]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:838][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.15:838][676]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:840][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.15:840][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.15:840][676]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.15:840][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.15:840][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.15:840][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.15:840][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.15:840][676]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.15:840][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.15:840][676]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.15:840][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.15:840][676]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.15:860][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.34.15:940][682]LogDBDPlayerMovement: StopSnapping Final Location (5942.034668 4814.006836 111.092667) [2020.04.28-16.34.15:940][682]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.16:037][688]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.34.16:103][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.16:103][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.16:105][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.16:105][692]LogDBDPlayerMovement: StopSnapping Final Location (5991.452148 4807.706543 111.093796) [2020.04.28-16.34.16:105][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.16:105][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:105][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.16:105][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.16:106][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:106][692]Interaction: Interaction time: 4.000000 [2020.04.28-16.34.16:106][692]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.34.16:106][692]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.34.16:106][692]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.34.16:106][692]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 190.807617 [2020.04.28-16.34.16:106][692]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.34.16:106][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.16:106][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:172][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.16:205][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:205][698]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.16:205][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:205][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.34.16:205][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:205][698]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.16:205][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:238][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:238][700]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.16:238][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:239][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:239][700]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.16:239][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.16:239][700]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.16:239][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.16:239][700]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.16:239][700]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.16:239][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.16:239][700]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.34.16:239][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.16:239][700]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:405][710]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.16:405][710]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.17:806][794]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.Ak' which is static to it. Aborting. [2020.04.28-16.34.18:837][856]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.18:837][856]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.18:837][856]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.04.28-16.34.18:837][856]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.34.18:837][856]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.34.19:070][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.19:103][872]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.19:840][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.20:089][931]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.20:105][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.20:105][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.20:105][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.20:105][932]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.20:105][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.20:105][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.20:105][932]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.20:105][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.20:121][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.20:121][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.20:121][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.20:121][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.20:121][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.20:121][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.20:121][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.20:122][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.20:122][933]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.20:122][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.20:122][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.20:122][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.20:122][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:122][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.20:122][933]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:122][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.20:142][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.20:144][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.20:555][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:888][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.20:888][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.20:957][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.34.20:957][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:173][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:174][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:241][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:475][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.28-16.34.21:475][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.21:539][999]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.21:640][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.04.28-16.34.21:640][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.24:238][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016141 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.24:239][135]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.34.24:243][135]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.24:243][135]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.25:455][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.25:455][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:476][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.25:536][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.28-16.34.25:536][204]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:536][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.25:536][204]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:537][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.25:537][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.25:537][204]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.25:537][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.25:537][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.25:537][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.25:537][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:537][204]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.25:538][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.25:538][204]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.25:538][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.25:538][204]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.25:558][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.34.25:602][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.25:602][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:650][211]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.34.25:650][211]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.25:778][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.25:778][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.25:779][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.25:779][219]LogDBDPlayerMovement: StopSnapping Final Location (8161.419922 4703.500000 111.093452) [2020.04.28-16.34.25:779][219]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.25:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.25:779][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.25:779][219]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.25:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.25:779][219]Interaction: Interaction time: 1.666667 [2020.04.28-16.34.25:779][219]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.34.25:779][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.25:779][219]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.25:779][219]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 200.481720 [2020.04.28-16.34.25:779][219]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.25:779][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.26:021][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.34.27:172][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.27:422][318]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.27:689][334]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.34.27:689][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.34.27:689][334]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.34.27:689][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.27:692][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.34.27:705][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.27:705][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.27:705][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.27:705][335]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.27:705][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.27:705][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.27:705][335]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.27:705][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.27:722][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.27:722][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.27:722][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.27:722][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.27:722][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.27:722][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.27:722][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.27:722][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.27:722][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.27:722][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.27:722][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.27:722][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.27:722][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.27:722][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.27:722][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.27:743][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.27:745][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.34.27:839][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.27:839][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.27:955][350]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.27:955][350]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.34.27:955][350]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.28-16.34.27:955][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.34.27:991][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.34.28:038][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.34.28:043][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.34.28:172][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.28:172][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:172][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.34.28:172][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:352][374]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x4B061E40] Result: '1' k_EResultOK (success) [2020.04.28-16.34.28:352][374]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x4B061E40]' succeeded in 0.396162 seconds [2020.04.28-16.34.28:372][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.34.28:372][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:377][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x4B061E40] Result: '1' k_EResultOK (success) [2020.04.28-16.34.28:395][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438024 seconds [2020.04.28-16.34.28:472][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.34.28:473][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:473][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.34.28:473][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:473][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.34.28:473][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:522][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.34.28:522][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.28-16.34.28:989][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.34.29:073][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:154][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.366993 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.29:154][421]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.34.29:155][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.29:155][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.28-16.34.29:155][421]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.34.29:155][421]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.28-16.34.29:155][421]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.28-16.34.29:155][421]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.04.28-16.34.29:156][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.34.29:157][421]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.29:157][421]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.29:157][421]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.29:158][421]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.28-16.34.29:160][421]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:160][421]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.34.29:161][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.34.29:320][431]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.28-16.34.29:322][431]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.29:322][431]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.29:322][431]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.29:322][431]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.34.29:522][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.34.29:522][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.28-16.34.29:655][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.29:913][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96140A60] Result: '1' k_EResultOK (success) [2020.04.28-16.34.29:913][467]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96140A60]' succeeded in 0.757203 seconds [2020.04.28-16.34.29:943][469]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96140A60] Result: '1' k_EResultOK (success) [2020.04.28-16.34.29:961][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.803918 seconds [2020.04.28-16.34.32:871][639]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.34.32:871][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.32:871][639]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.34.32:871][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.32:872][639]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.32:872][639]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.32:872][639]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.32:872][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.32:872][639]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.32:872][639]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.34.32:872][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.32:873][639]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.32:873][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.32:873][639]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.32:873][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.32:939][643]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.33:005][647]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.33:072][651]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.33:072][651]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.33:072][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.33:072][651]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.33:072][651]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.33:072][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.33:072][651]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.34.33:072][651]Interaction: Interaction time: 0.000000 [2020.04.28-16.34.33:072][651]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.28-16.34.33:072][651]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.34.33:072][651]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.34.33:072][651]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.33:072][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.33:104][653]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.34.35:311][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.35:515][783]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.34.35:564][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.35:564][786]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.35:564][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.35:564][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.35:564][786]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.35:564][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.35:597][788]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.35:597][788]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.35:597][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.35:597][788]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.35:597][788]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.35:597][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.35:597][788]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.35:597][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.35:597][788]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.35:597][788]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.35:597][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.35:597][788]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.34.35:597][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.35:598][788]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.42:073][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.04.28-16.34.42:073][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.42:906][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.04.28-16.34.42:906][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.04.28-16.34.43:126][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:488][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.04.28-16.34.43:617][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.45:788][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.28-16.34.45:788][303]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.45:788][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.45:788][303]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.45:790][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.45:790][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.45:790][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.45:790][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.45:790][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.45:790][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.45:790][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.45:790][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.45:790][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.45:790][303]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.34.45:790][303]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.45:790][303]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.45:790][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.45:790][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.45:806][304]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=220.525 [2020.04.28-16.34.45:810][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.34.46:088][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.46:088][321]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.46:252][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.34.46:255][331]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.34.46:255][331]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.34.46:255][331]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.28-16.34.46:806][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.46:806][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.46:806][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.46:806][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.46:806][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.46:806][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.46:806][361]Interaction: Interaction time: 1.000000 [2020.04.28-16.34.46:807][361]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.34.46:807][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.46:807][361]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.46:807][361]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 221.507813 [2020.04.28-16.34.46:807][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.46:807][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.46:840][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.46:840][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.46:840][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.46:840][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.46:840][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.46:840][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.46:840][362]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.34.46:840][362]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.46:840][362]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.46:840][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.46:840][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.47:008][369]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:039][370]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.34.47:039][370]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:039][370]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.34.47:039][370]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:039][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:039][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.47:039][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:040][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:040][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.47:040][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:040][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.47:040][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:040][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.47:040][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:040][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.47:040][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:040][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.47:040][370]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:040][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:041][370]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.47:054][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.34.47:057][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:057][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:057][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.47:057][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:057][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.47:057][371]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.47:057][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:057][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.47:057][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:057][371]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.34.47:057][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.47:057][371]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.47:057][371]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.34.47:057][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.47:057][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:057][371]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=221.774 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.34.47:057][371]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=221.774 [2020.04.28-16.34.47:141][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.34.47:188][376]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.34.47:188][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:238][378]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.34.47:238][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:238][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.47:240][378]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.47:240][378]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.47:240][378]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.34.47:240][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.47:240][378]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.47:240][378]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.34.47:240][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:240][378]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.47:240][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:240][378]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.47:240][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:240][378]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.34.47:287][380]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.47:287][380]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.34.47:287][380]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.34.47:288][380]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.34.47:289][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.47:289][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.47:289][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:293][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.34.47:338][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.34.47:340][382]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.47:342][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.34.47:372][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.34.47:376][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.34.47:406][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.47:406][384]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.47:406][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:406][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.47:406][384]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.47:406][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:407][384]Interaction: Interaction time: 0.961538 [2020.04.28-16.34.47:407][384]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.28-16.34.47:407][384]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.961538 Timestamp 0.000000 [2020.04.28-16.34.47:407][384]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.34.47:407][384]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.47:407][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.47:825][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.47:825][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:845][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x80181480] Result: '1' k_EResultOK (success) [2020.04.28-16.34.47:845][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x80181480]' succeeded in 0.556902 seconds [2020.04.28-16.34.47:855][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400711 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.47:875][399]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x80181480] Result: '1' k_EResultOK (success) [2020.04.28-16.34.47:895][400]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.603745 seconds [2020.04.28-16.34.47:956][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.04.28-16.34.47:956][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.47:956][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.04.28-16.34.47:956][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:025][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.48:025][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:155][407]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [I'm Learning, OK] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.28-16.34.48:288][411]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [I'm Learning, OK] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.28-16.34.48:292][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.48:292][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:357][413]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.34.48:389][414]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.48:389][414]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.48:389][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:390][414]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.48:390][414]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.48:390][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:392][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.48:392][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:421][415]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [I'm Learning, OK] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.28-16.34.48:455][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.48:455][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.48:457][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.48:457][416]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.48:457][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:457][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.48:457][416]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.34.48:457][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.48:457][416]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.48:457][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.48:457][416]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.34.48:457][416]Interaction: Verbose: [VaultMid2][WindowStandard_C_14] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.48:457][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:457][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.34.48:457][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:457][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.34.48:457][416]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.34.48:457][416]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.34.48:689][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:689][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.48:689][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:689][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.34.48:689][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:689][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.48:689][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:689][423]Interaction: Interaction time: 0.000000 [2020.04.28-16.34.48:689][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.48:689][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:689][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=223.407 [2020.04.28-16.34.48:723][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.48:723][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.48:723][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:723][424]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.48:723][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:723][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:723][424]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.48:723][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:756][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:756][425]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.48:756][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:756][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:756][425]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.48:756][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.48:756][425]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.48:756][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.48:756][425]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.48:756][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.48:756][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.48:756][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:756][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.48:756][425]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.48:756][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.48:794][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.49:061][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.49:062][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.34.49:089][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.04.28-16.34.49:089][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.49:089][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.04.28-16.34.49:089][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.49:274][442]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.28-16.34.51:896][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.52:339][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.34.52:339][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.52:340][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.28-16.34.52:340][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.52:340][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.28-16.34.52:340][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.54:305][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.54:305][668]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.54:305][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.54:305][668]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.54:306][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.54:307][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.54:307][668]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.54:307][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.54:307][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.54:307][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.54:307][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.54:307][668]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.54:307][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.54:307][668]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.34.54:307][668]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.54:307][668]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.54:307][668]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.54:307][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.54:324][669]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=229.043 [2020.04.28-16.34.54:328][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.34.54:575][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.54:575][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:309][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:309][724]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.55:309][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:309][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:309][724]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.55:309][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:310][724]Interaction: Interaction time: 1.000000 [2020.04.28-16.34.55:310][724]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.34.55:310][724]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.55:310][724]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.55:310][724]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 230.010849 [2020.04.28-16.34.55:310][724]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.55:310][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:326][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.55:326][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.55:326][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:326][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.55:326][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:326][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:326][725]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.34.55:327][725]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.55:327][725]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.55:327][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.55:327][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.55:509][735]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:526][736]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.34.55:526][736]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.55:526][736]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.34.55:526][736]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.55:526][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:526][736]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.55:526][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:527][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:527][736]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.55:527][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.55:527][736]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.55:527][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.55:527][736]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.55:527][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:527][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.55:527][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:527][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.34.55:527][736]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:527][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:528][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:529][736]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.34.55:542][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:542][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:542][737]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.34.55:542][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.55:542][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.55:542][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.55:542][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.55:542][737]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.34.55:542][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:542][737]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.34.55:542][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.34.55:542][737]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.34.55:543][737]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.34.55:543][737]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.34.55:543][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.55:543][737]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=230.261 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.34.55:543][737]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=230.261 [2020.04.28-16.34.55:744][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.34.55:771][749]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.34.55:771][749]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.34.55:772][749]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.34.55:839][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.55:839][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.56:173][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.28-16.34.56:173][770]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.56:173][770]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.34.56:177][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.984041 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.34.56:181][770]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.34.56:207][772]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.28-16.34.56:349][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCE29E0] Result: '1' k_EResultOK (success) [2020.04.28-16.34.56:349][781]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCE29E0]' succeeded in 0.576379 seconds [2020.04.28-16.34.56:383][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCE29E0] Result: '1' k_EResultOK (success) [2020.04.28-16.34.56:401][784]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.621228 seconds [2020.04.28-16.34.56:460][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.34.56:574][793]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.34.56:574][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.34.57:143][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:143][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.34.57:143][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:143][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.34.57:143][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:143][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.34.57:144][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:144][827]Interaction: Interaction time: 0.000000 [2020.04.28-16.34.57:144][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.34.57:144][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:144][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=231.861 [2020.04.28-16.34.57:145][827]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.34.57:160][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.57:160][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.34.57:160][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:160][828]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.34.57:160][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:160][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:160][828]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.34.57:160][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:176][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:176][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.34.57:176][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:176][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:176][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.34.57:176][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.57:176][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.34.57:176][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.34.57:176][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.34.57:176][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.34.57:176][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.57:176][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.57:176][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.34.57:176][829]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.57:176][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.34.57:444][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.57:446][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.34.57:474][847]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.34.57:543][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.04.28-16.34.57:572][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.34.57:572][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.34.58:175][889]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.34.58:426][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:426][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:572][913]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.34.58:572][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.34.58:572][913]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.34.58:572][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.34.58:576][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:595][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.34.58:643][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.34.58:876][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.59:009][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.34.59:009][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.34.59:189][950]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.34.59:407][963]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.34.59:557][972]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.34.59:807][987]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.35.00:105][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.35.00:105][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.00:105][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.35.00:105][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.00:107][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.00:107][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.00:107][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.00:107][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.35.00:107][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.35.00:107][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.00:272][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.35.00:274][ 15]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.00:274][ 15]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.00:274][ 15]Interaction: Interaction time: 16.000000 [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.35.00:274][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.00:571][ 33]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.02:190][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:211][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.35.02:223][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.35.02:223][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:223][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.02:223][132]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:225][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.02:225][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.02:225][132]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.35.02:225][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.02:225][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.02:225][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.02:225][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:225][132]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.35.02:225][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.02:225][132]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.35.02:225][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.02:225][132]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.35.02:244][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.35.02:339][139]LogDBDPlayerMovement: StopSnapping Final Location (8660.299805 4746.200195 111.092133) [2020.04.28-16.35.02:340][139]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.35.02:438][145]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.35.02:488][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.02:488][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.02:490][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.02:490][148]LogDBDPlayerMovement: StopSnapping Final Location (8660.299805 4746.200195 111.092133) [2020.04.28-16.35.02:490][148]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.35.02:490][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.02:490][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.02:490][148]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.35.02:490][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.02:490][148]Interaction: Interaction time: 4.000000 [2020.04.28-16.35.02:490][148]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.35.02:490][148]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.35.02:490][148]AnimLeader: ClosetStandard_C_16 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.35.02:490][148]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 237.191116 [2020.04.28-16.35.02:490][148]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.35.02:490][148]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.35.02:490][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.04:190][250]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.Ak' which is static to it. Aborting. [2020.04.28-16.35.06:241][373]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.35.06:474][387]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.35.06:489][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.35.06:489][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.35.06:489][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.06:489][388]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.35.06:489][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.06:490][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.06:490][388]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.35.06:490][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.06:506][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.06:506][389]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.35.06:506][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.06:506][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.06:506][389]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.35.06:506][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.06:506][389]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.35.06:506][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.06:506][389]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.35.06:506][389]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.35.06:506][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.06:506][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.06:506][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.06:506][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.06:506][389]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.06:506][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.35.06:527][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.35.06:529][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.35.06:990][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.35.06:990][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.06:990][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.35.06:990][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.06:990][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.35.06:991][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.18:361][ 99]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111167195 [2020.04.28-16.35.18:372][ 99]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111167195, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.35.18:372][ 99]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Object of Depression, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.35.19:978][195]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.35.19:988][195]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.35.19:988][195]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.35.26:255][546]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.35.30:692][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.35.31:208][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.31:208][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.35.31:208][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.31:208][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.31:208][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.35.31:208][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.31:241][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.31:241][829]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.35.31:241][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.31:241][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.31:241][829]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.35.31:241][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.31:241][829]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.35.31:241][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.35.31:241][829]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.35.31:241][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.35.31:242][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.35.31:242][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.31:242][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.35.33:909][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.35.33:909][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.34:009][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.35.34:009][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.34:026][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.35.34:026][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.34:109][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.35.34:109][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.35.55:844][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.35.56:543][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.35.56:573][258]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.56:573][258]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.57:544][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.04.28-16.35.57:573][316]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.57:573][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.58:573][374]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.58:573][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.58:573][374]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.58:573][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.35.58:645][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.36.03:341][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:490][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.36.03:490][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:941][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.28-16.36.03:941][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:941][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.36.03:941][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:942][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.28-16.36.03:942][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.03:942][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.28-16.36.03:942][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.36.04:008][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:442][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.36.04:442][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.28-16.36.04:524][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.14:823][334]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.36.14:823][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.14:823][334]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.36.14:823][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.14:823][334]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.36.14:825][334]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.14:825][334]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.14:825][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.36.14:825][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.14:825][334]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.14:825][334]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.36.14:825][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.14:825][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.14:825][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.14:825][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.14:825][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.14:975][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.14:975][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.15:007][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.15:008][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.15:008][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.15:008][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.15:008][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.15:008][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.15:008][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.15:008][345]Interaction: Interaction time: 0.800000 [2020.04.28-16.36.15:008][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.15:008][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.15:774][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.327609 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.36.15:775][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.36.15:779][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.15:807][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.15:840][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.15:844][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.16:241][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:241][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.16:241][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.16:241][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:241][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.16:241][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.16:243][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.16:275][420]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:275][420]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.16:275][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.16:275][420]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:275][420]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.36.16:275][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.16:275][420]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.16:275][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.16:275][420]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.16:275][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.16:275][420]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.36.16:275][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.16:275][420]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:307][422]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.36.16:475][432]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.16:475][432]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.28:375][ 44]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.28-16.36.29:408][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.29:408][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.29:408][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.29:408][ 96]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.29:409][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.29:409][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.29:409][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.29:409][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.29:409][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.29:409][ 96]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.36.29:409][ 96]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.36.29:409][ 96]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.29:409][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.29:426][ 97]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=84.143 [2020.04.28-16.36.29:429][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.36.29:707][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.29:707][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:426][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:426][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.30:426][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:426][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:426][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.30:426][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:426][140]Interaction: Interaction time: 1.000000 [2020.04.28-16.36.30:426][140]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.36.30:426][140]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.36.30:426][140]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.36.30:426][140]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 85.109810 [2020.04.28-16.36.30:426][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.30:426][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:443][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.30:443][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.30:443][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:443][141]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.30:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:443][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:443][141]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.36.30:443][141]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.36.30:443][141]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.36.30:443][141]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.30:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:626][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.30:626][148]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:626][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.30:627][148]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:627][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.30:627][148]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:643][149]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.30:643][149]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.30:643][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:643][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:643][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:643][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.30:643][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.30:643][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.30:643][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:643][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.30:643][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:643][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.36.30:643][149]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:643][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:644][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:644][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:644][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:645][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:645][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:645][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:645][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:645][149]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.36.30:660][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:660][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:660][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.36.30:660][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.30:660][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.30:660][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.30:660][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.30:660][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.30:660][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:661][150]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.36.30:661][150]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.36.30:661][150]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.36.30:661][150]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.36.30:661][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.30:661][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.30:661][150]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=85.377 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.36.30:661][150]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=85.377 [2020.04.28-16.36.30:909][161]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.36.30:909][161]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.36.30:909][161]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.36.30:941][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.30:941][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.31:158][171]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.36.31:159][171]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.36.31:159][171]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.36.31:162][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.771497 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.36.31:163][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.31:163][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.31:163][171]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.28-16.36.31:167][171]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: On [2020.04.28-16.36.31:167][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.31:168][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.31:363][180]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x96184000] Result: '1' k_EResultOK (success) [2020.04.28-16.36.31:363][180]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x96184000]' succeeded in 0.452658 seconds [2020.04.28-16.36.31:401][182]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x96184000] Result: '1' k_EResultOK (success) [2020.04.28-16.36.31:434][183]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522650 seconds [2020.04.28-16.36.32:107][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708210 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.36.32:262][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:262][218]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.32:262][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:262][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.36.32:262][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:262][218]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.32:262][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:262][218]Interaction: Interaction time: 0.000000 [2020.04.28-16.36.32:262][218]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.32:263][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:263][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=86.979 [2020.04.28-16.36.32:292][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.32:292][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.32:292][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:292][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.32:292][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:292][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:292][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.32:293][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:311][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:311][220]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.32:311][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:311][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:311][220]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.36.32:311][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.32:311][220]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.32:311][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.32:311][220]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.32:311][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.32:311][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.32:311][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.32:311][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.32:311][220]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.32:311][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.32:615][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.36.32:617][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.36.33:042][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.36.33:042][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.33:042][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.36.33:042][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.33:044][251]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.33:044][251]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.33:044][251]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.36.33:044][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.33:044][251]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.33:044][251]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.36.33:044][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.33:044][251]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.33:044][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.33:044][251]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.33:044][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.33:146][255]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3]: Off [2020.04.28-16.36.33:211][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.33:213][258]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.33:213][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.33:214][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.33:214][258]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.33:214][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.33:214][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.33:214][258]Interaction: Interaction time: 16.000000 [2020.04.28-16.36.33:214][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.33:214][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.34:158][296]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.36.34:365][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.36.34:365][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.34:365][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.36.34:365][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.34:479][310]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.36.34:759][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.28-16.36.34:759][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.34:759][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.28-16.36.34:759][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:459][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.36.41:459][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:460][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.36.41:460][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:460][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.41:460][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:480][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.36.41:491][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.36.41:491][712]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:491][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.41:491][712]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:493][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.41:493][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.41:493][712]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.36.41:493][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.41:493][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.41:493][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.41:493][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:493][712]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.41:493][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.41:493][712]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.41:493][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.41:493][712]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.36.41:512][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.36.41:609][719]LogDBDPlayerMovement: StopSnapping Final Location (8660.299805 4746.200195 111.092133) [2020.04.28-16.36.41:609][719]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.41:708][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.36.41:790][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.41:790][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:792][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.41:792][730]LogDBDPlayerMovement: StopSnapping Final Location (8660.299805 4746.200195 111.092133) [2020.04.28-16.36.41:792][730]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.41:792][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.41:792][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.41:792][730]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.41:792][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.41:792][730]Interaction: Interaction time: 4.000000 [2020.04.28-16.36.41:792][730]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.28-16.36.41:792][730]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.36.41:792][730]AnimLeader: ClosetStandard_C_16 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.36.41:792][730]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 96.491997 [2020.04.28-16.36.41:792][730]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.36.41:792][730]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.41:792][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.43:493][832]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_8.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_8.Ak' which is static to it. Aborting. [2020.04.28-16.36.43:999][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.36.44:007][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.36.44:007][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.36.45:543][955]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.36.45:793][970]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.36.45:808][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.45:808][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.45:808][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.45:808][971]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.45:808][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.45:808][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.45:808][971]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.45:808][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.45:826][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.45:826][972]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.45:826][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.45:826][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.45:826][972]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.36.45:826][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.45:826][972]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.45:826][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.45:826][972]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.36.45:826][972]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_16] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.45:826][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.45:826][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.45:826][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.45:826][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.45:826][972]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.45:826][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.45:847][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.36.45:849][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.46:126][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.28-16.36.48:076][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.28-16.36.48:326][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.28-16.36.50:443][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:464][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.36.50:508][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.28-16.36.50:509][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:509][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.50:509][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:510][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.50:510][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.50:510][246]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.36.50:510][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.50:510][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.50:510][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.50:510][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:510][246]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.50:510][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.50:510][246]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.50:510][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.50:510][246]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.36.50:530][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.36.50:625][253]LogDBDPlayerMovement: StopSnapping Final Location (10042.341797 5117.138184 111.094734) [2020.04.28-16.36.50:626][253]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.50:724][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.36.50:807][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.50:807][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.50:808][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.50:808][264]LogDBDPlayerMovement: StopSnapping Final Location (10042.341797 5117.138184 111.094734) [2020.04.28-16.36.50:808][264]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.50:808][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.50:808][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.50:808][264]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.50:808][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.50:808][264]Interaction: Interaction time: 2.333000 [2020.04.28-16.36.50:808][264]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.36.50:808][264]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.36.50:808][264]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV. [2020.04.28-16.36.50:808][264]AnimLeader: ClosetStandard_C_6 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.36.50:808][264]AnimLeader: ClosetStandard_C_17 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.36.50:809][264]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 105.508530 [2020.04.28-16.36.50:809][264]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.50:809][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.52:876][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.36.53:126][403]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.36.53:142][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.53:142][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.36.53:142][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.53:142][404]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.53:142][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.53:142][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.53:142][404]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.53:142][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.53:158][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.53:158][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.53:158][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.53:158][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.53:158][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.36.53:158][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.53:158][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.53:158][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.53:158][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.53:158][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.53:158][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.53:158][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.53:158][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.53:158][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.53:158][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.36.53:179][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.36.53:181][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.28-16.36.53:592][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.55:845][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.36.56:561][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.36.56:573][607]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.56:573][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.57:540][665]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.57:540][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.57:644][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.04.28-16.36.58:540][724]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.58:540][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.58:540][724]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.58:540][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.36.58:544][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.37.01:159][877]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor is Daddy <3, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 0.015768, Lifetime Duration: 30.000000 [2020.04.28-16.37.03:628][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.37.03:860][ 37]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.03:860][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.03:860][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.03:860][ 37]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.03:860][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.03:860][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.03:893][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.03:893][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.03:893][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.03:893][ 39]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.37.03:893][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.03:893][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.03:965][ 44]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.37.03:975][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.37.03:975][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.37.05:710][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.37.05:710][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.06:509][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.04.28-16.37.06:510][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.07:191][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.07:191][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.07:191][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.07:191][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.07:192][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.07:192][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.07:192][237]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.07:192][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.07:192][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.07:192][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.07:192][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.07:192][237]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.07:192][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.07:192][237]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.07:193][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.07:193][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.07:359][247]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.07:391][249]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.37.07:392][249]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.37.07:392][249]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.07:394][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.07:394][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.07:394][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.07:394][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.07:394][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.07:394][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.07:394][249]Interaction: Interaction time: 0.000000 [2020.04.28-16.37.07:394][249]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.28-16.37.07:394][249]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.37.07:394][249]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.07:394][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.07:394][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.09:359][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.09:409][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:409][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.09:409][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.09:409][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.37.09:409][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:409][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.09:409][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.09:409][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:409][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.09:409][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.09:410][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:410][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.09:410][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.09:410][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.09:410][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.09:410][370]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.09:410][370]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.09:410][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.09:410][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.09:410][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.09:410][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:609][382]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.09:609][382]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:625][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.16:625][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.16:625][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.16:625][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.16:626][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:626][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:627][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.16:627][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.16:627][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:627][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.16:627][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.16:627][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.16:627][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.16:627][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.16:627][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.16:627][795]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.16:744][801]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.16:809][804]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.16:810][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:810][804]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.16:810][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.16:810][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.16:810][804]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.16:810][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.16:810][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.37.16:810][804]Interaction: Interaction time: 0.000000 [2020.04.28-16.37.16:811][804]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.28-16.37.16:811][804]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.37.16:811][804]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.16:811][804]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.16:811][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:094][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.19:295][908]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:295][908]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.19:295][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:295][908]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:295][908]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.19:295][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:314][909]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:314][909]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.19:314][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:314][909]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:314][909]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.19:314][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.19:314][909]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.19:314][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.19:314][909]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.19:314][909]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.19:314][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:314][909]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.19:314][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.19:314][909]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:626][924]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.19:626][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.19:627][924]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.19:627][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.19:628][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:628][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:628][924]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.19:628][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.19:628][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:628][924]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.19:628][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.19:628][924]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.19:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:628][924]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.19:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:628][924]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.19:719][929]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.19:789][933]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.19:791][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:791][933]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.19:791][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:791][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.19:791][933]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.19:791][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:791][933]Interaction: Interaction time: 0.000000 [2020.04.28-16.37.19:791][933]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.28-16.37.19:791][933]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.37.19:791][933]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.19:791][933]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.19:791][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.19:932][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.37.19:932][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:160][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.28-16.37.20:160][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:195][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.28-16.37.20:195][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:527][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.28-16.37.20:527][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:763][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.21:813][ 39]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.37.21:830][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.21:830][ 40]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.37.21:830][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.21:830][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.21:830][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.21:830][ 40]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.21:830][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.21:830][ 40]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.37.21:830][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:830][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.22:026][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.22:027][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.22:377][ 73]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.28-16.37.22:693][ 89]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.04.28-16.37.24:477][189]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.04.28-16.37.24:593][195]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.37.24:727][202]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.28-16.37.25:075][222]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.25:075][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:075][222]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.25:075][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:076][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.25:076][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.25:076][222]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.25:076][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.25:076][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.25:076][222]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.25:076][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:077][222]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.25:077][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.25:077][222]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.25:077][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.25:093][223]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.25:110][224]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.25:193][229]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.25:259][233]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.25:261][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.25:261][233]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.25:261][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.25:261][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.25:261][233]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.25:261][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.25:261][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.37.25:261][233]Interaction: Interaction time: 0.000000 [2020.04.28-16.37.25:261][233]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.28-16.37.25:261][233]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.37.25:261][233]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.25:261][233]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.25:261][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.27:561][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.27:760][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.27:760][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.27:760][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.27:760][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.27:760][377]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.27:760][377]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.27:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.27:760][377]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.37.27:760][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:760][377]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.37.32:767][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.32:820][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.33:011][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_17] [2020.04.28-16.37.33:011][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:011][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.33:011][674]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:013][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.33:013][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.33:013][674]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.37.33:013][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.33:013][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.33:013][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.33:013][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:013][674]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.33:013][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.33:013][674]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.33:013][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.33:013][674]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.33:031][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.37.33:126][681]LogDBDPlayerMovement: StopSnapping Final Location (7603.724609 4487.633301 111.094940) [2020.04.28-16.37.33:126][681]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.33:275][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.33:275][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:277][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.33:277][690]LogDBDPlayerMovement: StopSnapping Final Location (7586.158203 4502.909668 110.859154) [2020.04.28-16.37.33:277][690]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.33:277][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.33:277][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.33:277][690]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.33:277][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.33:277][690]Interaction: Interaction time: 2.333000 [2020.04.28-16.37.33:277][690]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.37.33:277][690]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.37.33:277][690]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV. [2020.04.28-16.37.33:277][690]AnimLeader: ClosetStandard_C_6 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.37.33:277][690]AnimLeader: ClosetStandard_C_4 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.37.33:277][690]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 147.975723 [2020.04.28-16.37.33:277][690]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.33:277][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.33:324][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.37.35:344][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.35:594][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.37.35:610][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.35:610][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.35:610][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.35:610][830]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.35:610][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:610][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.35:610][830]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.35:610][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:626][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.35:627][831]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.35:627][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:627][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.35:627][831]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.37.35:627][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.35:627][831]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.35:627][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.35:627][831]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.35:627][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:627][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.35:627][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:627][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.35:627][831]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:627][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.35:648][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.35:650][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.37.36:110][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.36:111][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.36:111][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.28-16.37.36:111][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.36:111][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.28-16.37.36:111][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.37:960][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.37:961][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.37:961][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.37.37:961][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.37:961][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.37.37:961][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:034][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.38:198][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_4] [2020.04.28-16.37.38:198][981]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:198][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.38:198][981]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:200][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.38:200][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.38:200][981]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.37.38:200][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.38:200][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.38:200][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.38:200][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:200][981]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.38:200][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.38:200][981]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.38:200][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.38:200][981]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.38:220][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.37.38:313][988]LogDBDPlayerMovement: StopSnapping Final Location (7029.700195 5318.583008 111.095558) [2020.04.28-16.37.38:313][988]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.38:492][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.38:492][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:494][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.38:494][999]LogDBDPlayerMovement: StopSnapping Final Location (7041.427734 5304.475586 111.094940) [2020.04.28-16.37.38:494][999]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.38:494][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.38:494][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.38:494][999]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.38:494][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.38:494][999]Interaction: Interaction time: 2.333000 [2020.04.28-16.37.38:494][999]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.37.38:494][999]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.37.38:494][999]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV. [2020.04.28-16.37.38:494][999]AnimLeader: ClosetStandard_C_6 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.37.38:494][999]AnimLeader: ClosetStandard_C_2 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.04.28-16.37.38:494][999]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 153.192413 [2020.04.28-16.37.38:494][999]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.38:494][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:561][123]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.40:810][138]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.37.40:826][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.40:827][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.40:827][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.40:827][139]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.40:827][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:827][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.40:827][139]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.40:827][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:843][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.40:843][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.40:843][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:843][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.40:843][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.37.40:843][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.40:843][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.40:843][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.40:843][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.40:843][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:843][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.40:843][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:843][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.40:843][140]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:843][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.40:864][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.40:866][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.37.41:150][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.28-16.37.41:277][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.43:344][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:477][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.43:477][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.43:927][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.43:977][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.44:427][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.44:427][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.44:561][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:310][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.37.45:310][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:311][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.37.45:311][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:311][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.37.45:311][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:444][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.37.45:444][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.28-16.37.45:894][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:977][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.37.45:977][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:977][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.37.45:977][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:978][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.37.45:978][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.45:978][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.37.45:978][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.46:395][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.37.46:395][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.28-16.37.46:530][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:494][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.52:494][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:515][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.52:577][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_2] [2020.04.28-16.37.52:577][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:577][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.52:577][822]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:578][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.52:578][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.52:578][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.37.52:578][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.52:578][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.52:578][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.52:578][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:578][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.52:578][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.52:578][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.52:578][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.52:579][822]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.52:599][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.37.52:695][829]LogDBDPlayerMovement: StopSnapping Final Location (2753.149658 5162.452148 111.092697) [2020.04.28-16.37.52:695][829]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.52:762][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.04.28-16.37.52:826][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.52:826][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.52:827][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.52:827][837]LogDBDPlayerMovement: StopSnapping Final Location (2753.149658 5162.452148 111.092697) [2020.04.28-16.37.52:827][837]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.52:827][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.52:828][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.52:828][837]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.52:828][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.52:828][837]Interaction: Interaction time: 1.666667 [2020.04.28-16.37.52:828][837]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.28-16.37.52:828][837]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.37.52:828][837]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.37.52:828][837]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 1.666667 Timestamp 167.526947 [2020.04.28-16.37.52:828][837]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.52:828][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.53:109][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.37.54:216][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.54:345][928]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.28-16.37.54:478][936]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.37.54:795][955]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.37.54:795][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.37.54:795][955]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.37.54:795][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:797][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.37.54:810][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.54:810][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.54:811][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.54:811][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.54:811][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:811][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.54:811][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.54:811][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:828][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.54:828][957]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.54:828][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:828][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.54:828][957]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.37.54:828][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.54:828][957]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.54:828][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.54:828][957]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.54:828][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:828][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.54:828][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.54:828][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.54:828][957]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.54:828][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.37.54:849][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.54:850][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.37.54:944][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.37.54:944][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:060][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.37.55:093][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.37.55:096][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.37.55:847][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.37.56:559][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.56:559][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.37.56:648][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.04.28-16.37.57:559][117]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.57:559][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.37.57:559][117]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.57:559][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.37.57:646][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.37.58:429][169]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.28-16.37.58:811][192]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.04.28-16.38.01:085][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:085][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:216][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:217][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:234][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.01:310][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.28-16.38.01:310][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:310][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:310][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:312][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.01:312][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.01:312][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.01:312][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.01:312][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.01:312][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:312][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:312][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.01:312][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.01:312][330]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.38.01:312][330]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.01:312][330]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.01:312][330]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.01:312][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.01:312][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.01:312][330]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.38.01:312][330]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.01:331][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.01:626][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.01:626][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.01:644][350]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.01:644][350]LogDBDPlayerMovement: StopSnapping Final Location (1191.514404 6321.204102 329.760864) [2020.04.28-16.38.01:644][350]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.01:644][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.01:644][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.01:644][350]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.01:644][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.01:644][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.01:644][350]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.38.01:644][350]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.28-16.38.01:644][350]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.38.01:645][350]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.38.01:645][350]Interaction: Interaction time: 2.700000 [2020.04.28-16.38.01:645][350]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.01:645][350]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.01:645][350]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.01:645][350]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.01:645][350]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 176.343979 [2020.04.28-16.38.01:645][350]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.01:645][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.01:645][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.01:649][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.01:651][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.01:652][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.38.01:652][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.38.01:652][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.01:895][365]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.38.02:127][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.02:127][379]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.04:361][502]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.04:361][502]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.04:361][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.04:361][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.04:361][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.04:361][502]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.38.04:361][502]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.04:361][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.04:361][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.04:361][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.04:378][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.04:378][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.04:378][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.04:378][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.04:378][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.04:378][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.04:378][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.04:378][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.04:378][503]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.04:378][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.04:378][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.04:378][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.04:378][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.04:378][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.04:378][503]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.04:378][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.04:462][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.04.28-16.38.04:462][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.04.28-16.38.04:829][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.04:829][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.04:863][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.04:864][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.04:867][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.04:867][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.04:867][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.04:867][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.04:867][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.04:867][528]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.04:867][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.04:867][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.04:867][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.04:867][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.04:867][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:032][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.38.05:034][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:034][538]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.05:034][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:034][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:034][538]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.05:034][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:034][538]Interaction: Interaction time: 16.000000 [2020.04.28-16.38.05:034][538]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.05:034][538]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.38.05:034][538]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.05:034][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:779][627]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.06:796][628]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.07:034][642]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.07:118][647]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.38.07:134][648]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.38.07:760][686]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.07:793][688]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.08:510][731]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.38.08:546][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.08:562][734]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.08:796][748]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.09:380][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.38.10:297][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.10:313][830]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.10:549][843]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.10:564][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.10:564][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.10:966][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.11:177][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.11:177][880]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.11:178][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.11:178][880]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.11:179][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.11:179][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.11:179][880]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.11:179][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.11:179][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.11:179][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.11:179][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.11:179][880]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.11:179][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:179][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.38.11:179][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.38.11:179][880]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.38.11:179][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.11:179][880]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.38.11:180][880]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.11:180][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.11:180][880]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.11:180][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:180][880]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.11:180][880]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.38.11:180][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.28-16.38.11:181][880]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.28-16.38.11:429][895]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.11:528][901]LogDBDPlayerMovement: StopSnapping Final Location (3105.584961 7606.443848 111.092834) [2020.04.28-16.38.11:528][901]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.11:648][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.11:648][908]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.11:648][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:648][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.11:648][908]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.11:648][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.11:648][908]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.11:648][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.11:648][908]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.11:648][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:648][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.11:648][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.11:648][908]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.11:679][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.11:679][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.11:681][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.11:681][910]LogDBDPlayerMovement: StopSnapping Final Location (3110.713623 7600.155273 111.092834) [2020.04.28-16.38.11:681][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.11:681][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:681][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.11:681][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.11:681][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:681][910]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.11:681][910]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.38.11:681][910]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.38.11:681][910]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.11:681][910]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.11:681][910]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.38.11:681][910]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.11:681][910]Interaction: Interaction time: 1.500000 [2020.04.28-16.38.11:681][910]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.11:681][910]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.11:681][910]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.11:681][910]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 186.379608 [2020.04.28-16.38.11:681][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.11:681][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.11:682][910]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.38.11:943][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.38.12:347][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:444][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.38.13:444][ 14]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.13:444][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.13:444][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:444][ 14]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.13:444][ 14]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.38.13:444][ 14]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.13:445][ 14]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.28-16.38.13:447][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.38.13:448][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.13:452][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.38.13:453][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.13:461][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.13:461][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.13:461][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.13:461][ 15]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.13:461][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:461][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.13:461][ 15]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.13:461][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:478][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:478][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.13:478][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:478][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.13:478][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:478][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.13:478][ 16]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:478][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.13:502][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.13:504][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.13:698][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.38.13:710][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.28-16.38.13:711][ 27]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.38.13:712][ 27]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.38.13:712][ 27]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.38.13:716][ 27]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.13:716][ 27]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.13:716][ 27]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.13:716][ 27]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamperOut. [2020.04.28-16.38.13:716][ 27]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.38.13:716][ 27]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.38.13:716][ 27]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.13:776][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:781][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:781][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:830][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:878][ 34]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:878][ 34]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.14:064][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.28-16.38.14:064][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.14:096][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.14:096][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.17:727][244]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000118, Lifetime Duration: 4.000000 [2020.04.28-16.38.18:460][288]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.18:460][288]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.18:460][288]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.18:460][288]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.28-16.38.18:460][288]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.38.18:460][288]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.18:494][290]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.18:494][290]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.18:494][290]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReactionIn. [2020.04.28-16.38.18:494][290]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.38.18:494][290]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.19:377][339]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.19:377][339]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.19:377][339]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReaction. [2020.04.28-16.38.19:377][339]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.38.19:377][339]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.19:861][365]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.19:861][365]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.19:862][365]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReactionOut. [2020.04.28-16.38.19:862][365]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.38.19:862][365]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.21:360][452]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.21:360][452]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.21:360][452]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookStruggle. [2020.04.28-16.38.21:360][452]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.38.21:360][452]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.21:859][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.21:859][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.21:859][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.21:860][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.21:861][482]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.21:862][482]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.21:862][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.21:862][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.21:862][482]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.21:862][482]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.21:862][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.21:862][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.21:862][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.21:862][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.21:862][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:028][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:028][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.22:028][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:028][492]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:028][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.22:028][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:028][492]Interaction: Interaction time: 0.000000 [2020.04.28-16.38.22:028][492]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.22:028][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:061][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:061][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:061][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:061][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.22:061][494]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.22:061][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:061][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor is Daddy <3][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.22:061][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.22:061][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:110][497]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.22:110][497]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.22:110][497]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.22:110][497]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.22:110][497]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookSacrificeIn. [2020.04.28-16.38.22:110][497]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.38.22:110][497]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.22:110][497]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.38.25:894][700]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.25:894][700]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.25:894][700]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookSacrificeOut. [2020.04.28-16.38.25:894][700]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.38.25:894][700]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.29:744][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.28-16.38.29:744][906]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:744][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.29:744][906]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:746][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.29:746][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.29:746][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.29:746][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.29:746][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.29:746][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.29:746][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:746][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.29:746][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.29:746][906]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.38.29:746][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.29:746][906]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.29:746][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.29:746][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.29:762][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=204.477 [2020.04.28-16.38.29:765][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.30:010][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.30:010][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:730][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.38.30:730][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:762][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:762][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.30:762][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:762][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:762][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.30:762][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:762][965]Interaction: Interaction time: 1.000000 [2020.04.28-16.38.30:762][965]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.38.30:762][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.30:762][965]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.30:762][965]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 205.460327 [2020.04.28-16.38.30:762][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.30:762][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:796][967]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.30:796][967]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.30:796][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:796][967]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.30:796][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:796][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:796][967]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.38.30:796][967]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.30:796][967]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.30:796][967]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.30:796][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:947][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.38.30:947][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.30:979][977]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:995][978]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.30:995][978]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.30:995][978]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.30:995][978]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.30:995][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:995][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.30:995][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:996][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:996][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.30:996][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.30:996][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.30:996][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.30:996][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.30:996][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.30:996][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.30:996][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:996][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.30:996][978]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:996][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.30:997][978]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.31:011][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.31:011][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.31:011][979]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.31:011][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.31:011][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.31:011][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.31:011][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:011][979]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.31:011][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:011][979]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.38.31:012][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.31:012][979]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.31:012][979]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.31:012][979]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.31:012][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:012][979]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=205.727 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.31:012][979]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=205.727 [2020.04.28-16.38.31:310][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.38.31:310][996]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.31:310][996]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.38.31:310][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.31:310][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:750][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x94776010] Result: '1' k_EResultOK (success) [2020.04.28-16.38.31:750][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x94776010]' succeeded in 0.435645 seconds [2020.04.28-16.38.32:141][ 41]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7E95D240] Result: '1' k_EResultOK (success) [2020.04.28-16.38.32:160][ 42]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.848400 seconds [2020.04.28-16.38.32:611][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:611][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.32:611][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:611][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.38.32:611][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:611][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.32:611][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:611][ 68]Interaction: Interaction time: 0.000000 [2020.04.28-16.38.32:612][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.32:612][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:612][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=207.327 [2020.04.28-16.38.32:628][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.32:628][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.32:628][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:628][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.32:628][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:628][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:628][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.32:628][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:645][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:645][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.32:645][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:645][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.32:645][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.32:645][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.32:645][ 70]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.32:645][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.32:899][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.32:901][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.33:078][ 90]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.28-16.38.33:194][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.33:194][ 95]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.33:194][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.33:195][ 95]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.33:196][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.33:196][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.33:196][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.33:196][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.33:196][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.33:196][ 95]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.38.33:196][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.33:196][ 95]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.33:196][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.33:212][ 96]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=207.928 [2020.04.28-16.38.33:216][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.33:460][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.33:460][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:211][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:211][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.34:211][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:211][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:211][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.34:211][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:211][146]Interaction: Interaction time: 1.000000 [2020.04.28-16.38.34:211][146]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.38.34:211][146]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.34:211][146]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.34:211][146]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 208.894867 [2020.04.28-16.38.34:211][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.34:211][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:228][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.34:228][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.34:228][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:228][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.34:228][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:228][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:228][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.38.34:228][147]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.34:228][147]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.34:228][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.34:228][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:418][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:419][157]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:445][158]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.34:445][158]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.34:445][158]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.34:445][158]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.34:445][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:445][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.34:445][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:446][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:446][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.34:446][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.34:446][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.34:446][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.34:446][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.34:446][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:446][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:446][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:446][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.34:446][158]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:446][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:447][158]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.34:463][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:463][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:463][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.34:463][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.34:463][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.34:463][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:463][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:463][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.34:463][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:463][159]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.38.34:463][159]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.34:463][159]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.34:463][159]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.34:463][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.34:463][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.34:463][159]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=209.178 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.34:463][159]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=209.178 [2020.04.28-16.38.34:762][174]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.38.34:762][174]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.34:762][174]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.38.34:762][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.34:762][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.34:843][177]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.04.28-16.38.34:845][177]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.38.34:845][177]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.38.34:849][177]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.38.35:256][195]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x94777210] Result: '1' k_EResultOK (success) [2020.04.28-16.38.35:256][195]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x94777210]' succeeded in 0.493236 seconds [2020.04.28-16.38.35:281][196]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7C4B1240] Result: '1' k_EResultOK (success) [2020.04.28-16.38.35:300][197]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.537464 seconds [2020.04.28-16.38.36:068][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:068][237]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.36:068][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:068][237]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.38.36:068][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:068][237]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.36:068][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:068][237]Interaction: Interaction time: 0.000000 [2020.04.28-16.38.36:068][237]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.36:068][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:068][237]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=210.784 [2020.04.28-16.38.36:085][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.36:085][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.36:085][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:085][238]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.36:086][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:086][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:086][238]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.36:086][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:102][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:102][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.36:102][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:102][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:102][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.36:102][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.36:102][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.36:102][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.36:102][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.36:102][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.36:102][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.36:102][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.36:102][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.36:102][239]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.36:103][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.36:186][244]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.905107 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.38.36:187][244]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.38.36:187][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.38.36:187][244]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.28-16.38.36:187][244]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.36:187][244]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.28-16.38.36:187][244]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.28-16.38.36:188][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.38.36:189][244]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.36:190][244]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.36:190][244]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.36:190][244]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.28-16.38.36:192][244]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:192][244]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.38.36:193][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.38.36:362][254]GameFlow: OnDropped 1051.821655 [2020.04.28-16.38.36:362][254]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.28-16.38.36:364][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.36:364][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.36:364][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.36:364][254]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.38.36:364][254]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.38.36:368][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.36:370][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.36:619][268]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x78DB05E0] Result: '1' k_EResultOK (success) [2020.04.28-16.38.36:619][268]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x78DB05E0]' succeeded in 0.430782 seconds [2020.04.28-16.38.36:667][270]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x78DB05E0] Result: '1' k_EResultOK (success) [2020.04.28-16.38.36:684][271]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.493610 seconds [2020.04.28-16.38.36:817][278]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.38.36:981][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.370732 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.38.42:610][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.42:610][581]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.42:610][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.42:610][581]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.42:612][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.42:612][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.42:612][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.42:612][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.42:612][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.42:612][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.42:612][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.42:612][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.42:612][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.42:612][581]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.28-16.38.42:612][581]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIn' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.42:612][581]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIn Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.42:612][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.42:612][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.42:629][582]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=217.344 [2020.04.28-16.38.42:632][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.42:894][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.42:894][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:616][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:616][637]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.43:616][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:616][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:616][637]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.43:616][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:616][637]Interaction: Interaction time: 1.000000 [2020.04.28-16.38.43:616][637]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.28-16.38.43:617][637]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowIdle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.43:617][637]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowIdle Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.43:617][637]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 218.313705 [2020.04.28-16.38.43:617][637]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.43:617][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:632][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.43:632][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.43:632][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:632][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.43:632][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:632][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:632][638]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.28-16.38.43:633][638]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowSwing' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.43:633][638]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowSwing Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.43:633][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.43:633][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.43:817][649]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:832][650]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.43:832][650]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.43:832][650]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.28-16.38.43:832][650]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.43:833][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:833][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.43:833][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:833][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:833][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.43:833][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.43:833][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.43:833][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.43:833][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.43:833][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:833][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.43:833][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:833][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.28-16.38.43:833][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:833][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:834][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.28-16.38.43:849][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:849][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:849][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.43:849][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.43:849][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.43:849][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.43:849][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.43:849][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.43:849][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:849][651]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.28-16.38.43:849][651]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HatchetThrowCooldown' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.43:849][651]AnimLeader: Warning: Play Montage was requested but not found: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.43:849][651]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.43:849][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.43:849][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.43:849][651]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=218.564 Curve: HatchetThrowNavigationSpeed Curve Duration 1.600000 [2020.04.28-16.38.43:849][651]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - I'm Learning, OK] at Time=218.564 [2020.04.28-16.38.44:112][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.38.44:112][667]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.44:112][667]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.28-16.38.44:112][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.44:112][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.44:245][675]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.38.44:245][675]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.28-16.38.44:248][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.152804 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.38.44:248][675]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.28-16.38.44:252][675]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: On [2020.04.28-16.38.44:609][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x7C4B1210] Result: '1' k_EResultOK (success) [2020.04.28-16.38.44:609][697]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x7C4B1210]' succeeded in 0.495970 seconds [2020.04.28-16.38.44:634][699]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x7C4B1210] Result: '1' k_EResultOK (success) [2020.04.28-16.38.44:651][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.536287 seconds [2020.04.28-16.38.45:378][743]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:378][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:378][743]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:378][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:379][743]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.45:379][743]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.45:379][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.45:379][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.45:379][743]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.45:379][743]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:379][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:379][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.45:379][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:379][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.45:379][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:462][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:462][748]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.45:462][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:462][748]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.28-16.38.45:462][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:462][748]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.45:462][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:462][748]Interaction: Interaction time: 0.000000 [2020.04.28-16.38.45:462][748]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.45:462][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:462][748]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=220.177 [2020.04.28-16.38.45:478][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.45:479][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.45:479][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:479][749]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.45:479][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:479][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:479][749]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.45:479][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:495][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:495][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.45:495][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:495][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:495][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.45:495][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.45:495][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.45:495][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.45:495][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.45:495][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:495][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.45:495][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:495][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.45:495][750]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:496][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:578][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.38.45:579][755]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.45:579][755]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.45:579][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:579][755]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.45:579][755]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.45:579][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:579][755]Interaction: Interaction time: 16.000000 [2020.04.28-16.38.45:579][755]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.45:579][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:747][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:747][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:782][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.45:784][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:898][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:916][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.45:978][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.28-16.38.45:978][779]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:978][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:978][779]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:980][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:980][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:980][779]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.45:980][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.45:980][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.45:980][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.45:980][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.45:980][779]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.45:980][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:980][779]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.28-16.38.45:980][779]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.45:980][779]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Follower [2020.04.28-16.38.45:980][779]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.28-16.38.45:980][779]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.45:980][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.45:980][779]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.38.45:980][779]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.45:981][779]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.38.45:996][780]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.38.45:999][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.46:230][793]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Malde]: Off [2020.04.28-16.38.46:328][799]LogDBDPlayerMovement: StopSnapping Final Location (3320.259766 3297.548828 111.094147) [2020.04.28-16.38.46:328][799]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.46:478][808]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.46:478][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.46:478][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.46:478][808]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.46:478][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.46:478][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.46:478][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.46:478][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.46:478][808]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.46:478][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.46:478][808]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.38.46:478][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:478][808]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.46:481][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.38.46:510][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.46:510][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:511][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.46:511][810]LogDBDPlayerMovement: StopSnapping Final Location (3320.259766 3297.548828 111.094147) [2020.04.28-16.38.46:511][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.46:511][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.46:512][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.46:512][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.46:512][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.46:512][810]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.28-16.38.46:512][810]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.04.28-16.38.46:512][810]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.38.46:512][810]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.38.46:512][810]Interaction: Interaction time: 2.700000 [2020.04.28-16.38.46:512][810]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.46:512][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.46:512][810]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.46:512][810]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.38.46:512][810]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 221.210281 [2020.04.28-16.38.46:512][810]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.46:512][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.46:512][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.46:515][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.46:517][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.46:518][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.38.46:519][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.28-16.38.46:519][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.46:747][824]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.28-16.38.46:945][836]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.46:945][836]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:212][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.49:212][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.49:212][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.49:212][968]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.49:212][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:212][968]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.38.49:212][968]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.49:212][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.49:212][968]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.49:212][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:229][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.49:229][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.49:229][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:229][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.49:229][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.49:229][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.49:229][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.49:229][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.49:229][969]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.49:229][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.49:229][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:229][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.49:229][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.49:229][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.49:229][969]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.49:229][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.49:673][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.38.49:673][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.49:673][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.38.49:673][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.49:675][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:675][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:675][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.49:675][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.49:675][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:675][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.38.49:675][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.49:675][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.49:675][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:675][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.49:675][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:885][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.38.49:886][ 7]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:886][ 7]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.49:886][ 7]Interaction: Interaction time: 16.000000 [2020.04.28-16.38.49:886][ 7]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.49:886][ 7]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.49:886][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.51:630][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.51:645][113]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.51:896][124]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.53:395][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.53:428][183]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.53:611][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.38.53:611][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.53:645][190]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.53:945][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.38.53:945][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.54:011][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.38.54:011][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.54:214][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.38.54:214][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:149][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.55:178][249]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.55:412][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.55:773][277]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.55:773][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:851][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.38.56:133][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.56:145][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.56:146][297]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:146][297]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:147][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.56:147][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.56:147][297]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.38.56:147][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.56:147][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.56:147][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:147][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:147][297]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.56:147][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:147][297]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.38.56:147][297]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.28-16.38.56:148][297]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.38.56:148][297]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.56:148][297]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.38.56:148][297]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.28-16.38.56:148][297]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.56:148][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:148][297]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.56:149][297]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.56:178][298]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.56:178][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.28-16.38.56:179][298]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.56:179][298]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.28-16.38.56:349][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:427][307]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:547][311]LogDBDPlayerMovement: StopSnapping Final Location (3337.194336 1081.987305 111.095261) [2020.04.28-16.38.56:547][311]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.56:577][312]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.56:577][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.38.56:628][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:628][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.56:628][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:628][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:628][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.56:628][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.56:628][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.56:628][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.56:628][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.56:628][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:628][314]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.38.56:628][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:628][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:677][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.56:677][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.56:678][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.56:678][316]LogDBDPlayerMovement: StopSnapping Final Location (3339.214355 1082.343750 111.095261) [2020.04.28-16.38.56:678][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.56:678][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:678][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.56:678][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.56:678][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:678][316]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.28-16.38.56:678][316]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.38.56:678][316]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.38.56:678][316]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.56:678][316]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.56:678][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.38.56:678][316]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.56:678][316]Interaction: Interaction time: 1.500000 [2020.04.28-16.38.56:679][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.28-16.38.56:679][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.28-16.38.56:679][316]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.56:679][316]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 231.362686 [2020.04.28-16.38.56:679][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.56:679][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:679][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.28-16.38.56:960][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.28-16.38.57:380][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:447][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.04.28-16.38.57:560][349]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.57:560][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.38.58:478][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.38.58:478][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.58:478][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.58:478][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.58:478][381]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.58:478][381]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.38.58:478][381]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.58:478][381]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.04.28-16.38.58:480][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.38.58:482][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.38.58:487][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.38.58:487][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.38.58:511][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.58:511][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.58:511][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.58:511][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.58:511][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.58:511][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.58:511][382]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.58:511][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.58:531][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.58:531][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.58:531][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.58:531][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.58:531][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.58:531][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.58:531][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.58:531][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.58:531][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.58:531][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.58:532][383]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.58:532][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.58:532][383]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.58:532][383]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.58:532][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.28-16.38.58:559][384]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.58:560][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.38.58:560][384]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.58:560][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.38.58:564][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.38.58:566][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.58:568][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.38.58:795][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.38.58:796][392]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:796][392]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:797][392]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:797][392]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamperOut. [2020.04.28-16.38.58:797][392]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.38.58:797][392]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.38.58:797][392]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.38.58:800][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.38.58:800][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.38.58:828][393]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:828][393]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:828][393]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:828][393]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookSacrificeIn. [2020.04.28-16.38.58:828][393]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.38.58:828][393]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.38.58:828][393]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.38.58:860][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_Slasher_Character_08_C_0 - I'm Learning, OK, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.38.58:961][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.58:961][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:113][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.28-16.38.59:113][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:166][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.04.28-16.38.59:166][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.00:911][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.39.00:911][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.01:146][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.39.01:146][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.01:179][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.28-16.39.01:179][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.01:401][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - I'm Learning, OK][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.28-16.39.01:402][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:601][527]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:601][527]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:601][527]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookSacrificeOut. [2020.04.28-16.39.02:601][527]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.39.02:601][527]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.03:413][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.28-16.39.03:413][560]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.28-16.39.10:985][874]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.39.12:931][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.355583 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.12:932][954]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.39.12:932][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.12:932][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.28-16.39.12:933][954]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.39.12:933][954]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.28-16.39.12:933][954]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.28-16.39.12:933][954]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.04.28-16.39.12:934][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.39.12:934][954]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.12:935][954]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.12:935][954]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.12:935][954]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.28-16.39.12:937][954]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.39.12:937][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.39.13:243][967]GameFlow: OnDropped 1088.687378 [2020.04.28-16.39.13:244][967]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.39.13:244][967]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.28-16.39.13:244][967]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.28-16.39.13:244][967]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.13:245][967]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.13:246][967]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.13:246][967]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.28-16.39.13:325][967]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 6586160901001001 [2020.04.28-16.39.13:325][967]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BerusToxin Addon2: Addon_Hatchet_OakHaft Perk1: BBQAndChilli 2 Perk2: Brutal_Strength 2 Perk3: CorruptIntervention 2 Perk4: pop_goes_the_weasel 2 Offering: _EMPTY_ [2020.04.28-16.39.13:327][967]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.39.13:327][967]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:328][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 63.110031 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 136.235291 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 77.134537 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 113.195923 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 136.916565 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 28.717232 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 512.220703 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.006939 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 50.422894 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 214.705185 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 135.241730 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 301.863129 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 304.864685 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 71.794975 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 199.011047 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 99.840408 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 27.714975 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 111.528046 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:329][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.503961 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.512547 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 27.930037 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.503961 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.259993 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 41.039257 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 41.039257 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.364933 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.035130 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.035130 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 81.902191 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:330][967]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.28-16.39.13:350][967]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.39.13:350][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 59086.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:350][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 59086.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:350][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 59086.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:350][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 59086.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.39.13:351][967]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 59086 [2020.04.28-16.39.13:351][967]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.28-16.39.13:351][967]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.39.13:351][967]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.39.13:351][967]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.28-16.39.13:351][967]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 59086 FearTokens: 10 [2020.04.28-16.39.13:351][967]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.28-16.39.13:351][967]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.39.13:351][967]LogQuestEvent: player did finish playing [2020.04.28-16.39.13:359][967]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.13:359][967]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.13:359][967]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.13:359][967]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.39.13:359][967]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.39.13:361][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:361][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:361][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:361][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:363][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.39.13:373][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:373][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:393][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:393][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:407][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x20A64BD0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.13:407][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x20A64BD0]' succeeded in 0.473380 seconds [2020.04.28-16.39.13:415][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:415][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:431][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x20A64BD0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.13:447][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:447][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:451][972]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.515572 seconds [2020.04.28-16.39.13:480][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:480][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:513][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:513][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:547][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:547][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:580][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:580][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:614][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:614][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:647][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:647][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:681][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:681][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:703][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:703][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:730][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:731][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:752][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:752][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:780][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:780][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:802][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:802][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:830][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:830][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:864][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:864][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:886][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:886][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:916][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:916][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:935][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:936][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:958][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:958][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.13:980][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0xC5696A0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.13:981][990]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0xC5696A0]' succeeded in 0.626551 seconds [2020.04.28-16.39.13:981][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.13:981][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:002][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:002][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:031][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:031][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:053][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:053][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:080][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:080][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:102][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:102][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:111][996]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.39.14:124][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:124][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:147][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:147][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:169][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:169][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:197][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:197][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:217][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.39.14:405][ 0]LogStreaming: Flushing async loaders took 188ms. [2020.04.28-16.39.14:587][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x20A601C0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.14:587][ 0]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x20A601C0]' succeeded in 1.122054 seconds [2020.04.28-16.39.14:587][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.39.14:587][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.28-16.39.14:596][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:596][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.39.14:596][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.39.14:596][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.39.14:596][ 0]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.28-16.39.14:596][ 0]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.28-16.39.14:596][ 0]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.28-16.39.14:596][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.39.14:604][ 0]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.39.14:604][ 0]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.39.14:604][ 0]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.39.14:604][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.04.28-16.39.14:604][ 0]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.28-16.39.14:605][ 0]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.14:605][ 0]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.28-16.39.14:605][ 0]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.14:605][ 0]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.28-16.39.14:606][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.04.28-16.39.14:606][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.04.28-16.39.14:608][ 0]GameFlow: ACollectable::BeginPlay [2020.04.28-16.39.14:608][ 0]GameFlow: BegunPlayFenceGuid 9EB3BA78-4FD7-6177-92B4-00B403C0761F [2020.04.28-16.39.14:608][ 0]GameFlow: OnCreationFence 9EB3BA78-4FD7-6177-92B4-00B403C0761F [2020.04.28-16.39.14:608][ 0]GameFlow: Waiting for fence 9EB3BA78-4FD7-6177-92B4-00B403C0761F [2020.04.28-16.39.14:608][ 0]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 9EB3BA784FD7617792B400B403C0761F [2020.04.28-16.39.14:608][ 0]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.39.14:609][ 0]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.39.14:609][ 0]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body007 [2020.04.28-16.39.14:614][ 0]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.39.14:614][ 0]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W007 [2020.04.28-16.39.14:614][ 0]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.39.14:623][ 0]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.04.28-16.39.14:624][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:624][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:635][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:635][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:670][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:670][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:693][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:693][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:715][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:715][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:737][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:737][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:760][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:760][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:782][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:782][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:804][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:804][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:826][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:826][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:848][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:848][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:870][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:870][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:893][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:893][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:914][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:914][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:936][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:936][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:957][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:957][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.14:979][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.14:979][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:001][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:001][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:022][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:022][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:044][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:044][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:065][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:065][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:087][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:087][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:108][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:108][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:129][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:129][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:151][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:151][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:172][ 25]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6EE3B0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.15:172][ 25]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6EE3B0]' succeeded in 1.815825 seconds [2020.04.28-16.39.15:172][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:172][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:193][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:193][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:214][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:214][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:235][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:235][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:256][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:256][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:277][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:277][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:298][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:298][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:319][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:319][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:339][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:339][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:360][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:360][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:380][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:381][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:401][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:401][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:422][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:422][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:442][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:442][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:463][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:463][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:483][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:483][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:503][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:503][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:524][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:524][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:544][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:544][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:564][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:564][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:584][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:584][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:604][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:604][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:624][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:624][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:644][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:644][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:664][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:664][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:684][ 50]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x6A6E35B0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.15:684][ 50]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: I'm Learning, OK? [0x6A6E35B0]' succeeded in 2.200580 seconds [2020.04.28-16.39.15:684][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:684][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:685][ 51]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.28-16.39.15:686][ 51]LogRanks: URankManager::Async_GetPlayerPips [2020.04.28-16.39.15:686][ 51]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.39.15:704][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:704][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:723][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:723][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:743][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:743][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:763][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:763][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:783][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:783][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:802][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:802][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:822][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:822][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:841][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:841][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:860][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:860][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:879][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:879][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:899][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:899][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:918][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:918][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:937][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:937][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:956][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:956][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:975][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:975][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.15:978][ 66]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.39.15:978][ 66]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=58 Killer=85 [2020.04.28-16.39.15:978][ 66]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=58 [2020.04.28-16.39.15:978][ 66]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.04.28-16.39.15:978][ 66]GameFlow: Reading Profile Stat DBD_KillerSkulls: 85 [2020.04.28-16.39.15:978][ 66]GameFlow: Reading Profile Stat DBD_CamperSkulls: 58 [2020.04.28-16.39.15:978][ 66]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.28-16.39.15:978][ 66]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-16.39.15:978][ 66]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-16.39.15:994][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.15:995][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:013][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:013][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:032][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:032][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:052][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:052][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:070][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:070][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:089][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:089][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:107][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:108][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:126][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:126][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:145][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:145][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:164][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:164][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:182][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:182][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:201][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:201][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:219][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:219][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:237][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:237][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:256][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:256][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:274][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:275][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:293][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:293][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:311][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:311][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:329][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:329][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:347][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:347][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:365][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:365][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:383][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:383][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:401][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:401][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:419][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:419][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:437][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:437][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:455][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:455][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:473][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: I'm Learning, OK? [0x84A764F0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.16:473][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: I'm Learning, OK? [0x84A764F0]' succeeded in 0.481458 seconds [2020.04.28-16.39.16:473][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:473][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:491][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:491][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:508][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: I'm Learning, OK? [0x8BCEDED0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.16:508][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:508][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:526][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521901 seconds [2020.04.28-16.39.16:526][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:526][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:544][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:544][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:562][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:562][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:580][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:580][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:597][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:597][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:615][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:615][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:633][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:633][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:650][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:650][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:667][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:667][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:684][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:684][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:701][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:701][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:718][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:718][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:736][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:736][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:753][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:753][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:770][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:770][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:787][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:787][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:804][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:804][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:821][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:821][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:838][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:838][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:854][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:855][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:871][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:871][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:888][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:888][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:905][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:905][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:921][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:922][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:938][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:938][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:955][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:955][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:971][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:971][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.16:988][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.16:988][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:004][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:004][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:021][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:021][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:037][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:037][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:054][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:054][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:070][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:070][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:086][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:086][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:102][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:102][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:118][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:118][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:135][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:135][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:151][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:151][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:167][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:167][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:183][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:183][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:199][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:199][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:215][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:215][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:231][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:231][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:248][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:248][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:264][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:264][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:280][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:280][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:296][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:296][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:312][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:312][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:328][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:328][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:344][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:344][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:360][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:361][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:377][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:377][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:393][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:393][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:409][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:409][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:425][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:425][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:441][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:441][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:457][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:457][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:473][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:473][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:489][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:489][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:506][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:506][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:521][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:522][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:538][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:538][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:556][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:556][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:570][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:570][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:587][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:587][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:602][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:602][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:618][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:619][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:635][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:635][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:651][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:651][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:667][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:667][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:683][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:683][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:699][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:699][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:715][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:715][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:731][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:731][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:748][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:748][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:764][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:764][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:780][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:780][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:796][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:796][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:813][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:813][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:830][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:830][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:847][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:847][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:867][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:867][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:880][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:880][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:897][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:897][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:913][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:913][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:930][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:930][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:947][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:947][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:963][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:963][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:980][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:980][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.17:997][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.17:997][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:013][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:013][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:030][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:030][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:046][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:046][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:063][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:063][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:080][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:080][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:096][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:096][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:113][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:113][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:130][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:130][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:147][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:147][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:163][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:163][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:180][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:180][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:196][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:196][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:214][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:214][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:230][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:230][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:247][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:247][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:263][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:263][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:280][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:280][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:296][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:296][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:313][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:313][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:330][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:330][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:347][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:347][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:363][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:363][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:380][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.39.18:380][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.39.18:380][207]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.28-16.39.18:380][207]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:380][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.39.18:382][207]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:382][207]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:382][207]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:382][207]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:393][207]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:393][207]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:393][207]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:393][207]GameFlow: InGameContextComponent::Leave [2020.04.28-16.39.18:394][207]LogAsyncLoad: Unloading library Game [2020.04.28-16.39.18:394][207]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:394][207]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:394][207]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:394][207]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:395][207]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:395][207]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:395][207]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:395][207]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:396][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.39.18:453][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:453][207]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:453][207]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:453][207]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.39.18:453][207]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:453][207]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.39.18:453][207]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.39.18:453][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.39.18:454][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.39.18:454][207]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.39.18:454][207]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:454][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.39.18:495][207]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.39.18:495][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.39.18:495][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.39.18:495][207]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:497][207]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:497][207]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:499][207]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:499][207]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:499][207]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:500][207]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:500][207]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.39.18:526][208]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.18:526][208]GameFlow: TallyContextComponent::Enter [2020.04.28-16.39.18:550][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2306 [2020.04.28-16.39.18:608][208]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.39.18:608][208]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.39.18:609][208]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11667&schemaVersion=0] [2020.04.28-16.39.18:609][208]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.39.18:609][208]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.39.18:609][208]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.39.18:609][208]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.39.18:609][208]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "968", matchId: "01DB3870-08D7-EB90-5C32-A682AC883428", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.04.28-16.39.18:618][208]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.39.18:638][208]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.39.18:639][208]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.39.18:639][208]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.39.18:639][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.39.18:713][209]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.39.18:713][209]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.39.18:713][209]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.39.18:820][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.39.19:150][210]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.19:150][210]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.19:150][210]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.39.19:395][224]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.39.19:395][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.39.19:395][224]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.39.19:427][226]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.39.19:428][226]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.39.19:478][229]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.39.19:495][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2906 - reached levels:1 - xp bonuses:2 [2020.04.28-16.39.19:517][231]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.39.19:534][232]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11667&schemaVersion=0] [2020.04.28-16.39.19:535][232]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.39.19:586][232]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.39.19:586][232]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.39.19:586][232]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.39.19:675][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.39.19:675][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.39.19:675][238]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.39.19:676][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.39.19:999][258]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.39.19:999][258]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.39.20:113][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.39.22:116][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.39.33:040][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.28-16.39.33:040][ 39]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.28-16.39.33:101][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.28-16.39.34:070][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.28-16.39.34:207][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.28-16.39.38:619][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.39.40:881][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.39.42:794][618]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.39.45:961][808]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.39.55:898][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.39.56:579][440]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.56:579][440]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.39.56:898][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.39.57:115][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.39.57:545][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.57:545][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.39.57:898][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.04.28-16.39.58:562][558]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.58:562][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.39.58:562][558]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.58:562][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.39.58:598][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.39.59:669][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.40.03:287][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.40.04:016][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.40.47:414][470]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.28-16.40.47:414][470]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.28-16.40.47:414][470]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.47:414][470]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.28-16.40.47:414][470]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.47:414][470]Interaction: ------------------------ [2020.04.28-16.40.47:414][470]Interaction: - Interactions in Zone - [2020.04.28-16.40.47:414][470]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:414][470]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:414][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Malde][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.28-16.40.47:415][470]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.47:415][470]Interaction: ------------------------ [2020.04.28-16.40.47:415][470]Interaction: - Interactions in Zone - [2020.04.28-16.40.47:415][470]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:415][470]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.40.47:415][470]Interaction: ---------------------------- [2020.04.28-16.40.47:416][470]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.47:433][470]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.47:433][470]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.47:433][470]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Malde, Originating Player: BP_CamperFemale06_Character_C_0 - Malde, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.47:433][470]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.04.28-16.40.47:433][470]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.28-16.40.47:433][470]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.28-16.40.47:433][470]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.04.28-16.40.47:433][470]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.40.47:434][470]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.40.47:434][470]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.40.47:435][470]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.40.55:899][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 219 [2020.04.28-16.40.56:546][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.40.56:546][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.40.56:546][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.40.56:546][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.40.56:599][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.41.08:499][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.41.13:583][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.41.55:901][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.41.56:548][617]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.56:548][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.41.56:702][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.04.28-16.41.57:548][677]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.57:548][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.41.58:548][737]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.58:548][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.41.58:602][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.42.10:521][456]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.42.10:531][456]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.42.10:531][456]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.42.44:788][512]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.42.44:798][512]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.42.44:798][512]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.42.47:248][659]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.42.47:248][659]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.42.47:248][659]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.42.55:902][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.42.56:304][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.04.28-16.42.56:566][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.42.56:567][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.42.56:567][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.42.56:567][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.42.57:549][277]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.42.57:549][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.42.57:602][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.43.00:482][453]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.43.00:482][453]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.43.00:482][453]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.43.30:569][255]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.43.30:569][255]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.43.31:416][306]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.43.31:416][306]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.43.55:903][770]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.43.56:551][809]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.56:551][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.43.56:703][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 225 [2020.04.28-16.43.57:583][871]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.57:583][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.43.58:567][930]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.58:568][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.43.58:604][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.44.04:655][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.44.13:484][825]LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection. [2020.04.28-16.44.13:484][825]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.04.28-16.44.13:484][825]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: FailureReceived, Error: 'Host closed the connection.' [2020.04.28-16.44.13:484][825]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.04.28-16.44.13:484][825]LogNet: SetIsDisconnected from: false to: true [2020.04.28-16.44.13:484][825]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.28-16.44.13:484][825]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.04.28-16.44.13:484][825]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.04.28-16.44.13:484][825]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.04.28-16.44.13:484][825]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:484][825]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.233.197.102:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:I'm Learning, OK? [0x7831DE70], Channels: 79, Time: 2020.04.28-16.44.13 [2020.04.28-16.44.13:495][825]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.233.197.102:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:I'm Learning, OK? [0x783157A0] [2020.04.28-16.44.13:495][825]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:496][825]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:496][825]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:496][825]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:499][825]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.28-16.44.13:499][825]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.44.13:499][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.28-16.44.13:499][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.44.13:499][825]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.44.13:499][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.44.13:499][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.44.13:499][825]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.44.13:500][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.44.13:500][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.44.13:500][825]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.13:500][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.28-16.44.13:512][825]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.13:512][825]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.13:513][825]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.13:521][825]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.44.13:521][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.28-16.44.13:522][826]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:522][826]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:522][826]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:522][826]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:538][827]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:538][827]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:538][827]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:538][827]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:555][828]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:555][828]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:555][828]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:555][828]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:571][829]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:571][829]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:571][829]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:571][829]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:588][830]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:588][830]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:588][830]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:588][830]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:604][831]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:604][831]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:604][831]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:604][831]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:621][832]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:621][832]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:621][832]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:621][832]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:637][833]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:637][833]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:637][833]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:637][833]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:654][834]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:654][834]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:654][834]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:654][834]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:670][835]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:670][835]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:670][835]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:670][835]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:686][836]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:686][836]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:686][836]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:686][836]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:703][837]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:703][837]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:703][837]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:703][837]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:719][838]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:719][838]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:719][838]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:719][838]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:736][839]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.04.28-16.44.13:736][839]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.04.28-16.44.13:736][839]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.04.28-16.44.13:736][839]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.04.28-16.44.13:750][840]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.04.28-16.44.13:750][840]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.04.28-16.44.13:750][840]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.04.28-16.44.13:750][840]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.04.28-16.44.13:750][840]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.04.28-16.44.13:750][840]LogNet: SetIsDisconnected from: true to: false [2020.04.28-16.44.13:750][840]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.04.28-16.44.13:752][840]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.44.13:767][840]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.44.13:767][840]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.04.28-16.44.13:767][840]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.04.28-16.44.13:776][840]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale04_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.28-16.44.13:788][840]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:788][840]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.28-16.44.13:789][840]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.13:789][840]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.14:036][840]LogUObjectHash: Compacting FUObjectHashTables data took 7.42ms [2020.04.28-16.44.14:091][840]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.44.14:470][840]LogStreaming: Flushing async loaders took 379ms. [2020.04.28-16.44.14:470][840]LogAIModule: Creating AISystem for world ParadiseTransition [2020.04.28-16.44.14:470][840]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.04.28-16.44.14:477][840]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.04.28-21.44.14 [2020.04.28-16.44.14:477][840]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.28-16.44.14:477][840]LogWorld: Bringing up level for play took: 0.006625 [2020.04.28-16.44.14:478][840]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.44.14:478][840]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-16.44.14:478][840]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-16.44.14:478][840]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.44.14:478][840]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.28-16.44.14:479][840]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.44.14:479][840]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.44.14:479][840]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.44.14:497][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.14:623][840]LogStreaming: Flushing async loaders took 126ms. [2020.04.28-16.44.14:624][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.14:960][840]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.44.16:023][840]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.44.17:314][840]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.44.17:531][840]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.44.17:901][840]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.44.17:901][840]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.44.17:901][840]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.44.17:901][840]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.44.17:901][840]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.44.17:901][840]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.44.17:901][840]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.44.17:902][840]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.44.17:902][840]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.44.17:902][840]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.44.17:902][840]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.44.18:041][840]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.44.18:041][840]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.44.18:041][840]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.44.18:041][840]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.44.18:041][840]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.44.18:041][840]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.44.18:041][840]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.44.18:042][840]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.44.18:042][840]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.44.18:042][840]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.44.18:042][840]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.44.18:044][840]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.44.18:045][840]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.44.18:045][840]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.28-16.44.18:045][840]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.44.18:045][840]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.44.18:045][840]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.44.18:045][840]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.44.18:208][840]LogStreaming: Flushing async loaders took 3583ms. [2020.04.28-16.44.18:364][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.44.18:364][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.44.18:365][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.18:933][840]LogStreaming: Flushing async loaders took 569ms. [2020.04.28-16.44.18:938][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:087][840]LogStreaming: Flushing async loaders took 149ms. [2020.04.28-16.44.19:091][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:105][840]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.44.19:106][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:106][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.44.19:106][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.44.19:106][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.44.19:106][840]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.19:106][840]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.19:106][840]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.44.19:106][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.44.19:115][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.19:115][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.19:115][840]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.44.19:115][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:135][840]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.44.19:135][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:136][840]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.44.19:137][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:137][840]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.44.19:137][840]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000007 seconds [2020.04.28-16.44.19:138][840]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.28-16.44.19:138][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:140][840]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.44.19:140][840]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.19:140][840]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.28-16.44.19:140][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:141][840]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.44.19:141][840]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.19:142][840]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.28-16.44.19:142][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.28-16.44.19:142][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.28-16.44.19:144][840]GameFlow: ACollectable::BeginPlay [2020.04.28-16.44.19:144][840]GameFlow: BegunPlayFenceGuid AE4494EA-4B78-9A68-F1F9-3894441F0119 [2020.04.28-16.44.19:144][840]GameFlow: OnCreationFence AE4494EA-4B78-9A68-F1F9-3894441F0119 [2020.04.28-16.44.19:144][840]GameFlow: Waiting for fence AE4494EA-4B78-9A68-F1F9-3894441F0119 [2020.04.28-16.44.19:144][840]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: AE4494EA4B789A68F1F93894441F0119 [2020.04.28-16.44.19:144][840]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.44.19:144][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:208][840]LogStreaming: Flushing async loaders took 63ms. [2020.04.28-16.44.19:208][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:223][840]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.44.19:223][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.44.19:223][840]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.44.19:223][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:504][840]LogStreaming: Flushing async loaders took 281ms. [2020.04.28-16.44.19:510][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:518][840]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.44.19:518][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:563][840]LogStreaming: Flushing async loaders took 45ms. [2020.04.28-16.44.19:564][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.44.19:564][840]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.44.19:564][840]LogStreaming: Flushing async loaders. [2020.04.28-16.44.19:621][840]LogStreaming: Flushing async loaders took 57ms. [2020.04.28-16.44.19:621][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.44.19:628][840]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.44.19:629][840]LogLoad: Took 5.860734 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.04.28-16.44.19:650][840]LogSM: [BP_Slasher_Character_08_C_0][SERVER SLAVE] [2020.04.28-16.44.19:662][841]GameFlow: Fence Opened AE4494EA-4B78-9A68-F1F9-3894441F0119. [2020.04.28-16.44.19:662][841]GameFlow: Authority AE4494EA-4B78-9A68-F1F9-3894441F0119: Calling RPC on clients. [2020.04.28-16.44.19:845][842]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.908960. This could result into websocket disconnection! [2020.04.28-16.44.53:070][836]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.44.53:086][837]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.53:086][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.28-16.44.53:087][837]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.53:087][837]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.53:087][837]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.44.53:087][837]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.44.53:087][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.28-16.44.53:087][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.44.53:087][837]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.44.53:088][837]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.44.53:088][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.44.53:088][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.44.53:088][837]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.44.53:088][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.44.53:088][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.44.53:808][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.44.55:910][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.44.55:910][ 6]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.44.59:869][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.45.01:003][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.01:003][312]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.06:004][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.06:004][612]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.11:104][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.11:104][918]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.14:641][131]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.45.14:653][131]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.45.14:653][131]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.45.16:104][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.16:104][218]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.21:104][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.21:104][516]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.23:664][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.45.23:669][669]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.45.23:669][669]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.45.26:204][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.26:204][821]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.31:204][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.31:204][121]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.36:204][418]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.36:204][418]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.41:204][718]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.41:204][718]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.46:305][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.46:305][ 20]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.51:404][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.51:404][326]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.56:005][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.45.56:005][602]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.56:604][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.45.56:605][638]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.45.58:737][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.46.01:105][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.01:105][908]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.01:815][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.01:815][950]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.06:205][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.06:205][214]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.07:205][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.07:205][274]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.11:216][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.11:216][512]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.11:507][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.11:507][530]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.16:304][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.16:304][817]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.16:806][847]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.16:806][847]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.21:305][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.21:305][117]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.22:105][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.22:105][165]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.26:405][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.26:405][423]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.27:505][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.27:505][489]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.31:505][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.31:505][727]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.31:609][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.31:609][733]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.36:605][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.36:606][ 33]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.36:806][ 45]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.36:806][ 45]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.41:606][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.41:606][333]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.42:113][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.42:113][363]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.46:705][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.46:705][639]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.47:406][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.47:406][681]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.51:705][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.51:705][939]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.52:705][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.52:705][999]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.56:106][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.46.56:106][203]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.56:906][251]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.46.56:906][251]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.58:006][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.46.58:006][317]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.58:006][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.46.58:006][317]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.46.59:106][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.46.59:106][383]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.00:206][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.00:206][449]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.01:306][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.01:306][515]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.02:406][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.02:406][581]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.03:506][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.03:506][647]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.03:506][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.47.03:506][647]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.04:506][707]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.04:506][707]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.05:605][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.05:606][773]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.06:606][833]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.06:606][833]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.07:606][893]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.07:606][893]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.08:706][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.08:706][959]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.08:706][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.47.08:706][959]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.09:805][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.09:806][ 25]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.10:906][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.10:906][ 91]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.11:906][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.11:906][151]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.12:906][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.12:906][211]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.13:906][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.13:907][271]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.13:907][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.47.13:907][271]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.14:907][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.14:907][331]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.16:007][397]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.16:007][397]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.17:106][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.17:106][463]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.18:107][523]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.18:107][523]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.19:107][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.19:107][583]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.19:107][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.47.19:107][583]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.20:206][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.20:206][649]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.21:206][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.21:206][709]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.22:207][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.22:207][769]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.23:208][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.23:208][829]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.24:307][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.24:307][895]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.25:407][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.25:407][961]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.26:506][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.26:507][ 27]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.27:507][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.27:507][ 87]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.28:508][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.28:508][147]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.29:607][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.29:607][213]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.30:607][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.30:607][273]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.31:608][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.31:608][333]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.32:707][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.32:707][399]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.33:807][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.33:807][465]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.34:808][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.34:808][525]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.35:909][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.35:909][591]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.37:008][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.37:008][657]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.38:106][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.38:106][723]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.39:107][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.39:107][782]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.40:206][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.40:206][848]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.41:207][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.41:207][908]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.42:209][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.42:209][968]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.43:309][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.43:309][ 33]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.44:409][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.44:409][ 99]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.45:507][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.45:507][165]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.46:607][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.46:608][231]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.47:621][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.47:621][290]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.48:707][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.48:707][357]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.49:708][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.49:708][417]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.50:807][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.50:807][483]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.51:807][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.51:807][543]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.52:907][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.52:907][609]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.54:007][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.54:007][675]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.55:007][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.47.55:007][735]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.56:107][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.56:107][801]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.57:113][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.47.57:113][861]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.58:207][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.47.58:207][927]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.47.59:207][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.47.59:207][987]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.00:308][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.00:308][ 53]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.01:407][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.01:407][119]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.02:408][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.02:408][179]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.03:508][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.03:508][245]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.04:508][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.04:509][305]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.05:509][365]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.05:509][365]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.06:608][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.06:609][431]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.07:409][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.07:409][479]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.07:707][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.07:707][497]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.08:708][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.08:708][557]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.09:808][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.48.09:808][623]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.09:808][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.09:808][623]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.10:809][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.10:809][683]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.11:908][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.11:908][749]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.12:508][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.12:508][785]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.12:908][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.12:908][809]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.13:908][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.13:908][869]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.15:007][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.15:007][935]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.15:007][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.48.15:007][935]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.16:009][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.16:009][995]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.17:009][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.17:009][ 55]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.17:508][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.17:508][ 85]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.18:009][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.18:009][115]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.19:108][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.19:108][181]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.20:108][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.20:108][241]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.20:108][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.48.20:108][241]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.21:109][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.21:109][301]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.22:209][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.22:209][367]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.22:509][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.22:509][385]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.23:209][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.23:209][427]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.24:211][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.24:211][487]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.25:309][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.25:309][553]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.25:310][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.48.25:310][553]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.26:309][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.26:310][613]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.27:409][679]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.27:409][679]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.27:608][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.27:608][691]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.28:508][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.28:508][745]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.29:508][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.29:508][805]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.30:607][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.30:608][871]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.30:608][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.48.30:608][871]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.31:609][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.31:609][931]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.32:611][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.32:611][990]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.33:708][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.33:708][ 55]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.34:808][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.34:808][121]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.35:008][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.35:008][133]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.35:907][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.35:907][187]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.36:908][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.36:908][247]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.38:013][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.38:013][313]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.39:109][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.39:109][379]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.40:109][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.40:109][439]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.40:109][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.40:109][439]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.41:109][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.41:109][499]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.42:110][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.42:110][559]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.43:210][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.43:210][625]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.43:628][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-16.48.43:642][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.48.44:309][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.44:309][691]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.45:309][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.45:309][751]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.45:309][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.45:309][751]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.46:409][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.46:409][817]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.47:378][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198864572666 [2020.04.28-16.48.47:391][876]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198864572666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.48.47:410][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.47:410][877]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.48:509][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.48:509][943]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.49:608][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.49:608][ 9]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.50:609][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.50:609][ 69]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.50:609][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.50:609][ 69]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.51:709][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.48.51:709][135]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.52:709][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.52:709][195]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.53:808][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.53:808][261]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.54:809][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.54:809][321]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.55:910][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.55:910][387]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.55:910][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.55:910][387]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.57:010][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.57:010][453]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.58:109][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.48.58:109][519]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.58:809][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.48.58:809][561]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.48.59:109][579]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.48.59:109][579]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.00:109][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.00:110][639]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.01:210][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.01:210][705]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.01:210][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.01:210][705]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.02:210][765]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.02:210][765]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.03:309][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.03:309][831]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.03:810][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.03:810][861]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.04:310][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.04:310][891]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.05:409][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.05:410][957]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.06:410][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.06:410][ 17]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.06:410][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.06:410][ 17]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.07:509][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.07:509][ 83]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.08:608][149]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.08:608][149]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.08:908][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.08:908][167]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.09:610][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.09:610][209]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.10:709][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.10:709][275]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.11:809][341]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.11:810][341]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.11:810][341]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.11:810][341]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.12:910][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.12:910][407]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.13:910][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.13:910][467]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.15:010][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.15:010][533]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.16:010][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.16:010][593]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.16:210][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.16:210][605]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.17:010][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.17:010][653]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.18:010][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.18:010][713]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.19:110][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.19:110][779]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.20:210][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.20:210][845]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.21:310][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.21:310][911]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.21:310][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.21:310][911]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.22:310][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.22:310][971]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.23:316][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.23:316][ 31]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.24:411][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.24:412][ 97]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.25:510][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.25:510][163]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.26:510][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.26:510][223]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.26:510][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.26:510][223]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.27:609][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.27:609][289]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.28:611][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.28:611][349]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.29:709][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.29:709][415]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.30:811][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.30:811][481]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.31:910][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.31:910][547]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.31:910][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.31:910][547]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.32:910][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.32:910][607]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.33:911][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.33:911][667]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.35:012][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.35:012][733]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.36:111][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.36:111][799]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.37:210][865]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.37:210][865]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.37:210][865]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.37:210][865]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.38:210][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.38:210][925]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.39:311][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.39:311][990]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.40:109][ 38]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.40:109][ 38]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.40:410][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.40:410][ 56]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.41:510][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.41:510][122]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.42:513][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.42:513][182]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.42:513][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.42:513][182]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.43:610][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.43:610][248]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.44:709][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.44:709][314]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.45:211][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.45:211][344]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.45:710][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.45:710][374]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.46:711][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.46:711][434]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.47:810][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.47:810][500]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.47:810][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.47:810][500]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.48:811][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.48:811][560]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.49:911][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.49:911][626]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.50:310][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.50:310][650]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.51:010][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.51:010][692]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.52:011][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.52:011][752]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.53:111][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.53:112][818]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.53:112][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.49.53:112][818]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.54:210][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.54:210][884]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.55:310][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.55:310][950]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.55:310][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.49.55:310][950]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.56:312][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.56:312][ 10]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.57:410][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.49.57:410][ 76]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.58:415][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.49.58:415][136]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.49.59:511][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.49.59:511][202]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.00:511][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.00:511][262]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.01:610][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.01:610][328]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.02:710][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.02:710][394]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.02:710][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.02:710][394]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.03:715][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.03:715][454]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.04:810][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.04:811][519]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.05:911][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.05:911][585]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.06:912][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.06:912][645]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.07:912][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.07:912][705]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.07:912][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.07:912][705]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.09:010][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.09:010][771]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.10:011][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.10:011][831]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.11:111][897]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.11:111][897]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.12:211][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.12:211][963]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.13:311][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.13:311][ 29]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.13:311][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.13:311][ 29]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.14:411][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.14:411][ 95]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.15:511][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.15:511][161]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.16:111][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.16:111][197]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.16:511][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.16:511][221]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.17:518][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.17:518][281]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.18:611][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.18:611][347]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.18:611][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.50.18:611][347]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.19:711][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.19:711][413]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.20:711][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.20:711][473]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.21:211][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.21:211][503]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.21:811][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.21:811][539]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.22:812][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.22:812][599]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.23:812][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.23:812][659]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.23:812][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.50.23:812][659]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.24:812][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.24:812][719]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.25:912][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.25:912][785]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.26:213][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.26:213][803]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.27:012][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.27:012][851]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.28:112][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.28:112][917]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.29:212][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.29:212][983]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.29:212][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.50.29:212][983]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.30:212][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.30:212][ 43]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.31:311][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.31:311][109]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.32:311][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.32:311][169]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.33:311][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.33:311][229]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.33:611][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.33:611][247]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.34:312][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.34:312][289]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.35:416][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.35:416][355]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.36:512][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.36:512][421]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.37:610][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.37:611][487]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.38:611][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.38:611][547]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.38:612][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.38:612][547]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.39:711][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.39:711][613]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.40:811][679]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.40:811][679]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.41:812][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.41:812][739]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.42:812][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.42:812][799]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.43:812][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.43:812][859]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.43:812][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.43:812][859]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.44:912][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.44:912][925]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.45:912][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.45:912][985]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.46:913][ 45]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.46:913][ 45]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.48:012][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.48:012][111]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.49:015][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.49:015][171]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.49:015][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.49:015][171]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.50:113][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.50:113][237]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.51:212][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.51:212][303]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.52:212][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.52:212][363]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.53:312][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.53:312][429]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.54:412][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.54:412][495]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.54:412][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.54:412][495]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.55:512][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.55:512][561]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.56:611][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.56:612][627]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.57:312][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.50.57:312][669]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.57:612][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.57:612][687]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.58:713][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.50.58:713][753]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.59:713][813]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.50.59:713][813]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.50.59:713][813]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.50.59:713][813]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.00:713][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.00:713][873]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.01:813][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.01:813][939]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.02:313][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.02:313][969]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.02:913][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.02:913][ 5]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.04:012][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.04:012][ 71]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.05:013][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.05:013][131]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.05:013][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.05:013][131]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.06:112][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.06:112][197]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.07:212][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.07:212][263]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.07:412][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.07:413][275]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.08:212][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.08:213][323]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.09:312][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.09:312][389]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.10:412][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.10:412][455]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.10:412][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.10:412][455]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.11:412][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.11:412][515]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.12:512][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.12:512][581]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.13:612][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.13:612][647]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.14:712][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.14:712][713]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.14:712][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.14:712][713]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.15:713][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.15:713][773]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.16:813][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.16:813][839]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.17:308][869]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198350541528 [2020.04.28-16.51.17:312][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198350541528, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.51.17:312][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Zig, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.51.17:814][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.17:814][899]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.18:912][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.18:913][965]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.19:913][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.19:913][ 25]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.19:913][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.19:913][ 25]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.21:013][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.21:013][ 91]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.22:113][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.22:113][157]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.23:213][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.23:213][223]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.24:213][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.24:213][283]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.25:316][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.25:316][349]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.25:316][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.25:316][349]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.26:413][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.26:413][415]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.27:416][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.27:416][475]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.28:512][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.28:512][541]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.29:613][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.29:613][607]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.30:613][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.30:613][667]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.30:613][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.30:613][667]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.31:712][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.31:712][733]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.32:713][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.32:713][793]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.33:514][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.33:514][841]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.33:813][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.33:813][859]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.34:814][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.34:814][919]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.35:814][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.35:814][977]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.35:814][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.35:814][977]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.36:914][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.36:914][ 43]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.38:013][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.38:013][109]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.38:614][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.38:615][145]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.39:013][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.39:013][169]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.40:013][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.40:014][229]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.41:113][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.41:113][295]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.41:113][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.41:113][295]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.42:113][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.42:113][355]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.43:213][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.43:213][421]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.43:713][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.43:713][451]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.44:213][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.44:213][481]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.45:313][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.45:313][547]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.46:313][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.46:313][607]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.46:313][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.46:313][607]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.47:413][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.47:413][673]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.48:417][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.48:417][733]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.48:813][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.48:813][757]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.49:513][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.49:513][799]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.50:514][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.50:514][859]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.51:514][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.51:514][919]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.51:514][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.51:514][919]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.52:614][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.52:614][985]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.53:714][ 51]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.53:714][ 51]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.53:914][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.53:914][ 63]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.54:714][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.54:714][111]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.55:714][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.51.55:714][171]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.56:714][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.56:714][231]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.56:714][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.51.56:714][231]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.57:814][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.57:814][297]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.58:814][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.51.58:814][357]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.58:914][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.51.58:914][363]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.51.59:913][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.51.59:913][423]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.00:913][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.00:914][483]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.00:964][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.52.02:013][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.02:013][549]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.03:013][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.03:013][609]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.04:014][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.04:014][669]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.05:113][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.05:113][735]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.06:113][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.06:113][795]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.06:113][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.06:113][795]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.07:113][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.07:113][855]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.08:214][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.08:215][921]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.09:215][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.09:215][981]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.10:315][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.10:315][ 47]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.11:413][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.11:413][113]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.11:413][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.11:413][113]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.12:414][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.12:414][173]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.13:514][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.13:514][239]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.14:614][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.14:614][305]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.15:714][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.15:714][371]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.16:717][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.16:717][431]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.16:717][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.16:717][431]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.17:814][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.17:814][497]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.18:824][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.18:824][557]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.19:913][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.19:913][623]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.20:914][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.20:914][683]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.21:914][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.21:914][743]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.21:914][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.21:914][743]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.23:014][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.23:014][809]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.24:014][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.24:014][869]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.24:799][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.52.24:813][917]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.52.24:813][917]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.52.25:014][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.25:014][929]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.26:115][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.26:115][995]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.27:215][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.27:215][ 61]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.27:215][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.27:215][ 61]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.28:315][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.28:315][127]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.29:414][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.29:414][193]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.30:115][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.30:115][235]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.30:415][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.30:415][253]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.31:515][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.31:515][319]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.32:615][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.32:615][385]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.32:615][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.52.32:615][385]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.33:715][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.33:715][451]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.34:715][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.34:715][511]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.35:115][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.35:115][535]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.35:814][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.35:814][577]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.36:815][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.36:815][637]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.37:815][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.37:815][697]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.37:815][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.52.37:815][697]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.38:914][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.38:915][763]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.39:700][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.52.39:714][811]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.52.39:714][811]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.52.39:915][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.39:915][823]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.40:214][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.40:214][841]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.41:018][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.41:018][889]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.42:114][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.42:114][955]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.43:215][ 21]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.43:215][ 21]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.43:215][ 21]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.52.43:215][ 21]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.44:314][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.44:314][ 87]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.45:248][143]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-16.52.45:317][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.45:317][147]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.46:030][189]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-16.52.46:030][189]LogDBDGeneral: Date-time synced online: 2020.04.28-16.52.48 (service used - Mirrors) [2020.04.28-16.52.46:418][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.46:418][212]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.47:419][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.47:419][272]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.47:516][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.47:516][278]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.48:515][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.48:516][338]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.49:302][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.52.49:313][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.52.49:313][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.52.49:615][404]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.49:615][404]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.50:714][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.50:714][470]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.51:715][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.51:715][530]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.52:715][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.52:715][590]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.52:715][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.52:715][590]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.53:815][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.53:815][656]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.54:815][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.54:815][716]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.55:815][776]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.52.55:815][776]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.56:915][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.52.56:915][842]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.57:915][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.57:915][902]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.57:915][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.52.57:915][902]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.59:015][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.52.59:015][968]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.52.59:302][986]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.52.59:314][986]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.52.59:314][986]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.53.00:115][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.00:115][ 34]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.01:216][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.01:216][100]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.02:315][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.02:315][166]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.03:315][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.03:315][226]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.03:315][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.03:315][226]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.04:315][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.04:315][286]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.05:317][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.05:317][346]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.06:415][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.06:415][412]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.07:416][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.07:416][472]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.08:515][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.08:515][538]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.08:515][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.08:516][538]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.09:516][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.09:516][598]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.10:516][658]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.10:516][658]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.11:416][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.11:416][712]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.11:618][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.11:618][724]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.12:715][790]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.12:715][790]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.13:715][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.13:716][850]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.13:716][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.53.13:716][850]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.14:716][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.14:716][910]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.15:815][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.15:815][976]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.16:516][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.16:516][ 18]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.16:815][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.16:815][ 36]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.17:916][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.17:916][102]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.18:916][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.18:916][162]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.18:916][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.53.18:916][162]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.19:916][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.19:916][222]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.20:916][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.20:916][282]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.21:615][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.21:615][324]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.21:916][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.21:916][342]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.23:016][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.23:016][408]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.24:116][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.24:116][474]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.24:116][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.53.24:116][474]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.25:116][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.25:116][534]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.26:215][600]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.26:215][600]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.26:616][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.26:616][624]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.27:220][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.27:220][660]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.28:315][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.28:315][726]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.28:650][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.53.29:415][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.29:415][792]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.29:415][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.53.29:415][792]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.29:602][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.53.30:397][851]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.53.30:398][851]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.53.30:415][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.30:415][852]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.31:374][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.53.31:422][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.31:422][911]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.31:715][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.31:715][929]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.32:516][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.32:516][977]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.33:615][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.33:615][ 43]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.34:716][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.34:716][109]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.35:816][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.35:816][175]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.36:083][191]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.53.36:083][191]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.53.36:365][208]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.53.36:366][208]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.53.36:917][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.36:917][240]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.37:917][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.37:917][300]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.39:016][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.39:016][366]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.39:016][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.39:016][366]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.40:016][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.40:016][426]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.41:016][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.41:016][486]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.42:017][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.42:017][546]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.43:117][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.43:117][612]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.44:216][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.44:216][678]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.44:216][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.44:216][678]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.45:217][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.45:217][738]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.46:316][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.46:316][804]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.47:317][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.47:317][864]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.48:416][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.48:416][930]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.49:515][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.49:515][996]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.49:515][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.49:515][996]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.50:516][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.50:516][ 56]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.51:615][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.51:615][122]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.51:852][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.28-16.53.52:316][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.52:316][164]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.52:616][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.52:616][182]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.53:344][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.53.53:618][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.53:618][241]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.54:717][307]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.54:717][307]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.54:717][307]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.53.54:717][307]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.55:816][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.55:816][373]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.56:820][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.53.56:820][433]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.57:422][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.53.57:422][469]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.57:918][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.53.57:918][499]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.59:017][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.53.59:017][565]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.53.59:735][609]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.53.59:749][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.53.59:749][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.54.00:017][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.54.00:017][625]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.00:017][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.54.00:017][625]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.01:116][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.54.01:116][691]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.02:116][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.54.02:116][751]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.02:517][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.54.02:517][775]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.03:216][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.54.03:216][817]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.04:132][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.54.04:216][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.54.04:217][877]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.05:315][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.54.05:316][943]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.05:316][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.54.05:316][943]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.05:454][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198462979687 [2020.04.28-16.54.05:465][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198462979687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.54.05:466][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Jojo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.28-16.54.06:316][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.54.06:316][ 3]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.07:316][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.54.07:316][ 63]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.07:517][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.28-16.54.07:517][ 75]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.08:416][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.54.08:416][129]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.09:416][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.04.28-16.54.09:416][189]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.10:417][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.54.10:417][249]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.10:417][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.54.10:417][249]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.11:517][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.54.11:517][315]LogDBDEasyAntiCheat: RPC Message from client [2020.04.28-16.54.11:568][318]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB(4) [2020.04.28-16.54.11:584][319]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:584][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.54.11:585][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:585][319]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:585][319]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:585][319]GameFlow: TallyContextComponent::Leave [2020.04.28-16.54.11:585][319]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.54.11:586][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.54.11:586][319]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.28-16.54.11:586][319]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.54.11:586][319]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 0: 1b622...36869 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 1: bb92b...07219 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 2: 08113...95035 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 3: 6a222...09681 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 4: 0816e...26875 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 5: 7059f...25123 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: 6: 66b67...30288 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 92 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:20:28.402Z : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59dc940a-b51d-4d62-8c13-80ecd48bd411 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: HostPublicIp=13.233.197.102 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.54.11:586][319]LogOnlineSession: Verbose: OSS: EncryptionKey=wlSwpr9+AtUpMklmf1MKxIMpBZgxAsqO1kinWjhZbvk= : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB042508D7EB9011723D92A50E9361|13.233.197.102|7779 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.54.11:587][319]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.54.11:587][319]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 13.233.197.102:7779 SessionId: 00CB0...E9361 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:20:28.402Z : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59dc940a-b51d-4d62-8c13-80ecd48bd411 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: HostPublicIp=13.233.197.102 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: EncryptionKey=wlSwpr9+AtUpMklmf1MKxIMpBZgxAsqO1kinWjhZbvk= : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.54.11:587][319]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB042508D7EB9011723D92A50E9361|13.233.197.102|7779 : OnlineService [2020.04.28-16.54.11:588][319]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.54.11:588][319]LogOnline: Destroying session GameSession [2020.04.28-16.54.11:608][319]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.54.11:608][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.28-16.54.11:608][319]LogOnline: Destroying session GameSession [2020.04.28-16.54.11:608][319]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.54.11:608][319]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.54.11:608][319]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.54.11:612][319]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:612][319]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:612][319]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:612][319]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.11:612][319]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.54.11:612][319]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:612][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.54.11:613][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:613][319]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:613][319]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:614][319]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:614][319]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:614][319]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:614][319]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:614][319]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.11:615][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.11:615][319]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.11:615][319]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.54.11:616][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.54.11:899][338]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/59dc940a-b51d-4d62-8c13-80ecd48bd411] [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 0: 1b622...36869 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 1: bb92b...07219 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 2: 08113...95035 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 3: 6a222...09681 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 4: 0816e...26875 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 5: 7059f...25123 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: 6: 66b67...30288 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 92 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:20:28.402Z : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: MirrorsSessionId=59dc940a-b51d-4d62-8c13-80ecd48bd411 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: HostPublicIp=13.233.197.102 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: EncryptionKey=wlSwpr9+AtUpMklmf1MKxIMpBZgxAsqO1kinWjhZbvk= : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB042508D7EB9011723D92A50E9361|13.233.197.102|7779 : OnlineService [2020.04.28-16.54.11:904][338]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.54.11:904][338]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.28-16.54.11:926][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.307504 seconds [2020.04.28-16.54.11:932][340]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.28-16.54.11:933][340]LogDBDEasyAntiCheat: slave disconnected [2020.04.28-16.54.11:933][340]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.28-16.54.12:119][351]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.12:120][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.54.12:122][351]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.12:122][351]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.12:122][351]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.12:122][351]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.28-16.54.12:122][351]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.28-16.54.12:122][351]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=9?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=85?SurvivorPips=58?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_OakHaft?Perks=BBQAndChilli;Brutal_Strength;CorruptIntervention;pop_goes_the_weasel?PerkLevels=2;2;2;2?CustomizationParts=BE_Mask03_01;BE_Body007;BE_W007?PlatformAccountId=76561198112736869?MirrorsId=1b622158-09b3-4f0b-84be-aa10e06c8599?Platform=32?content_version=3.7.0_295705live' [2020.04.28-16.54.12:122][351]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.54.12:122][351]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.54.12:122][351]LogAsyncLoad: Start loading library async: Menu [2020.04.28-16.54.12:122][351]LogAsyncLoad: 215 assets in Menu [2020.04.28-16.54.12:122][351]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.54.12:122][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.54.12:122][351]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.12:122][351]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.54.13:322][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:329][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:369][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:374][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:477][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:481][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:627][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:642][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:721][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:724][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:773][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:793][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:869][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:881][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.13:958][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.13:966][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.14:021][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.14:028][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.14:081][351]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.14:083][351]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.14:197][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.54.14:197][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:197][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.54.14:197][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:197][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.54.14:197][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:197][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.54.14:197][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:197][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.54.14:198][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:198][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.54.14:199][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:199][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:200][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.54.14:200][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:201][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.54.14:201][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:202][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.54.14:202][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:203][351]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.54.14:203][351]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.54.14:204][351]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.14:204][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.28-16.54.14:205][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.28-16.54.14:205][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.28-16.54.14:221][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.28-16.54.14:221][351]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.14:221][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.28-16.54.14:221][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.28-16.54.14:221][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.28-16.54.14:228][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.28-16.54.14:229][352]r.CullAll = "1" [2020.04.28-16.54.14:242][352]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.28-16.54.14:242][352]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.28-16.54.14:429][353]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.54.14:429][353]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.54.14:429][353]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.54.14:447][353]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.54.14:456][353]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.54.14:456][353]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.54.14:456][353]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.04.28-16.54.14:456][353]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.54.14:456][353]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.28-16.54.14:456][353]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.28-16.54.14:456][353]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.54.14:456][353]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.54.14:456][353]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.54.14:456][353]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.54.14:456][353]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.54.14:491][353]LogUObjectHash: Compacting FUObjectHashTables data took 5.59ms [2020.04.28-16.54.14:507][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.14:619][353]LogStreaming: Flushing async loaders took 111ms. [2020.04.28-16.54.14:619][353]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.54.14:619][353]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.54.14:619][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.54.14:619][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.14:620][353]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.54.14:620][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.54.14:620][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.15:225][353]LogStreaming: Flushing async loaders took 605ms. [2020.04.28-16.54.15:226][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.54.15:226][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.15:237][353]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.54.15:237][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.54.15:237][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.16:114][353]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.54.16:125][353]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.54.16:242][353]LogStreaming: Flushing async loaders took 1006ms. [2020.04.28-16.54.16:244][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.54.16:244][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.17:133][353]LogStreaming: Flushing async loaders took 889ms. [2020.04.28-16.54.17:134][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.54.17:134][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.17:226][353]LogStreaming: Flushing async loaders took 91ms. [2020.04.28-16.54.17:226][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.54.17:226][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.17:226][353]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.54.17:226][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.54.17:226][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.17:319][353]LogStreaming: Flushing async loaders took 93ms. [2020.04.28-16.54.17:319][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.54.17:319][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.17:424][353]LogStreaming: Flushing async loaders took 104ms. [2020.04.28-16.54.17:424][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.54.17:424][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.20:239][353]LogStreaming: Flushing async loaders took 2816ms. [2020.04.28-16.54.20:243][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.54.20:243][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.20:243][353]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.54.20:243][353]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.54.20:243][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.20:264][353]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.54.20:267][353]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.28-21.54.20 [2020.04.28-16.54.20:267][353]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.54.20:267][353]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.54.20:267][353]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.54.20:267][353]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.54.20:267][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.54.20:267][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.54.20:267][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.54.20:267][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.54.20:267][353]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.54.20:283][353]LogWorld: Bringing up level for play took: 0.016851 [2020.04.28-16.54.20:283][353]GameFlow: [Login Attempted] Options: "?Name=I'm Learning, OK?" Response: "" [2020.04.28-16.54.20:283][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.54.20:283][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.54.20:283][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.54.20:283][353]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.54.20:284][353]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.54.20:289][353]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.54.20:289][353]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.04.28-16.54.20:289][353]GameFlow: FCharacterStateData::SetPips() with value=58 [2020.04.28-16.54.20:341][353]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.54.20:341][353]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.54.20:342][353]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.54.20:342][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.54.20:342][353]LogCustomization: ------ [2020.04.28-16.54.20:342][353]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.54.20:342][353]LogCustomization: --> BE_Body007 [2020.04.28-16.54.20:342][353]LogCustomization: --> BE_W007 [2020.04.28-16.54.20:342][353]LogCustomization: ------ [2020.04.28-16.54.20:342][353]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.54.20:342][353]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.54.20:342][353]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.54.20:389][353]LogStreaming: Flushing async loaders. [2020.04.28-16.54.20:419][353]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.54.20:442][353]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.54.20:476][353]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000023 seconds [2020.04.28-16.54.20:476][353]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000017 seconds [2020.04.28-16.54.20:477][353]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.54.20:477][353]LogLoad: Took 6.021922 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.54.20:477][353]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.54.20:478][353]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.54.20:478][353]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.54.20:478][353]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.20:478][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.28-16.54.20:479][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.28-16.54.20:826][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.28-16.54.20:826][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.28-16.54.20:826][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.28-16.54.20:903][354]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.20:903][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.28-16.54.20:904][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.28-16.54.21:040][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.28-16.54.21:174][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.54.21:174][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.54.21:174][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.28-16.54.21:176][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.28-16.54.21:184][355]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.480384. This could result into websocket disconnection! [2020.04.28-16.54.21:196][355]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.21:196][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.28-16.54.21:197][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.28-16.54.21:350][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.28-16.54.21:494][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.54.21:494][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.54.21:495][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.28-16.54.21:496][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.28-16.54.21:512][356]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.21:512][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.28-16.54.21:513][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.28-16.54.21:842][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.28-16.54.21:994][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.54.21:994][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.54.21:995][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.28-16.54.22:000][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.28-16.54.22:005][357]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.04.28-16.54.22:130][359]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.22:130][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.28-16.54.22:131][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.28-16.54.22:322][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.28-16.54.22:322][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.28-16.54.22:323][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.28-16.54.22:527][364]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 76.90 ms [2020.04.28-16.54.22:603][365]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 54.68 ms [2020.04.28-16.54.22:604][365]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.22:604][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.28-16.54.22:605][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.28-16.54.22:808][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.28-16.54.22:808][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.28-16.54.22:808][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.28-16.54.22:829][366]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.22:829][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.28-16.54.22:831][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.28-16.54.23:015][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.28-16.54.24:478][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.28-16.54.24:479][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.28-16.54.24:479][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.28-16.54.24:479][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.28-16.54.24:479][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.28-16.54.24:479][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.28-16.54.24:480][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.28-16.54.24:480][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.28-16.54.24:480][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.28-16.54.24:480][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.28-16.54.24:481][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.28-16.54.24:481][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.28-16.54.24:481][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.28-16.54.24:498][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.28-16.54.24:502][367]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.28-16.54.24:970][379]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.24:970][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.54.24:972][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.28-16.54.25:231][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.54.25:231][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.28-16.54.25:231][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.28-16.54.25:238][380]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.25:239][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.54.25:240][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.28-16.54.25:492][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.54.25:492][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.28-16.54.25:492][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.28-16.54.25:511][381]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.25:512][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.28-16.54.25:513][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.28-16.54.25:772][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.25:773][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.28-16.54.25:773][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.28-16.54.25:823][383]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.25:823][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.28-16.54.25:824][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.28-16.54.26:076][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.26:076][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.28-16.54.26:078][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.28-16.54.26:090][384]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.26:090][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.28-16.54.26:091][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.28-16.54.26:360][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.26:360][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.28-16.54.26:361][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.28-16.54.26:369][385]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.26:369][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.28-16.54.26:370][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.28-16.54.26:658][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.26:658][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.28-16.54.26:659][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.28-16.54.26:665][386]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.26:665][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.28-16.54.26:666][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.28-16.54.26:988][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.26:988][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.28-16.54.26:988][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.28-16.54.26:996][387]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.26:996][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.54.26:997][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.28-16.54.27:296][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.28-16.54.27:296][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.28-16.54.27:297][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.28-16.54.27:339][389]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='15.212' TotalLoadTime='15.212' TimeStamp='2020-04-28T16:54:29.315Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.212' TimeStamp='2020-04-28T16:54:29.315Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='15.212' TimeStamp='2020-04-28T16:54:29.315Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='15.212' TimeStamp='2020-04-28T16:54:29.315Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DB387008D7EB905C32A682AC883428' LobbyId='014C40C208D7EB9011C58FF6A516E867' [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.28-16.54.27:340][389]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.54.27:410][390]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.54.27:410][390]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.54.27:410][390]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.54.27:963][405]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 81.86 ms [2020.04.28-16.54.28:360][415]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.28-16.54.28:360][415]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.28-16.54.28:360][415]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: OFFLINE_STRAIGHT_TO_BLOODWEB(82) [2020.04.28-16.54.28:360][415]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:360][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.54.28:361][415]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:361][415]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:361][415]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:361][415]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.28-16.54.28:361][415]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.54.28:361][415]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:361][415]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.54.28:361][415]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:361][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.54.28:411][415]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:411][415]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:411][415]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:411][415]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.54.28:411][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.54.28:412][415]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:412][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.54.28:474][415]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:474][415]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:474][415]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:474][415]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:474][415]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.54.28:474][415]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:475][415]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:489][415]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.54.28:489][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.54.28:494][415]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:494][415]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:547][415]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.54.28:547][415]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.54.28:547][415]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.54.28:547][415]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:547][415]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:548][415]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.54.28:656][416]r.CullAll = "0" [2020.04.28-16.54.28:833][421]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.54.28:849][421]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.54.28:849][421]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:849][421]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.28-16.54.28:849][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.54.28:849][421]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.54.28:849][421]GameFlow: Warning: Entering Main Menu [2020.04.28-16.54.28:849][421]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.54.28:850][421]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.54.28:850][421]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.54.28:850][421]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.54.28:850][421]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.54.28:850][421]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.54.28:850][421]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.54.28:850][421]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-16.54.28:850][421]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.28-16.54.28:858][421]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.28-16.54.28:862][421]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.28-16.54.28:863][421]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:863][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.54.28:884][421]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:884][421]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:884][421]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.28:885][421]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.54.28:885][421]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.28:885][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.54.28:886][421]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.28:886][421]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.28:886][421]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:886][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.54.28:950][421]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:950][421]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:950][421]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.28:950][421]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.54.28:951][421]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:963][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:62356, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.04.28-16.54.28:965][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.28-16.54.28:966][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.28-16.54.28:966][421]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.54.28:966][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.54.28:966][421]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.54.28:966][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.54.28:971][421]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:971][421]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:984][421]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:984][421]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.28:984][421]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.54.28:986][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.04.28-16.54.29:281][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000739214011 ) [2020.04.28-16.54.29:281][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000739214011 [2020.04.28-16.54.29:481][422]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.54.29:482][422]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.54.29:482][422]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.54.29:514][422]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 31.36 ms [2020.04.28-16.54.29:514][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.54.29:514][422]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.54.29:514][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.54.29:514][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.28-16.54.29:514][422]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.54.29:781][422]LogStreaming: Flushing async loaders took 267ms. [2020.04.28-16.54.29:782][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.29:865][422]LogStreaming: Flushing async loaders took 83ms. [2020.04.28-16.54.29:873][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:052][422]LogStreaming: Flushing async loaders took 179ms. [2020.04.28-16.54.30:056][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:076][422]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.54.30:076][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000048 seconds [2020.04.28-16.54.30:076][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:078][422]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.54.30:078][422]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.04.28-16.54.30:078][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.54.30:078][422]LogCustomization: ------ [2020.04.28-16.54.30:078][422]LogCustomization: --> BE_Mask03_01 [2020.04.28-16.54.30:078][422]LogCustomization: --> BE_Body007 [2020.04.28-16.54.30:078][422]LogCustomization: --> BE_W007 [2020.04.28-16.54.30:078][422]LogCustomization: ------ [2020.04.28-16.54.30:078][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.54.30:078][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:150][422]LogStreaming: Flushing async loaders took 72ms. [2020.04.28-16.54.30:151][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:177][422]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.54.30:177][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.54.30:177][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body007 [2020.04.28-16.54.30:177][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:467][422]LogStreaming: Flushing async loaders took 290ms. [2020.04.28-16.54.30:472][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:518][422]LogStreaming: Flushing async loaders took 47ms. [2020.04.28-16.54.30:519][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:580][422]LogStreaming: Flushing async loaders took 61ms. [2020.04.28-16.54.30:581][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.54.30:581][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W007 [2020.04.28-16.54.30:581][422]LogStreaming: Flushing async loaders. [2020.04.28-16.54.30:644][422]LogStreaming: Flushing async loaders took 63ms. [2020.04.28-16.54.30:644][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.54.30:671][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000739214011 seconds [2020.04.28-16.54.30:764][425]LogTaskGraph: Warning: Task graph took 28.66ms for RT to recieve broadcast. [2020.04.28-16.54.30:764][425]LogTaskGraph: Warning: Task graph took 29.55ms for RT to recieve broadcast and do processing. [2020.04.28-16.54.30:764][425]LogTaskGraph: Warning: Task graph took 29.59ms to wait for named thread broadcast. [2020.04.28-16.54.30:764][425]LogTaskGraph: Warning: Task graph took 29.78ms to broadcast. [2020.04.28-16.54.31:194][439]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 46.20 ms [2020.04.28-16.54.31:269][441]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 34.54 ms [2020.04.28-16.54.31:500][449]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 30.22 ms [2020.04.28-16.54.31:581][452]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 21.33 ms [2020.04.28-16.54.31:648][454]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 32.47 ms [2020.04.28-16.54.31:978][464]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 24.40 ms [2020.04.28-16.54.32:439][481]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.25 ms [2020.04.28-16.54.32:471][482]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 19.79 ms [2020.04.28-16.54.32:548][484]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 39.19 ms [2020.04.28-16.54.32:844][495]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.03 ms [2020.04.28-16.54.33:206][509]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 26.67 ms [2020.04.28-16.54.33:264][510]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 31.92 ms [2020.04.28-16.54.33:574][522]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.54.33:574][522]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.28-16.54.33:592][523]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:592][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.54.33:604][523]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:604][523]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:604][523]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:604][523]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:604][523]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.28-16.54.33:605][523]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:605][523]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:605][523]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:605][523]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:605][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.54.33:656][523]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:656][523]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:656][523]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:669][523]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.54.33:670][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.54.33:675][523]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:675][523]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:727][523]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.54.33:727][523]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.54.33:727][523]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.54.33:728][523]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:728][523]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.33:728][523]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.28-16.54.34:544][555]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.54.34:544][555]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.04.28-16.54.34:544][555]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.28-16.54.34:566][556]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:566][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:578][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-16.54.34:583][556]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:583][556]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.54.34:583][556]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.28-16.54.34:583][556]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-16.54.34:583][556]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.54.34:583][556]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.54.34:583][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.54.34:583][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.54.34:583][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.54.34:583][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.54.34:583][556]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.54.34:583][556]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.54.34:583][556]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-16.54.34:585][556]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.54.34:662][556]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.54.34:663][556]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:663][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.54.34:663][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:663][556]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:663][556]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:663][556]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.54.34:664][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-16.54.34:664][556]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.34:664][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.34:664][556]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.54.34:664][556]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.54.34:691][557]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.54.34:691][557]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.54.34:691][557]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [-1] [2020.04.28-16.54.34:872][565]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.54.35:204][578]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:204][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.54.35:247][578]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:247][578]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:247][578]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.54.35:247][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.54.35:247][578]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:248][578]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.35:390][584]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.54.35:700][584]LogStreaming: Flushing async loaders took 310ms. [2020.04.28-16.54.35:700][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.04.28-16.54.35:701][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.35:791][584]LogStreaming: Flushing async loaders took 90ms. [2020.04.28-16.54.35:791][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.35:869][584]LogStreaming: Flushing async loaders took 77ms. [2020.04.28-16.54.35:869][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.35:955][584]LogStreaming: Flushing async loaders took 86ms. [2020.04.28-16.54.35:955][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.35:957][584]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.54.35:958][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:029][584]LogStreaming: Flushing async loaders took 71ms. [2020.04.28-16.54.36:029][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.04.28-16.54.36:030][584]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head010 [2020.04.28-16.54.36:030][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:100][584]LogStreaming: Flushing async loaders took 71ms. [2020.04.28-16.54.36:101][584]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.04.28-16.54.36:101][584]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_01 [2020.04.28-16.54.36:101][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:164][584]LogStreaming: Flushing async loaders took 63ms. [2020.04.28-16.54.36:165][584]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.28-16.54.36:165][584]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs002_03 [2020.04.28-16.54.36:165][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:221][584]LogStreaming: Flushing async loaders took 56ms. [2020.04.28-16.54.36:221][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:233][584]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.54.36:233][584]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs002_03 [2020.04.28-16.54.36:234][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:343][584]LogStreaming: Flushing async loaders took 110ms. [2020.04.28-16.54.36:344][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.04.28-16.54.36:344][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:516][584]LogStreaming: Flushing async loaders took 172ms. [2020.04.28-16.54.36:516][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:549][584]LogStreaming: Flushing async loaders took 33ms. [2020.04.28-16.54.36:549][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:580][584]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.54.36:580][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.04.28-16.54.36:581][584]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-16.54.36:581][584]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.54.36:581][584]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.04.28-16.54.36:581][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:599][584]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.54.36:599][584]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.04.28-16.54.36:599][584]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.54.36:599][584]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.54.36:599][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:643][584]LogStreaming: Flushing async loaders took 44ms. [2020.04.28-16.54.36:644][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.04.28-16.54.36:644][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:688][584]LogStreaming: Flushing async loaders took 44ms. [2020.04.28-16.54.36:688][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:701][584]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.54.36:702][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:741][584]LogStreaming: Flushing async loaders took 39ms. [2020.04.28-16.54.36:741][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:753][584]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.54.36:753][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.04.28-16.54.36:753][584]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.04.28-16.54.36:754][584]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.04.28-16.54.36:754][584]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.28-16.54.36:754][584]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.28-16.54.36:754][584]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.28-16.54.36:754][584]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.28-16.54.36:754][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:853][584]LogStreaming: Flushing async loaders took 98ms. [2020.04.28-16.54.36:853][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.28-16.54.36:853][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:918][584]LogStreaming: Flushing async loaders took 65ms. [2020.04.28-16.54.36:918][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.36:984][584]LogStreaming: Flushing async loaders took 66ms. [2020.04.28-16.54.36:984][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:090][584]LogStreaming: Flushing async loaders took 106ms. [2020.04.28-16.54.37:090][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:112][584]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.54.37:112][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:139][584]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.54.37:139][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.04.28-16.54.37:139][584]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.28-16.54.37:140][584]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.28-16.54.37:140][584]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.28-16.54.37:140][584]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.28-16.54.37:140][584]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.28-16.54.37:140][584]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.28-16.54.37:141][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.28-16.54.37:141][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:154][584]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.54.37:158][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:181][584]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.54.37:185][584]LogStreaming: Flushing async loaders. [2020.04.28-16.54.37:186][584]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.54.37:186][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.04.28-16.54.37:186][584]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask03_01 [2020.04.28-16.54.37:187][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask03_01 [2020.04.28-16.54.37:187][584]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body007 [2020.04.28-16.54.37:192][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body007 [2020.04.28-16.54.37:192][584]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W007 [2020.04.28-16.54.37:192][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_W007 [2020.04.28-16.54.37:192][584]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.54.37:192][584]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.54.37:192][584]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.54.37:192][584]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.54.37:192][584]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.28-16.54.37:195][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.54.37:236][585]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.28-16.54.37:265][586]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.37:265][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.28-16.54.37:265][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.54.37:265][586]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.37:265][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.54.37:265][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.54.37:265][586]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.37:265][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.28-16.54.37:269][586]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.37:269][586]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.37:269][586]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.37:270][586]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.54.37:270][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.28-16.54.37:798][600]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 45.67 ms [2020.04.28-16.54.38:342][618]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.54.38:365][619]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.38:366][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.28-16.54.38:366][619]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.38:366][619]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.38:366][619]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.54.38:432][619]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [58464] [2020.04.28-16.54.38:433][619]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6586160901001001.profjce [2020.04.28-16.54.38:433][619]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=11668&schemaVersion=0] [2020.04.28-16.54.38:434][619]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.04.28-16.54.38:434][619]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.28-16.54.38:436][619]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.28-16.54.38:459][619]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.04.28-16.54.38:463][619]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.54.38:463][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.28-16.54.38:463][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.54.38:463][619]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.54.38:463][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.54.38:463][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.54.38:464][620]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.54.38:464][620]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.54.38:464][620]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.54.38:464][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-16.54.38:464][620]LogEngine: All Windows Closed [2020.04.28-16.54.38:465][620]LogWindows: FPlatformMisc::RequestExit(0) [2020.04.28-16.54.41:791][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-16.54.41:807][621]LogUObjectHash: Compacting FUObjectHashTables data took 10.12ms [2020.04.28-16.54.41:810][621]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.54.41:838][621]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.04.28-16.54.41:864][621]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.54.41:865][621]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.04.28-16.54.41:865][621]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.04.28-16.54.41:865][621]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.28-16.54.41:865][621]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:865][621]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:865][621]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:866][621]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.54.41:866][621]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:866][621]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:866][621]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.54.41:876][621]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.28-16.54.41:877][621]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:877][621]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.04.28-16.54.41:891][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.04.28-16.54.41:891][621]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.28-16.54.41:891][621]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.54.41:891][621]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.04.28-16.54.41:891][621]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:891][621]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:891][621]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.54.41:891][621]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.54.41:891][621]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:891][621]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.54.41:891][621]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:891][621]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.54.41:892][621]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.54.41:892][621]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:892][621]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:892][621]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.54.41:892][621]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.54.41:892][621]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:892][621]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.54.41:892][621]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:892][621]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.54.41:892][621]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.54.41:892][621]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.54.41:892][621]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.54.41:892][621]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.54.41:892][621]LogDBDEasyAntiCheat: client destroyed [2020.04.28-16.54.41:892][621]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.04.28-16.54.42:340][621]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.04.28-16.54.42:340][621]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.04.28-16.54.42:340][621]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.04.28-16.54.42:341][621]LogExit: Preparing to exit. [2020.04.28-16.54.42:341][621]LogMoviePlayer: Shutting down movie player [2020.04.28-16.54.42:378][621]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.28-16.54.42:383][621]LogUObjectBase: Warning: NULL object [2020.04.28-16.54.42:427][621]LogUObjectBase: Warning: NULL object [2020.04.28-16.54.42:428][621]LogUObjectBase: Warning: NULL object [2020.04.28-16.54.42:428][621]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.28-16.54.42:465][621]LogExit: Game engine shut down [2020.04.28-16.54.42:634][621]LogExit: Object subsystem successfully closed. [2020.04.28-16.54.42:757][621]LogD3D11RHI: Shutdown [2020.04.28-16.54.42:757][621]LogD3D11RHI: CleanupD3DDevice [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.54.42:757][621]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.54.42:772][621]LogD3D11RHI: ~FD3D11DynamicRHI [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module Analytics (254) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module AIModule (252) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module NavigationSystem (251) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (248) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (246) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (244) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module CharacterAI (242) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module SessionServices (240) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module LevelSequence (238) [2020.04.28-16.54.42:776][621]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (236) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module MovieScene (234) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (232) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (230) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (228) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (226) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module EditableMesh (224) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (222) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module AudioCapture (220) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module AndroidPermission (218) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module MediaCompositing (216) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module LinearTimecode (214) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module ImgMedia (212) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (210) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module GeometryCache (208) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module AppleVision (206) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module VariantManagerContent (204) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module CommandletPlugin (202) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (200) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (198) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module PlatformCrypto (196) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module AppleImageUtils (194) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module BackChannel (192) [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (190) [2020.04.28-16.54.42:777][621]LogDMM: DMM Module shutdown [2020.04.28-16.54.42:777][621]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (184) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module LoginFlow (182) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (180) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Rejoin (178) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Hotfix (176) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Lobby (174) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Party (172) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Qos (170) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheWraith (168) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheTrapper (166) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheShape (164) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheOni (162) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheNurse (160) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheNightmare (158) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheHag (156) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheHillbilly (154) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheGunslinger (152) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheDoctor (150) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheDemogorgon (148) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TheClown (146) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module QueryService (144) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module GameFlow (142) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module DBDInteraction (140) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module DBDCompetence (138) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module DBDAnimation (136) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Archives (134) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.04.28-16.54.42:778][621]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.04.28-16.54.42:820][621]LogInit: Audiokinetic Audio Device terminated. [2020.04.28-16.54.42:820][621]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.04.28-16.54.42:820][621]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.04.28-16.54.42:821][621]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.04.28-16.54.42:821][621]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.04.28-16.54.42:821][621]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.04.28-16.54.42:821][621]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.04.28-16.54.42:821][621]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.04.28-16.54.42:821][621]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:821][621]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:821][621]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:821][621]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:821][621]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:822][621]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:822][621]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:822][621]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:822][621]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.54.42:822][621]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.54.42:822][621]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.54.42:822][621]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.54.42:822][621]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.54.42:822][621]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.04.28-16.54.42:822][621]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module Core (62) [2020.04.28-16.54.42:822][621]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.04.28-16.54.42:823][621]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.04.28-16.54.42:824][621]LogModuleManager: Shutting down and abandoning module Media (45) [2020.04.28-16.54.42:829][621]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.04.28-16.54.42:829][621]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.04.28-16.54.42:829][621]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.04.28-16.54.42:830][621]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.28-16.54.42:830][621]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.28-16.54.42:830][621]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.04.28-16.54.43:201][621]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.04.28-16.54.43:226][621]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.04.28-16.54.43:226][621]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.28-16.54.43:226][621]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.04.28-16.54.43:226][621]LogOnline: Mirrors: Mirrors Shutdown! [2020.04.28-16.54.43:227][621]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.04.28-16.54.43:227][621]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.04.28-16.54.43:260][621]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.04.28-16.54.43:260][621]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.04.28-16.54.43:261][621]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.04.28-16.54.43:261][621]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.04.28-16.54.43:261][621]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.04.28-16.54.43:277][621]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.04.28-16.54.43:291][621]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.04.28-16.54.43:296][621]LogExit: Exiting. [2020.04.28-16.54.43:315][621]Log file closed, 04/28/20 21:54:43